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strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactIs = require('react-is');\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(ReactIs.isElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n","export default function _extends() {\n _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n\n return _extends.apply(this, arguments);\n}","import React, { Component } from 'react';\nimport _inheritsLoose from '@babel/runtime/helpers/inheritsLoose';\nimport PropTypes from 'prop-types';\nimport gud from 'gud';\nimport warning from 'tiny-warning';\n\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\n\nfunction objectIs(x, y) {\n if (x === y) {\n return x !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nfunction createEventEmitter(value) {\n var handlers = [];\n return {\n on: function on(handler) {\n handlers.push(handler);\n },\n off: function off(handler) {\n handlers = handlers.filter(function (h) {\n return h !== handler;\n });\n },\n get: function get() {\n return value;\n },\n set: function set(newValue, changedBits) 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this.props.value;\n var newValue = nextProps.value;\n var changedBits;\n\n if (objectIs(oldValue, newValue)) {\n changedBits = 0;\n } else {\n changedBits = typeof calculateChangedBits === 'function' ? calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n if (process.env.NODE_ENV !== 'production') {\n warning((changedBits & MAX_SIGNED_31_BIT_INT) === changedBits, 'calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: ' + changedBits);\n }\n\n changedBits |= 0;\n\n if (changedBits !== 0) {\n this.emitter.set(nextProps.value, changedBits);\n }\n }\n }\n };\n\n _proto.render = function render() {\n return this.props.children;\n };\n\n return Provider;\n }(Component);\n\n Provider.childContextTypes = (_Provider$childContex = {}, _Provider$childContex[contextProp] = PropTypes.object.isRequired, _Provider$childContex);\n\n var Consumer =\n /*#__PURE__*/\n function (_Component2) {\n _inheritsLoose(Consumer, _Component2);\n\n function Consumer() {\n var _this2;\n\n _this2 = _Component2.apply(this, arguments) || this;\n _this2.state = {\n value: _this2.getValue()\n };\n\n _this2.onUpdate = function (newValue, changedBits) {\n var observedBits = _this2.observedBits | 0;\n\n if ((observedBits & changedBits) !== 0) {\n _this2.setState({\n value: _this2.getValue()\n });\n }\n };\n\n return _this2;\n }\n\n var _proto2 = Consumer.prototype;\n\n _proto2.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var observedBits = nextProps.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT : observedBits;\n };\n\n _proto2.componentDidMount = function componentDidMount() {\n if (this.context[contextProp]) {\n this.context[contextProp].on(this.onUpdate);\n }\n\n var observedBits = this.props.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT : observedBits;\n };\n\n _proto2.componentWillUnmount = function componentWillUnmount() {\n if (this.context[contextProp]) {\n this.context[contextProp].off(this.onUpdate);\n }\n };\n\n _proto2.getValue = function getValue() {\n if (this.context[contextProp]) {\n return this.context[contextProp].get();\n } else {\n return defaultValue;\n }\n };\n\n _proto2.render = function render() {\n return onlyChild(this.props.children)(this.state.value);\n };\n\n return Consumer;\n }(Component);\n\n Consumer.contextTypes = (_Consumer$contextType = {}, _Consumer$contextType[contextProp] = PropTypes.object, _Consumer$contextType);\n return {\n Provider: Provider,\n Consumer: Consumer\n };\n}\n\nvar index = React.createContext || createReactContext;\n\nexport default index;\n","// TODO: Replace with React.createContext once we can assume React 16+\nimport createContext from \"mini-create-react-context\";\n\nconst createNamedContext = name => {\n const context = createContext();\n context.displayName = name;\n\n return context;\n};\n\nconst context = /*#__PURE__*/ createNamedContext(\"Router\");\nexport default context;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport warning from \"tiny-warning\";\n\nimport RouterContext from \"./RouterContext\";\n\n/**\n * The public API for putting history on context.\n */\nclass Router extends React.Component {\n static computeRootMatch(pathname) {\n return { path: \"/\", url: \"/\", params: {}, isExact: pathname === \"/\" };\n }\n\n constructor(props) {\n super(props);\n\n this.state = {\n location: props.history.location\n };\n\n // This is a bit of a hack. We have to start listening for location\n // changes here in the constructor in case there are any s\n // on the initial render. If there are, they will replace/push when\n // they mount and since cDM fires in children before parents, we may\n // get a new location before the is mounted.\n this._isMounted = false;\n this._pendingLocation = null;\n\n if (!props.staticContext) {\n this.unlisten = props.history.listen(location => {\n if (this._isMounted) {\n this.setState({ location });\n } else {\n this._pendingLocation = location;\n }\n });\n }\n }\n\n componentDidMount() {\n this._isMounted = true;\n\n if (this._pendingLocation) {\n this.setState({ location: this._pendingLocation });\n }\n }\n\n componentWillUnmount() {\n if (this.unlisten) this.unlisten();\n }\n\n render() {\n return (\n \n );\n }\n}\n\nif (__DEV__) {\n Router.propTypes = {\n children: PropTypes.node,\n history: PropTypes.object.isRequired,\n staticContext: PropTypes.object\n };\n\n Router.prototype.componentDidUpdate = function(prevProps) {\n warning(\n prevProps.history === this.props.history,\n \"You cannot change \"\n );\n };\n}\n\nexport default Router;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport { createMemoryHistory as createHistory } from \"history\";\nimport warning from \"tiny-warning\";\n\nimport Router from \"./Router\";\n\n/**\n * The public API for a that stores location in memory.\n */\nclass MemoryRouter extends React.Component {\n history = createHistory(this.props);\n\n render() {\n return ;\n }\n}\n\nif (__DEV__) {\n MemoryRouter.propTypes = {\n initialEntries: PropTypes.array,\n initialIndex: PropTypes.number,\n getUserConfirmation: PropTypes.func,\n keyLength: PropTypes.number,\n children: PropTypes.node\n };\n\n MemoryRouter.prototype.componentDidMount = function() {\n warning(\n !this.props.history,\n \" ignores the history prop. To use a custom history, \" +\n \"use `import { Router }` instead of `import { MemoryRouter as Router }`.\"\n );\n };\n}\n\nexport default MemoryRouter;\n","import React from \"react\";\n\nclass Lifecycle extends React.Component {\n componentDidMount() {\n if (this.props.onMount) this.props.onMount.call(this, this);\n }\n\n componentDidUpdate(prevProps) {\n if (this.props.onUpdate) this.props.onUpdate.call(this, this, prevProps);\n }\n\n componentWillUnmount() {\n if (this.props.onUnmount) this.props.onUnmount.call(this, this);\n }\n\n render() {\n return null;\n }\n}\n\nexport default Lifecycle;\n","import pathToRegexp from \"path-to-regexp\";\n\nconst cache = {};\nconst cacheLimit = 10000;\nlet cacheCount = 0;\n\nfunction compilePath(path, options) {\n const cacheKey = `${options.end}${options.strict}${options.sensitive}`;\n const pathCache = cache[cacheKey] || (cache[cacheKey] = {});\n\n if (pathCache[path]) return pathCache[path];\n\n const keys = [];\n const regexp = pathToRegexp(path, keys, options);\n const result = { regexp, keys };\n\n if (cacheCount < cacheLimit) {\n pathCache[path] = result;\n cacheCount++;\n }\n\n return result;\n}\n\n/**\n * Public API for matching a URL pathname to a path.\n */\nfunction matchPath(pathname, options = {}) {\n if (typeof options === \"string\" || Array.isArray(options)) {\n options = { path: options };\n }\n\n const { path, exact = false, strict = false, sensitive = false } = options;\n\n const paths = [].concat(path);\n\n return paths.reduce((matched, path) => {\n if (!path && path !== \"\") return null;\n if (matched) return matched;\n\n const { regexp, keys } = compilePath(path, {\n end: exact,\n strict,\n sensitive\n });\n const match = regexp.exec(pathname);\n\n if (!match) return null;\n\n const [url, ...values] = match;\n const isExact = pathname === url;\n\n if (exact && !isExact) return null;\n\n return {\n path, // the path used to match\n url: path === \"/\" && url === \"\" ? \"/\" : url, // the matched portion of the URL\n isExact, // whether or not we matched exactly\n params: keys.reduce((memo, key, index) => {\n memo[key.name] = values[index];\n return memo;\n }, {})\n };\n }, null);\n}\n\nexport default matchPath;\n","import React from \"react\";\nimport { isValidElementType } from \"react-is\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\nimport warning from \"tiny-warning\";\n\nimport RouterContext from \"./RouterContext\";\nimport matchPath from \"./matchPath\";\n\nfunction isEmptyChildren(children) {\n return React.Children.count(children) === 0;\n}\n\nfunction evalChildrenDev(children, props, path) {\n const value = children(props);\n\n warning(\n value !== undefined,\n \"You returned `undefined` from the `children` function of \" +\n `, but you ` +\n \"should have returned a React element or `null`\"\n );\n\n return value || null;\n}\n\n/**\n * The public API for matching a single path and rendering.\n */\nclass Route extends React.Component {\n render() {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const location = this.props.location || context.location;\n const match = this.props.computedMatch\n ? this.props.computedMatch // already computed the match for us\n : this.props.path\n ? matchPath(location.pathname, this.props)\n : context.match;\n\n const props = { ...context, location, match };\n\n let { children, component, render } = this.props;\n\n // Preact uses an empty array as children by\n // default, so use null if that's the case.\n if (Array.isArray(children) && children.length === 0) {\n children = null;\n }\n\n return (\n \n {props.match\n ? children\n ? typeof children === \"function\"\n ? __DEV__\n ? evalChildrenDev(children, props, this.props.path)\n : children(props)\n : children\n : component\n ? React.createElement(component, props)\n : render\n ? render(props)\n : null\n : typeof children === \"function\"\n ? __DEV__\n ? evalChildrenDev(children, props, this.props.path)\n : children(props)\n : null}\n \n );\n }}\n \n );\n }\n}\n\nif (__DEV__) {\n Route.propTypes = {\n children: PropTypes.oneOfType([PropTypes.func, PropTypes.node]),\n component: (props, propName) => {\n if (props[propName] && !isValidElementType(props[propName])) {\n return new Error(\n `Invalid prop 'component' supplied to 'Route': the prop is not a valid React component`\n );\n }\n },\n exact: PropTypes.bool,\n location: PropTypes.object,\n path: PropTypes.oneOfType([\n PropTypes.string,\n PropTypes.arrayOf(PropTypes.string)\n ]),\n render: PropTypes.func,\n sensitive: PropTypes.bool,\n strict: PropTypes.bool\n };\n\n Route.prototype.componentDidMount = function() {\n warning(\n !(\n this.props.children &&\n !isEmptyChildren(this.props.children) &&\n this.props.component\n ),\n \"You should not use and in the same route; will be ignored\"\n );\n\n warning(\n !(\n this.props.children &&\n !isEmptyChildren(this.props.children) &&\n this.props.render\n ),\n \"You should not use and in the same route; will be ignored\"\n );\n\n warning(\n !(this.props.component && this.props.render),\n \"You should not use and in the same route; will be ignored\"\n );\n };\n\n Route.prototype.componentDidUpdate = function(prevProps) {\n warning(\n !(this.props.location && !prevProps.location),\n ' elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.'\n );\n\n warning(\n !(!this.props.location && prevProps.location),\n ' elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.'\n );\n };\n}\n\nexport default Route;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport { createLocation, createPath } from \"history\";\nimport invariant from \"tiny-invariant\";\nimport warning from \"tiny-warning\";\n\nimport Router from \"./Router\";\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === \"/\" ? path : \"/\" + path;\n}\n\nfunction addBasename(basename, location) {\n if (!basename) return location;\n\n return {\n ...location,\n pathname: addLeadingSlash(basename) + location.pathname\n };\n}\n\nfunction stripBasename(basename, location) {\n if (!basename) return location;\n\n const base = addLeadingSlash(basename);\n\n if (location.pathname.indexOf(base) !== 0) return location;\n\n return {\n ...location,\n pathname: location.pathname.substr(base.length)\n };\n}\n\nfunction createURL(location) {\n return typeof location === \"string\" ? location : createPath(location);\n}\n\nfunction staticHandler(methodName) {\n return () => {\n invariant(false, \"You cannot %s with \", methodName);\n };\n}\n\nfunction noop() {}\n\n/**\n * The public top-level API for a \"static\" , so-called because it\n * can't actually change the current location. Instead, it just records\n * location changes in a context object. Useful mainly in testing and\n * server-rendering scenarios.\n */\nclass StaticRouter extends React.Component {\n navigateTo(location, action) {\n const { basename = \"\", context = {} } = this.props;\n context.action = action;\n context.location = addBasename(basename, createLocation(location));\n context.url = createURL(context.location);\n }\n\n handlePush = location => this.navigateTo(location, \"PUSH\");\n handleReplace = location => this.navigateTo(location, \"REPLACE\");\n handleListen = () => noop;\n handleBlock = () => noop;\n\n render() {\n const { basename = \"\", context = {}, location = \"/\", ...rest } = this.props;\n\n const history = {\n createHref: path => addLeadingSlash(basename + createURL(path)),\n action: \"POP\",\n location: stripBasename(basename, createLocation(location)),\n push: this.handlePush,\n replace: this.handleReplace,\n go: staticHandler(\"go\"),\n goBack: staticHandler(\"goBack\"),\n goForward: staticHandler(\"goForward\"),\n listen: this.handleListen,\n block: this.handleBlock\n };\n\n return ;\n }\n}\n\nif (__DEV__) {\n StaticRouter.propTypes = {\n basename: PropTypes.string,\n context: PropTypes.object,\n location: PropTypes.oneOfType([PropTypes.string, PropTypes.object])\n };\n\n StaticRouter.prototype.componentDidMount = function() {\n warning(\n !this.props.history,\n \" ignores the history prop. To use a custom history, \" +\n \"use `import { Router }` instead of `import { StaticRouter as Router }`.\"\n );\n };\n}\n\nexport default StaticRouter;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\nimport warning from \"tiny-warning\";\n\nimport RouterContext from \"./RouterContext\";\nimport matchPath from \"./matchPath\";\n\n/**\n * The public API for rendering the first that matches.\n */\nclass Switch extends React.Component {\n render() {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const location = this.props.location || context.location;\n\n let element, match;\n\n // We use React.Children.forEach instead of React.Children.toArray().find()\n // here because toArray adds keys to all child elements and we do not want\n // to trigger an unmount/remount for two s that render the same\n // component at different URLs.\n React.Children.forEach(this.props.children, child => {\n if (match == null && React.isValidElement(child)) {\n element = child;\n\n const path = child.props.path || child.props.from;\n\n match = path\n ? matchPath(location.pathname, { ...child.props, path })\n : context.match;\n }\n });\n\n return match\n ? React.cloneElement(element, { location, computedMatch: match })\n : null;\n }}\n \n );\n }\n}\n\nif (__DEV__) {\n Switch.propTypes = {\n children: PropTypes.node,\n location: PropTypes.object\n };\n\n Switch.prototype.componentDidUpdate = function(prevProps) {\n warning(\n !(this.props.location && !prevProps.location),\n ' elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.'\n );\n\n warning(\n !(!this.props.location && prevProps.location),\n ' elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.'\n );\n };\n}\n\nexport default Switch;\n","import React from \"react\";\nimport invariant from \"tiny-invariant\";\n\nimport Context from \"./RouterContext.js\";\nimport matchPath from \"./matchPath.js\";\n\nconst useContext = React.useContext;\n\nexport function useHistory() {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useHistory()\"\n );\n }\n\n return useContext(Context).history;\n}\n\nexport function useLocation() {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useLocation()\"\n );\n }\n\n return useContext(Context).location;\n}\n\nexport function useParams() {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useParams()\"\n );\n }\n\n const match = useContext(Context).match;\n return match ? match.params : {};\n}\n\nexport function useRouteMatch(path) {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useRouteMatch()\"\n );\n }\n\n return path\n ? matchPath(useLocation().pathname, path)\n : useContext(Context).match;\n}\n","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}\n","import arrayWithHoles from \"./arrayWithHoles\";\nimport iterableToArrayLimit from \"./iterableToArrayLimit\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray\";\nimport nonIterableRest from \"./nonIterableRest\";\nexport default function _slicedToArray(arr, i) {\n return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || unsupportedIterableToArray(arr, i) || nonIterableRest();\n}","export default function _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}","export default function _iterableToArrayLimit(arr, i) {\n if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return;\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n}","export default function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}","var isProduction = process.env.NODE_ENV === 'production';\nvar prefix = 'Invariant failed';\nfunction invariant(condition, message) {\n if (condition) {\n return;\n }\n if (isProduction) {\n throw new Error(prefix);\n }\n throw new Error(prefix + \": \" + (message || ''));\n}\n\nexport default invariant;\n","import React from \"react\";\nimport { Router } from \"react-router\";\nimport { createBrowserHistory as createHistory } from \"history\";\nimport PropTypes from \"prop-types\";\nimport warning from \"tiny-warning\";\n\n/**\n * The public API for a that uses HTML5 history.\n */\nclass BrowserRouter extends React.Component {\n history = createHistory(this.props);\n\n render() {\n return ;\n }\n}\n\nif (__DEV__) {\n BrowserRouter.propTypes = {\n basename: PropTypes.string,\n children: PropTypes.node,\n forceRefresh: PropTypes.bool,\n getUserConfirmation: PropTypes.func,\n keyLength: PropTypes.number\n };\n\n BrowserRouter.prototype.componentDidMount = function() {\n warning(\n !this.props.history,\n \" ignores the history prop. To use a custom history, \" +\n \"use `import { Router }` instead of `import { BrowserRouter as Router }`.\"\n );\n };\n}\n\nexport default BrowserRouter;\n","import React from \"react\";\nimport { Router } from \"react-router\";\nimport { createHashHistory as createHistory } from \"history\";\nimport PropTypes from \"prop-types\";\nimport warning from \"tiny-warning\";\n\n/**\n * The public API for a that uses window.location.hash.\n */\nclass HashRouter extends React.Component {\n history = createHistory(this.props);\n\n render() {\n return ;\n }\n}\n\nif (__DEV__) {\n HashRouter.propTypes = {\n basename: PropTypes.string,\n children: PropTypes.node,\n getUserConfirmation: PropTypes.func,\n hashType: PropTypes.oneOf([\"hashbang\", \"noslash\", \"slash\"])\n };\n\n HashRouter.prototype.componentDidMount = function() {\n warning(\n !this.props.history,\n \" ignores the history prop. To use a custom history, \" +\n \"use `import { Router }` instead of `import { HashRouter as Router }`.\"\n );\n };\n}\n\nexport default HashRouter;\n","import { createLocation } from \"history\";\n\nexport const resolveToLocation = (to, currentLocation) =>\n typeof to === \"function\" ? to(currentLocation) : to;\n\nexport const normalizeToLocation = (to, currentLocation) => {\n return typeof to === \"string\"\n ? createLocation(to, null, null, currentLocation)\n : to;\n};\n","import React from \"react\";\nimport { __RouterContext as RouterContext } from \"react-router\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\nimport { resolveToLocation, normalizeToLocation } from \"./utils/locationUtils\";\n\n// React 15 compat\nconst forwardRefShim = C => C;\nlet { forwardRef } = React;\nif (typeof forwardRef === \"undefined\") {\n forwardRef = forwardRefShim;\n}\n\nfunction isModifiedEvent(event) {\n return !!(event.metaKey || event.altKey || event.ctrlKey || event.shiftKey);\n}\n\nconst LinkAnchor = forwardRef(\n (\n {\n innerRef, // TODO: deprecate\n navigate,\n onClick,\n ...rest\n },\n forwardedRef\n ) => {\n const { target } = rest;\n\n let props = {\n ...rest,\n onClick: event => {\n try {\n if (onClick) onClick(event);\n } catch (ex) {\n event.preventDefault();\n throw ex;\n }\n\n if (\n !event.defaultPrevented && // onClick prevented default\n event.button === 0 && // ignore everything but left clicks\n (!target || target === \"_self\") && // let browser handle \"target=_blank\" etc.\n !isModifiedEvent(event) // ignore clicks with modifier keys\n ) {\n event.preventDefault();\n navigate();\n }\n }\n };\n\n // React 15 compat\n if (forwardRefShim !== forwardRef) {\n props.ref = forwardedRef || innerRef;\n } else {\n props.ref = innerRef;\n }\n\n return ;\n }\n);\n\nif (__DEV__) {\n LinkAnchor.displayName = \"LinkAnchor\";\n}\n\n/**\n * The public API for rendering a history-aware .\n */\nconst Link = forwardRef(\n (\n {\n component = LinkAnchor,\n replace,\n to,\n innerRef, // TODO: deprecate\n ...rest\n },\n forwardedRef\n ) => {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const { history } = context;\n\n const location = normalizeToLocation(\n resolveToLocation(to, context.location),\n context.location\n );\n\n const href = location ? history.createHref(location) : \"\";\n const props = {\n ...rest,\n href,\n navigate() {\n const location = resolveToLocation(to, context.location);\n const method = replace ? history.replace : history.push;\n\n method(location);\n }\n };\n\n // React 15 compat\n if (forwardRefShim !== forwardRef) {\n props.ref = forwardedRef || innerRef;\n } else {\n props.innerRef = innerRef;\n }\n\n return React.createElement(component, props);\n }}\n \n );\n }\n);\n\nif (__DEV__) {\n const toType = PropTypes.oneOfType([\n PropTypes.string,\n PropTypes.object,\n PropTypes.func\n ]);\n const refType = PropTypes.oneOfType([\n PropTypes.string,\n PropTypes.func,\n PropTypes.shape({ current: PropTypes.any })\n ]);\n\n Link.displayName = \"Link\";\n\n Link.propTypes = {\n innerRef: refType,\n onClick: PropTypes.func,\n replace: PropTypes.bool,\n target: PropTypes.string,\n to: toType.isRequired\n };\n}\n\nexport default Link;\n","import React from \"react\";\nimport { __RouterContext as RouterContext, matchPath } from \"react-router\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\nimport Link from \"./Link\";\nimport { resolveToLocation, normalizeToLocation } from \"./utils/locationUtils\";\n\n// React 15 compat\nconst forwardRefShim = C => C;\nlet { forwardRef } = React;\nif (typeof forwardRef === \"undefined\") {\n forwardRef = forwardRefShim;\n}\n\nfunction joinClassnames(...classnames) {\n return classnames.filter(i => i).join(\" \");\n}\n\n/**\n * A wrapper that knows if it's \"active\" or not.\n */\nconst NavLink = forwardRef(\n (\n {\n \"aria-current\": ariaCurrent = \"page\",\n activeClassName = \"active\",\n activeStyle,\n className: classNameProp,\n exact,\n isActive: isActiveProp,\n location: locationProp,\n strict,\n style: styleProp,\n to,\n innerRef, // TODO: deprecate\n ...rest\n },\n forwardedRef\n ) => {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const currentLocation = locationProp || context.location;\n const toLocation = normalizeToLocation(\n resolveToLocation(to, currentLocation),\n currentLocation\n );\n const { pathname: path } = toLocation;\n // Regex taken from: https://github.com/pillarjs/path-to-regexp/blob/master/index.js#L202\n const escapedPath =\n path && path.replace(/([.+*?=^!:${}()[\\]|/\\\\])/g, \"\\\\$1\");\n\n const match = escapedPath\n ? matchPath(currentLocation.pathname, {\n path: escapedPath,\n exact,\n strict\n })\n : null;\n const isActive = !!(isActiveProp\n ? isActiveProp(match, currentLocation)\n : match);\n\n const className = isActive\n ? joinClassnames(classNameProp, activeClassName)\n : classNameProp;\n const style = isActive ? { ...styleProp, ...activeStyle } : styleProp;\n\n const props = {\n \"aria-current\": (isActive && ariaCurrent) || null,\n className,\n style,\n to: toLocation,\n ...rest\n };\n\n // React 15 compat\n if (forwardRefShim !== forwardRef) {\n props.ref = forwardedRef || innerRef;\n } else {\n props.innerRef = innerRef;\n }\n\n return ;\n }}\n \n );\n }\n);\n\nif (__DEV__) {\n NavLink.displayName = \"NavLink\";\n\n const ariaCurrentType = PropTypes.oneOf([\n \"page\",\n \"step\",\n \"location\",\n \"date\",\n \"time\",\n \"true\"\n ]);\n\n NavLink.propTypes = {\n ...Link.propTypes,\n \"aria-current\": ariaCurrentType,\n activeClassName: PropTypes.string,\n activeStyle: PropTypes.object,\n className: PropTypes.string,\n exact: PropTypes.bool,\n isActive: PropTypes.func,\n location: PropTypes.object,\n strict: PropTypes.bool,\n style: PropTypes.object\n };\n}\n\nexport default NavLink;\n","function isAbsolute(pathname) {\n return pathname.charAt(0) === '/';\n}\n\n// About 1.5x faster than the two-arg version of Array#splice()\nfunction spliceOne(list, index) {\n for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) {\n list[i] = list[k];\n }\n\n list.pop();\n}\n\n// This implementation is based heavily on node's url.parse\nfunction resolvePathname(to, from) {\n if (from === undefined) from = '';\n\n var toParts = (to && to.split('/')) || [];\n var fromParts = (from && from.split('/')) || [];\n\n var isToAbs = to && isAbsolute(to);\n var isFromAbs = from && isAbsolute(from);\n var mustEndAbs = isToAbs || isFromAbs;\n\n if (to && isAbsolute(to)) {\n // to is absolute\n fromParts = toParts;\n } else if (toParts.length) {\n // to is relative, drop the filename\n fromParts.pop();\n fromParts = fromParts.concat(toParts);\n }\n\n if (!fromParts.length) return '/';\n\n var hasTrailingSlash;\n if (fromParts.length) {\n var last = fromParts[fromParts.length - 1];\n hasTrailingSlash = last === '.' || last === '..' || last === '';\n } else {\n hasTrailingSlash = false;\n }\n\n var up = 0;\n for (var i = fromParts.length; i >= 0; i--) {\n var part = fromParts[i];\n\n if (part === '.') {\n spliceOne(fromParts, i);\n } else if (part === '..') {\n spliceOne(fromParts, i);\n up++;\n } else if (up) {\n spliceOne(fromParts, i);\n up--;\n }\n }\n\n if (!mustEndAbs) for (; up--; up) fromParts.unshift('..');\n\n if (\n mustEndAbs &&\n fromParts[0] !== '' &&\n (!fromParts[0] || !isAbsolute(fromParts[0]))\n )\n fromParts.unshift('');\n\n var result = fromParts.join('/');\n\n if (hasTrailingSlash && result.substr(-1) !== '/') result += '/';\n\n return result;\n}\n\nexport default resolvePathname;\n","function valueOf(obj) {\n return obj.valueOf ? obj.valueOf() : Object.prototype.valueOf.call(obj);\n}\n\nfunction valueEqual(a, b) {\n // Test for strict equality first.\n if (a === b) return true;\n\n // Otherwise, if either of them == null they are not equal.\n if (a == null || b == null) return false;\n\n if (Array.isArray(a)) {\n return (\n Array.isArray(b) &&\n a.length === b.length &&\n a.every(function(item, index) {\n return valueEqual(item, b[index]);\n })\n );\n }\n\n if (typeof a === 'object' || typeof b === 'object') {\n var aValue = valueOf(a);\n var bValue = valueOf(b);\n\n if (aValue !== a || bValue !== b) return valueEqual(aValue, bValue);\n\n return Object.keys(Object.assign({}, a, b)).every(function(key) {\n return valueEqual(a[key], b[key]);\n });\n }\n\n return false;\n}\n\nexport default valueEqual;\n","import _extends from '@babel/runtime/helpers/esm/extends';\nimport resolvePathname from 'resolve-pathname';\nimport valueEqual from 'value-equal';\nimport warning from 'tiny-warning';\nimport invariant from 'tiny-invariant';\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === '/' ? path : '/' + path;\n}\nfunction stripLeadingSlash(path) {\n return path.charAt(0) === '/' ? path.substr(1) : path;\n}\nfunction hasBasename(path, prefix) {\n return path.toLowerCase().indexOf(prefix.toLowerCase()) === 0 && '/?#'.indexOf(path.charAt(prefix.length)) !== -1;\n}\nfunction stripBasename(path, prefix) {\n return hasBasename(path, prefix) ? path.substr(prefix.length) : path;\n}\nfunction stripTrailingSlash(path) {\n return path.charAt(path.length - 1) === '/' ? path.slice(0, -1) : path;\n}\nfunction parsePath(path) {\n var pathname = path || '/';\n var search = '';\n var hash = '';\n var hashIndex = pathname.indexOf('#');\n\n if (hashIndex !== -1) {\n hash = pathname.substr(hashIndex);\n pathname = pathname.substr(0, hashIndex);\n }\n\n var searchIndex = pathname.indexOf('?');\n\n if (searchIndex !== -1) {\n search = pathname.substr(searchIndex);\n pathname = pathname.substr(0, searchIndex);\n }\n\n return {\n pathname: pathname,\n search: search === '?' ? '' : search,\n hash: hash === '#' ? '' : hash\n };\n}\nfunction createPath(location) {\n var pathname = location.pathname,\n search = location.search,\n hash = location.hash;\n var path = pathname || '/';\n if (search && search !== '?') path += search.charAt(0) === '?' ? search : \"?\" + search;\n if (hash && hash !== '#') path += hash.charAt(0) === '#' ? hash : \"#\" + hash;\n return path;\n}\n\nfunction createLocation(path, state, key, currentLocation) {\n var location;\n\n if (typeof path === 'string') {\n // Two-arg form: push(path, state)\n location = parsePath(path);\n location.state = state;\n } else {\n // One-arg form: push(location)\n location = _extends({}, path);\n if (location.pathname === undefined) location.pathname = '';\n\n if (location.search) {\n if (location.search.charAt(0) !== '?') location.search = '?' + location.search;\n } else {\n location.search = '';\n }\n\n if (location.hash) {\n if (location.hash.charAt(0) !== '#') location.hash = '#' + location.hash;\n } else {\n location.hash = '';\n }\n\n if (state !== undefined && location.state === undefined) location.state = state;\n }\n\n try {\n location.pathname = decodeURI(location.pathname);\n } catch (e) {\n if (e instanceof URIError) {\n throw new URIError('Pathname \"' + location.pathname + '\" could not be decoded. ' + 'This is likely caused by an invalid percent-encoding.');\n } else {\n throw e;\n }\n }\n\n if (key) location.key = key;\n\n if (currentLocation) {\n // Resolve incomplete/relative pathname relative to current location.\n if (!location.pathname) {\n location.pathname = currentLocation.pathname;\n } else if (location.pathname.charAt(0) !== '/') {\n location.pathname = resolvePathname(location.pathname, currentLocation.pathname);\n }\n } else {\n // When there is no prior location and pathname is empty, set it to /\n if (!location.pathname) {\n location.pathname = '/';\n }\n }\n\n return location;\n}\nfunction locationsAreEqual(a, b) {\n return a.pathname === b.pathname && a.search === b.search && a.hash === b.hash && a.key === b.key && valueEqual(a.state, b.state);\n}\n\nfunction createTransitionManager() {\n var prompt = null;\n\n function setPrompt(nextPrompt) {\n process.env.NODE_ENV !== \"production\" ? warning(prompt == null, 'A history supports only one prompt at a time') : void 0;\n prompt = nextPrompt;\n return function () {\n if (prompt === nextPrompt) prompt = null;\n };\n }\n\n function confirmTransitionTo(location, action, getUserConfirmation, callback) {\n // TODO: If another transition starts while we're still confirming\n // the previous one, we may end up in a weird state. Figure out the\n // best way to handle this.\n if (prompt != null) {\n var result = typeof prompt === 'function' ? prompt(location, action) : prompt;\n\n if (typeof result === 'string') {\n if (typeof getUserConfirmation === 'function') {\n getUserConfirmation(result, callback);\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'A history needs a getUserConfirmation function in order to use a prompt message') : void 0;\n callback(true);\n }\n } else {\n // Return false from a transition hook to cancel the transition.\n callback(result !== false);\n }\n } else {\n callback(true);\n }\n }\n\n var listeners = [];\n\n function appendListener(fn) {\n var isActive = true;\n\n function listener() {\n if (isActive) fn.apply(void 0, arguments);\n }\n\n listeners.push(listener);\n return function () {\n isActive = false;\n listeners = listeners.filter(function (item) {\n return item !== listener;\n });\n };\n }\n\n function notifyListeners() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n listeners.forEach(function (listener) {\n return listener.apply(void 0, args);\n });\n }\n\n return {\n setPrompt: setPrompt,\n confirmTransitionTo: confirmTransitionTo,\n appendListener: appendListener,\n notifyListeners: notifyListeners\n };\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\nfunction getConfirmation(message, callback) {\n callback(window.confirm(message)); // eslint-disable-line no-alert\n}\n/**\n * Returns true if the HTML5 history API is supported. Taken from Modernizr.\n *\n * https://github.com/Modernizr/Modernizr/blob/master/LICENSE\n * https://github.com/Modernizr/Modernizr/blob/master/feature-detects/history.js\n * changed to avoid false negatives for Windows Phones: https://github.com/reactjs/react-router/issues/586\n */\n\nfunction supportsHistory() {\n var ua = window.navigator.userAgent;\n if ((ua.indexOf('Android 2.') !== -1 || ua.indexOf('Android 4.0') !== -1) && ua.indexOf('Mobile Safari') !== -1 && ua.indexOf('Chrome') === -1 && ua.indexOf('Windows Phone') === -1) return false;\n return window.history && 'pushState' in window.history;\n}\n/**\n * Returns true if browser fires popstate on hash change.\n * IE10 and IE11 do not.\n */\n\nfunction supportsPopStateOnHashChange() {\n return window.navigator.userAgent.indexOf('Trident') === -1;\n}\n/**\n * Returns false if using go(n) with hash history causes a full page reload.\n */\n\nfunction supportsGoWithoutReloadUsingHash() {\n return window.navigator.userAgent.indexOf('Firefox') === -1;\n}\n/**\n * Returns true if a given popstate event is an extraneous WebKit event.\n * Accounts for the fact that Chrome on iOS fires real popstate events\n * containing undefined state when pressing the back button.\n */\n\nfunction isExtraneousPopstateEvent(event) {\n return event.state === undefined && navigator.userAgent.indexOf('CriOS') === -1;\n}\n\nvar PopStateEvent = 'popstate';\nvar HashChangeEvent = 'hashchange';\n\nfunction getHistoryState() {\n try {\n return window.history.state || {};\n } catch (e) {\n // IE 11 sometimes throws when accessing window.history.state\n // See https://github.com/ReactTraining/history/pull/289\n return {};\n }\n}\n/**\n * Creates a history object that uses the HTML5 history API including\n * pushState, replaceState, and the popstate event.\n */\n\n\nfunction createBrowserHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n !canUseDOM ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Browser history needs a DOM') : invariant(false) : void 0;\n var globalHistory = window.history;\n var canUseHistory = supportsHistory();\n var needsHashChangeListener = !supportsPopStateOnHashChange();\n var _props = props,\n _props$forceRefresh = _props.forceRefresh,\n forceRefresh = _props$forceRefresh === void 0 ? false : _props$forceRefresh,\n _props$getUserConfirm = _props.getUserConfirmation,\n getUserConfirmation = _props$getUserConfirm === void 0 ? getConfirmation : _props$getUserConfirm,\n _props$keyLength = _props.keyLength,\n keyLength = _props$keyLength === void 0 ? 6 : _props$keyLength;\n var basename = props.basename ? stripTrailingSlash(addLeadingSlash(props.basename)) : '';\n\n function getDOMLocation(historyState) {\n var _ref = historyState || {},\n key = _ref.key,\n state = _ref.state;\n\n var _window$location = window.location,\n pathname = _window$location.pathname,\n search = _window$location.search,\n hash = _window$location.hash;\n var path = pathname + search + hash;\n process.env.NODE_ENV !== \"production\" ? warning(!basename || hasBasename(path, basename), 'You are attempting to use a basename on a page whose URL path does not begin ' + 'with the basename. Expected path \"' + path + '\" to begin with \"' + basename + '\".') : void 0;\n if (basename) path = stripBasename(path, basename);\n return createLocation(path, state, key);\n }\n\n function createKey() {\n return Math.random().toString(36).substr(2, keyLength);\n }\n\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = globalHistory.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n function handlePopState(event) {\n // Ignore extraneous popstate events in WebKit.\n if (isExtraneousPopstateEvent(event)) return;\n handlePop(getDOMLocation(event.state));\n }\n\n function handleHashChange() {\n handlePop(getDOMLocation(getHistoryState()));\n }\n\n var forceNextPop = false;\n\n function handlePop(location) {\n if (forceNextPop) {\n forceNextPop = false;\n setState();\n } else {\n var action = 'POP';\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location\n });\n } else {\n revertPop(location);\n }\n });\n }\n }\n\n function revertPop(fromLocation) {\n var toLocation = history.location; // TODO: We could probably make this more reliable by\n // keeping a list of keys we've seen in sessionStorage.\n // Instead, we just default to 0 for keys we don't know.\n\n var toIndex = allKeys.indexOf(toLocation.key);\n if (toIndex === -1) toIndex = 0;\n var fromIndex = allKeys.indexOf(fromLocation.key);\n if (fromIndex === -1) fromIndex = 0;\n var delta = toIndex - fromIndex;\n\n if (delta) {\n forceNextPop = true;\n go(delta);\n }\n }\n\n var initialLocation = getDOMLocation(getHistoryState());\n var allKeys = [initialLocation.key]; // Public interface\n\n function createHref(location) {\n return basename + createPath(location);\n }\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to push when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var href = createHref(location);\n var key = location.key,\n state = location.state;\n\n if (canUseHistory) {\n globalHistory.pushState({\n key: key,\n state: state\n }, null, href);\n\n if (forceRefresh) {\n window.location.href = href;\n } else {\n var prevIndex = allKeys.indexOf(history.location.key);\n var nextKeys = allKeys.slice(0, prevIndex + 1);\n nextKeys.push(location.key);\n allKeys = nextKeys;\n setState({\n action: action,\n location: location\n });\n }\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Browser history cannot push state in browsers that do not support HTML5 history') : void 0;\n window.location.href = href;\n }\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to replace when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var href = createHref(location);\n var key = location.key,\n state = location.state;\n\n if (canUseHistory) {\n globalHistory.replaceState({\n key: key,\n state: state\n }, null, href);\n\n if (forceRefresh) {\n window.location.replace(href);\n } else {\n var prevIndex = allKeys.indexOf(history.location.key);\n if (prevIndex !== -1) allKeys[prevIndex] = location.key;\n setState({\n action: action,\n location: location\n });\n }\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Browser history cannot replace state in browsers that do not support HTML5 history') : void 0;\n window.location.replace(href);\n }\n });\n }\n\n function go(n) {\n globalHistory.go(n);\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n var listenerCount = 0;\n\n function checkDOMListeners(delta) {\n listenerCount += delta;\n\n if (listenerCount === 1 && delta === 1) {\n window.addEventListener(PopStateEvent, handlePopState);\n if (needsHashChangeListener) window.addEventListener(HashChangeEvent, handleHashChange);\n } else if (listenerCount === 0) {\n window.removeEventListener(PopStateEvent, handlePopState);\n if (needsHashChangeListener) window.removeEventListener(HashChangeEvent, handleHashChange);\n }\n }\n\n var isBlocked = false;\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n var unblock = transitionManager.setPrompt(prompt);\n\n if (!isBlocked) {\n checkDOMListeners(1);\n isBlocked = true;\n }\n\n return function () {\n if (isBlocked) {\n isBlocked = false;\n checkDOMListeners(-1);\n }\n\n return unblock();\n };\n }\n\n function listen(listener) {\n var unlisten = transitionManager.appendListener(listener);\n checkDOMListeners(1);\n return function () {\n checkDOMListeners(-1);\n unlisten();\n };\n }\n\n var history = {\n length: globalHistory.length,\n action: 'POP',\n location: initialLocation,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n block: block,\n listen: listen\n };\n return history;\n}\n\nvar HashChangeEvent$1 = 'hashchange';\nvar HashPathCoders = {\n hashbang: {\n encodePath: function encodePath(path) {\n return path.charAt(0) === '!' ? path : '!/' + stripLeadingSlash(path);\n },\n decodePath: function decodePath(path) {\n return path.charAt(0) === '!' ? path.substr(1) : path;\n }\n },\n noslash: {\n encodePath: stripLeadingSlash,\n decodePath: addLeadingSlash\n },\n slash: {\n encodePath: addLeadingSlash,\n decodePath: addLeadingSlash\n }\n};\n\nfunction stripHash(url) {\n var hashIndex = url.indexOf('#');\n return hashIndex === -1 ? url : url.slice(0, hashIndex);\n}\n\nfunction getHashPath() {\n // We can't use window.location.hash here because it's not\n // consistent across browsers - Firefox will pre-decode it!\n var href = window.location.href;\n var hashIndex = href.indexOf('#');\n return hashIndex === -1 ? '' : href.substring(hashIndex + 1);\n}\n\nfunction pushHashPath(path) {\n window.location.hash = path;\n}\n\nfunction replaceHashPath(path) {\n window.location.replace(stripHash(window.location.href) + '#' + path);\n}\n\nfunction createHashHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n !canUseDOM ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Hash history needs a DOM') : invariant(false) : void 0;\n var globalHistory = window.history;\n var canGoWithoutReload = supportsGoWithoutReloadUsingHash();\n var _props = props,\n _props$getUserConfirm = _props.getUserConfirmation,\n getUserConfirmation = _props$getUserConfirm === void 0 ? getConfirmation : _props$getUserConfirm,\n _props$hashType = _props.hashType,\n hashType = _props$hashType === void 0 ? 'slash' : _props$hashType;\n var basename = props.basename ? stripTrailingSlash(addLeadingSlash(props.basename)) : '';\n var _HashPathCoders$hashT = HashPathCoders[hashType],\n encodePath = _HashPathCoders$hashT.encodePath,\n decodePath = _HashPathCoders$hashT.decodePath;\n\n function getDOMLocation() {\n var path = decodePath(getHashPath());\n process.env.NODE_ENV !== \"production\" ? warning(!basename || hasBasename(path, basename), 'You are attempting to use a basename on a page whose URL path does not begin ' + 'with the basename. Expected path \"' + path + '\" to begin with \"' + basename + '\".') : void 0;\n if (basename) path = stripBasename(path, basename);\n return createLocation(path);\n }\n\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = globalHistory.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n var forceNextPop = false;\n var ignorePath = null;\n\n function locationsAreEqual$$1(a, b) {\n return a.pathname === b.pathname && a.search === b.search && a.hash === b.hash;\n }\n\n function handleHashChange() {\n var path = getHashPath();\n var encodedPath = encodePath(path);\n\n if (path !== encodedPath) {\n // Ensure we always have a properly-encoded hash.\n replaceHashPath(encodedPath);\n } else {\n var location = getDOMLocation();\n var prevLocation = history.location;\n if (!forceNextPop && locationsAreEqual$$1(prevLocation, location)) return; // A hashchange doesn't always == location change.\n\n if (ignorePath === createPath(location)) return; // Ignore this change; we already setState in push/replace.\n\n ignorePath = null;\n handlePop(location);\n }\n }\n\n function handlePop(location) {\n if (forceNextPop) {\n forceNextPop = false;\n setState();\n } else {\n var action = 'POP';\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location\n });\n } else {\n revertPop(location);\n }\n });\n }\n }\n\n function revertPop(fromLocation) {\n var toLocation = history.location; // TODO: We could probably make this more reliable by\n // keeping a list of paths we've seen in sessionStorage.\n // Instead, we just default to 0 for paths we don't know.\n\n var toIndex = allPaths.lastIndexOf(createPath(toLocation));\n if (toIndex === -1) toIndex = 0;\n var fromIndex = allPaths.lastIndexOf(createPath(fromLocation));\n if (fromIndex === -1) fromIndex = 0;\n var delta = toIndex - fromIndex;\n\n if (delta) {\n forceNextPop = true;\n go(delta);\n }\n } // Ensure the hash is encoded properly before doing anything else.\n\n\n var path = getHashPath();\n var encodedPath = encodePath(path);\n if (path !== encodedPath) replaceHashPath(encodedPath);\n var initialLocation = getDOMLocation();\n var allPaths = [createPath(initialLocation)]; // Public interface\n\n function createHref(location) {\n var baseTag = document.querySelector('base');\n var href = '';\n\n if (baseTag && baseTag.getAttribute('href')) {\n href = stripHash(window.location.href);\n }\n\n return href + '#' + encodePath(basename + createPath(location));\n }\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Hash history cannot push state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, undefined, undefined, history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var path = createPath(location);\n var encodedPath = encodePath(basename + path);\n var hashChanged = getHashPath() !== encodedPath;\n\n if (hashChanged) {\n // We cannot tell if a hashchange was caused by a PUSH, so we'd\n // rather setState here and ignore the hashchange. The caveat here\n // is that other hash histories in the page will consider it a POP.\n ignorePath = path;\n pushHashPath(encodedPath);\n var prevIndex = allPaths.lastIndexOf(createPath(history.location));\n var nextPaths = allPaths.slice(0, prevIndex + 1);\n nextPaths.push(path);\n allPaths = nextPaths;\n setState({\n action: action,\n location: location\n });\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'Hash history cannot PUSH the same path; a new entry will not be added to the history stack') : void 0;\n setState();\n }\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Hash history cannot replace state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, undefined, undefined, history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var path = createPath(location);\n var encodedPath = encodePath(basename + path);\n var hashChanged = getHashPath() !== encodedPath;\n\n if (hashChanged) {\n // We cannot tell if a hashchange was caused by a REPLACE, so we'd\n // rather setState here and ignore the hashchange. The caveat here\n // is that other hash histories in the page will consider it a POP.\n ignorePath = path;\n replaceHashPath(encodedPath);\n }\n\n var prevIndex = allPaths.indexOf(createPath(history.location));\n if (prevIndex !== -1) allPaths[prevIndex] = path;\n setState({\n action: action,\n location: location\n });\n });\n }\n\n function go(n) {\n process.env.NODE_ENV !== \"production\" ? warning(canGoWithoutReload, 'Hash history go(n) causes a full page reload in this browser') : void 0;\n globalHistory.go(n);\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n var listenerCount = 0;\n\n function checkDOMListeners(delta) {\n listenerCount += delta;\n\n if (listenerCount === 1 && delta === 1) {\n window.addEventListener(HashChangeEvent$1, handleHashChange);\n } else if (listenerCount === 0) {\n window.removeEventListener(HashChangeEvent$1, handleHashChange);\n }\n }\n\n var isBlocked = false;\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n var unblock = transitionManager.setPrompt(prompt);\n\n if (!isBlocked) {\n checkDOMListeners(1);\n isBlocked = true;\n }\n\n return function () {\n if (isBlocked) {\n isBlocked = false;\n checkDOMListeners(-1);\n }\n\n return unblock();\n };\n }\n\n function listen(listener) {\n var unlisten = transitionManager.appendListener(listener);\n checkDOMListeners(1);\n return function () {\n checkDOMListeners(-1);\n unlisten();\n };\n }\n\n var history = {\n length: globalHistory.length,\n action: 'POP',\n location: initialLocation,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n block: block,\n listen: listen\n };\n return history;\n}\n\nfunction clamp(n, lowerBound, upperBound) {\n return Math.min(Math.max(n, lowerBound), upperBound);\n}\n/**\n * Creates a history object that stores locations in memory.\n */\n\n\nfunction createMemoryHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n var _props = props,\n getUserConfirmation = _props.getUserConfirmation,\n _props$initialEntries = _props.initialEntries,\n initialEntries = _props$initialEntries === void 0 ? ['/'] : _props$initialEntries,\n _props$initialIndex = _props.initialIndex,\n initialIndex = _props$initialIndex === void 0 ? 0 : _props$initialIndex,\n _props$keyLength = _props.keyLength,\n keyLength = _props$keyLength === void 0 ? 6 : _props$keyLength;\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = history.entries.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n function createKey() {\n return Math.random().toString(36).substr(2, keyLength);\n }\n\n var index = clamp(initialIndex, 0, initialEntries.length - 1);\n var entries = initialEntries.map(function (entry) {\n return typeof entry === 'string' ? createLocation(entry, undefined, createKey()) : createLocation(entry, undefined, entry.key || createKey());\n }); // Public interface\n\n var createHref = createPath;\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to push when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var prevIndex = history.index;\n var nextIndex = prevIndex + 1;\n var nextEntries = history.entries.slice(0);\n\n if (nextEntries.length > nextIndex) {\n nextEntries.splice(nextIndex, nextEntries.length - nextIndex, location);\n } else {\n nextEntries.push(location);\n }\n\n setState({\n action: action,\n location: location,\n index: nextIndex,\n entries: nextEntries\n });\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to replace when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n history.entries[history.index] = location;\n setState({\n action: action,\n location: location\n });\n });\n }\n\n function go(n) {\n var nextIndex = clamp(history.index + n, 0, history.entries.length - 1);\n var action = 'POP';\n var location = history.entries[nextIndex];\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location,\n index: nextIndex\n });\n } else {\n // Mimic the behavior of DOM histories by\n // causing a render after a cancelled POP.\n setState();\n }\n });\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n function canGo(n) {\n var nextIndex = history.index + n;\n return nextIndex >= 0 && nextIndex < history.entries.length;\n }\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n return transitionManager.setPrompt(prompt);\n }\n\n function listen(listener) {\n return transitionManager.appendListener(listener);\n }\n\n var history = {\n length: entries.length,\n action: 'POP',\n location: entries[index],\n index: index,\n entries: entries,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n canGo: canGo,\n block: block,\n listen: listen\n };\n return history;\n}\n\nexport { createBrowserHistory, createHashHistory, createMemoryHistory, createLocation, locationsAreEqual, parsePath, createPath };\n","export default function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n subClass.__proto__ = superClass;\n}","var core = module.exports = { version: '2.6.11' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n","'use strict';\n\nmodule.exports = Point;\n\n/**\n * A standalone point geometry with useful accessor, comparison, and\n * modification methods.\n *\n * @class Point\n * @param {Number} x the x-coordinate. this could be longitude or screen\n * pixels, or any other sort of unit.\n * @param {Number} y the y-coordinate. this could be latitude or screen\n * pixels, or any other sort of unit.\n * @example\n * var point = new Point(-77, 38);\n */\nfunction Point(x, y) {\n this.x = x;\n this.y = y;\n}\n\nPoint.prototype = {\n\n /**\n * Clone this point, returning a new point that can be modified\n * without affecting the old one.\n * @return {Point} the clone\n */\n clone: function() { return new Point(this.x, this.y); },\n\n /**\n * Add this point's x & y coordinates to another point,\n * yielding a new point.\n * @param {Point} p the other point\n * @return {Point} output point\n */\n add: function(p) { return this.clone()._add(p); },\n\n /**\n * Subtract this point's x & y coordinates to from point,\n * yielding a new point.\n * @param {Point} p the other point\n * @return {Point} output point\n */\n sub: function(p) { return this.clone()._sub(p); },\n\n /**\n * Multiply this point's x & y coordinates by point,\n * yielding a new point.\n * @param {Point} p the other point\n * @return {Point} output point\n */\n multByPoint: function(p) { return this.clone()._multByPoint(p); },\n\n /**\n * Divide this point's x & y coordinates by point,\n * yielding a new point.\n * @param {Point} p the other point\n * @return {Point} output point\n */\n divByPoint: function(p) { return this.clone()._divByPoint(p); },\n\n /**\n * Multiply this point's x & y coordinates by a factor,\n * yielding a new point.\n * @param {Point} k factor\n * @return {Point} output point\n */\n mult: function(k) { return this.clone()._mult(k); },\n\n /**\n * Divide this point's x & y coordinates by a factor,\n * yielding a new point.\n * @param {Point} k factor\n * @return {Point} output point\n */\n div: function(k) { return this.clone()._div(k); },\n\n /**\n * Rotate this point around the 0, 0 origin by an angle a,\n * given in radians\n * @param {Number} a angle to rotate around, in radians\n * @return {Point} output point\n */\n rotate: function(a) { return this.clone()._rotate(a); },\n\n /**\n * Rotate this point around p point by an angle a,\n * given in radians\n * @param {Number} a angle to rotate around, in radians\n * @param {Point} p Point to rotate around\n * @return {Point} output point\n */\n rotateAround: function(a,p) { return this.clone()._rotateAround(a,p); },\n\n /**\n * Multiply this point by a 4x1 transformation matrix\n * @param {Array} m transformation matrix\n * @return {Point} output point\n */\n matMult: function(m) { return this.clone()._matMult(m); },\n\n /**\n * Calculate this point but as a unit vector from 0, 0, meaning\n * that the distance from the resulting point to the 0, 0\n * coordinate will be equal to 1 and the angle from the resulting\n * point to the 0, 0 coordinate will be the same as before.\n * @return {Point} unit vector point\n */\n unit: function() { return this.clone()._unit(); },\n\n /**\n * Compute a perpendicular point, where the new y coordinate\n * is the old x coordinate and the new x coordinate is the old y\n * coordinate multiplied by -1\n * @return {Point} perpendicular point\n */\n perp: function() { return this.clone()._perp(); },\n\n /**\n * Return a version of this point with the x & y coordinates\n * rounded to integers.\n * @return {Point} rounded point\n */\n round: function() { return this.clone()._round(); },\n\n /**\n * Return the magitude of this point: this is the Euclidean\n * distance from the 0, 0 coordinate to this point's x and y\n * coordinates.\n * @return {Number} magnitude\n */\n mag: function() {\n return Math.sqrt(this.x * this.x + this.y * this.y);\n },\n\n /**\n * Judge whether this point is equal to another point, returning\n * true or false.\n * @param {Point} other the other point\n * @return {boolean} whether the points are equal\n */\n equals: function(other) {\n return this.x === other.x &&\n this.y === other.y;\n },\n\n /**\n * Calculate the distance from this point to another point\n * @param {Point} p the other point\n * @return {Number} distance\n */\n dist: function(p) {\n return Math.sqrt(this.distSqr(p));\n },\n\n /**\n * Calculate the distance from this point to another point,\n * without the square root step. Useful if you're comparing\n * relative distances.\n * @param {Point} p the other point\n * @return {Number} distance\n */\n distSqr: function(p) {\n var dx = p.x - this.x,\n dy = p.y - this.y;\n return dx * dx + dy * dy;\n },\n\n /**\n * Get the angle from the 0, 0 coordinate to this point, in radians\n * coordinates.\n * @return {Number} angle\n */\n angle: function() {\n return Math.atan2(this.y, this.x);\n },\n\n /**\n * Get the angle from this point to another point, in radians\n * @param {Point} b the other point\n * @return {Number} angle\n */\n angleTo: function(b) {\n return Math.atan2(this.y - b.y, this.x - b.x);\n },\n\n /**\n * Get the angle between this point and another point, in radians\n * @param {Point} b the other point\n * @return {Number} angle\n */\n angleWith: function(b) {\n return this.angleWithSep(b.x, b.y);\n },\n\n /*\n * Find the angle of the two vectors, solving the formula for\n * the cross product a x b = |a||b|sin(θ) for θ.\n * @param {Number} x the x-coordinate\n * @param {Number} y the y-coordinate\n * @return {Number} the angle in radians\n */\n angleWithSep: function(x, y) {\n return Math.atan2(\n this.x * y - this.y * x,\n this.x * x + this.y * y);\n },\n\n _matMult: function(m) {\n var x = m[0] * this.x + m[1] * this.y,\n y = m[2] * this.x + m[3] * this.y;\n this.x = x;\n this.y = y;\n return this;\n },\n\n _add: function(p) {\n this.x += p.x;\n this.y += p.y;\n return this;\n },\n\n _sub: function(p) {\n this.x -= p.x;\n this.y -= p.y;\n return this;\n },\n\n _mult: function(k) {\n this.x *= k;\n this.y *= k;\n return this;\n },\n\n _div: function(k) {\n this.x /= k;\n this.y /= k;\n return this;\n },\n\n _multByPoint: function(p) {\n this.x *= p.x;\n this.y *= p.y;\n return this;\n },\n\n _divByPoint: function(p) {\n this.x /= p.x;\n this.y /= p.y;\n return this;\n },\n\n _unit: function() {\n this._div(this.mag());\n return this;\n },\n\n _perp: function() {\n var y = this.y;\n this.y = this.x;\n this.x = -y;\n return this;\n },\n\n _rotate: function(angle) {\n var cos = Math.cos(angle),\n sin = Math.sin(angle),\n x = cos * this.x - sin * this.y,\n y = sin * this.x + cos * this.y;\n this.x = x;\n this.y = y;\n return this;\n },\n\n _rotateAround: function(angle, p) {\n var cos = Math.cos(angle),\n sin = Math.sin(angle),\n x = p.x + cos * (this.x - p.x) - sin * (this.y - p.y),\n y = p.y + sin * (this.x - p.x) + cos * (this.y - p.y);\n this.x = x;\n this.y = y;\n return this;\n },\n\n _round: function() {\n this.x = Math.round(this.x);\n this.y = Math.round(this.y);\n return this;\n }\n};\n\n/**\n * Construct a point from an array if necessary, otherwise if the input\n * is already a Point, or an unknown type, return it unchanged\n * @param {Array|Point|*} a any kind of input value\n * @return {Point} constructed point, or passed-through value.\n * @example\n * // this\n * var point = Point.convert([0, 1]);\n * // is equivalent to\n * var point = new Point(0, 1);\n */\nPoint.convert = function (a) {\n if (a instanceof Point) {\n return a;\n }\n if (Array.isArray(a)) {\n return new Point(a[0], a[1]);\n }\n return a;\n};\n","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n","export default function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && has(exports, key)) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n","export default function _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}","function _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nexport default function _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n","export default function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n\n for (var i = 0, arr2 = new Array(len); i < len; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n}","module.exports = true;\n","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.findInArray = findInArray;\nexports.isFunction = isFunction;\nexports.isNum = isNum;\nexports.int = int;\nexports.dontSetMe = dontSetMe;\n\n// @credits https://gist.github.com/rogozhnikoff/a43cfed27c41e4e68cdc\nfunction findInArray(array\n/*: Array | TouchList*/\n, callback\n/*: Function*/\n)\n/*: any*/\n{\n for (var i = 0, length = array.length; i < length; i++) {\n if (callback.apply(callback, [array[i], i, array])) return array[i];\n }\n}\n\nfunction isFunction(func\n/*: any*/\n)\n/*: boolean %checks*/\n{\n return typeof func === 'function' || Object.prototype.toString.call(func) === '[object Function]';\n}\n\nfunction isNum(num\n/*: any*/\n)\n/*: boolean %checks*/\n{\n return typeof num === 'number' && !isNaN(num);\n}\n\nfunction int(a\n/*: string*/\n)\n/*: number*/\n{\n return parseInt(a, 10);\n}\n\nfunction dontSetMe(props\n/*: Object*/\n, propName\n/*: string*/\n, componentName\n/*: string*/\n) {\n if (props[propName]) {\n return new Error(\"Invalid prop \".concat(propName, \" passed to \").concat(componentName, \" - do not set this, set it on the child.\"));\n }\n}","import arrayLikeToArray from \"./arrayLikeToArray\";\nexport default function _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(n);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen);\n}","export default function _getPrototypeOf(o) {\n _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {\n return o.__proto__ || Object.getPrototypeOf(o);\n };\n return _getPrototypeOf(o);\n}","export default function _isNativeReflectConstruct() {\n if (typeof Reflect === \"undefined\" || !Reflect.construct) return false;\n if (Reflect.construct.sham) return false;\n if (typeof Proxy === \"function\") return true;\n\n try {\n Date.prototype.toString.call(Reflect.construct(Date, [], function () {}));\n return true;\n } catch (e) {\n return false;\n }\n}","export default function _typeof(obj) {\n \"@babel/helpers - typeof\";\n\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function _typeof(obj) {\n return typeof obj;\n };\n } else {\n _typeof = function _typeof(obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}","import _typeof from \"../../helpers/esm/typeof\";\nimport assertThisInitialized from \"./assertThisInitialized\";\nexport default function _possibleConstructorReturn(self, call) {\n if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) {\n return call;\n }\n\n return assertThisInitialized(self);\n}","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}","import getPrototypeOf from \"./getPrototypeOf\";\nimport isNativeReflectConstruct from \"./isNativeReflectConstruct\";\nimport possibleConstructorReturn from \"./possibleConstructorReturn\";\nexport default function _createSuper(Derived) {\n return function () {\n var Super = getPrototypeOf(Derived),\n result;\n\n if (isNativeReflectConstruct()) {\n var NewTarget = getPrototypeOf(this).constructor;\n result = Reflect.construct(Super, arguments, NewTarget);\n } else {\n result = Super.apply(this, arguments);\n }\n\n return possibleConstructorReturn(this, result);\n };\n}","export default function _setPrototypeOf(o, p) {\n _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n\n return _setPrototypeOf(o, p);\n}","import setPrototypeOf from \"./setPrototypeOf\";\nexport default function _inherits(subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function\");\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n writable: true,\n configurable: true\n }\n });\n if (superClass) setPrototypeOf(subClass, superClass);\n}","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n version: core.version,\n mode: require('./_library') ? 'pure' : 'global',\n copyright: '© 2019 Denis Pushkarev (zloirock.ru)'\n});\n","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n","module.exports = {};\n","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n","exports.f = require('./_wks');\n","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n","exports.f = {}.propertyIsEnumerable;\n","/*!\n Copyright (c) 2017 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg) && arg.length) {\n\t\t\t\tvar inner = classNames.apply(null, arg);\n\t\t\t\tif (inner) {\n\t\t\t\t\tclasses.push(inner);\n\t\t\t\t}\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tclassNames.default = classNames;\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n","\"use strict\";\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.matchesSelector = matchesSelector;\nexports.matchesSelectorAndParentsTo = matchesSelectorAndParentsTo;\nexports.addEvent = addEvent;\nexports.removeEvent = removeEvent;\nexports.outerHeight = outerHeight;\nexports.outerWidth = outerWidth;\nexports.innerHeight = innerHeight;\nexports.innerWidth = innerWidth;\nexports.offsetXYFromParent = offsetXYFromParent;\nexports.createCSSTransform = createCSSTransform;\nexports.createSVGTransform = createSVGTransform;\nexports.getTranslation = getTranslation;\nexports.getTouch = getTouch;\nexports.getTouchIdentifier = getTouchIdentifier;\nexports.addUserSelectStyles = addUserSelectStyles;\nexports.removeUserSelectStyles = removeUserSelectStyles;\nexports.addClassName = addClassName;\nexports.removeClassName = removeClassName;\n\nvar _shims = require(\"./shims\");\n\nvar _getPrefix = _interopRequireWildcard(require(\"./getPrefix\"));\n\nfunction _getRequireWildcardCache() { if (typeof WeakMap !== \"function\") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar matchesSelectorFunc = '';\n\nfunction matchesSelector(el\n/*: Node*/\n, selector\n/*: string*/\n)\n/*: boolean*/\n{\n if (!matchesSelectorFunc) {\n matchesSelectorFunc = (0, _shims.findInArray)(['matches', 'webkitMatchesSelector', 'mozMatchesSelector', 'msMatchesSelector', 'oMatchesSelector'], function (method) {\n // $FlowIgnore: Doesn't think elements are indexable\n return (0, _shims.isFunction)(el[method]);\n });\n } // Might not be found entirely (not an Element?) - in that case, bail\n // $FlowIgnore: Doesn't think elements are indexable\n\n\n if (!(0, _shims.isFunction)(el[matchesSelectorFunc])) return false; // $FlowIgnore: Doesn't think elements are indexable\n\n return el[matchesSelectorFunc](selector);\n} // Works up the tree to the draggable itself attempting to match selector.\n\n\nfunction matchesSelectorAndParentsTo(el\n/*: Node*/\n, selector\n/*: string*/\n, baseNode\n/*: Node*/\n)\n/*: boolean*/\n{\n var node = el;\n\n do {\n if (matchesSelector(node, selector)) return true;\n if (node === baseNode) return false;\n node = node.parentNode;\n } while (node);\n\n return false;\n}\n\nfunction addEvent(el\n/*: ?Node*/\n, event\n/*: string*/\n, handler\n/*: Function*/\n, inputOptions\n/*: Object*/\n)\n/*: void*/\n{\n if (!el) return;\n\n var options = _objectSpread({\n capture: true\n }, inputOptions);\n\n if (el.addEventListener) {\n el.addEventListener(event, handler, options);\n } else if (el.attachEvent) {\n el.attachEvent('on' + event, handler);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = handler;\n }\n}\n\nfunction removeEvent(el\n/*: ?Node*/\n, event\n/*: string*/\n, handler\n/*: Function*/\n, inputOptions\n/*: Object*/\n)\n/*: void*/\n{\n if (!el) return;\n\n var options = _objectSpread({\n capture: true\n }, inputOptions);\n\n if (el.removeEventListener) {\n el.removeEventListener(event, handler, options);\n } else if (el.detachEvent) {\n el.detachEvent('on' + event, handler);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = null;\n }\n}\n\nfunction outerHeight(node\n/*: HTMLElement*/\n)\n/*: number*/\n{\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetTop which is including margin. See getBoundPosition\n var height = node.clientHeight;\n var computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height += (0, _shims.int)(computedStyle.borderTopWidth);\n height += (0, _shims.int)(computedStyle.borderBottomWidth);\n return height;\n}\n\nfunction outerWidth(node\n/*: HTMLElement*/\n)\n/*: number*/\n{\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetLeft which is including margin. See getBoundPosition\n var width = node.clientWidth;\n var computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width += (0, _shims.int)(computedStyle.borderLeftWidth);\n width += (0, _shims.int)(computedStyle.borderRightWidth);\n return width;\n}\n\nfunction innerHeight(node\n/*: HTMLElement*/\n)\n/*: number*/\n{\n var height = node.clientHeight;\n var computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height -= (0, _shims.int)(computedStyle.paddingTop);\n height -= (0, _shims.int)(computedStyle.paddingBottom);\n return height;\n}\n\nfunction innerWidth(node\n/*: HTMLElement*/\n)\n/*: number*/\n{\n var width = node.clientWidth;\n var computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width -= (0, _shims.int)(computedStyle.paddingLeft);\n width -= (0, _shims.int)(computedStyle.paddingRight);\n return width;\n} // Get from offsetParent\n\n\nfunction offsetXYFromParent(evt\n/*: {clientX: number, clientY: number}*/\n, offsetParent\n/*: HTMLElement*/\n, scale\n/*: number*/\n)\n/*: ControlPosition*/\n{\n var isBody = offsetParent === offsetParent.ownerDocument.body;\n var offsetParentRect = isBody ? {\n left: 0,\n top: 0\n } : offsetParent.getBoundingClientRect();\n var x = (evt.clientX + offsetParent.scrollLeft - offsetParentRect.left) / scale;\n var y = (evt.clientY + offsetParent.scrollTop - offsetParentRect.top) / scale;\n return {\n x: x,\n y: y\n };\n}\n\nfunction createCSSTransform(controlPos\n/*: ControlPosition*/\n, positionOffset\n/*: PositionOffsetControlPosition*/\n)\n/*: Object*/\n{\n var translation = getTranslation(controlPos, positionOffset, 'px');\n return _defineProperty({}, (0, _getPrefix.browserPrefixToKey)('transform', _getPrefix.default), translation);\n}\n\nfunction createSVGTransform(controlPos\n/*: ControlPosition*/\n, positionOffset\n/*: PositionOffsetControlPosition*/\n)\n/*: string*/\n{\n var translation = getTranslation(controlPos, positionOffset, '');\n return translation;\n}\n\nfunction getTranslation(_ref2, positionOffset\n/*: PositionOffsetControlPosition*/\n, unitSuffix\n/*: string*/\n)\n/*: string*/\n{\n var x = _ref2.x,\n y = _ref2.y;\n var translation = \"translate(\".concat(x).concat(unitSuffix, \",\").concat(y).concat(unitSuffix, \")\");\n\n if (positionOffset) {\n var defaultX = \"\".concat(typeof positionOffset.x === 'string' ? positionOffset.x : positionOffset.x + unitSuffix);\n var defaultY = \"\".concat(typeof positionOffset.y === 'string' ? positionOffset.y : positionOffset.y + unitSuffix);\n translation = \"translate(\".concat(defaultX, \", \").concat(defaultY, \")\") + translation;\n }\n\n return translation;\n}\n\nfunction getTouch(e\n/*: MouseTouchEvent*/\n, identifier\n/*: number*/\n)\n/*: ?{clientX: number, clientY: number}*/\n{\n return e.targetTouches && (0, _shims.findInArray)(e.targetTouches, function (t) {\n return identifier === t.identifier;\n }) || e.changedTouches && (0, _shims.findInArray)(e.changedTouches, function (t) {\n return identifier === t.identifier;\n });\n}\n\nfunction getTouchIdentifier(e\n/*: MouseTouchEvent*/\n)\n/*: ?number*/\n{\n if (e.targetTouches && e.targetTouches[0]) return e.targetTouches[0].identifier;\n if (e.changedTouches && e.changedTouches[0]) return e.changedTouches[0].identifier;\n} // User-select Hacks:\n//\n// Useful for preventing blue highlights all over everything when dragging.\n// Note we're passing `document` b/c we could be iframed\n\n\nfunction addUserSelectStyles(doc\n/*: ?Document*/\n) {\n if (!doc) return;\n var styleEl = doc.getElementById('react-draggable-style-el');\n\n if (!styleEl) {\n styleEl = doc.createElement('style');\n styleEl.type = 'text/css';\n styleEl.id = 'react-draggable-style-el';\n styleEl.innerHTML = '.react-draggable-transparent-selection *::-moz-selection {all: inherit;}\\n';\n styleEl.innerHTML += '.react-draggable-transparent-selection *::selection {all: inherit;}\\n';\n doc.getElementsByTagName('head')[0].appendChild(styleEl);\n }\n\n if (doc.body) addClassName(doc.body, 'react-draggable-transparent-selection');\n}\n\nfunction removeUserSelectStyles(doc\n/*: ?Document*/\n) {\n if (!doc) return;\n\n try {\n if (doc.body) removeClassName(doc.body, 'react-draggable-transparent-selection'); // $FlowIgnore: IE\n\n if (doc.selection) {\n // $FlowIgnore: IE\n doc.selection.empty();\n } else {\n // Remove selection caused by scroll, unless it's a focused input\n // (we use doc.defaultView in case we're in an iframe)\n var selection = (doc.defaultView || window).getSelection();\n\n if (selection && selection.type !== 'Caret') {\n selection.removeAllRanges();\n }\n }\n } catch (e) {// probably IE\n }\n}\n\nfunction addClassName(el\n/*: HTMLElement*/\n, className\n/*: string*/\n) {\n if (el.classList) {\n el.classList.add(className);\n } else {\n if (!el.className.match(new RegExp(\"(?:^|\\\\s)\".concat(className, \"(?!\\\\S)\")))) {\n el.className += \" \".concat(className);\n }\n }\n}\n\nfunction removeClassName(el\n/*: HTMLElement*/\n, className\n/*: string*/\n) {\n if (el.classList) {\n el.classList.remove(className);\n } else {\n el.className = el.className.replace(new RegExp(\"(?:^|\\\\s)\".concat(className, \"(?!\\\\S)\"), 'g'), '');\n }\n}","function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n subClass.__proto__ = superClass;\n}\n\nmodule.exports = _inheritsLoose;","var isarray = require('isarray')\n\n/**\n * Expose `pathToRegexp`.\n */\nmodule.exports = pathToRegexp\nmodule.exports.parse = parse\nmodule.exports.compile = compile\nmodule.exports.tokensToFunction = tokensToFunction\nmodule.exports.tokensToRegExp = tokensToRegExp\n\n/**\n * The main path matching regexp utility.\n *\n * @type {RegExp}\n */\nvar PATH_REGEXP = new RegExp([\n // Match escaped characters that would otherwise appear in future matches.\n // This allows the user to escape special characters that won't transform.\n '(\\\\\\\\.)',\n // Match Express-style parameters and un-named parameters with a prefix\n // and optional suffixes. Matches appear as:\n //\n // \"/:test(\\\\d+)?\" => [\"/\", \"test\", \"\\d+\", undefined, \"?\", undefined]\n // \"/route(\\\\d+)\" => [undefined, undefined, undefined, \"\\d+\", undefined, undefined]\n // \"/*\" => [\"/\", undefined, undefined, undefined, undefined, \"*\"]\n '([\\\\/.])?(?:(?:\\\\:(\\\\w+)(?:\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))?|\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))([+*?])?|(\\\\*))'\n].join('|'), 'g')\n\n/**\n * Parse a string for the raw tokens.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!Array}\n */\nfunction parse (str, options) {\n var tokens = []\n var key = 0\n var index = 0\n var path = ''\n var defaultDelimiter = options && options.delimiter || '/'\n var res\n\n while ((res = PATH_REGEXP.exec(str)) != null) {\n var m = res[0]\n var escaped = res[1]\n var offset = res.index\n path += str.slice(index, offset)\n index = offset + m.length\n\n // Ignore already escaped sequences.\n if (escaped) {\n path += escaped[1]\n continue\n }\n\n var next = str[index]\n var prefix = res[2]\n var name = res[3]\n var capture = res[4]\n var group = res[5]\n var modifier = res[6]\n var asterisk = res[7]\n\n // Push the current path onto the tokens.\n if (path) {\n tokens.push(path)\n path = ''\n }\n\n var partial = prefix != null && next != null && next !== prefix\n var repeat = modifier === '+' || modifier === '*'\n var optional = modifier === '?' || modifier === '*'\n var delimiter = res[2] || defaultDelimiter\n var pattern = capture || group\n\n tokens.push({\n name: name || key++,\n prefix: prefix || '',\n delimiter: delimiter,\n optional: optional,\n repeat: repeat,\n partial: partial,\n asterisk: !!asterisk,\n pattern: pattern ? escapeGroup(pattern) : (asterisk ? '.*' : '[^' + escapeString(delimiter) + ']+?')\n })\n }\n\n // Match any characters still remaining.\n if (index < str.length) {\n path += str.substr(index)\n }\n\n // If the path exists, push it onto the end.\n if (path) {\n tokens.push(path)\n }\n\n return tokens\n}\n\n/**\n * Compile a string to a template function for the path.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!function(Object=, Object=)}\n */\nfunction compile (str, options) {\n return tokensToFunction(parse(str, options), options)\n}\n\n/**\n * Prettier encoding of URI path segments.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeURIComponentPretty (str) {\n return encodeURI(str).replace(/[\\/?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Encode the asterisk parameter. Similar to `pretty`, but allows slashes.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeAsterisk (str) {\n return encodeURI(str).replace(/[?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Expose a method for transforming tokens into the path function.\n */\nfunction tokensToFunction (tokens, options) {\n // Compile all the tokens into regexps.\n var matches = new Array(tokens.length)\n\n // Compile all the patterns before compilation.\n for (var i = 0; i < tokens.length; i++) {\n if (typeof tokens[i] === 'object') {\n matches[i] = new RegExp('^(?:' + tokens[i].pattern + ')$', flags(options))\n }\n }\n\n return function (obj, opts) {\n var path = ''\n var data = obj || {}\n var options = opts || {}\n var encode = options.pretty ? encodeURIComponentPretty : encodeURIComponent\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i]\n\n if (typeof token === 'string') {\n path += token\n\n continue\n }\n\n var value = data[token.name]\n var segment\n\n if (value == null) {\n if (token.optional) {\n // Prepend partial segment prefixes.\n if (token.partial) {\n path += token.prefix\n }\n\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to be defined')\n }\n }\n\n if (isarray(value)) {\n if (!token.repeat) {\n throw new TypeError('Expected \"' + token.name + '\" to not repeat, but received `' + JSON.stringify(value) + '`')\n }\n\n if (value.length === 0) {\n if (token.optional) {\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to not be empty')\n }\n }\n\n for (var j = 0; j < value.length; j++) {\n segment = encode(value[j])\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected all \"' + token.name + '\" to match \"' + token.pattern + '\", but received `' + JSON.stringify(segment) + '`')\n }\n\n path += (j === 0 ? token.prefix : token.delimiter) + segment\n }\n\n continue\n }\n\n segment = token.asterisk ? encodeAsterisk(value) : encode(value)\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected \"' + token.name + '\" to match \"' + token.pattern + '\", but received \"' + segment + '\"')\n }\n\n path += token.prefix + segment\n }\n\n return path\n }\n}\n\n/**\n * Escape a regular expression string.\n *\n * @param {string} str\n * @return {string}\n */\nfunction escapeString (str) {\n return str.replace(/([.+*?=^!:${}()[\\]|\\/\\\\])/g, '\\\\$1')\n}\n\n/**\n * Escape the capturing group by escaping special characters and meaning.\n *\n * @param {string} group\n * @return {string}\n */\nfunction escapeGroup (group) {\n return group.replace(/([=!:$\\/()])/g, '\\\\$1')\n}\n\n/**\n * Attach the keys as a property of the regexp.\n *\n * @param {!RegExp} re\n * @param {Array} keys\n * @return {!RegExp}\n */\nfunction attachKeys (re, keys) {\n re.keys = keys\n return re\n}\n\n/**\n * Get the flags for a regexp from the options.\n *\n * @param {Object} options\n * @return {string}\n */\nfunction flags (options) {\n return options && options.sensitive ? '' : 'i'\n}\n\n/**\n * Pull out keys from a regexp.\n *\n * @param {!RegExp} path\n * @param {!Array} keys\n * @return {!RegExp}\n */\nfunction regexpToRegexp (path, keys) {\n // Use a negative lookahead to match only capturing groups.\n var groups = path.source.match(/\\((?!\\?)/g)\n\n if (groups) {\n for (var i = 0; i < groups.length; i++) {\n keys.push({\n name: i,\n prefix: null,\n delimiter: null,\n optional: false,\n repeat: false,\n partial: false,\n asterisk: false,\n pattern: null\n })\n }\n }\n\n return attachKeys(path, keys)\n}\n\n/**\n * Transform an array into a regexp.\n *\n * @param {!Array} path\n * @param {Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction arrayToRegexp (path, keys, options) {\n var parts = []\n\n for (var i = 0; i < path.length; i++) {\n parts.push(pathToRegexp(path[i], keys, options).source)\n }\n\n var regexp = new RegExp('(?:' + parts.join('|') + ')', flags(options))\n\n return attachKeys(regexp, keys)\n}\n\n/**\n * Create a path regexp from string input.\n *\n * @param {string} path\n * @param {!Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction stringToRegexp (path, keys, options) {\n return tokensToRegExp(parse(path, options), keys, options)\n}\n\n/**\n * Expose a function for taking tokens and returning a RegExp.\n *\n * @param {!Array} tokens\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction tokensToRegExp (tokens, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options)\n keys = []\n }\n\n options = options || {}\n\n var strict = options.strict\n var end = options.end !== false\n var route = ''\n\n // Iterate over the tokens and create our regexp string.\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i]\n\n if (typeof token === 'string') {\n route += escapeString(token)\n } else {\n var prefix = escapeString(token.prefix)\n var capture = '(?:' + token.pattern + ')'\n\n keys.push(token)\n\n if (token.repeat) {\n capture += '(?:' + prefix + capture + ')*'\n }\n\n if (token.optional) {\n if (!token.partial) {\n capture = '(?:' + prefix + '(' + capture + '))?'\n } else {\n capture = prefix + '(' + capture + ')?'\n }\n } else {\n capture = prefix + '(' + capture + ')'\n }\n\n route += capture\n }\n }\n\n var delimiter = escapeString(options.delimiter || '/')\n var endsWithDelimiter = route.slice(-delimiter.length) === delimiter\n\n // In non-strict mode we allow a slash at the end of match. If the path to\n // match already ends with a slash, we remove it for consistency. The slash\n // is valid at the end of a path match, not in the middle. This is important\n // in non-ending mode, where \"/test/\" shouldn't match \"/test//route\".\n if (!strict) {\n route = (endsWithDelimiter ? route.slice(0, -delimiter.length) : route) + '(?:' + delimiter + '(?=$))?'\n }\n\n if (end) {\n route += '$'\n } else {\n // In non-ending mode, we need the capturing groups to match as much as\n // possible by using a positive lookahead to the end or next path segment.\n route += strict && endsWithDelimiter ? '' : '(?=' + delimiter + '|$)'\n }\n\n return attachKeys(new RegExp('^' + route, flags(options)), keys)\n}\n\n/**\n * Normalize the given path string, returning a regular expression.\n *\n * An empty array can be passed in for the keys, which will hold the\n * placeholder key descriptions. For example, using `/user/:id`, `keys` will\n * contain `[{ name: 'id', delimiter: '/', optional: false, repeat: false }]`.\n *\n * @param {(string|RegExp|Array)} path\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction pathToRegexp (path, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options)\n keys = []\n }\n\n options = options || {}\n\n if (path instanceof RegExp) {\n return regexpToRegexp(path, /** @type {!Array} */ (keys))\n }\n\n if (isarray(path)) {\n return arrayToRegexp(/** @type {!Array} */ (path), /** @type {!Array} */ (keys), options)\n }\n\n return stringToRegexp(/** @type {string} */ (path), /** @type {!Array} */ (keys), options)\n}\n","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react-is.production.min.js');\n} else {\n module.exports = require('./cjs/react-is.development.js');\n}\n","module.exports = { \"default\": require(\"core-js/library/fn/object/get-prototype-of\"), __esModule: true };","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();","\"use strict\";\n\nexports.__esModule = true;\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = $native || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n","module.exports = require('./_hide');\n","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n","exports.f = Object.getOwnPropertySymbols;\n","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n","\"use strict\";\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = require(\"../core-js/object/set-prototype-of\");\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = require(\"../core-js/object/create\");\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n }\n\n subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _reactDraggable = require(\"react-draggable\");\n\nvar _utils = require(\"./utils\");\n\nvar _propTypes = require(\"./propTypes\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar Resizable = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Resizable, _React$Component);\n\n function Resizable() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _defineProperty(_assertThisInitialized(_this), \"state\", undefined);\n\n _defineProperty(_assertThisInitialized(_this), \"lastHandleRect\", null);\n\n _defineProperty(_assertThisInitialized(_this), \"slack\", null);\n\n return _this;\n }\n\n var _proto = Resizable.prototype;\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.resetData();\n };\n\n _proto.lockAspectRatio = function lockAspectRatio(width, height, aspectRatio) {\n height = width / aspectRatio;\n width = height * aspectRatio;\n return [width, height];\n };\n\n _proto.resetData = function resetData() {\n this.lastHandleRect = this.slack = null;\n } // Clamp width and height within provided constraints\n ;\n\n _proto.runConstraints = function runConstraints(width, height) {\n var _ref = [this.props.minConstraints, this.props.maxConstraints],\n min = _ref[0],\n max = _ref[1];\n if (!min && !max) return [width, height]; // If constraining to min and max, we need to also fit width and height to aspect ratio.\n\n if (this.props.lockAspectRatio) {\n var resizingHorizontally = height === this.props.height;\n\n if (resizingHorizontally) {\n var ratio = this.props.width / this.props.height;\n height = width / ratio;\n width = height * ratio;\n } else {\n // Take into account vertical resize with N/S handles on locked aspect\n // ratio. Calculate the change height-first, instead of width-first\n var _ratio = this.props.height / this.props.width;\n\n width = height / _ratio;\n height = width * _ratio;\n }\n }\n\n var oldW = width,\n oldH = height; // Add slack to the values used to calculate bound position. This will ensure that if\n // we start removing slack, the element won't react to it right away until it's been\n // completely removed.\n\n var _ref2 = this.slack || [0, 0],\n slackW = _ref2[0],\n slackH = _ref2[1];\n\n width += slackW;\n height += slackH;\n\n if (min) {\n width = Math.max(min[0], width);\n height = Math.max(min[1], height);\n }\n\n if (max) {\n width = Math.min(max[0], width);\n height = Math.min(max[1], height);\n } // If the width or height changed, we must have introduced some slack. Record it for the next iteration.\n\n\n this.slack = [slackW + (oldW - width), slackH + (oldH - height)];\n return [width, height];\n }\n /**\n * Wrapper around drag events to provide more useful data.\n *\n * @param {String} handlerName Handler name to wrap.\n * @return {Function} Handler function.\n */\n ;\n\n _proto.resizeHandler = function resizeHandler(handlerName, axis) {\n var _this2 = this;\n\n return function (e, _ref3) {\n var node = _ref3.node,\n deltaX = _ref3.deltaX,\n deltaY = _ref3.deltaY;\n // Reset data in case it was left over somehow (should not be possible)\n if (handlerName === 'onResizeStart') _this2.resetData(); // Axis restrictions\n\n var canDragX = (_this2.props.axis === 'both' || _this2.props.axis === 'x') && axis !== 'n' && axis !== 's';\n var canDragY = (_this2.props.axis === 'both' || _this2.props.axis === 'y') && axis !== 'e' && axis !== 'w'; // No dragging possible.\n\n if (!canDragX && !canDragY) return; // Decompose axis for later use\n\n var axisV = axis[0];\n var axisH = axis[axis.length - 1]; // intentionally not axis[1], so that this catches axis === 'w' for example\n // Track the element being dragged to account for changes in position.\n // If a handle's position is changed between callbacks, we need to factor this in to the next callback.\n // Failure to do so will cause the element to \"skip\" when resized upwards or leftwards.\n\n var handleRect = node.getBoundingClientRect();\n\n if (_this2.lastHandleRect != null) {\n // If the handle has repositioned on either axis since last render,\n // we need to increase our callback values by this much.\n // Only checking 'n', 'w' since resizing by 's', 'w' won't affect the overall position on page,\n if (axisH === 'w') {\n var deltaLeftSinceLast = handleRect.left - _this2.lastHandleRect.left;\n deltaX += deltaLeftSinceLast;\n }\n\n if (axisV === 'n') {\n var deltaTopSinceLast = handleRect.top - _this2.lastHandleRect.top;\n deltaY += deltaTopSinceLast;\n }\n } // Storage of last rect so we know how much it has really moved.\n\n\n _this2.lastHandleRect = handleRect; // Reverse delta if using top or left drag handles.\n\n if (axisH === 'w') deltaX = -deltaX;\n if (axisV === 'n') deltaY = -deltaY; // Update w/h by the deltas. Also factor in transformScale.\n\n var width = _this2.props.width + (canDragX ? deltaX / _this2.props.transformScale : 0);\n var height = _this2.props.height + (canDragY ? deltaY / _this2.props.transformScale : 0); // Run user-provided constraints.\n\n var _this2$runConstraints = _this2.runConstraints(width, height);\n\n width = _this2$runConstraints[0];\n height = _this2$runConstraints[1];\n var dimensionsChanged = width !== _this2.props.width || height !== _this2.props.height; // Call user-supplied callback if present.\n\n var cb = typeof _this2.props[handlerName] === 'function' ? _this2.props[handlerName] : null; // Don't call 'onResize' if dimensions haven't changed.\n\n var shouldSkipCb = handlerName === 'onResize' && !dimensionsChanged;\n\n if (cb && !shouldSkipCb) {\n if (typeof e.persist === 'function') e.persist();\n cb(e, {\n node: node,\n size: {\n width: width,\n height: height\n },\n handle: axis\n });\n } // Reset internal data\n\n\n if (handlerName === 'onResizeStop') _this2.resetData();\n };\n };\n\n _proto.renderResizeHandle = function renderResizeHandle(resizeHandleAxis) {\n var handle = this.props.handle;\n\n if (handle) {\n if (typeof handle === 'function') {\n return handle(resizeHandleAxis);\n }\n\n return handle;\n }\n\n return /*#__PURE__*/_react.default.createElement(\"span\", {\n className: \"react-resizable-handle react-resizable-handle-\" + resizeHandleAxis\n });\n };\n\n _proto.render = function render() {\n var _this3 = this;\n\n // Pass along only props not meant for the ``.`\n // eslint-disable-next-line no-unused-vars\n var _this$props = this.props,\n children = _this$props.children,\n className = _this$props.className,\n draggableOpts = _this$props.draggableOpts,\n width = _this$props.width,\n height = _this$props.height,\n handle = _this$props.handle,\n handleSize = _this$props.handleSize,\n lockAspectRatio = _this$props.lockAspectRatio,\n axis = _this$props.axis,\n minConstraints = _this$props.minConstraints,\n maxConstraints = _this$props.maxConstraints,\n onResize = _this$props.onResize,\n onResizeStop = _this$props.onResizeStop,\n onResizeStart = _this$props.onResizeStart,\n resizeHandles = _this$props.resizeHandles,\n transformScale = _this$props.transformScale,\n p = _objectWithoutPropertiesLoose(_this$props, [\"children\", \"className\", \"draggableOpts\", \"width\", \"height\", \"handle\", \"handleSize\", \"lockAspectRatio\", \"axis\", \"minConstraints\", \"maxConstraints\", \"onResize\", \"onResizeStop\", \"onResizeStart\", \"resizeHandles\", \"transformScale\"]); // What we're doing here is getting the child of this element, and cloning it with this element's props.\n // We are then defining its children as:\n // Its original children (resizable's child's children), and\n // One or more draggable handles.\n\n\n return (0, _utils.cloneElement)(children, _objectSpread(_objectSpread({}, p), {}, {\n className: (className ? className + \" \" : '') + \"react-resizable\",\n children: [].concat(children.props.children, resizeHandles.map(function (handleAxis) {\n return /*#__PURE__*/_react.default.createElement(_reactDraggable.DraggableCore, _extends({}, draggableOpts, {\n key: \"resizableHandle-\" + handleAxis,\n onStop: _this3.resizeHandler('onResizeStop', handleAxis),\n onStart: _this3.resizeHandler('onResizeStart', handleAxis),\n onDrag: _this3.resizeHandler('onResize', handleAxis)\n }), _this3.renderResizeHandle(handleAxis));\n }))\n }));\n };\n\n return Resizable;\n}(_react.default.Component);\n\nexports.default = Resizable;\n\n_defineProperty(Resizable, \"propTypes\", _propTypes.resizableProps);\n\n_defineProperty(Resizable, \"defaultProps\", {\n handleSize: [20, 20],\n lockAspectRatio: false,\n axis: 'both',\n minConstraints: [20, 20],\n maxConstraints: [Infinity, Infinity],\n resizeHandles: ['se'],\n transformScale: 1\n});","\"use strict\";\n\nvar _require = require('./Draggable'),\n Draggable = _require.default,\n DraggableCore = _require.DraggableCore; // Previous versions of this lib exported as the root export. As to no-// them, or TypeScript, we export *both* as the root and as 'default'.\n// See https://github.com/mzabriskie/react-draggable/pull/254\n// and https://github.com/mzabriskie/react-draggable/issues/266\n\n\nmodule.exports = Draggable;\nmodule.exports.default = Draggable;\nmodule.exports.DraggableCore = DraggableCore;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.getBoundPosition = getBoundPosition;\nexports.snapToGrid = snapToGrid;\nexports.canDragX = canDragX;\nexports.canDragY = canDragY;\nexports.getControlPosition = getControlPosition;\nexports.createCoreData = createCoreData;\nexports.createDraggableData = createDraggableData;\n\nvar _shims = require(\"./shims\");\n\nvar _domFns = require(\"./domFns\");\n\nfunction getBoundPosition(draggable\n/*: Draggable*/\n, x\n/*: number*/\n, y\n/*: number*/\n)\n/*: [number, number]*/\n{\n // If no bounds, short-circuit and move on\n if (!draggable.props.bounds) return [x, y]; // Clone new bounds\n\n var bounds = draggable.props.bounds;\n bounds = typeof bounds === 'string' ? bounds : cloneBounds(bounds);\n var node = findDOMNode(draggable);\n\n if (typeof bounds === 'string') {\n var ownerDocument = node.ownerDocument;\n var ownerWindow = ownerDocument.defaultView;\n var boundNode;\n\n if (bounds === 'parent') {\n boundNode = node.parentNode;\n } else {\n boundNode = ownerDocument.querySelector(bounds);\n }\n\n if (!(boundNode instanceof ownerWindow.HTMLElement)) {\n throw new Error('Bounds selector \"' + bounds + '\" could not find an element.');\n }\n\n var nodeStyle = ownerWindow.getComputedStyle(node);\n var boundNodeStyle = ownerWindow.getComputedStyle(boundNode); // Compute bounds. This is a pain with padding and offsets but this gets it exactly right.\n\n bounds = {\n left: -node.offsetLeft + (0, _shims.int)(boundNodeStyle.paddingLeft) + (0, _shims.int)(nodeStyle.marginLeft),\n top: -node.offsetTop + (0, _shims.int)(boundNodeStyle.paddingTop) + (0, _shims.int)(nodeStyle.marginTop),\n right: (0, _domFns.innerWidth)(boundNode) - (0, _domFns.outerWidth)(node) - node.offsetLeft + (0, _shims.int)(boundNodeStyle.paddingRight) - (0, _shims.int)(nodeStyle.marginRight),\n bottom: (0, _domFns.innerHeight)(boundNode) - (0, _domFns.outerHeight)(node) - node.offsetTop + (0, _shims.int)(boundNodeStyle.paddingBottom) - (0, _shims.int)(nodeStyle.marginBottom)\n };\n } // Keep x and y below right and bottom limits...\n\n\n if ((0, _shims.isNum)(bounds.right)) x = Math.min(x, bounds.right);\n if ((0, _shims.isNum)(bounds.bottom)) y = Math.min(y, bounds.bottom); // But above left and top limits.\n\n if ((0, _shims.isNum)(bounds.left)) x = Math.max(x, bounds.left);\n if ((0, _shims.isNum)(bounds.top)) y = Math.max(y, bounds.top);\n return [x, y];\n}\n\nfunction snapToGrid(grid\n/*: [number, number]*/\n, pendingX\n/*: number*/\n, pendingY\n/*: number*/\n)\n/*: [number, number]*/\n{\n var x = Math.round(pendingX / grid[0]) * grid[0];\n var y = Math.round(pendingY / grid[1]) * grid[1];\n return [x, y];\n}\n\nfunction canDragX(draggable\n/*: Draggable*/\n)\n/*: boolean*/\n{\n return draggable.props.axis === 'both' || draggable.props.axis === 'x';\n}\n\nfunction canDragY(draggable\n/*: Draggable*/\n)\n/*: boolean*/\n{\n return draggable.props.axis === 'both' || draggable.props.axis === 'y';\n} // Get {x, y} positions from event.\n\n\nfunction getControlPosition(e\n/*: MouseTouchEvent*/\n, touchIdentifier\n/*: ?number*/\n, draggableCore\n/*: DraggableCore*/\n)\n/*: ?ControlPosition*/\n{\n var touchObj = typeof touchIdentifier === 'number' ? (0, _domFns.getTouch)(e, touchIdentifier) : null;\n if (typeof touchIdentifier === 'number' && !touchObj) return null; // not the right touch\n\n var node = findDOMNode(draggableCore); // User can provide an offsetParent if desired.\n\n var offsetParent = draggableCore.props.offsetParent || node.offsetParent || node.ownerDocument.body;\n return (0, _domFns.offsetXYFromParent)(touchObj || e, offsetParent, draggableCore.props.scale);\n} // Create an data object exposed by 's events\n\n\nfunction createCoreData(draggable\n/*: DraggableCore*/\n, x\n/*: number*/\n, y\n/*: number*/\n)\n/*: DraggableData*/\n{\n var state = draggable.state;\n var isStart = !(0, _shims.isNum)(state.lastX);\n var node = findDOMNode(draggable);\n\n if (isStart) {\n // If this is our first move, use the x and y as last coords.\n return {\n node: node,\n deltaX: 0,\n deltaY: 0,\n lastX: x,\n lastY: y,\n x: x,\n y: y\n };\n } else {\n // Otherwise calculate proper values.\n return {\n node: node,\n deltaX: x - state.lastX,\n deltaY: y - state.lastY,\n lastX: state.lastX,\n lastY: state.lastY,\n x: x,\n y: y\n };\n }\n} // Create an data exposed by 's events\n\n\nfunction createDraggableData(draggable\n/*: Draggable*/\n, coreData\n/*: DraggableData*/\n)\n/*: DraggableData*/\n{\n var scale = draggable.props.scale;\n return {\n node: coreData.node,\n x: draggable.state.x + coreData.deltaX / scale,\n y: draggable.state.y + coreData.deltaY / scale,\n deltaX: coreData.deltaX / scale,\n deltaY: coreData.deltaY / scale,\n lastX: draggable.state.x,\n lastY: draggable.state.y\n };\n} // A lot faster than stringify/parse\n\n\nfunction cloneBounds(bounds\n/*: Bounds*/\n)\n/*: Bounds*/\n{\n return {\n left: bounds.left,\n top: bounds.top,\n right: bounds.right,\n bottom: bounds.bottom\n };\n}\n\nfunction findDOMNode(draggable\n/*: Draggable | DraggableCore*/\n)\n/*: HTMLElement*/\n{\n var node = draggable.findDOMNode();\n\n if (!node) {\n throw new Error(': Unmounted during event!');\n } // $FlowIgnore we can't assert on HTMLElement due to tests... FIXME\n\n\n return node;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = log;\n\n/*eslint no-console:0*/\nfunction log() {\n var _console;\n\n if (undefined) (_console = console).log.apply(_console, arguments);\n}","\"use strict\";\n\nexports.__esModule = true;\nexports.resizableProps = void 0;\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _reactDraggable = require(\"react-draggable\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar resizableProps = {\n /*\n * Restricts resizing to a particular axis (default: 'both')\n * 'both' - allows resizing by width or height\n * 'x' - only allows the width to be changed\n * 'y' - only allows the height to be changed\n * 'none' - disables resizing altogether\n * */\n axis: _propTypes.default.oneOf(['both', 'x', 'y', 'none']),\n className: _propTypes.default.string,\n\n /*\n * Require that one and only one child be present.\n * */\n children: _propTypes.default.element.isRequired,\n\n /*\n * These will be passed wholesale to react-draggable's DraggableCore\n * */\n draggableOpts: _propTypes.default.shape({\n allowAnyClick: _propTypes.default.bool,\n cancel: _propTypes.default.string,\n children: _propTypes.default.node,\n disabled: _propTypes.default.bool,\n enableUserSelectHack: _propTypes.default.bool,\n offsetParent: _propTypes.default.node,\n grid: _propTypes.default.arrayOf(_propTypes.default.number),\n handle: _propTypes.default.string,\n nodeRef: _propTypes.default.object,\n onStart: _propTypes.default.func,\n onDrag: _propTypes.default.func,\n onStop: _propTypes.default.func,\n onMouseDown: _propTypes.default.func,\n scale: _propTypes.default.number\n }),\n\n /*\n * Initial height\n * */\n height: _propTypes.default.number.isRequired,\n\n /*\n * Customize cursor resize handle\n * */\n handle: _propTypes.default.oneOfType([_propTypes.default.node, _propTypes.default.func]),\n\n /*\n * If you change this, be sure to update your css\n * */\n handleSize: _propTypes.default.arrayOf(_propTypes.default.number),\n lockAspectRatio: _propTypes.default.bool,\n\n /*\n * Max X & Y measure\n * */\n maxConstraints: _propTypes.default.arrayOf(_propTypes.default.number),\n\n /*\n * Min X & Y measure\n * */\n minConstraints: _propTypes.default.arrayOf(_propTypes.default.number),\n\n /*\n * Called on stop resize event\n * */\n onResizeStop: _propTypes.default.func,\n\n /*\n * Called on start resize event\n * */\n onResizeStart: _propTypes.default.func,\n\n /*\n * Called on resize event\n * */\n onResize: _propTypes.default.func,\n\n /*\n * Defines which resize handles should be rendered (default: 'se')\n * 's' - South handle (bottom-center)\n * 'w' - West handle (left-center)\n * 'e' - East handle (right-center)\n * 'n' - North handle (top-center)\n * 'sw' - Southwest handle (bottom-left)\n * 'nw' - Northwest handle (top-left)\n * 'se' - Southeast handle (bottom-right)\n * 'ne' - Northeast handle (top-center)\n * */\n resizeHandles: _propTypes.default.arrayOf(_propTypes.default.oneOf(['s', 'w', 'e', 'n', 'sw', 'nw', 'se', 'ne'])),\n\n /*\n * If `transform: scale(n)` is set on the parent, this should be set to `n`.\n * */\n transformScale: _propTypes.default.number,\n\n /*\n * Initial width\n */\n width: _propTypes.default.number.isRequired\n};\nexports.resizableProps = resizableProps;","// @flow\n'use strict';\n\nvar key = '__global_unique_id__';\n\nmodule.exports = function() {\n return global[key] = (global[key] || 0) + 1;\n};\n","'use strict';\n\nvar reactIs = require('react-is');\n\n/**\n * Copyright 2015, Yahoo! Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\nvar REACT_STATICS = {\n childContextTypes: true,\n contextType: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromError: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n};\nvar KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n};\nvar FORWARD_REF_STATICS = {\n '$$typeof': true,\n render: true,\n defaultProps: true,\n displayName: true,\n propTypes: true\n};\nvar MEMO_STATICS = {\n '$$typeof': true,\n compare: true,\n defaultProps: true,\n displayName: true,\n propTypes: true,\n type: true\n};\nvar TYPE_STATICS = {};\nTYPE_STATICS[reactIs.ForwardRef] = FORWARD_REF_STATICS;\nTYPE_STATICS[reactIs.Memo] = MEMO_STATICS;\n\nfunction getStatics(component) {\n // React v16.11 and below\n if (reactIs.isMemo(component)) {\n return MEMO_STATICS;\n } // React v16.12 and above\n\n\n return TYPE_STATICS[component['$$typeof']] || REACT_STATICS;\n}\n\nvar defineProperty = Object.defineProperty;\nvar getOwnPropertyNames = Object.getOwnPropertyNames;\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\nvar getPrototypeOf = Object.getPrototypeOf;\nvar objectPrototype = Object.prototype;\nfunction hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') {\n // don't hoist over string (html) components\n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n\n var keys = getOwnPropertyNames(sourceComponent);\n\n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n\n var targetStatics = getStatics(targetComponent);\n var sourceStatics = getStatics(sourceComponent);\n\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n\n if (!KNOWN_STATICS[key] && !(blacklist && blacklist[key]) && !(sourceStatics && sourceStatics[key]) && !(targetStatics && targetStatics[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n\n try {\n // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n }\n\n return targetComponent;\n}\n\nmodule.exports = hoistNonReactStatics;\n","'use strict';\n\nvar has = Object.prototype.hasOwnProperty\n , prefix = '~';\n\n/**\n * Constructor to create a storage for our `EE` objects.\n * An `Events` instance is a plain object whose properties are event names.\n *\n * @constructor\n * @private\n */\nfunction Events() {}\n\n//\n// We try to not inherit from `Object.prototype`. In some engines creating an\n// instance in this way is faster than calling `Object.create(null)` directly.\n// If `Object.create(null)` is not supported we prefix the event names with a\n// character to make sure that the built-in object properties are not\n// overridden or used as an attack vector.\n//\nif (Object.create) {\n Events.prototype = Object.create(null);\n\n //\n // This hack is needed because the `__proto__` property is still inherited in\n // some old browsers like Android 4, iPhone 5.1, Opera 11 and Safari 5.\n //\n if (!new Events().__proto__) prefix = false;\n}\n\n/**\n * Representation of a single event listener.\n *\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} [once=false] Specify if the listener is a one-time listener.\n * @constructor\n * @private\n */\nfunction EE(fn, context, once) {\n this.fn = fn;\n this.context = context;\n this.once = once || false;\n}\n\n/**\n * Add a listener for a given event.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} once Specify if the listener is a one-time listener.\n * @returns {EventEmitter}\n * @private\n */\nfunction addListener(emitter, event, fn, context, once) {\n if (typeof fn !== 'function') {\n throw new TypeError('The listener must be a function');\n }\n\n var listener = new EE(fn, context || emitter, once)\n , evt = prefix ? prefix + event : event;\n\n if (!emitter._events[evt]) emitter._events[evt] = listener, emitter._eventsCount++;\n else if (!emitter._events[evt].fn) emitter._events[evt].push(listener);\n else emitter._events[evt] = [emitter._events[evt], listener];\n\n return emitter;\n}\n\n/**\n * Clear event by name.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} evt The Event name.\n * @private\n */\nfunction clearEvent(emitter, evt) {\n if (--emitter._eventsCount === 0) emitter._events = new Events();\n else delete emitter._events[evt];\n}\n\n/**\n * Minimal `EventEmitter` interface that is molded against the Node.js\n * `EventEmitter` interface.\n *\n * @constructor\n * @public\n */\nfunction EventEmitter() {\n this._events = new Events();\n this._eventsCount = 0;\n}\n\n/**\n * Return an array listing the events for which the emitter has registered\n * listeners.\n *\n * @returns {Array}\n * @public\n */\nEventEmitter.prototype.eventNames = function eventNames() {\n var names = []\n , events\n , name;\n\n if (this._eventsCount === 0) return names;\n\n for (name in (events = this._events)) {\n if (has.call(events, name)) names.push(prefix ? name.slice(1) : name);\n }\n\n if (Object.getOwnPropertySymbols) {\n return names.concat(Object.getOwnPropertySymbols(events));\n }\n\n return names;\n};\n\n/**\n * Return the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Array} The registered listeners.\n * @public\n */\nEventEmitter.prototype.listeners = function listeners(event) {\n var evt = prefix ? prefix + event : event\n , handlers = this._events[evt];\n\n if (!handlers) return [];\n if (handlers.fn) return [handlers.fn];\n\n for (var i = 0, l = handlers.length, ee = new Array(l); i < l; i++) {\n ee[i] = handlers[i].fn;\n }\n\n return ee;\n};\n\n/**\n * Return the number of listeners listening to a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Number} The number of listeners.\n * @public\n */\nEventEmitter.prototype.listenerCount = function listenerCount(event) {\n var evt = prefix ? prefix + event : event\n , listeners = this._events[evt];\n\n if (!listeners) return 0;\n if (listeners.fn) return 1;\n return listeners.length;\n};\n\n/**\n * Calls each of the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Boolean} `true` if the event had listeners, else `false`.\n * @public\n */\nEventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return false;\n\n var listeners = this._events[evt]\n , len = arguments.length\n , args\n , i;\n\n if (listeners.fn) {\n if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);\n\n switch (len) {\n case 1: return listeners.fn.call(listeners.context), true;\n case 2: return listeners.fn.call(listeners.context, a1), true;\n case 3: return listeners.fn.call(listeners.context, a1, a2), true;\n case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;\n case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;\n case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;\n }\n\n for (i = 1, args = new Array(len -1); i < len; i++) {\n args[i - 1] = arguments[i];\n }\n\n listeners.fn.apply(listeners.context, args);\n } else {\n var length = listeners.length\n , j;\n\n for (i = 0; i < length; i++) {\n if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);\n\n switch (len) {\n case 1: listeners[i].fn.call(listeners[i].context); break;\n case 2: listeners[i].fn.call(listeners[i].context, a1); break;\n case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;\n case 4: listeners[i].fn.call(listeners[i].context, a1, a2, a3); break;\n default:\n if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {\n args[j - 1] = arguments[j];\n }\n\n listeners[i].fn.apply(listeners[i].context, args);\n }\n }\n }\n\n return true;\n};\n\n/**\n * Add a listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.on = function on(event, fn, context) {\n return addListener(this, event, fn, context, false);\n};\n\n/**\n * Add a one-time listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.once = function once(event, fn, context) {\n return addListener(this, event, fn, context, true);\n};\n\n/**\n * Remove the listeners of a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn Only remove the listeners that match this function.\n * @param {*} context Only remove the listeners that have this context.\n * @param {Boolean} once Only remove one-time listeners.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return this;\n if (!fn) {\n clearEvent(this, evt);\n return this;\n }\n\n var listeners = this._events[evt];\n\n if (listeners.fn) {\n if (\n listeners.fn === fn &&\n (!once || listeners.once) &&\n (!context || listeners.context === context)\n ) {\n clearEvent(this, evt);\n }\n } else {\n for (var i = 0, events = [], length = listeners.length; i < length; i++) {\n if (\n listeners[i].fn !== fn ||\n (once && !listeners[i].once) ||\n (context && listeners[i].context !== context)\n ) {\n events.push(listeners[i]);\n }\n }\n\n //\n // Reset the array, or remove it completely if we have no more listeners.\n //\n if (events.length) this._events[evt] = events.length === 1 ? events[0] : events;\n else clearEvent(this, evt);\n }\n\n return this;\n};\n\n/**\n * Remove all listeners, or those of the specified event.\n *\n * @param {(String|Symbol)} [event] The event name.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {\n var evt;\n\n if (event) {\n evt = prefix ? prefix + event : event;\n if (this._events[evt]) clearEvent(this, evt);\n } else {\n this._events = new Events();\n this._eventsCount = 0;\n }\n\n return this;\n};\n\n//\n// Alias methods names because people roll like that.\n//\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\nEventEmitter.prototype.addListener = EventEmitter.prototype.on;\n\n//\n// Expose the prefix.\n//\nEventEmitter.prefixed = prefix;\n\n//\n// Allow `EventEmitter` to be imported as module namespace.\n//\nEventEmitter.EventEmitter = EventEmitter;\n\n//\n// Expose the module.\n//\nif ('undefined' !== typeof module) {\n module.exports = EventEmitter;\n}\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _getPrototypeOf = require(\"babel-runtime/core-js/object/get-prototype-of\");\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require(\"babel-runtime/helpers/classCallCheck\");\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require(\"babel-runtime/helpers/createClass\");\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require(\"babel-runtime/helpers/possibleConstructorReturn\");\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require(\"babel-runtime/helpers/inherits\");\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require(\"react\");\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require(\"prop-types\");\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require(\"classnames\");\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _reactDraggable = require(\"react-draggable\");\n\nvar _reactDraggable2 = _interopRequireDefault(_reactDraggable);\n\nvar _reactResizable = require(\"react-resizable\");\n\nvar _DialogTitle = require(\"./DialogTitle\");\n\nvar _DialogTitle2 = _interopRequireDefault(_DialogTitle);\n\nvar _DialogBody = require(\"./DialogBody\");\n\nvar _DialogBody2 = _interopRequireDefault(_DialogBody);\n\nvar _DialogFooter = require(\"./DialogFooter\");\n\nvar _DialogFooter2 = _interopRequireDefault(_DialogFooter);\n\nvar _activeEventStack = require(\"active-event-stack\");\n\nvar _activeEventStack2 = _interopRequireDefault(_activeEventStack);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar Dialog = function (_React$Component) {\n (0, _inherits3.default)(Dialog, _React$Component);\n\n function Dialog(props) {\n (0, _classCallCheck3.default)(this, Dialog);\n\n var _this = (0, _possibleConstructorReturn3.default)(this, (Dialog.__proto__ || (0, _getPrototypeOf2.default)(Dialog)).call(this, props));\n\n _this.componentWillUnmount = function () {\n _activeEventStack2.default.removeListenable(_this.eventToken);\n };\n\n _this.handleGlobalKeydown = function (e) {\n if (_this.props.closeOnEscape && e.keyCode == 27) {\n e.stopPropagation();\n _this.onClose();\n }\n\n return false;\n };\n\n _this.onClose = function () {\n if (_this.props.onClose) {\n _this.props.onClose();\n }\n };\n\n _this.onMinimize = function () {\n _this.setState({ isMinimized: true, isMaximized: false });\n };\n\n _this.onMaximize = function () {\n _this.setState({ isMinimized: false, isMaximized: true });\n };\n\n _this.onRestore = function () {\n _this.setState({ isMinimized: false, isMaximized: false });\n };\n\n _this.onResize = function (event, _ref) {\n var element = _ref.element,\n size = _ref.size;\n\n _this.setState({ width: size.width, height: size.height });\n };\n\n _this.getDialogTitle = function () {\n return _react2.default.createElement(_DialogTitle2.default, {\n title: _this.props.title,\n hasCloseIcon: _this.props.hasCloseIcon,\n allowMinimize: _this.props.allowMinimize,\n allowMaximize: _this.props.allowMaximize,\n isMinimized: _this.state.isMinimized,\n isMaximized: _this.state.isMaximized,\n onMinimize: _this.onMinimize,\n onMaximize: _this.onMaximize,\n onRestore: _this.onRestore,\n onClose: _this.onClose\n });\n };\n\n _this.state = {\n height: props.height,\n width: props.width,\n isMinimized: false,\n isMaximized: false\n };\n return _this;\n }\n\n (0, _createClass3.default)(Dialog, [{\n key: \"componentWillMount\",\n value: function componentWillMount() {\n /**\r\n * This is done in the componentWillMount instead of the componentDidMount\r\n * because this way, a modal that is a child of another will have register\r\n * for events after its parent\r\n */\n this.eventToken = _activeEventStack2.default.addListenable([[\"keydown\", this.handleGlobalKeydown]]);\n }\n }, {\n key: \"render\",\n value: function render() {\n var _state = this.state,\n height = _state.height,\n width = _state.width,\n isMinimized = _state.isMinimized,\n isMaximized = _state.isMaximized;\n var _props = this.props,\n modal = _props.modal,\n isDraggable = _props.isDraggable,\n isResizable = _props.isResizable,\n buttons = _props.buttons,\n children = _props.children,\n position = _props.position;\n var _position$x = position.x,\n x = _position$x === undefined ? -width / 2 : _position$x,\n _position$y = position.y,\n y = _position$y === undefined ? -height / 2 : _position$y;\n\n\n var dialog = _react2.default.createElement(\n \"div\",\n { style: { height: height, width: width, transform: \"translate(\" + x + \"px, \" + y + \"px)\" }, className: (0, _classnames2.default)(\"ui-dialog\", { \"minimized\": isMinimized, \"maximized\": isMaximized }) },\n this.getDialogTitle(),\n !isMinimized && _react2.default.createElement(\n _DialogBody2.default,\n null,\n children\n ),\n !isMinimized && _react2.default.createElement(_DialogFooter2.default, { buttons: buttons, onClose: this.onClose })\n );\n\n if (!isMinimized && !isMaximized && isResizable) {\n dialog = _react2.default.createElement(\n _reactResizable.Resizable,\n { className: \"box\", height: height, width: width, onResize: this.onResize },\n dialog\n );\n }\n\n if (!isMinimized && !isMaximized && isDraggable !== false) {\n dialog = _react2.default.createElement(\n _reactDraggable2.default,\n { handle: \".ui-dialog-titlebar\", bounds: \"body\", defaultPosition: { x: x, y: y } },\n dialog\n );\n }\n\n return _react2.default.createElement(\n \"div\",\n {\n className: (0, _classnames2.default)(\"ui-dialog-container\", { \"\": modal }) },\n dialog,\n modal && _react2.default.createElement(\"div\", { className: \"ui-dialog-overlay\" })\n );\n }\n }]);\n return Dialog;\n}(_react2.default.Component);\n\nDialog.propTypes = {\n height: _propTypes2.default.number,\n width: _propTypes2.default.number,\n modal: _propTypes2.default.bool,\n position: _propTypes2.default.shape({\n x: _propTypes2.default.number,\n y: _propTypes2.default.number\n }),\n hasCloseIcon: _propTypes2.default.bool,\n allowMinimize: _propTypes2.default.bool,\n allowMaximize: _propTypes2.default.bool,\n isResizable: _propTypes2.default.bool,\n title: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.element]),\n closeOnEscape: _propTypes2.default.bool,\n onClose: _propTypes2.default.func,\n children: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.array, _propTypes2.default.element]).isRequired,\n buttons: _propTypes2.default.oneOfType([_propTypes2.default.arrayOf(_propTypes2.default.shape({\n text: _propTypes2.default.string,\n onClick: _propTypes2.default.func\n })), _propTypes2.default.arrayOf(_propTypes2.default.element)])\n};\n\nDialog.defaultProps = {\n height: 300,\n width: 500,\n modal: false,\n closeOnEscape: true,\n isDraggable: false,\n isResizable: false,\n title: '',\n hasCloseIcon: true,\n allowMinimize: false,\n allowMaximize: false,\n onClose: null,\n buttons: null,\n position: { x: -250, y: -150 }\n};\n\nexports.default = Dialog;","if (process.env.NODE_ENV === 'production') {\n module.exports = require('./lib/react-input-mask.production.min.js');\n} else {\n module.exports = require('./lib/react-input-mask.development.js');\n}\n","import arrayWithoutHoles from \"./arrayWithoutHoles\";\nimport iterableToArray from \"./iterableToArray\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray\";\nimport nonIterableSpread from \"./nonIterableSpread\";\nexport default function _toConsumableArray(arr) {\n return arrayWithoutHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableSpread();\n}","import arrayLikeToArray from \"./arrayLikeToArray\";\nexport default function _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) return arrayLikeToArray(arr);\n}","export default function _iterableToArray(iter) {\n if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter);\n}","export default function _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}","export default function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}","import defineProperty from \"./defineProperty\";\n\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n var symbols = Object.getOwnPropertySymbols(object);\n if (enumerableOnly) symbols = symbols.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n keys.push.apply(keys, symbols);\n }\n\n return keys;\n}\n\nexport default function _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n\n if (i % 2) {\n ownKeys(Object(source), true).forEach(function (key) {\n defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n } else {\n ownKeys(Object(source)).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n }\n\n return target;\n}","/**\n * Copyright 2019 Google LLC. All Rights Reserved.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at.\n *\n * Http://www.apache.org/licenses/LICENSE-2.0.\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nimport isEqual from \"fast-deep-equal\";\n\n/**\n * @ignore\n */\ndeclare global {\n interface Window {\n __googleMapsCallback: (e: Event) => void;\n }\n}\n\nexport const DEFAULT_ID = \"__googleMapsScriptId\";\n\ntype Libraries = (\n | \"drawing\"\n | \"geometry\"\n | \"localContext\"\n | \"places\"\n | \"visualization\"\n)[];\n\n/**\n * The Google Maps JavaScript API\n * [documentation](https://developers.google.com/maps/documentation/javascript/tutorial)\n * is the authoritative source for [[LoaderOptions]].\n/**\n * Loader options\n */\nexport interface LoaderOptions {\n /**\n * See https://developers.google.com/maps/documentation/javascript/get-api-key.\n */\n apiKey: string;\n /**\n * @deprecated See https://developers.google.com/maps/premium/overview.\n */\n channel?: string;\n /**\n * @deprecated See https://developers.google.com/maps/premium/overview, use `apiKey` instead.\n */\n client?: string;\n /**\n * In your application you can specify release channels or version numbers:\n *\n * The weekly version is specified with `version=weekly`. This version is\n * updated once per week, and is the most current.\n *\n * ```\n * const loader = Loader({apiKey, version: 'weekly'});\n * ```\n *\n * The quarterly version is specified with `version=quarterly`. This version\n * is updated once per quarter, and is the most predictable.\n *\n * ```\n * const loader = Loader({apiKey, version: 'quarterly'});\n * ```\n *\n * The version number is specified with `version=n.nn`. You can choose\n * `version=3.40`, `version=3.39`, or `version=3.38`. Version numbers are\n * updated once per quarter.\n *\n * ```\n * const loader = Loader({apiKey, version: '3.40'});\n * ```\n *\n * If you do not explicitly specify a version, you will receive the\n * weekly version by default.\n */\n version?: string;\n /**\n * The id of the script tag. Before adding a new script, the Loader will check for an existing one.\n */\n id?: string;\n /**\n * When loading the Maps JavaScript API via the URL you may optionally load\n * additional libraries through use of the libraries URL parameter. Libraries\n * are modules of code that provide additional functionality to the main Maps\n * JavaScript API but are not loaded unless you specifically request them.\n *\n * ```\n * const loader = Loader({\n * apiKey,\n * libraries: ['drawing', 'geometry', 'places', 'visualization'],\n * });\n * ```\n *\n * Set the [list of libraries](https://developers.google.com/maps/documentation/javascript/libraries) for more options.\n */\n libraries?: Libraries;\n /**\n * By default, the Maps JavaScript API uses the user's preferred language\n * setting as specified in the browser, when displaying textual information\n * such as the names for controls, copyright notices, driving directions and\n * labels on maps. In most cases, it's preferable to respect the browser\n * setting. However, if you want the Maps JavaScript API to ignore the\n * browser's language setting, you can force it to display information in a\n * particular language when loading the Maps JavaScript API code.\n *\n * For example, the following example localizes the language to Japan:\n *\n * ```\n * const loader = Loader({apiKey, language: 'ja', region: 'JP'});\n * ```\n *\n * See the [list of supported\n * languages](https://developers.google.com/maps/faq#languagesupport). Note\n * that new languages are added often, so this list may not be exhaustive.\n *\n */\n language?: string;\n /**\n * When you load the Maps JavaScript API from maps.googleapis.com it applies a\n * default bias for application behavior towards the United States. If you\n * want to alter your application to serve different map tiles or bias the\n * application (such as biasing geocoding results towards the region), you can\n * override this default behavior by adding a region parameter when loading\n * the Maps JavaScript API code.\n *\n * The region parameter accepts Unicode region subtag identifiers which\n * (generally) have a one-to-one mapping to country code Top-Level Domains\n * (ccTLDs). Most Unicode region identifiers are identical to ISO 3166-1\n * codes, with some notable exceptions. For example, Great Britain's ccTLD is\n * \"uk\" (corresponding to the domain .co.uk) while its region identifier is\n * \"GB.\"\n *\n * For example, the following example localizes the map to the United Kingdom:\n *\n * ```\n * const loader = Loader({apiKey, region: 'GB'});\n * ```\n */\n region?: string;\n /**\n * (Beta) You can add multiple Map IDs to your map using the map_ids paramenter in\n * your bootstrap request.\n */\n mapIds?: string[];\n /**\n * Use a custom url and path to load the Google Maps API script.\n */\n url?: string;\n /**\n * Use a cryptographic nonce attribute.\n */\n nonce?: string;\n /**\n * The number of script load retries.\n */\n retries?: number;\n}\n\n/**\n * [[Loader]] makes it easier to add Google Maps JavaScript API to your application\n * dynamically using\n * [Promises](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise).\n * It works by dynamically creating and appending a script node to the the\n * document head and wrapping the callback function so as to return a promise.\n *\n * ```\n * const loader = new Loader({\n * apiKey: \"\",\n * version: \"weekly\",\n * libraries: [\"places\"]\n * });\n *\n * loader.load().then((google) => {\n * const map = new google.maps.Map(...)\n * })\n * ```\n */\nexport class Loader {\n /**\n * See [[LoaderOptions.version]]\n */\n version: string;\n /**\n * See [[LoaderOptions.apiKey]]\n */\n apiKey: string;\n /**\n * See [[LoaderOptions.channel]]\n */\n channel: string;\n /**\n * See [[LoaderOptions.client]]\n */\n client: string;\n /**\n * See [[LoaderOptions.id]]\n */\n id: string;\n /**\n * See [[LoaderOptions.libraries]]\n */\n libraries: Libraries;\n /**\n * See [[LoaderOptions.language]]\n */\n language: string;\n\n /**\n * See [[LoaderOptions.region]]\n */\n region: string;\n\n /**\n * See [[LoaderOptions.mapIds]]\n */\n mapIds: string[];\n\n /**\n * See [[LoaderOptions.nonce]]\n */\n nonce: string | null;\n\n /**\n * See [[LoaderOptions.retries]]\n */\n retries: number;\n\n /**\n * See [[LoaderOptions.url]]\n */\n url: string;\n\n private CALLBACK = \"__googleMapsCallback\";\n private callbacks: ((e: Event) => void)[] = [];\n private done = false;\n private loading = false;\n private onerrorEvent: Event;\n private static instance: Loader;\n private errors: ErrorEvent[] = [];\n\n /**\n * Creates an instance of Loader using [[LoaderOptions]]. No defaults are set\n * using this library, instead the defaults are set by the Google Maps\n * JavaScript API server.\n *\n * ```\n * const loader = Loader({apiKey, version: 'weekly', libraries: ['places']});\n * ```\n */\n constructor({\n apiKey,\n channel,\n client,\n id = DEFAULT_ID,\n libraries = [],\n language,\n region,\n version,\n mapIds,\n nonce,\n retries = 3,\n url = \"https://maps.googleapis.com/maps/api/js\",\n }: LoaderOptions) {\n this.version = version;\n this.apiKey = apiKey;\n this.channel = channel;\n this.client = client;\n this.id = id || DEFAULT_ID; // Do not allow empty string\n this.libraries = libraries;\n this.language = language;\n this.region = region;\n this.mapIds = mapIds;\n this.nonce = nonce;\n this.retries = retries;\n this.url = url;\n\n if (Loader.instance) {\n if (!isEqual(this.options, Loader.instance.options)) {\n throw new Error(\n `Loader must not be called again with different options. ${JSON.stringify(\n this.options\n )} !== ${JSON.stringify(Loader.instance.options)}`\n );\n }\n\n return Loader.instance;\n }\n\n Loader.instance = this;\n }\n\n get options(): LoaderOptions {\n return {\n version: this.version,\n apiKey: this.apiKey,\n channel: this.channel,\n client: this.client,\n id: this.id,\n libraries: this.libraries,\n language: this.language,\n region: this.region,\n mapIds: this.mapIds,\n nonce: this.nonce,\n url: this.url,\n };\n }\n\n private get failed(): boolean {\n return this.done && !this.loading && this.errors.length >= this.retries + 1;\n }\n\n /**\n * CreateUrl returns the Google Maps JavaScript API script url given the [[LoaderOptions]].\n *\n * @ignore\n */\n createUrl(): string {\n let url = this.url;\n\n url += `?callback=${this.CALLBACK}`;\n\n if (this.apiKey) {\n url += `&key=${this.apiKey}`;\n }\n\n if (this.channel) {\n url += `&channel=${this.channel}`;\n }\n\n if (this.client) {\n url += `&client=${this.client}`;\n }\n\n if (this.libraries.length > 0) {\n url += `&libraries=${this.libraries.join(\",\")}`;\n }\n\n if (this.language) {\n url += `&language=${this.language}`;\n }\n\n if (this.region) {\n url += `®ion=${this.region}`;\n }\n\n if (this.version) {\n url += `&v=${this.version}`;\n }\n\n if (this.mapIds) {\n url += `&map_ids=${this.mapIds.join(\",\")}`;\n }\n\n return url;\n }\n\n /**\n * Load the Google Maps JavaScript API script and return a Promise.\n */\n load(): Promise {\n return this.loadPromise();\n }\n\n /**\n * Load the Google Maps JavaScript API script and return a Promise.\n *\n * @ignore\n */\n loadPromise(): Promise {\n return new Promise((resolve, reject) => {\n this.loadCallback((err: Event) => {\n if (!err) {\n resolve(window.google);\n } else {\n reject(err);\n }\n });\n });\n }\n\n /**\n * Load the Google Maps JavaScript API script with a callback.\n */\n loadCallback(fn: (e: Event) => void): void {\n this.callbacks.push(fn);\n this.execute();\n }\n\n /**\n * Set the script on document.\n */\n private setScript(): void {\n if (document.getElementById(this.id)) {\n // TODO wrap onerror callback for cases where the script was loaded elsewhere\n this.callback();\n return;\n }\n\n const url = this.createUrl();\n const script = document.createElement(\"script\");\n script.id = this.id;\n script.type = \"text/javascript\";\n script.src = url;\n script.onerror = this.loadErrorCallback.bind(this);\n script.defer = true;\n script.async = true;\n\n if (this.nonce) {\n script.nonce = this.nonce;\n }\n\n document.head.appendChild(script);\n }\n\n deleteScript(): void {\n const script = document.getElementById(this.id);\n if (script) {\n script.remove();\n }\n }\n\n /**\n * Reset the loader state.\n */\n private reset(): void {\n this.deleteScript();\n this.done = false;\n this.loading = false;\n this.errors = [];\n this.onerrorEvent = null;\n }\n\n private resetIfRetryingFailed(): void {\n if (this.failed) {\n this.reset();\n }\n }\n\n private loadErrorCallback(e: ErrorEvent): void {\n this.errors.push(e);\n\n if (this.errors.length <= this.retries) {\n const delay = this.errors.length * 2 ** this.errors.length;\n\n console.log(\n `Failed to load Google Maps script, retrying in ${delay} ms.`\n );\n\n setTimeout(() => {\n this.deleteScript();\n this.setScript();\n }, delay);\n } else {\n this.onerrorEvent = e;\n this.callback();\n }\n }\n\n private setCallback(): void {\n window.__googleMapsCallback = this.callback.bind(this);\n }\n\n private callback(): void {\n this.done = true;\n this.loading = false;\n\n this.callbacks.forEach((cb) => {\n cb(this.onerrorEvent);\n });\n\n this.callbacks = [];\n }\n\n private execute(): void {\n this.resetIfRetryingFailed();\n\n if (this.done) {\n this.callback();\n } else {\n // short circuit and warn if google.maps is already loaded\n if (window.google && window.google.maps && window.google.maps.version) {\n console.warn(\n \"Google Maps already loaded outside @googlemaps/js-api-loader.\" +\n \"This may result in undesirable behavior as options and script parameters may not match.\"\n );\n this.callback();\n return;\n }\n\n if (this.loading) {\n // do nothing but wait\n } else {\n this.loading = true;\n this.setCallback();\n this.setScript();\n }\n }\n }\n}\n","'use strict';\n\n// do not edit .js files directly - edit src/index.jst\n\n\n\nmodule.exports = function equal(a, b) {\n if (a === b) return true;\n\n if (a && b && typeof a == 'object' && typeof b == 'object') {\n if (a.constructor !== b.constructor) return false;\n\n var length, i, keys;\n if (Array.isArray(a)) {\n length = a.length;\n if (length != b.length) return false;\n for (i = length; i-- !== 0;)\n if (!equal(a[i], b[i])) return false;\n return true;\n }\n\n\n\n if (a.constructor === RegExp) return a.source === b.source && a.flags === b.flags;\n if (a.valueOf !== Object.prototype.valueOf) return a.valueOf() === b.valueOf();\n if (a.toString !== Object.prototype.toString) return a.toString() === b.toString();\n\n keys = Object.keys(a);\n length = keys.length;\n if (length !== Object.keys(b).length) return false;\n\n for (i = length; i-- !== 0;)\n if (!Object.prototype.hasOwnProperty.call(b, keys[i])) return false;\n\n for (i = length; i-- !== 0;) {\n var key = keys[i];\n\n if (!equal(a[key], b[key])) return false;\n }\n\n return true;\n }\n\n // true if both NaN, false otherwise\n return a!==a && b!==b;\n};\n","import React, { Component } from 'react';\n\nconst style = {\n width: '100%',\n height: '100%',\n left: 0,\n top: 0,\n margin: 0,\n padding: 0,\n position: 'absolute',\n};\n\nexport default class GoogleMapMap extends Component {\n shouldComponentUpdate() {\n return false; // disable react on this div\n }\n\n render() {\n const { registerChild } = this.props;\n return
;\n }\n}\n","import EventEmitter from 'eventemitter3';\n\nexport default class MarkerDispatcher extends EventEmitter {\n constructor(gmapInstance) {\n super();\n this.gmapInstance = gmapInstance;\n }\n\n getChildren() {\n return this.gmapInstance.props.children;\n }\n\n getMousePosition() {\n return this.gmapInstance.mouse_;\n }\n\n getUpdateCounter() {\n return this.gmapInstance.updateCounter_;\n }\n\n dispose() {\n this.gmapInstance = null;\n this.removeAllListeners();\n }\n}\n","// https://github.com/acdlite/recompose/blob/master/src/packages/recompose/utils/omit.js\nconst omit = (obj, keys) => {\n const { ...rest } = obj;\n for (let i = 0; i < keys.length; i++) {\n const key = keys[i];\n if (key in rest) {\n delete rest[key];\n }\n }\n return rest;\n};\n\nexport default omit;\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @providesModule shallowEqual\n * @typechecks\n * @flow\n */\n\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n // Added the nonzero y check to make Flow happy, but it is redundant\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n }\n // Step 6.a: NaN == NaN\n // eslint-disable-next-line no-self-compare\n return x !== x && y !== y;\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (\n typeof objA !== 'object' ||\n objA === null ||\n typeof objB !== 'object' ||\n objB === null\n ) {\n return false;\n }\n\n const keysA = Object.keys(objA);\n const keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (let i = 0; i < keysA.length; i++) {\n if (\n !hasOwnProperty.call(objB, keysA[i]) ||\n !is(objA[keysA[i]], objB[keysA[i]])\n ) {\n return false;\n }\n }\n\n return true;\n}\n\nexport default shallowEqual;\n/* src: https://github.com/facebook/fbjs/blob/master/packages/fbjs/src/core/shallowEqual.js */\n","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\n\n// utils\nimport omit from './utils/omit';\nimport shallowEqual from './utils/shallowEqual';\n\nconst mainStyle = {\n width: '100%',\n height: '100%',\n left: 0,\n top: 0,\n margin: 0,\n padding: 0,\n position: 'absolute',\n};\n\nconst style = {\n width: 0,\n height: 0,\n left: 0,\n top: 0,\n backgroundColor: 'transparent',\n position: 'absolute',\n};\n\nexport default class GoogleMapMarkers extends Component {\n /* eslint-disable react/forbid-prop-types */\n static propTypes = {\n geoService: PropTypes.any,\n style: PropTypes.any,\n distanceToMouse: PropTypes.func,\n dispatcher: PropTypes.any,\n onChildClick: PropTypes.func,\n onChildMouseDown: PropTypes.func,\n onChildMouseLeave: PropTypes.func,\n onChildMouseEnter: PropTypes.func,\n getHoverDistance: PropTypes.func,\n insideMapPanes: PropTypes.bool,\n prerender: PropTypes.bool,\n };\n /* eslint-enable react/forbid-prop-types */\n\n static defaultProps = {\n insideMapPanes: false,\n prerender: false,\n };\n\n constructor(props) {\n super(props);\n\n this.dimensionsCache_ = {};\n this.hoverKey_ = null;\n this.hoverChildProps_ = null;\n this.allowMouse_ = true;\n\n this.state = { ...this._getState(), hoverKey: null };\n }\n\n componentDidMount() {\n this.props.dispatcher.on('kON_CHANGE', this._onChangeHandler);\n this.props.dispatcher.on(\n 'kON_MOUSE_POSITION_CHANGE',\n this._onMouseChangeHandler\n );\n this.props.dispatcher.on('kON_CLICK', this._onChildClick);\n this.props.dispatcher.on('kON_MDOWN', this._onChildMouseDown);\n }\n\n shouldComponentUpdate(nextProps, nextState) {\n if (this.props.experimental === true) {\n return (\n !shallowEqual(this.props, nextProps) ||\n !shallowEqual(\n omit(this.state, ['hoverKey']),\n omit(nextState, ['hoverKey'])\n )\n );\n }\n\n return (\n !shallowEqual(this.props, nextProps) ||\n !shallowEqual(this.state, nextState)\n );\n }\n\n componentWillUnmount() {\n this.props.dispatcher.removeListener('kON_CHANGE', this._onChangeHandler);\n this.props.dispatcher.removeListener(\n 'kON_MOUSE_POSITION_CHANGE',\n this._onMouseChangeHandler\n );\n this.props.dispatcher.removeListener('kON_CLICK', this._onChildClick);\n this.props.dispatcher.removeListener('kON_MDOWN', this._onChildMouseDown);\n\n this.dimensionsCache_ = null;\n }\n\n _getState = () => ({\n children: this.props.dispatcher.getChildren(),\n updateCounter: this.props.dispatcher.getUpdateCounter(),\n });\n\n _onChangeHandler = () => {\n if (!this.dimensionsCache_) {\n return;\n }\n\n const prevChildCount = (this.state.children || []).length;\n const state = this._getState();\n\n this.setState(\n state,\n () =>\n (state.children || []).length !== prevChildCount &&\n this._onMouseChangeHandler()\n );\n };\n\n _onChildClick = () => {\n if (this.props.onChildClick) {\n if (this.hoverChildProps_) {\n const hoverKey = this.hoverKey_;\n const childProps = this.hoverChildProps_;\n // click works only on hovered item\n this.props.onChildClick(hoverKey, childProps);\n }\n }\n };\n\n _onChildMouseDown = () => {\n if (this.props.onChildMouseDown) {\n if (this.hoverChildProps_) {\n const hoverKey = this.hoverKey_;\n const childProps = this.hoverChildProps_;\n // works only on hovered item\n this.props.onChildMouseDown(hoverKey, childProps);\n }\n }\n };\n\n _onChildMouseEnter = (hoverKey, childProps) => {\n if (!this.dimensionsCache_) {\n return;\n }\n\n if (this.props.onChildMouseEnter) {\n this.props.onChildMouseEnter(hoverKey, childProps);\n }\n\n this.hoverChildProps_ = childProps;\n this.hoverKey_ = hoverKey;\n this.setState({ hoverKey });\n };\n\n _onChildMouseLeave = () => {\n if (!this.dimensionsCache_) {\n return;\n }\n\n const hoverKey = this.hoverKey_;\n const childProps = this.hoverChildProps_;\n\n if (hoverKey !== undefined && hoverKey !== null) {\n if (this.props.onChildMouseLeave) {\n this.props.onChildMouseLeave(hoverKey, childProps);\n }\n\n this.hoverKey_ = null;\n this.hoverChildProps_ = null;\n this.setState({ hoverKey: null });\n }\n };\n\n _onMouseAllow = (value) => {\n if (!value) {\n this._onChildMouseLeave();\n }\n\n this.allowMouse_ = value;\n };\n\n _onMouseChangeHandler = () => {\n if (this.allowMouse_) {\n this._onMouseChangeHandlerRaf();\n }\n };\n\n _onMouseChangeHandlerRaf = () => {\n if (!this.dimensionsCache_) {\n return;\n }\n\n const mp = this.props.dispatcher.getMousePosition();\n\n if (mp) {\n const distances = [];\n const hoverDistance = this.props.getHoverDistance();\n\n React.Children.forEach(this.state.children, (child, childIndex) => {\n if (!child) return;\n // layers\n if (\n child.props.latLng === undefined &&\n child.props.lat === undefined &&\n child.props.lng === undefined\n ) {\n return;\n }\n\n const childKey =\n child.key !== undefined && child.key !== null\n ? child.key\n : childIndex;\n const dist = this.props.distanceToMouse(\n this.dimensionsCache_[childKey],\n mp,\n child.props\n );\n if (dist < hoverDistance) {\n distances.push({\n key: childKey,\n dist,\n props: child.props,\n });\n }\n });\n\n if (distances.length) {\n distances.sort((a, b) => a.dist - b.dist);\n const hoverKey = distances[0].key;\n const childProps = distances[0].props;\n\n if (this.hoverKey_ !== hoverKey) {\n this._onChildMouseLeave();\n\n this._onChildMouseEnter(hoverKey, childProps);\n }\n } else {\n this._onChildMouseLeave();\n }\n } else {\n this._onChildMouseLeave();\n }\n };\n\n _getDimensions = (key) => {\n const childKey = key;\n return this.dimensionsCache_[childKey];\n };\n\n render() {\n const mainElementStyle = this.props.style || mainStyle;\n this.dimensionsCache_ = {};\n\n const markers = React.Children.map(\n this.state.children,\n (child, childIndex) => {\n if (!child) return undefined;\n if (\n child.props.latLng === undefined &&\n child.props.lat === undefined &&\n child.props.lng === undefined\n ) {\n return React.cloneElement(child, {\n $geoService: this.props.geoService,\n $onMouseAllow: this._onMouseAllow,\n $prerender: this.props.prerender,\n });\n }\n\n const latLng =\n child.props.latLng !== undefined\n ? child.props.latLng\n : { lat: child.props.lat, lng: child.props.lng };\n\n const pt = this.props.insideMapPanes\n ? this.props.geoService.fromLatLngToDivPixel(latLng)\n : this.props.geoService.fromLatLngToCenterPixel(latLng);\n\n const stylePtPos = {\n left: pt.x,\n top: pt.y,\n };\n\n // If the component has a southeast corner defined (either as a LatLng, or a separate\n // lat and lng pair), set the width and height based on the distance between the northwest\n // and the southeast corner to lock the overlay to the correct geographic bounds.\n if (\n child.props.seLatLng !== undefined ||\n (child.props.seLat !== undefined && child.props.seLng !== undefined)\n ) {\n const seLatLng =\n child.props.seLatLng !== undefined\n ? child.props.seLatLng\n : { lat: child.props.seLat, lng: child.props.seLng };\n\n const sePt = this.props.insideMapPanes\n ? this.props.geoService.fromLatLngToDivPixel(seLatLng)\n : this.props.geoService.fromLatLngToCenterPixel(seLatLng);\n\n stylePtPos.width = sePt.x - pt.x;\n stylePtPos.height = sePt.y - pt.y;\n }\n\n const containerPt = this.props.geoService.fromLatLngToContainerPixel(\n latLng\n );\n\n // to prevent rerender on child element i need to pass\n // const params $getDimensions and $dimensionKey instead of dimension object\n const childKey =\n child.key !== undefined && child.key !== null\n ? child.key\n : childIndex;\n\n this.dimensionsCache_[childKey] = {\n x: containerPt.x,\n y: containerPt.y,\n ...latLng,\n };\n\n return (\n \n {React.cloneElement(child, {\n $hover: childKey === this.state.hoverKey,\n $getDimensions: this._getDimensions,\n $dimensionKey: childKey,\n $geoService: this.props.geoService,\n $onMouseAllow: this._onMouseAllow,\n $prerender: this.props.prerender,\n })}\n
\n );\n }\n );\n\n return
{markers}
;\n }\n}\n","import React from 'react';\nimport GoogleMapMarkers from './google_map_markers';\n\nconst style = {\n width: '50%',\n height: '50%',\n left: '50%',\n top: '50%',\n // backgroundColor: 'red',\n margin: 0,\n padding: 0,\n position: 'absolute',\n // opacity: 0.3\n};\n\nexport default function (props) {\n return (\n
\n \n
\n );\n}\n","import { Loader } from '@googlemaps/js-api-loader';\n\nlet loader_;\nlet loadPromise_;\nlet resolveCustomPromise_;\n\nconst _customPromise = new Promise((resolve) => {\n resolveCustomPromise_ = resolve;\n});\n\n// TODO add libraries language and other map options\nexport default (bootstrapURLKeys, heatmapLibrary) => {\n // call from outside google-map-react\n // will be as soon as loadPromise resolved\n if (!bootstrapURLKeys) {\n return _customPromise;\n }\n\n // avoid api to be loaded multiple times\n if (loadPromise_) {\n return loadPromise_;\n }\n\n if (!bootstrapURLKeys.libraries) {\n bootstrapURLKeys.libraries = [];\n }\n\n const libraries = [...bootstrapURLKeys.libraries];\n\n // note: heatmapLibrary will be deprecated on next major\n if (heatmapLibrary) {\n // if heatmapLibrary is present\n // check if we need to add visualization library\n if (libraries.length === 0 || !libraries.includes('visualization')) {\n // if the array isEmpty or visualization is\n // not present, push the visualization library\n libraries.push('visualization');\n }\n console.warn(\n \"heatmapLibrary will be deprecated in the future. Please use { libraries: ['visualization'] } in bootstrapURLKeys property instead\"\n );\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (Object.keys(bootstrapURLKeys).indexOf('callback') > -1) {\n const message = `\"callback\" key in bootstrapURLKeys is not allowed,\n use onGoogleApiLoaded property instead`;\n // eslint-disable-next-line no-console\n console.error(message);\n throw new Error(message);\n }\n }\n\n if (typeof window === 'undefined') {\n throw new Error('google map cannot be loaded outside browser env');\n }\n\n const { key, ...restKeys } = bootstrapURLKeys;\n\n // use single instance of Loader to avoid multiple api loads\n if (!loader_) {\n loader_ = new Loader({\n // need to keep key as a prop for backwards compatibility\n apiKey: key || '',\n ...restKeys,\n libraries,\n });\n }\n\n loadPromise_ = loader_.load().then(() => {\n resolveCustomPromise_(window.google.maps);\n return window.google.maps;\n });\n\n resolveCustomPromise_(loadPromise_);\n\n return loadPromise_;\n};\n","/* eslint-disable import/prefer-default-export */\n\nexport function wrap(n, min, max) {\n const d = max - min;\n return n === max ? n : ((((n - min) % d) + d) % d) + min;\n}\n","import { wrap } from './wrap';\n\nexport default class LatLng {\n static convert = (a) => {\n if (a instanceof LatLng) {\n return a;\n }\n\n if (Array.isArray(a)) {\n return new LatLng(a[0], a[1]);\n }\n\n if ('lng' in a && 'lat' in a) {\n return new LatLng(a.lat, a.lng);\n }\n\n return a;\n };\n\n constructor(lat, lng) {\n if (isNaN(lat) || isNaN(lng)) {\n throw new Error(`Invalid LatLng object: (${lat}, ${lng})`);\n }\n this.lat = +lat;\n this.lng = +lng;\n }\n\n wrap() {\n return new LatLng(this.lat, wrap(this.lng, -180, 180));\n }\n}\n","/* eslint-disable class-methods-use-this */\nimport Point from '@mapbox/point-geometry';\nimport LatLng from './lat_lng';\nimport { wrap } from './wrap';\n\n// A single transform, generally used for a single tile to be scaled, rotated, and zoomed.\nexport default class Transform {\n constructor(tileSize, minZoom, maxZoom) {\n this.tileSize = tileSize || 512; // constant\n\n this._minZoom = minZoom || 0;\n this._maxZoom = maxZoom || 52;\n\n this.latRange = [-85.05113, 85.05113];\n\n this.width = 0;\n this.height = 0;\n this.zoom = 0;\n this.center = new LatLng(0, 0);\n this.angle = 0;\n }\n\n get minZoom() {\n return this._minZoom;\n }\n\n set minZoom(zoom) {\n this._minZoom = zoom;\n this.zoom = Math.max(this.zoom, zoom);\n }\n\n get maxZoom() {\n return this._maxZoom;\n }\n\n set maxZoom(zoom) {\n this._maxZoom = zoom;\n this.zoom = Math.min(this.zoom, zoom);\n }\n\n get worldSize() {\n return this.tileSize * this.scale;\n }\n\n get centerPoint() {\n return new Point(0, 0); // this.size._div(2);\n }\n\n get size() {\n return new Point(this.width, this.height);\n }\n\n get bearing() {\n return (-this.angle / Math.PI) * 180;\n }\n\n set bearing(bearing) {\n this.angle = (-wrap(bearing, -180, 180) * Math.PI) / 180;\n }\n\n get zoom() {\n return this._zoom;\n }\n\n set zoom(zoom) {\n const zoomV = Math.min(Math.max(zoom, this.minZoom), this.maxZoom);\n this._zoom = zoomV;\n this.scale = this.zoomScale(zoomV);\n this.tileZoom = Math.floor(zoomV);\n this.zoomFraction = zoomV - this.tileZoom;\n }\n\n zoomScale(zoom) {\n return Math.pow(2, zoom);\n }\n\n scaleZoom(scale) {\n return Math.log(scale) / Math.LN2;\n }\n\n project(latlng, worldSize) {\n return new Point(\n this.lngX(latlng.lng, worldSize),\n this.latY(latlng.lat, worldSize)\n );\n }\n\n unproject(point, worldSize) {\n return new LatLng(\n this.yLat(point.y, worldSize),\n this.xLng(point.x, worldSize)\n );\n }\n\n get x() {\n return this.lngX(this.center.lng);\n }\n\n get y() {\n return this.latY(this.center.lat);\n }\n\n get point() {\n return new Point(this.x, this.y);\n }\n\n // lat/lon <-> absolute pixel coords convertion\n lngX(lon, worldSize) {\n return ((180 + lon) * (worldSize || this.worldSize)) / 360;\n }\n\n // latitude to absolute y coord\n latY(lat, worldSize) {\n const y =\n (180 / Math.PI) * Math.log(Math.tan(Math.PI / 4 + (lat * Math.PI) / 360));\n return ((180 - y) * (worldSize || this.worldSize)) / 360;\n }\n\n xLng(x, worldSize) {\n return (x * 360) / (worldSize || this.worldSize) - 180;\n }\n\n yLat(y, worldSize) {\n const y2 = 180 - (y * 360) / (worldSize || this.worldSize);\n return (360 / Math.PI) * Math.atan(Math.exp((y2 * Math.PI) / 180)) - 90;\n }\n\n locationPoint(latlng) {\n const p = this.project(latlng);\n return this.centerPoint._sub(this.point._sub(p)._rotate(this.angle));\n }\n\n pointLocation(p) {\n const p2 = this.centerPoint._sub(p)._rotate(-this.angle);\n return this.unproject(this.point.sub(p2));\n }\n}\n","import Point from '@mapbox/point-geometry';\n\nimport LatLng from './lat_lng';\nimport Transform from './transform';\n\nexport default class Geo {\n constructor(tileSize) {\n // left_top view пользует гугл\n // super();\n this.hasSize_ = false;\n this.hasView_ = false;\n this.transform_ = new Transform(tileSize || 512);\n }\n\n setView(center, zoom, bearing) {\n this.transform_.center = LatLng.convert(center);\n this.transform_.zoom = +zoom;\n this.transform_.bearing = +bearing;\n this.hasView_ = true;\n }\n\n setViewSize(width, height) {\n this.transform_.width = width;\n this.transform_.height = height;\n this.hasSize_ = true;\n }\n\n setMapCanvasProjection(maps, mapCanvasProjection) {\n this.maps_ = maps;\n this.mapCanvasProjection_ = mapCanvasProjection;\n }\n\n canProject() {\n return this.hasSize_ && this.hasView_;\n }\n\n hasSize() {\n return this.hasSize_;\n }\n\n /** Returns the pixel position relative to the map center. */\n fromLatLngToCenterPixel(ptLatLng) {\n return this.transform_.locationPoint(LatLng.convert(ptLatLng));\n }\n\n /**\n * Returns the pixel position relative to the map panes,\n * or relative to the map center if there are no panes.\n */\n fromLatLngToDivPixel(ptLatLng) {\n if (this.mapCanvasProjection_) {\n const latLng = new this.maps_.LatLng(ptLatLng.lat, ptLatLng.lng);\n return this.mapCanvasProjection_.fromLatLngToDivPixel(latLng);\n }\n return this.fromLatLngToCenterPixel(ptLatLng);\n }\n\n /** Returns the pixel position relative to the map top-left. */\n fromLatLngToContainerPixel(ptLatLng) {\n if (this.mapCanvasProjection_) {\n const latLng = new this.maps_.LatLng(ptLatLng.lat, ptLatLng.lng);\n return this.mapCanvasProjection_.fromLatLngToContainerPixel(latLng);\n }\n\n const pt = this.fromLatLngToCenterPixel(ptLatLng);\n pt.x -=\n this.transform_.worldSize * Math.round(pt.x / this.transform_.worldSize);\n\n pt.x += this.transform_.width / 2;\n pt.y += this.transform_.height / 2;\n\n return pt;\n }\n\n /** Returns the LatLng for the given offset from the map top-left. */\n fromContainerPixelToLatLng(ptXY) {\n if (this.mapCanvasProjection_) {\n const latLng = this.mapCanvasProjection_.fromContainerPixelToLatLng(ptXY);\n return { lat: latLng.lat(), lng: latLng.lng() };\n }\n\n const ptxy = { ...ptXY };\n ptxy.x -= this.transform_.width / 2;\n ptxy.y -= this.transform_.height / 2;\n const ptRes = this.transform_.pointLocation(Point.convert(ptxy));\n\n ptRes.lng -= 360 * Math.round(ptRes.lng / 360); // convert 2 google format\n return ptRes;\n }\n\n getWidth() {\n return this.transform_.width;\n }\n\n getHeight() {\n return this.transform_.height;\n }\n\n getZoom() {\n return this.transform_.zoom;\n }\n\n getCenter() {\n const ptRes = this.transform_.pointLocation({ x: 0, y: 0 });\n\n return ptRes;\n }\n\n getBounds(margins, roundFactor) {\n const bndT = (margins && margins[0]) || 0;\n const bndR = (margins && margins[1]) || 0;\n const bndB = (margins && margins[2]) || 0;\n const bndL = (margins && margins[3]) || 0;\n\n if (\n this.getWidth() - bndR - bndL > 0 &&\n this.getHeight() - bndT - bndB > 0\n ) {\n const topLeftCorner = this.transform_.pointLocation(\n Point.convert({\n x: bndL - this.getWidth() / 2,\n y: bndT - this.getHeight() / 2,\n })\n );\n const bottomRightCorner = this.transform_.pointLocation(\n Point.convert({\n x: this.getWidth() / 2 - bndR,\n y: this.getHeight() / 2 - bndB,\n })\n );\n\n let res = [\n topLeftCorner.lat,\n topLeftCorner.lng, // NW\n bottomRightCorner.lat,\n bottomRightCorner.lng, // SE\n bottomRightCorner.lat,\n topLeftCorner.lng, // SW\n topLeftCorner.lat,\n bottomRightCorner.lng, // NE\n ];\n\n if (roundFactor) {\n res = res.map((r) => Math.round(r * roundFactor) / roundFactor);\n }\n return res;\n }\n\n return [0, 0, 0, 0];\n }\n}\n","export default function raf(callback) {\n if (window.requestAnimationFrame) {\n return window.requestAnimationFrame(callback);\n }\n\n const nativeRaf =\n window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame;\n\n return nativeRaf\n ? nativeRaf(callback)\n : window.setTimeout(callback, 1e3 / 60);\n}\n","const log2 = Math.log2 ? Math.log2 : (x) => Math.log(x) / Math.LN2;\n\nexport default log2;\n","// source taken from https://github.com/rackt/redux/blob/master/src/utils/pick.js\n\nexport default function pick(obj, fn) {\n return Object.keys(obj).reduce((result, key) => {\n if (fn(obj[key])) {\n result[key] = obj[key]; // eslint-disable-line\n }\n return result;\n }, {});\n}\n","const isEmpty = (val) => {\n // check for empty object {}, array []\n if (val !== null && typeof val === 'object') {\n if (Object.keys(val).length === 0) {\n return true;\n }\n } else if (val === null || val === undefined || val === '') {\n // check for undefined, null and \"\"\n return true;\n }\n return false;\n};\n\nexport default isEmpty;\n","function isObjectLike(value) {\n return !!value && typeof value === 'object';\n}\n\nconst objectToString = Object.prototype.toString;\n\nexport default function isNumber(value) {\n const numberTag = '[object Number]';\n return (\n typeof value === 'number' ||\n (isObjectLike(value) && objectToString.call(value) === numberTag)\n );\n}\n","// http://stackoverflow.com/questions/5899783/detect-safari-chrome-ie-firefox-opera-with-user-agent\nlet detectBrowserResult_ = null;\n\nexport default function detectBrowser() {\n if (detectBrowserResult_) {\n return detectBrowserResult_;\n }\n\n if (typeof navigator !== 'undefined') {\n const isExplorer = navigator.userAgent.indexOf('MSIE') > -1;\n const isFirefox = navigator.userAgent.indexOf('Firefox') > -1;\n const isOpera = navigator.userAgent.toLowerCase().indexOf('op') > -1;\n\n let isChrome = navigator.userAgent.indexOf('Chrome') > -1;\n let isSafari = navigator.userAgent.indexOf('Safari') > -1;\n\n if (isChrome && isSafari) {\n isSafari = false;\n }\n\n if (isChrome && isOpera) {\n isChrome = false;\n }\n\n detectBrowserResult_ = {\n isExplorer,\n isFirefox,\n isOpera,\n isChrome,\n isSafari,\n };\n return detectBrowserResult_;\n }\n\n detectBrowserResult_ = {\n isChrome: true,\n isExplorer: false,\n isFirefox: false,\n isOpera: false,\n isSafari: false,\n };\n\n return detectBrowserResult_;\n}\n","// source taken from https://github.com/rackt/redux/blob/master/src/utils/isPlainObject.js\nconst fnToString = (fn) => Function.prototype.toString.call(fn);\n\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\nexport default function isPlainObject(obj) {\n if (!obj || typeof obj !== 'object') {\n return false;\n }\n\n const proto =\n typeof obj.constructor === 'function'\n ? Object.getPrototypeOf(obj)\n : Object.prototype;\n\n if (proto === null) {\n return true;\n }\n\n const constructor = proto.constructor;\n\n return (\n typeof constructor === 'function' &&\n constructor instanceof constructor &&\n fnToString(constructor) === fnToString(Object)\n );\n}\n","// feature detection for passive support\n// see: https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener#Safely_detecting_option_support\nfunction hasPassiveSupport() {\n let passiveSupported = false;\n\n try {\n const options = Object.defineProperty({}, 'passive', {\n get() {\n passiveSupported = true;\n },\n });\n\n window.addEventListener('test', options, options);\n window.removeEventListener('test', options, options);\n } catch (err) {\n passiveSupported = false;\n }\n\n return passiveSupported;\n}\n\nexport default function addPassiveEventListener(\n element,\n eventName,\n func,\n capture\n) {\n element.addEventListener(\n eventName,\n func,\n hasPassiveSupport()\n ? {\n capture,\n passive: true,\n }\n : capture\n );\n}\n","/* eslint-disable */\n/**\n* Detect Element Resize.\n* Forked in order to guard against unsafe 'window' and 'document' references.\n*\n* https://github.com/sdecima/javascript-detect-element-resize\n* Sebastian Decima\n*\n* version: 0.5.3\n**/\n\nimport addPassiveEventListener from './passiveEvents';\n\n// Reliable `window` and `document` detection\nvar canUseDOM = !!(typeof window !== 'undefined' &&\n window.document &&\n window.document.createElement);\n\n// Check `document` and `window` in case of server-side rendering\nvar _window;\nif (canUseDOM) {\n _window = window;\n} else if (typeof self !== 'undefined') {\n _window = self;\n} else {\n _window = this;\n}\n\nvar attachEvent = typeof document !== 'undefined' && document.attachEvent;\nvar stylesCreated = false;\n\nif (canUseDOM && !attachEvent) {\n var requestFrame = (function () {\n var raf = _window.requestAnimationFrame ||\n _window.mozRequestAnimationFrame ||\n _window.webkitRequestAnimationFrame ||\n function (fn) {\n return _window.setTimeout(fn, 20);\n };\n return function (fn) {\n return raf(fn);\n };\n })();\n\n var cancelFrame = (function () {\n var cancel = _window.cancelAnimationFrame ||\n _window.mozCancelAnimationFrame ||\n _window.webkitCancelAnimationFrame ||\n _window.clearTimeout;\n return function (id) {\n return cancel(id);\n };\n })();\n\n var resetTriggers = function (element) {\n var triggers = element.__resizeTriggers__,\n expand = triggers.firstElementChild,\n contract = triggers.lastElementChild,\n expandChild = expand.firstElementChild;\n contract.scrollLeft = contract.scrollWidth;\n contract.scrollTop = contract.scrollHeight;\n expandChild.style.width = expand.offsetWidth + 1 + 'px';\n expandChild.style.height = expand.offsetHeight + 1 + 'px';\n expand.scrollLeft = expand.scrollWidth;\n expand.scrollTop = expand.scrollHeight;\n };\n\n var checkTriggers = function (element) {\n return element.offsetWidth != element.__resizeLast__.width ||\n element.offsetHeight != element.__resizeLast__.height;\n };\n\n var scrollListener = function (e) {\n var element = this;\n resetTriggers(this);\n if (this.__resizeRAF__) cancelFrame(this.__resizeRAF__);\n this.__resizeRAF__ = requestFrame(function () {\n if (checkTriggers(element)) {\n element.__resizeLast__.width = element.offsetWidth;\n element.__resizeLast__.height = element.offsetHeight;\n element.__resizeListeners__.forEach(function (fn) {\n fn.call(element, e);\n });\n }\n });\n };\n\n /* Detect CSS Animations support to detect element display/re-attach */\n var animation = false,\n animationstring = 'animation',\n keyframeprefix = '',\n animationstartevent = 'animationstart',\n domPrefixes = 'Webkit Moz O ms'.split(' '),\n startEvents = 'webkitAnimationStart animationstart oAnimationStart MSAnimationStart'.split(\n ' '\n ),\n pfx = '';\n\n if (canUseDOM) {\n var elm = document.createElement('fakeelement');\n if (elm.style.animationName !== undefined) {\n animation = true;\n }\n\n if (animation === false) {\n for (var i = 0; i < domPrefixes.length; i++) {\n if (elm.style[domPrefixes[i] + 'AnimationName'] !== undefined) {\n pfx = domPrefixes[i];\n animationstring = pfx + 'Animation';\n keyframeprefix = '-' + pfx.toLowerCase() + '-';\n animationstartevent = startEvents[i];\n animation = true;\n break;\n }\n }\n }\n }\n\n var animationName = 'resizeanim';\n var animationKeyframes = '@' +\n keyframeprefix +\n 'keyframes ' +\n animationName +\n ' { from { opacity: 0; } to { opacity: 0; } } ';\n var animationStyle = keyframeprefix +\n 'animation: 1ms ' +\n animationName +\n '; ';\n}\n\nvar createStyles = function () {\n if (!stylesCreated) {\n //opacity:0 works around a chrome bug https://code.google.com/p/chromium/issues/detail?id=286360\n var css = (animationKeyframes ? animationKeyframes : '') +\n '.resize-triggers { ' +\n (animationStyle ? animationStyle : '') +\n 'visibility: hidden; opacity: 0; } ' +\n '.resize-triggers, .resize-triggers > div, .contract-trigger:before { content: \" \"; display: block; position: absolute; top: 0; left: 0; height: 100%; width: 100%; overflow: hidden; } .resize-triggers > div { background: #eee; overflow: auto; } .contract-trigger:before { width: 200%; height: 200%; }',\n head = document.head || document.getElementsByTagName('head')[0],\n style = document.createElement('style');\n\n style.type = 'text/css';\n if (style.styleSheet) {\n style.styleSheet.cssText = css;\n } else {\n style.appendChild(document.createTextNode(css));\n }\n\n head.appendChild(style);\n stylesCreated = true;\n }\n};\n\nvar addResizeListener = function (element, fn) {\n if (element.parentNode === undefined) {\n var tempParentDiv = document.createElement('div');\n element.parentNode = tempParentDiv;\n }\n element = element.parentNode;\n if (attachEvent)\n element.attachEvent('onresize', fn);\n else {\n if (!element.__resizeTriggers__) {\n if (getComputedStyle(element).position == 'static')\n element.style.position = 'relative';\n createStyles();\n element.__resizeLast__ = {};\n element.__resizeListeners__ = [];\n (element.__resizeTriggers__ = document.createElement(\n 'div'\n )).className = 'resize-triggers';\n element.__resizeTriggers__.innerHTML = '
' +\n '
';\n element.appendChild(element.__resizeTriggers__);\n resetTriggers(element);\n\n addPassiveEventListener(element, 'scroll', scrollListener, true);\n\n /* Listen for a css animation to detect element display/re-attach */\n animationstartevent &&\n element.__resizeTriggers__.addEventListener(\n animationstartevent,\n function (e) {\n if (e.animationName == animationName) resetTriggers(element);\n }\n );\n }\n element.__resizeListeners__.push(fn);\n }\n};\n\nvar removeResizeListener = function (element, fn) {\n element = element.parentNode;\n if (attachEvent)\n element.detachEvent('onresize', fn);\n else {\n element.__resizeListeners__.splice(\n element.__resizeListeners__.indexOf(fn),\n 1\n );\n if (!element.__resizeListeners__.length) {\n element.removeEventListener('scroll', scrollListener);\n element.__resizeTriggers__ = !element.removeChild(\n element.__resizeTriggers__\n );\n }\n }\n};\n\nexport {\n addResizeListener,\n removeResizeListener,\n};\n","/* eslint-disable import/no-extraneous-dependencies, react/forbid-prop-types, react/no-find-dom-node, no-console, no-undef */\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\n\n// helpers\nimport GoogleMapMap from './google_map_map';\nimport MarkerDispatcher from './marker_dispatcher';\nimport GoogleMapMarkers from './google_map_markers';\nimport GoogleMapMarkersPrerender from './google_map_markers_prerender';\nimport { generateHeatmap, optionsHeatmap } from './google_heatmap';\n\n// loaders\nimport googleMapLoader from './loaders/google_map_loader';\n\n// lib\nimport Geo from './lib/geo';\n\n// tools\nimport raf from './utils/raf';\nimport log2 from './utils/log2';\nimport omit from './utils/omit';\nimport pick from './utils/pick';\nimport isEmpty from './utils/isEmpty';\nimport isNumber from './utils/isNumber';\nimport detectBrowser from './utils/detect';\nimport shallowEqual from './utils/shallowEqual';\nimport isPlainObject from './utils/isPlainObject';\nimport isArraysEqualEps from './utils/isArraysEqualEps';\nimport {\n addResizeListener,\n removeResizeListener,\n} from './utils/detectElementResize';\nimport addPassiveEventListener from './utils/passiveEvents';\n\n// consts\nconst kEPS = 0.00001;\nconst K_GOOGLE_TILE_SIZE = 256;\n// real minZoom calculated here _getMinZoom\nconst K_IDLE_TIMEOUT = 100;\nconst K_IDLE_CLICK_TIMEOUT = 300;\nconst DEFAULT_MIN_ZOOM = 3;\n// Starting with version 3.32, the maps API calls `draw()` each frame during\n// a zoom animation.\nconst DRAW_CALLED_DURING_ANIMATION_VERSION = 32;\nconst IS_REACT_16 = ReactDOM.createPortal !== undefined;\n\nconst createPortal = IS_REACT_16\n ? ReactDOM.createPortal\n : ReactDOM.unstable_renderSubtreeIntoContainer;\n\nfunction defaultOptions_(/* maps */) {\n return {\n overviewMapControl: false,\n streetViewControl: false,\n rotateControl: true,\n mapTypeControl: false,\n // disable poi\n styles: [\n {\n featureType: 'poi',\n elementType: 'labels',\n stylers: [{ visibility: 'off' }],\n },\n ],\n minZoom: DEFAULT_MIN_ZOOM, // dynamically recalculted if possible during init\n };\n}\n\nconst latLng2Obj = (latLng) =>\n isPlainObject(latLng) ? latLng : { lat: latLng[0], lng: latLng[1] };\n\nconst _checkMinZoom = (zoom, minZoom) => {\n if (process.env.NODE_ENV !== 'production') {\n if (zoom < minZoom) {\n console.warn(\n 'GoogleMap: ' + // eslint-disable-line\n 'minZoom option is less than recommended ' +\n 'minZoom option for your map sizes.\\n' +\n 'overrided to value ' +\n minZoom\n );\n }\n }\n\n if (minZoom < zoom) {\n return zoom;\n }\n return minZoom;\n};\n\nconst isFullScreen = () =>\n document.fullscreen ||\n document.webkitIsFullScreen ||\n document.mozFullScreen ||\n document.msFullscreenElement;\n\nclass GoogleMap extends Component {\n static propTypes = {\n apiKey: PropTypes.string,\n bootstrapURLKeys: PropTypes.any,\n\n defaultCenter: PropTypes.oneOfType([\n PropTypes.array,\n PropTypes.shape({\n lat: PropTypes.number,\n lng: PropTypes.number,\n }),\n ]),\n center: PropTypes.oneOfType([\n PropTypes.array,\n PropTypes.shape({\n lat: PropTypes.number,\n lng: PropTypes.number,\n }),\n ]),\n defaultZoom: PropTypes.number,\n zoom: PropTypes.number,\n onBoundsChange: PropTypes.func,\n onChange: PropTypes.func,\n onClick: PropTypes.func,\n onChildClick: PropTypes.func,\n onChildMouseDown: PropTypes.func,\n onChildMouseUp: PropTypes.func,\n onChildMouseMove: PropTypes.func,\n onChildMouseEnter: PropTypes.func,\n onChildMouseLeave: PropTypes.func,\n onZoomAnimationStart: PropTypes.func,\n onZoomAnimationEnd: PropTypes.func,\n onDrag: PropTypes.func,\n onDragEnd: PropTypes.func,\n onMapTypeIdChange: PropTypes.func,\n onTilesLoaded: PropTypes.func,\n options: PropTypes.any,\n distanceToMouse: PropTypes.func,\n hoverDistance: PropTypes.number,\n debounced: PropTypes.bool,\n margin: PropTypes.array,\n googleMapLoader: PropTypes.any,\n onGoogleApiLoaded: PropTypes.func,\n yesIWantToUseGoogleMapApiInternals: PropTypes.bool,\n draggable: PropTypes.bool,\n style: PropTypes.any,\n resetBoundsOnResize: PropTypes.bool,\n layerTypes: PropTypes.arrayOf(PropTypes.string), // ['TransitLayer', 'TrafficLayer']\n shouldUnregisterMapOnUnmount: PropTypes.bool,\n };\n\n static defaultProps = {\n distanceToMouse(pt, mousePos /* , markerProps */) {\n return Math.sqrt(\n (pt.x - mousePos.x) * (pt.x - mousePos.x) +\n (pt.y - mousePos.y) * (pt.y - mousePos.y)\n );\n },\n hoverDistance: 30,\n debounced: true,\n options: defaultOptions_,\n googleMapLoader,\n yesIWantToUseGoogleMapApiInternals: false,\n style: {\n width: '100%',\n height: '100%',\n margin: 0,\n padding: 0,\n position: 'relative',\n },\n layerTypes: [],\n heatmap: {},\n heatmapLibrary: false,\n shouldUnregisterMapOnUnmount: true,\n };\n\n static googleMapLoader = googleMapLoader; // eslint-disable-line\n\n constructor(props) {\n super(props);\n this.mounted_ = false;\n this.initialized_ = false;\n this.googleApiLoadedCalled_ = false;\n\n this.map_ = null;\n this.maps_ = null;\n this.prevBounds_ = null;\n this.heatmap = null;\n\n this.layers_ = {};\n\n this.mouse_ = null;\n this.mouseMoveTime_ = 0;\n this.boundingRect_ = null;\n this.mouseInMap_ = true;\n\n this.dragTime_ = 0;\n this.fireMouseEventOnIdle_ = false;\n this.updateCounter_ = 0;\n\n this.markersDispatcher_ = new MarkerDispatcher(this);\n this.geoService_ = new Geo(K_GOOGLE_TILE_SIZE);\n this.centerIsObject_ = isPlainObject(this.props.center);\n\n this.minZoom_ = DEFAULT_MIN_ZOOM;\n this.defaultDraggableOption_ = true;\n\n this.zoomControlClickTime_ = 0;\n\n this.childMouseDownArgs_ = null;\n this.childMouseUpTime_ = 0;\n\n this.googleMapDom_ = null;\n\n if (process.env.NODE_ENV !== 'production') {\n if (this.props.apiKey) {\n console.warn(\n 'GoogleMap: ' + // eslint-disable-line no-console\n 'apiKey is deprecated, use ' +\n 'bootstrapURLKeys={{key: YOUR_API_KEY}} instead.'\n );\n }\n\n if (this.props.onBoundsChange) {\n console.warn(\n 'GoogleMap: ' + // eslint-disable-line no-console\n 'onBoundsChange is deprecated, use ' +\n 'onChange({center, zoom, bounds, ...other}) instead.'\n );\n }\n\n if (isEmpty(this.props.center) && isEmpty(this.props.defaultCenter)) {\n console.warn(\n 'GoogleMap: center or defaultCenter property must be defined' // eslint-disable-line no-console\n );\n }\n\n if (isEmpty(this.props.zoom) && isEmpty(this.props.defaultZoom)) {\n console.warn(\n 'GoogleMap: zoom or defaultZoom property must be defined' // eslint-disable-line no-console\n );\n }\n }\n\n if (this._isCenterDefined(this.props.center || this.props.defaultCenter)) {\n const propsCenter = latLng2Obj(\n this.props.center || this.props.defaultCenter\n );\n this.geoService_.setView(\n propsCenter,\n this.props.zoom || this.props.defaultZoom,\n 0\n );\n }\n\n this.zoomAnimationInProgress_ = false;\n\n this.state = {\n overlay: null,\n };\n }\n\n componentDidMount() {\n this.mounted_ = true;\n addPassiveEventListener(window, 'resize', this._onWindowResize, false);\n addPassiveEventListener(window, 'keydown', this._onKeyDownCapture, true);\n const mapDom = ReactDOM.findDOMNode(this.googleMapDom_);\n // gmap can't prevent map drag if mousedown event already occured\n // the only workaround I find is prevent mousedown native browser event\n\n if (mapDom) {\n addPassiveEventListener(\n mapDom,\n 'mousedown',\n this._onMapMouseDownNative,\n true\n );\n }\n\n addPassiveEventListener(window, 'mouseup', this._onChildMouseUp, false);\n const bootstrapURLKeys = {\n ...(this.props.apiKey && { key: this.props.apiKey }),\n ...this.props.bootstrapURLKeys,\n };\n\n this.props.googleMapLoader(bootstrapURLKeys, this.props.heatmapLibrary); // we can start load immediatly\n\n setTimeout(\n () => {\n // to detect size\n this._setViewSize();\n if (\n this._isCenterDefined(this.props.center || this.props.defaultCenter)\n ) {\n this._initMap();\n }\n },\n 0,\n this\n );\n if (this.props.resetBoundsOnResize) {\n const that = this;\n addResizeListener(mapDom, that._mapDomResizeCallback);\n }\n }\n\n shouldComponentUpdate(nextProps, nextState) {\n // draggable does not affect inner components\n return (\n !shallowEqual(\n omit(this.props, ['draggable']),\n omit(nextProps, ['draggable'])\n ) || !shallowEqual(this.state, nextState)\n );\n }\n\n componentDidUpdate(prevProps) {\n if (process.env.NODE_ENV !== 'production') {\n if (!shallowEqual(prevProps.defaultCenter, this.props.defaultCenter)) {\n console.warn(\n \"GoogleMap: defaultCenter prop changed. You can't change default props.\"\n );\n }\n\n if (!shallowEqual(prevProps.defaultZoom, this.props.defaultZoom)) {\n console.warn(\n \"GoogleMap: defaultZoom prop changed. You can't change default props.\"\n );\n }\n }\n\n if (\n !this._isCenterDefined(prevProps.center) &&\n this._isCenterDefined(this.props.center)\n ) {\n setTimeout(() => this._initMap(), 0);\n }\n\n if (this.map_) {\n const centerLatLng = this.geoService_.getCenter();\n if (this._isCenterDefined(this.props.center)) {\n const currentCenter = latLng2Obj(this.props.center);\n const prevCenter = this._isCenterDefined(prevProps.center)\n ? latLng2Obj(prevProps.center)\n : null;\n\n if (\n !prevCenter ||\n Math.abs(currentCenter.lat - prevCenter.lat) +\n Math.abs(currentCenter.lng - prevCenter.lng) >\n kEPS\n ) {\n if (\n Math.abs(currentCenter.lat - centerLatLng.lat) +\n Math.abs(currentCenter.lng - centerLatLng.lng) >\n kEPS\n ) {\n this.map_.panTo({\n lat: currentCenter.lat,\n lng: currentCenter.lng,\n });\n }\n }\n }\n\n if (!isEmpty(this.props.zoom)) {\n // if zoom chaged by user\n if (Math.abs(this.props.zoom - prevProps.zoom) > 0) {\n this.map_.setZoom(this.props.zoom);\n }\n }\n\n if (!isEmpty(prevProps.draggable) && isEmpty(this.props.draggable)) {\n // reset to default\n this.map_.setOptions({ draggable: this.defaultDraggableOption_ });\n } else if (!shallowEqual(prevProps.draggable, this.props.draggable)) {\n // also prevent this on window 'mousedown' event to prevent map move\n this.map_.setOptions({ draggable: this.props.draggable });\n }\n\n // use shallowEqual to try avoid calling map._setOptions if only the ref changes\n if (\n !isEmpty(this.props.options) &&\n !shallowEqual(prevProps.options, this.props.options)\n ) {\n const mapPlainObjects = pick(this.maps_, isPlainObject);\n let options =\n typeof this.props.options === 'function'\n ? this.props.options(mapPlainObjects)\n : this.props.options;\n // remove zoom, center and draggable options as these are managed by google-maps-react\n options = omit(options, ['zoom', 'center', 'draggable']);\n\n if ('minZoom' in options) {\n const minZoom = this._computeMinZoom(options.minZoom);\n options.minZoom = _checkMinZoom(options.minZoom, minZoom);\n }\n\n this.map_.setOptions(options);\n }\n\n if (!shallowEqual(this.props.layerTypes, prevProps.layerTypes)) {\n Object.keys(this.layers_).forEach((layerKey) => {\n this.layers_[layerKey].setMap(null);\n delete this.layers_[layerKey];\n });\n this._setLayers(this.props.layerTypes);\n }\n\n if (\n this.heatmap &&\n !shallowEqual(this.props.heatmap.positions, prevProps.heatmap.positions)\n ) {\n this.heatmap.setData(\n this.props.heatmap.positions.map((p) => ({\n location: new this.maps_.LatLng(p.lat, p.lng),\n weight: p.weight,\n }))\n );\n }\n if (\n this.heatmap &&\n !shallowEqual(this.props.heatmap.options, prevProps.heatmap.options)\n ) {\n Object.keys(this.props.heatmap.options).forEach((option) => {\n this.heatmap.set(option, this.props.heatmap.options[option]);\n });\n }\n }\n // emit actions\n this.markersDispatcher_.emit('kON_CHANGE');\n\n if (!shallowEqual(this.props.hoverDistance, prevProps.hoverDistance)) {\n this.markersDispatcher_.emit('kON_MOUSE_POSITION_CHANGE');\n }\n }\n\n componentWillUnmount() {\n this.mounted_ = false;\n const mapDom = ReactDOM.findDOMNode(this.googleMapDom_);\n if (mapDom) {\n mapDom.removeEventListener('mousedown', this._onMapMouseDownNative, true);\n }\n window.removeEventListener('resize', this._onWindowResize);\n window.removeEventListener('keydown', this._onKeyDownCapture);\n window.removeEventListener('mouseup', this._onChildMouseUp, false);\n if (this.props.resetBoundsOnResize) {\n removeResizeListener(mapDom, this._mapDomResizeCallback);\n }\n\n if (this.overlay_) {\n // this triggers overlay_.onRemove(), which will unmount the \n this.overlay_.setMap(null);\n }\n\n if (this.maps_ && this.map_ && this.props.shouldUnregisterMapOnUnmount) {\n // fix google, as otherwise listeners works even without map\n this.map_.setOptions({ scrollwheel: false });\n this.maps_.event.clearInstanceListeners(this.map_);\n }\n\n if (this.props.shouldUnregisterMapOnUnmount) {\n this.map_ = null;\n this.maps_ = null;\n }\n this.markersDispatcher_.dispose();\n\n this.resetSizeOnIdle_ = false;\n\n if (this.props.shouldUnregisterMapOnUnmount) {\n delete this.map_;\n delete this.markersDispatcher_;\n }\n }\n\n // calc minZoom if map size available\n // it's better to not set minZoom less than this calculation gives\n // otherwise there is no homeomorphism between screen coordinates and map\n // (one map coordinate can have different screen coordinates)\n _getMinZoom = () => {\n if (this.geoService_.getWidth() > 0 || this.geoService_.getHeight() > 0) {\n const tilesPerWidth =\n Math.ceil(this.geoService_.getWidth() / K_GOOGLE_TILE_SIZE) + 2;\n const tilesPerHeight =\n Math.ceil(this.geoService_.getHeight() / K_GOOGLE_TILE_SIZE) + 2;\n const maxTilesPerDim = Math.max(tilesPerWidth, tilesPerHeight);\n return Math.ceil(log2(maxTilesPerDim));\n }\n return DEFAULT_MIN_ZOOM;\n };\n\n _computeMinZoom = (minZoom) => {\n if (!isEmpty(minZoom)) {\n return minZoom;\n }\n return this._getMinZoom();\n };\n\n _mapDomResizeCallback = () => {\n this.resetSizeOnIdle_ = true;\n if (this.maps_) {\n const originalCenter = this.props.center || this.props.defaultCenter;\n const currentCenter = this.map_.getCenter();\n this.maps_.event.trigger(this.map_, 'resize');\n this.map_.setCenter(\n this.props.resetBoundsOnResize ? originalCenter : currentCenter\n );\n }\n };\n\n _setLayers = (layerTypes) => {\n layerTypes.forEach((layerType) => {\n this.layers_[layerType] = new this.maps_[layerType]();\n this.layers_[layerType].setMap(this.map_);\n });\n };\n\n _renderPortal = () => (\n \n );\n\n _initMap = () => {\n // only initialize the map once\n if (this.initialized_) {\n return;\n }\n this.initialized_ = true;\n\n const propsCenter = latLng2Obj(\n this.props.center || this.props.defaultCenter\n );\n this.geoService_.setView(\n propsCenter,\n this.props.zoom || this.props.defaultZoom,\n 0\n );\n\n this._onBoundsChanged(); // now we can calculate map bounds center etc...\n\n const bootstrapURLKeys = {\n ...(this.props.apiKey && { key: this.props.apiKey }),\n ...this.props.bootstrapURLKeys,\n };\n\n this.props\n .googleMapLoader(bootstrapURLKeys, this.props.heatmapLibrary)\n .then((maps) => {\n if (!this.mounted_) {\n return;\n }\n\n const centerLatLng = this.geoService_.getCenter();\n\n const propsOptions = {\n zoom: this.props.zoom || this.props.defaultZoom,\n center: new maps.LatLng(centerLatLng.lat, centerLatLng.lng),\n };\n\n // Start Heatmap\n if (this.props.heatmap.positions) {\n Object.assign(this, {\n heatmap: generateHeatmap(maps, this.props.heatmap),\n });\n optionsHeatmap(this.heatmap, this.props.heatmap);\n }\n // End Heatmap\n\n // prevent to exapose full api\n // next props must be exposed (console.log(Object.keys(pick(maps, isPlainObject))))\n // \"Animation\", \"ControlPosition\", \"MapTypeControlStyle\", \"MapTypeId\",\n // \"NavigationControlStyle\", \"ScaleControlStyle\", \"StrokePosition\",\n // \"SymbolPath\", \"ZoomControlStyle\",\n // \"event\", \"DirectionsStatus\", \"DirectionsTravelMode\", \"DirectionsUnitSystem\",\n // \"DistanceMatrixStatus\",\n // \"DistanceMatrixElementStatus\", \"ElevationStatus\", \"GeocoderLocationType\",\n // \"GeocoderStatus\", \"KmlLayerStatus\",\n // \"MaxZoomStatus\", \"StreetViewStatus\", \"TransitMode\", \"TransitRoutePreference\",\n // \"TravelMode\", \"UnitSystem\"\n const mapPlainObjects = pick(maps, isPlainObject);\n const options =\n typeof this.props.options === 'function'\n ? this.props.options(mapPlainObjects)\n : this.props.options;\n const defaultOptions = defaultOptions_(mapPlainObjects);\n\n const draggableOptions = !isEmpty(this.props.draggable) && {\n draggable: this.props.draggable,\n };\n\n const minZoom = this._computeMinZoom(options.minZoom);\n this.minZoom_ = minZoom;\n\n const preMapOptions = {\n ...defaultOptions,\n minZoom,\n ...options,\n ...propsOptions,\n };\n\n this.defaultDraggableOption_ = !isEmpty(preMapOptions.draggable)\n ? preMapOptions.draggable\n : this.defaultDraggableOption_;\n\n const mapOptions = {\n ...preMapOptions,\n ...draggableOptions,\n };\n\n mapOptions.minZoom = _checkMinZoom(mapOptions.minZoom, minZoom);\n\n const map = new maps.Map(\n ReactDOM.findDOMNode(this.googleMapDom_),\n mapOptions\n );\n\n this.map_ = map;\n this.maps_ = maps;\n\n this._setLayers(this.props.layerTypes);\n\n // Parse `google.maps.version` to capture the major version number.\n const versionMatch = maps.version.match(/^3\\.(\\d+)\\./);\n // The major version is the first (and only) captured group.\n const mapsVersion = versionMatch && Number(versionMatch[1]);\n\n // render in overlay\n const this_ = this;\n const overlay = Object.assign(new maps.OverlayView(), {\n onAdd() {\n const K_MAX_WIDTH =\n typeof screen !== 'undefined' ? `${screen.width}px` : '2000px';\n const K_MAX_HEIGHT =\n typeof screen !== 'undefined' ? `${screen.height}px` : '2000px';\n\n const div = document.createElement('div');\n div.style.backgroundColor = 'transparent';\n div.style.position = 'absolute';\n div.style.left = '0px';\n div.style.top = '0px';\n div.style.width = K_MAX_WIDTH; // prevents some chrome draw defects\n div.style.height = K_MAX_HEIGHT;\n\n if (this_.props.overlayViewDivStyle) {\n const { overlayViewDivStyle } = this_.props;\n if (typeof overlayViewDivStyle === 'object') {\n Object.keys(overlayViewDivStyle).forEach((property) => {\n div.style[property] = overlayViewDivStyle[property];\n });\n }\n }\n\n const panes = this.getPanes();\n panes.overlayMouseTarget.appendChild(div);\n this_.geoService_.setMapCanvasProjection(\n maps,\n overlay.getProjection()\n );\n\n if (!IS_REACT_16) {\n createPortal(\n this_,\n this_._renderPortal(),\n div,\n // remove prerendered markers\n () => this_.setState({ overlay: div })\n );\n } else {\n this_.setState({ overlay: div });\n }\n },\n\n onRemove() {\n const renderedOverlay = this_.state.overlay;\n if (renderedOverlay && !IS_REACT_16) {\n ReactDOM.unmountComponentAtNode(renderedOverlay);\n }\n this_.setState({ overlay: null });\n },\n\n draw() {\n this_.updateCounter_++;\n this_._onBoundsChanged(map, maps, !this_.props.debounced);\n\n if (!this_.googleApiLoadedCalled_) {\n this_._onGoogleApiLoaded({ map, maps, ref: this_.googleMapDom_ });\n this_.googleApiLoadedCalled_ = true;\n }\n\n if (this_.mouse_) {\n const latLng = this_.geoService_.fromContainerPixelToLatLng(\n this_.mouse_\n );\n this_.mouse_.lat = latLng.lat;\n this_.mouse_.lng = latLng.lng;\n }\n\n this_._onChildMouseMove();\n\n if (this_.markersDispatcher_) {\n this_.markersDispatcher_.emit('kON_CHANGE');\n if (this_.fireMouseEventOnIdle_) {\n this_.markersDispatcher_.emit('kON_MOUSE_POSITION_CHANGE');\n }\n }\n },\n });\n\n this.overlay_ = overlay;\n\n overlay.setMap(map);\n if (this.props.heatmap.positions) {\n this.heatmap.setMap(map);\n }\n\n if (this.props.onTilesLoaded) {\n maps.event.addListener(map, 'tilesloaded', () => {\n this_._onTilesLoaded();\n });\n }\n\n maps.event.addListener(map, 'zoom_changed', () => {\n // recalc position at zoom start\n if (this_.geoService_.getZoom() !== map.getZoom()) {\n if (!this_.zoomAnimationInProgress_) {\n this_.zoomAnimationInProgress_ = true;\n this_._onZoomAnimationStart(map.zoom);\n }\n\n // If draw() is not called each frame during a zoom animation,\n // simulate it.\n if (mapsVersion < DRAW_CALLED_DURING_ANIMATION_VERSION) {\n const TIMEOUT_ZOOM = 300;\n\n if (\n new Date().getTime() - this.zoomControlClickTime_ <\n TIMEOUT_ZOOM\n ) {\n // there is strange Google Map Api behavior in chrome when zoom animation of map\n // is started only on second raf call, if was click on zoom control\n // or +- keys pressed, so i wait for two rafs before change state\n\n // this does not fully prevent animation jump\n // but reduce it's occurence probability\n raf(() =>\n raf(() => {\n this_.updateCounter_++;\n this_._onBoundsChanged(map, maps);\n })\n );\n } else {\n this_.updateCounter_++;\n this_._onBoundsChanged(map, maps);\n }\n }\n }\n });\n\n maps.event.addListener(map, 'idle', () => {\n if (this.resetSizeOnIdle_) {\n this._setViewSize();\n const currMinZoom = this._computeMinZoom(options.minZoom);\n\n if (currMinZoom !== this.minZoom_) {\n this.minZoom_ = currMinZoom;\n map.setOptions({ minZoom: currMinZoom });\n }\n\n this.resetSizeOnIdle_ = false;\n }\n\n if (this_.zoomAnimationInProgress_) {\n this_.zoomAnimationInProgress_ = false;\n this_._onZoomAnimationEnd(map.zoom);\n }\n\n this_.updateCounter_++;\n this_._onBoundsChanged(map, maps);\n\n this_.dragTime_ = 0;\n\n if (this_.markersDispatcher_) {\n this_.markersDispatcher_.emit('kON_CHANGE');\n }\n });\n\n maps.event.addListener(map, 'mouseover', () => {\n // has advantage over div MouseLeave\n this_.mouseInMap_ = true;\n });\n\n // an alternative way to know the mouse is back within the map\n // This would not fire when clicking/interacting with google maps\n // own on-map countrols+markers. This handles an edge case for touch devices\n // + 'draggable:false' custom option. See #332 for more details.\n maps.event.addListener(map, 'click', () => {\n this_.mouseInMap_ = true;\n });\n\n maps.event.addListener(map, 'mouseout', () => {\n // has advantage over div MouseLeave\n this_.mouseInMap_ = false;\n this_.mouse_ = null;\n this_.markersDispatcher_.emit('kON_MOUSE_POSITION_CHANGE');\n });\n\n maps.event.addListener(map, 'drag', () => {\n this_.dragTime_ = new Date().getTime();\n this_._onDrag(map);\n });\n\n maps.event.addListener(map, 'dragend', () => {\n // 'dragend' fires on mouse release.\n // 'idle' listener waits until drag inertia ends before firing `onDragEnd`\n const idleListener = maps.event.addListener(map, 'idle', () => {\n maps.event.removeListener(idleListener);\n this_._onDragEnd(map);\n });\n });\n // user choosing satellite vs roads, etc\n maps.event.addListener(map, 'maptypeid_changed', () => {\n this_._onMapTypeIdChange(map.getMapTypeId());\n });\n })\n .catch((e) => {\n // notify callback of load failure\n this._onGoogleApiLoaded({\n map: null,\n maps: null,\n ref: this.googleMapDom_,\n });\n console.error(e); // eslint-disable-line no-console\n throw e;\n });\n };\n\n _onGoogleApiLoaded = (...args) => {\n if (this.props.onGoogleApiLoaded) {\n if (\n process.env.NODE_ENV !== 'production' &&\n this.props.yesIWantToUseGoogleMapApiInternals !== true\n ) {\n console.warn(\n 'GoogleMap: ' + // eslint-disable-line\n 'Usage of internal api objects is dangerous ' +\n 'and can cause a lot of issues.\\n' +\n 'To hide this warning add yesIWantToUseGoogleMapApiInternals={true} ' +\n 'to this.props.hoverDistance;\n\n _onDrag = (...args) => this.props.onDrag && this.props.onDrag(...args);\n\n _onDragEnd = (...args) =>\n this.props.onDragEnd && this.props.onDragEnd(...args);\n\n _onMapTypeIdChange = (...args) =>\n this.props.onMapTypeIdChange && this.props.onMapTypeIdChange(...args);\n\n _onZoomAnimationStart = (...args) =>\n this.props.onZoomAnimationStart && this.props.onZoomAnimationStart(...args);\n\n _onZoomAnimationEnd = (...args) =>\n this.props.onZoomAnimationEnd && this.props.onZoomAnimationEnd(...args);\n\n _onTilesLoaded = () => this.props.onTilesLoaded && this.props.onTilesLoaded();\n\n _onChildClick = (...args) => {\n if (this.props.onChildClick) {\n return this.props.onChildClick(...args);\n }\n return undefined;\n };\n\n _onChildMouseDown = (hoverKey, childProps) => {\n this.childMouseDownArgs_ = [hoverKey, childProps];\n if (this.props.onChildMouseDown) {\n this.props.onChildMouseDown(hoverKey, childProps, { ...this.mouse_ });\n }\n };\n\n // this method works only if this.props.onChildMouseDown was called\n _onChildMouseUp = () => {\n if (this.childMouseDownArgs_) {\n if (this.props.onChildMouseUp) {\n this.props.onChildMouseUp(...this.childMouseDownArgs_, {\n ...this.mouse_,\n });\n }\n this.childMouseDownArgs_ = null;\n this.childMouseUpTime_ = new Date().getTime();\n }\n };\n\n // this method works only if this.props.onChildMouseDown was called\n _onChildMouseMove = () => {\n if (this.childMouseDownArgs_) {\n if (this.props.onChildMouseMove) {\n this.props.onChildMouseMove(...this.childMouseDownArgs_, {\n ...this.mouse_,\n });\n }\n }\n };\n\n _onChildMouseEnter = (...args) => {\n if (this.props.onChildMouseEnter) {\n return this.props.onChildMouseEnter(...args);\n }\n return undefined;\n };\n\n _onChildMouseLeave = (...args) => {\n if (this.props.onChildMouseLeave) {\n return this.props.onChildMouseLeave(...args);\n }\n return undefined;\n };\n\n _setViewSize = () => {\n if (!this.mounted_) return;\n if (isFullScreen()) {\n this.geoService_.setViewSize(window.innerWidth, window.innerHeight);\n } else {\n const mapDom = ReactDOM.findDOMNode(this.googleMapDom_);\n this.geoService_.setViewSize(mapDom.clientWidth, mapDom.clientHeight);\n }\n this._onBoundsChanged();\n };\n\n _onWindowResize = () => {\n this.resetSizeOnIdle_ = true;\n };\n\n _onMapMouseMove = (e) => {\n if (!this.mouseInMap_) return;\n\n const currTime = new Date().getTime();\n const K_RECALC_CLIENT_RECT_MS = 50;\n\n if (currTime - this.mouseMoveTime_ > K_RECALC_CLIENT_RECT_MS) {\n this.boundingRect_ = e.currentTarget.getBoundingClientRect();\n }\n this.mouseMoveTime_ = currTime;\n\n const mousePosX = e.clientX - this.boundingRect_.left;\n const mousePosY = e.clientY - this.boundingRect_.top;\n\n if (!this.mouse_) {\n this.mouse_ = { x: 0, y: 0, lat: 0, lng: 0 };\n }\n\n this.mouse_.x = mousePosX;\n this.mouse_.y = mousePosY;\n\n const latLng = this.geoService_.fromContainerPixelToLatLng(this.mouse_);\n this.mouse_.lat = latLng.lat;\n this.mouse_.lng = latLng.lng;\n\n this._onChildMouseMove();\n\n if (currTime - this.dragTime_ < K_IDLE_TIMEOUT) {\n this.fireMouseEventOnIdle_ = true;\n } else {\n this.markersDispatcher_.emit('kON_MOUSE_POSITION_CHANGE');\n this.fireMouseEventOnIdle_ = false;\n }\n };\n\n // K_IDLE_CLICK_TIMEOUT - looks like 300 is enough\n _onClick = (...args) =>\n this.props.onClick &&\n !this.childMouseDownArgs_ &&\n new Date().getTime() - this.childMouseUpTime_ > K_IDLE_CLICK_TIMEOUT &&\n this.dragTime_ === 0 &&\n this.props.onClick(...args);\n\n _onMapClick = (event) => {\n if (this.markersDispatcher_) {\n // support touch events and recalculate mouse position on click\n this._onMapMouseMove(event);\n const currTime = new Date().getTime();\n if (currTime - this.dragTime_ > K_IDLE_TIMEOUT) {\n if (this.mouse_) {\n this._onClick({\n ...this.mouse_,\n event,\n });\n }\n\n this.markersDispatcher_.emit('kON_CLICK', event);\n }\n }\n };\n\n // gmap can't prevent map drag if mousedown event already occured\n // the only workaround I find is prevent mousedown native browser event\n _onMapMouseDownNative = (event) => {\n if (!this.mouseInMap_) return;\n\n this._onMapMouseDown(event);\n };\n\n _onMapMouseDown = (event) => {\n if (this.markersDispatcher_) {\n const currTime = new Date().getTime();\n if (currTime - this.dragTime_ > K_IDLE_TIMEOUT) {\n // Hovered marker detected at mouse move could be deleted at mouse down time\n // so it will be good to force hovered marker recalculation\n this._onMapMouseMove(event);\n this.markersDispatcher_.emit('kON_MDOWN', event);\n }\n }\n };\n\n _onMapMouseDownCapture = () => {\n if (detectBrowser().isChrome) {\n // to fix strange zoom in chrome\n this.zoomControlClickTime_ = new Date().getTime();\n }\n };\n\n _onKeyDownCapture = () => {\n if (detectBrowser().isChrome) {\n this.zoomControlClickTime_ = new Date().getTime();\n }\n };\n\n _isCenterDefined = (center) =>\n center &&\n ((isPlainObject(center) && isNumber(center.lat) && isNumber(center.lng)) ||\n (center.length === 2 && isNumber(center[0]) && isNumber(center[1])));\n\n _onBoundsChanged = (map, maps, callExtBoundsChange) => {\n if (map) {\n const gmC = map.getCenter();\n this.geoService_.setView([gmC.lat(), gmC.lng()], map.getZoom(), 0);\n }\n\n if (\n (this.props.onChange || this.props.onBoundsChange) &&\n this.geoService_.canProject()\n ) {\n const zoom = this.geoService_.getZoom();\n const bounds = this.geoService_.getBounds();\n const centerLatLng = this.geoService_.getCenter();\n\n if (!isArraysEqualEps(bounds, this.prevBounds_, kEPS)) {\n if (callExtBoundsChange !== false) {\n const marginBounds = this.geoService_.getBounds(this.props.margin);\n if (this.props.onBoundsChange) {\n this.props.onBoundsChange(\n this.centerIsObject_\n ? { ...centerLatLng }\n : [centerLatLng.lat, centerLatLng.lng],\n zoom,\n bounds,\n marginBounds\n );\n }\n\n if (this.props.onChange) {\n this.props.onChange({\n center: { ...centerLatLng },\n zoom,\n bounds: {\n nw: {\n lat: bounds[0],\n lng: bounds[1],\n },\n se: {\n lat: bounds[2],\n lng: bounds[3],\n },\n sw: {\n lat: bounds[4],\n lng: bounds[5],\n },\n ne: {\n lat: bounds[6],\n lng: bounds[7],\n },\n },\n marginBounds: {\n nw: {\n lat: marginBounds[0],\n lng: marginBounds[1],\n },\n se: {\n lat: marginBounds[2],\n lng: marginBounds[3],\n },\n sw: {\n lat: marginBounds[4],\n lng: marginBounds[5],\n },\n ne: {\n lat: marginBounds[6],\n lng: marginBounds[7],\n },\n },\n\n size: this.geoService_.hasSize()\n ? {\n width: this.geoService_.getWidth(),\n height: this.geoService_.getHeight(),\n }\n : {\n width: 0,\n height: 0,\n },\n });\n }\n\n this.prevBounds_ = bounds;\n }\n }\n }\n };\n\n _registerChild = (ref) => {\n this.googleMapDom_ = ref;\n };\n\n render() {\n const overlay = this.state.overlay;\n const mapMarkerPrerender = !overlay ? (\n \n ) : null;\n\n return (\n \n \n {IS_REACT_16 && overlay && createPortal(this._renderPortal(), overlay)}\n\n {/* render markers before map load done */}\n {mapMarkerPrerender}\n \n );\n }\n}\n\nexport default GoogleMap;\n","export const generateHeatmap = (instance, { positions }) =>\n new instance.visualization.HeatmapLayer({\n data: positions.reduce((acc, { lat, lng, weight = 1 }) => {\n acc.push({\n location: new instance.LatLng(lat, lng),\n weight,\n });\n return acc;\n }, []),\n });\n\nexport const optionsHeatmap = (instance, { options = {} }) =>\n Object.keys(options).map((option) => instance.set(option, options[option]));\n","export default function isArraysEqualEps(arrayA, arrayB, eps) {\n if (arrayA && arrayB) {\n for (let i = 0; i !== arrayA.length; ++i) {\n if (Math.abs(arrayA[i] - arrayB[i]) > eps) {\n return false;\n }\n }\n return true;\n }\n return false;\n}\n","/** @license React v16.12.0\n * react.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';var h=require(\"object-assign\"),n=\"function\"===typeof Symbol&&Symbol.for,p=n?Symbol.for(\"react.element\"):60103,q=n?Symbol.for(\"react.portal\"):60106,r=n?Symbol.for(\"react.fragment\"):60107,t=n?Symbol.for(\"react.strict_mode\"):60108,u=n?Symbol.for(\"react.profiler\"):60114,v=n?Symbol.for(\"react.provider\"):60109,w=n?Symbol.for(\"react.context\"):60110,x=n?Symbol.for(\"react.forward_ref\"):60112,y=n?Symbol.for(\"react.suspense\"):60113;n&&Symbol.for(\"react.suspense_list\");\nvar z=n?Symbol.for(\"react.memo\"):60115,aa=n?Symbol.for(\"react.lazy\"):60116;n&&Symbol.for(\"react.fundamental\");n&&Symbol.for(\"react.responder\");n&&Symbol.for(\"react.scope\");var A=\"function\"===typeof Symbol&&Symbol.iterator;\nfunction B(a){for(var 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a()}finally{R=c}};\nexports.unstable_scheduleCallback=function(a,b,c){var d=exports.unstable_now();if(\"object\"===typeof c&&null!==c){var e=c.delay;e=\"number\"===typeof e&&0d?(a.sortIndex=e,J(O,a),null===L(N)&&a===L(O)&&(U?h():U=!0,g(W,e-d))):(a.sortIndex=c,J(N,a),T||S||(T=!0,f(X)));return a};exports.unstable_cancelCallback=function(a){a.callback=null};\nexports.unstable_wrapCallback=function(a){var b=R;return function(){var c=R;R=b;try{return a.apply(this,arguments)}finally{R=c}}};exports.unstable_getCurrentPriorityLevel=function(){return R};exports.unstable_shouldYield=function(){var a=exports.unstable_now();V(a);var b=L(N);return b!==Q&&null!==Q&&null!==b&&null!==b.callback&&b.startTime<=a&&b.expirationTime= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n","module.exports = function () { /* empty */ };\n","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/symbol\"), __esModule: true };","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toObject = require('./_to-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $GOPS = require('./_object-gops');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function' && !!$GOPS.f;\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n require('./_object-pie').f = $propertyIsEnumerable;\n $GOPS.f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !require('./_library')) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// Chrome 38 and 39 `Object.getOwnPropertySymbols` fails on primitives\n// https://bugs.chromium.org/p/v8/issues/detail?id=3443\nvar FAILS_ON_PRIMITIVES = $fails(function () { $GOPS.f(1); });\n\n$export($export.S + $export.F * FAILS_ON_PRIMITIVES, 'Object', {\n getOwnPropertySymbols: function getOwnPropertySymbols(it) {\n return $GOPS.f(toObject(it));\n }\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n $replacer = replacer = args[1];\n if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n if (!isArray(replacer)) replacer = function (key, value) {\n if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n","require('./_wks-define')('asyncIterator');\n","require('./_wks-define')('observable');\n","module.exports = { \"default\": require(\"core-js/library/fn/object/set-prototype-of\"), __esModule: true };","require('../../modules/es6.object.set-prototype-of');\nmodule.exports = require('../../modules/_core').Object.setPrototypeOf;\n","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n anObject(O);\n if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n function (test, buggy, set) {\n try {\n set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n set(test, []);\n buggy = !(test instanceof Array);\n } catch (e) { buggy = true; }\n return function setPrototypeOf(O, proto) {\n check(O, proto);\n if (buggy) O.__proto__ = proto;\n else set(O, proto);\n return O;\n };\n }({}, false) : undefined),\n check: check\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/object/create\"), __esModule: true };","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n return $Object.create(P, D);\n};\n","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n","(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"react\"), require(\"react-dom\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([\"react\", \"react-dom\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ReactDraggable\"] = factory(require(\"react\"), require(\"react-dom\"));\n\telse\n\t\troot[\"ReactDraggable\"] = factory(root[\"React\"], root[\"ReactDOM\"]);\n})(this, function(__WEBPACK_EXTERNAL_MODULE_2__, __WEBPACK_EXTERNAL_MODULE_11__) {\nreturn \n\n\n// WEBPACK FOOTER //\n// webpack/universalModuleDefinition"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap 15089f105fec648c1f75","module.exports = require('./lib/Draggable').default;\nmodule.exports.DraggableCore = require('./lib/DraggableCore').default;\n\n\n\n// WEBPACK FOOTER //\n// ./index.js","// @flow\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\n// $FlowIgnore\nimport classNames from 'classnames';\nimport {createCSSTransform, createSVGTransform} from './utils/domFns';\nimport {canDragX, canDragY, createDraggableData, getBoundPosition} from './utils/positionFns';\nimport {dontSetMe} from './utils/shims';\nimport DraggableCore from './DraggableCore';\nimport log from './utils/log';\nimport type {DraggableEventHandler} from './utils/types';\n\ntype DraggableState = {\n dragging: boolean,\n dragged: boolean,\n x: number, y: number,\n slackX: number, slackY: number,\n isElementSVG: boolean\n};\n\ntype ConstructorProps = {\n position: { x: number, y: number },\n defaultPosition: { x: number, y: number }\n};\n\n//\n// Define \n//\n\nexport default class Draggable extends React.Component {\n\n static displayName = 'Draggable';\n\n static propTypes = {\n // Accepts all props accepts.\n ...DraggableCore.propTypes,\n\n /**\n * `axis` determines which axis the draggable can move.\n *\n * Note that all callbacks will still return data as normal. This only\n * controls flushing to the DOM.\n *\n * 'both' allows movement horizontally and vertically.\n * 'x' limits movement to horizontal axis.\n * 'y' limits movement to vertical axis.\n * 'none' limits all movement.\n *\n * Defaults to 'both'.\n */\n axis: PropTypes.oneOf(['both', 'x', 'y', 'none']),\n\n /**\n * `bounds` determines the range of movement available to the element.\n * Available values are:\n *\n * 'parent' restricts movement within the Draggable's parent node.\n *\n * Alternatively, pass an object with the following properties, all of which are optional:\n *\n * {left: LEFT_BOUND, right: RIGHT_BOUND, bottom: BOTTOM_BOUND, top: TOP_BOUND}\n *\n * All values are in px.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
Content
\n *
\n * );\n * }\n * });\n * ```\n */\n bounds: PropTypes.oneOfType([\n PropTypes.shape({\n left: PropTypes.number,\n right: PropTypes.number,\n top: PropTypes.number,\n bottom: PropTypes.number\n }),\n PropTypes.string,\n PropTypes.oneOf([false])\n ]),\n\n defaultClassName: PropTypes.string,\n defaultClassNameDragging: PropTypes.string,\n defaultClassNameDragged: PropTypes.string,\n\n /**\n * `defaultPosition` specifies the x and y that the dragged item should start at\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n defaultPosition: PropTypes.shape({\n x: PropTypes.number,\n y: PropTypes.number\n }),\n\n /**\n * `position`, if present, defines the current position of the element.\n *\n * This is similar to how form elements in React work - if no `position` is supplied, the component\n * is uncontrolled.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n position: PropTypes.shape({\n x: PropTypes.number,\n y: PropTypes.number\n }),\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: dontSetMe,\n style: dontSetMe,\n transform: dontSetMe\n };\n\n static defaultProps = {\n ...DraggableCore.defaultProps,\n axis: 'both',\n bounds: false,\n defaultClassName: 'react-draggable',\n defaultClassNameDragging: 'react-draggable-dragging',\n defaultClassNameDragged: 'react-draggable-dragged',\n defaultPosition: {x: 0, y: 0},\n position: null\n };\n\n state: DraggableState;\n\n constructor(props: ConstructorProps) {\n super(props);\n\n this.state = {\n // Whether or not we are currently dragging.\n dragging: false,\n\n // Whether or not we have been dragged before.\n dragged: false,\n\n // Current transform x and y.\n x: props.position ? props.position.x : props.defaultPosition.x,\n y: props.position ? props.position.y : props.defaultPosition.y,\n\n // Used for compensating for out-of-bounds drags\n slackX: 0, slackY: 0,\n\n // Can only determine if SVG after mounting\n isElementSVG: false\n };\n }\n\n componentWillMount() {\n if (this.props.position && !(this.props.onDrag || this.props.onStop)) {\n // eslint-disable-next-line\n console.warn('A `position` was applied to this , without drag handlers. This will make this ' +\n 'component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the ' +\n '`position` of this element.');\n }\n }\n\n componentDidMount() {\n // Check to see if the element passed is an instanceof SVGElement\n if(typeof SVGElement !== 'undefined' && ReactDOM.findDOMNode(this) instanceof SVGElement) {\n this.setState({ isElementSVG: true });\n }\n }\n\n componentWillReceiveProps(nextProps: Object) {\n // Set x/y if position has changed\n if (nextProps.position &&\n (!this.props.position ||\n nextProps.position.x !== this.props.position.x ||\n nextProps.position.y !== this.props.position.y\n )\n ) {\n this.setState({ x: nextProps.position.x, y: nextProps.position.y });\n }\n }\n\n componentWillUnmount() {\n this.setState({dragging: false}); // prevents invariant if unmounted while dragging\n }\n\n onDragStart: DraggableEventHandler = (e, coreData) => {\n log('Draggable: onDragStart: %j', coreData);\n\n // Short-circuit if user's callback killed it.\n const shouldStart = this.props.onStart(e, createDraggableData(this, coreData));\n // Kills start event on core as well, so move handlers are never bound.\n if (shouldStart === false) return false;\n\n this.setState({dragging: true, dragged: true});\n };\n\n onDrag: DraggableEventHandler = (e, coreData) => {\n if (!this.state.dragging) return false;\n log('Draggable: onDrag: %j', coreData);\n\n const uiData = createDraggableData(this, coreData);\n\n const newState: $Shape = {\n x: uiData.x,\n y: uiData.y\n };\n\n // Keep within bounds.\n if (this.props.bounds) {\n // Save original x and y.\n const {x, y} = newState;\n\n // Add slack to the values used to calculate bound position. This will ensure that if\n // we start removing slack, the element won't react to it right away until it's been\n // completely removed.\n newState.x += this.state.slackX;\n newState.y += this.state.slackY;\n\n // Get bound position. This will ceil/floor the x and y within the boundaries.\n // $FlowBug\n [newState.x, newState.y] = getBoundPosition(this, newState.x, newState.y);\n\n // Recalculate slack by noting how much was shaved by the boundPosition handler.\n newState.slackX = this.state.slackX + (x - newState.x);\n newState.slackY = this.state.slackY + (y - newState.y);\n\n // Update the event we fire to reflect what really happened after bounds took effect.\n uiData.x = x;\n uiData.y = y;\n uiData.deltaX = newState.x - this.state.x;\n uiData.deltaY = newState.y - this.state.y;\n }\n\n // Short-circuit if user's callback killed it.\n const shouldUpdate = this.props.onDrag(e, uiData);\n if (shouldUpdate === false) return false;\n\n this.setState(newState);\n };\n\n onDragStop: DraggableEventHandler = (e, coreData) => {\n if (!this.state.dragging) return false;\n\n // Short-circuit if user's callback killed it.\n const shouldStop = this.props.onStop(e, createDraggableData(this, coreData));\n if (shouldStop === false) return false;\n\n log('Draggable: onDragStop: %j', coreData);\n\n const newState: $Shape = {\n dragging: false,\n slackX: 0,\n slackY: 0\n };\n\n // If this is a controlled component, the result of this operation will be to\n // revert back to the old position. We expect a handler on `onDragStop`, at the least.\n const controlled = Boolean(this.props.position);\n if (controlled) {\n const {x, y} = this.props.position;\n newState.x = x;\n newState.y = y;\n }\n\n this.setState(newState);\n };\n\n render(): React.Element {\n let style = {}, svgTransform = null;\n\n // If this is controlled, we don't want to move it - unless it's dragging.\n const controlled = Boolean(this.props.position);\n const draggable = !controlled || this.state.dragging;\n\n const position = this.props.position || this.props.defaultPosition;\n const transformOpts = {\n // Set left if horizontal drag is enabled\n x: canDragX(this) && draggable ?\n this.state.x :\n position.x,\n\n // Set top if vertical drag is enabled\n y: canDragY(this) && draggable ?\n this.state.y :\n position.y\n };\n\n // If this element was SVG, we use the `transform` attribute.\n if (this.state.isElementSVG) {\n svgTransform = createSVGTransform(transformOpts);\n } else {\n // Add a CSS transform to move the element around. This allows us to move the element around\n // without worrying about whether or not it is relatively or absolutely positioned.\n // If the item you are dragging already has a transform set, wrap it in a so \n // has a clean slate.\n style = createCSSTransform(transformOpts);\n }\n\n const {\n defaultClassName,\n defaultClassNameDragging,\n defaultClassNameDragged\n } = this.props;\n\n // Mark with class while dragging\n const className = classNames((this.props.children.props.className || ''), defaultClassName, {\n [defaultClassNameDragging]: this.state.dragging,\n [defaultClassNameDragged]: this.state.dragged\n });\n\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return (\n \n {React.cloneElement(React.Children.only(this.props.children), {\n className: className,\n style: {...this.props.children.props.style, ...style},\n transform: svgTransform\n })}\n \n );\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/Draggable.es6","module.exports = __WEBPACK_EXTERNAL_MODULE_2__;\n\n\n//////////////////\n// WEBPACK FOOTER\n// external {\"commonjs\":\"react\",\"commonjs2\":\"react\",\"amd\":\"react\",\"root\":\"React\"}\n// module id = 2\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n Symbol.for &&\n Symbol.for('react.element')) ||\n 0xeac7;\n\n var isValidElement = function(object) {\n return typeof object === 'object' &&\n object !== null &&\n object.$$typeof === REACT_ELEMENT_TYPE;\n };\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(isValidElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/index.js\n// module id = 3\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message) {\n this.message = message;\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n invariant(\n false,\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n warning(\n false,\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `%s` prop on `%s`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n propFullName,\n componentName\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (propValue.hasOwnProperty(key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n return null;\n }\n }\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithTypeCheckers.js\n// module id = 4\n// module chunks = 0","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyFunction.js\n// module id = 5\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function validateFormat(format) {};\n\nif (process.env.NODE_ENV !== 'production') {\n validateFormat = function validateFormat(format) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n validateFormat(format);\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\nmodule.exports = invariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/invariant.js\n// module id = 6\n// module chunks = 0","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n (function () {\n var printWarning = function printWarning(format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n warning = function warning(condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (format.indexOf('Failed Composite propType: ') === 0) {\n return; // Ignore CompositeComponent proptype check.\n }\n\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n })();\n}\n\nmodule.exports = warning;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/warning.js\n// module id = 7\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/lib/ReactPropTypesSecret.js\n// module id = 8\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== 'production') {\n var invariant = require('fbjs/lib/invariant');\n var warning = require('fbjs/lib/warning');\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (typeSpecs.hasOwnProperty(typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', location, typeSpecName);\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n }\n }\n }\n }\n}\n\nmodule.exports = checkPropTypes;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/checkPropTypes.js\n// module id = 9\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\n\nmodule.exports = function() {\n // Important!\n // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.\n function shim() {\n invariant(\n false,\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use PropTypes.checkPropTypes() to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n };\n shim.isRequired = shim;\n function getShim() {\n return shim;\n };\n var ReactPropTypes = {\n array: shim,\n bool: shim,\n func: shim,\n number: shim,\n object: shim,\n string: shim,\n symbol: shim,\n\n any: shim,\n arrayOf: getShim,\n element: shim,\n instanceOf: getShim,\n node: shim,\n objectOf: getShim,\n oneOf: getShim,\n oneOfType: getShim,\n shape: getShim\n };\n\n ReactPropTypes.checkPropTypes = emptyFunction;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithThrowingShims.js\n// module id = 10\n// module chunks = 0","module.exports = __WEBPACK_EXTERNAL_MODULE_11__;\n\n\n//////////////////\n// WEBPACK FOOTER\n// external {\"commonjs\":\"react-dom\",\"commonjs2\":\"react-dom\",\"amd\":\"react-dom\",\"root\":\"ReactDOM\"}\n// module id = 11\n// module chunks = 0","/*!\n Copyright (c) 2016 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/classnames/index.js\n// module id = 12\n// module chunks = 0","// @flow\nimport {findInArray, isFunction, int} from './shims';\nimport browserPrefix, {getPrefix, browserPrefixToStyle, browserPrefixToKey} from './getPrefix';\n\nimport type {ControlPosition} from './types';\n\nlet matchesSelectorFunc = '';\nexport function matchesSelector(el: Node, selector: string): boolean {\n if (!matchesSelectorFunc) {\n matchesSelectorFunc = findInArray([\n 'matches',\n 'webkitMatchesSelector',\n 'mozMatchesSelector',\n 'msMatchesSelector',\n 'oMatchesSelector'\n ], function(method){\n // $FlowIgnore: Doesn't think elements are indexable\n return isFunction(el[method]);\n });\n }\n\n // $FlowIgnore: Doesn't think elements are indexable\n return el[matchesSelectorFunc].call(el, selector);\n}\n\n// Works up the tree to the draggable itself attempting to match selector.\nexport function matchesSelectorAndParentsTo(el: Node, selector: string, baseNode: Node): boolean {\n let node = el;\n do {\n if (matchesSelector(node, selector)) return true;\n if (node === baseNode) return false;\n node = node.parentNode;\n } while (node);\n\n return false;\n}\n\nexport function addEvent(el: ?Node, event: string, handler: Function): void {\n if (!el) { return; }\n if (el.attachEvent) {\n el.attachEvent('on' + event, handler);\n } else if (el.addEventListener) {\n el.addEventListener(event, handler, true);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = handler;\n }\n}\n\nexport function removeEvent(el: ?Node, event: string, handler: Function): void {\n if (!el) { return; }\n if (el.detachEvent) {\n el.detachEvent('on' + event, handler);\n } else if (el.removeEventListener) {\n el.removeEventListener(event, handler, true);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = null;\n }\n}\n\nexport function outerHeight(node: HTMLElement): number {\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetTop which is including margin. See getBoundPosition\n let height = node.clientHeight;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height += int(computedStyle.borderTopWidth);\n height += int(computedStyle.borderBottomWidth);\n return height;\n}\n\nexport function outerWidth(node: HTMLElement): number {\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetLeft which is including margin. See getBoundPosition\n let width = node.clientWidth;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width += int(computedStyle.borderLeftWidth);\n width += int(computedStyle.borderRightWidth);\n return width;\n}\nexport function innerHeight(node: HTMLElement): number {\n let height = node.clientHeight;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height -= int(computedStyle.paddingTop);\n height -= int(computedStyle.paddingBottom);\n return height;\n}\n\nexport function innerWidth(node: HTMLElement): number {\n let width = node.clientWidth;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width -= int(computedStyle.paddingLeft);\n width -= int(computedStyle.paddingRight);\n return width;\n}\n\n// Get from offsetParent\nexport function offsetXYFromParent(evt: {clientX: number, clientY: number}, offsetParent: HTMLElement): ControlPosition {\n const isBody = offsetParent === offsetParent.ownerDocument.body;\n const offsetParentRect = isBody ? {left: 0, top: 0} : offsetParent.getBoundingClientRect();\n\n const x = evt.clientX + offsetParent.scrollLeft - offsetParentRect.left;\n const y = evt.clientY + offsetParent.scrollTop - offsetParentRect.top;\n\n return {x, y};\n}\n\nexport function createCSSTransform({x, y}: {x: number, y: number}): Object {\n // Replace unitless items with px\n return {[browserPrefixToKey('transform', browserPrefix)]: 'translate(' + x + 'px,' + y + 'px)'};\n}\n\nexport function createSVGTransform({x, y}: {x: number, y: number}): string {\n return 'translate(' + x + ',' + y + ')';\n}\n\nexport function getTouch(e: MouseTouchEvent, identifier: number): ?{clientX: number, clientY: number} {\n return (e.targetTouches && findInArray(e.targetTouches, t => identifier === t.identifier)) ||\n (e.changedTouches && findInArray(e.changedTouches, t => identifier === t.identifier));\n}\n\nexport function getTouchIdentifier(e: MouseTouchEvent): ?number {\n if (e.targetTouches && e.targetTouches[0]) return e.targetTouches[0].identifier;\n if (e.changedTouches && e.changedTouches[0]) return e.changedTouches[0].identifier;\n}\n\n// User-select Hacks:\n//\n// Useful for preventing blue highlights all over everything when dragging.\nconst userSelectPrefix = getPrefix('user-select');\nconst userSelect = browserPrefixToStyle('user-select', userSelectPrefix);\nconst userSelectStyle = `;${userSelect}: none;`;\nconst userSelectReplaceRegExp = new RegExp(`;?${userSelect}: none;`); // leading ; not present on IE\n\n// Note we're passing `document` b/c we could be iframed\nexport function addUserSelectStyles(body: HTMLElement) {\n const style = body.getAttribute('style') || '';\n if (userSelectReplaceRegExp.test(style)) return; // don't add twice\n body.setAttribute('style', style + userSelectStyle);\n}\n\nexport function removeUserSelectStyles(body: HTMLElement) {\n const style = body.getAttribute('style') || '';\n body.setAttribute('style', style.replace(userSelectReplaceRegExp, ''));\n}\n\nexport function styleHacks(childStyle: Object = {}): Object {\n // Workaround IE pointer events; see #51\n // https://github.com/mzabriskie/react-draggable/issues/51#issuecomment-103488278\n return {\n touchAction: 'none',\n ...childStyle\n };\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/domFns.es6","// @flow\n// @credits https://gist.github.com/rogozhnikoff/a43cfed27c41e4e68cdc\nexport function findInArray(array: Array | TouchList, callback: Function): any {\n for (let i = 0, length = array.length; i < length; i++) {\n if (callback.apply(callback, [array[i], i, array])) return array[i];\n }\n}\n\nexport function isFunction(func: any): boolean {\n return typeof func === 'function' || Object.prototype.toString.call(func) === '[object Function]';\n}\n\nexport function isNum(num: any): boolean {\n return typeof num === 'number' && !isNaN(num);\n}\n\nexport function int(a: string): number {\n return parseInt(a, 10);\n}\n\nexport function dontSetMe(props: Object, propName: string, componentName: string) {\n if (props[propName]) {\n return new Error(`Invalid prop ${propName} passed to ${componentName} - do not set this, set it on the child.`);\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/shims.es6","// @flow\nconst prefixes = ['Moz', 'Webkit', 'O', 'ms'];\nexport function getPrefix(prop: string='transform'): string {\n // Checking specifically for 'window.document' is for pseudo-browser server-side\n // environments that define 'window' as the global context.\n // E.g. React-rails (see https://github.com/reactjs/react-rails/pull/84)\n if (typeof window === 'undefined' || typeof window.document === 'undefined') return '';\n\n const style = window.document.documentElement.style;\n\n if (prop in style) return '';\n\n for (let i = 0; i < prefixes.length; i++) {\n if (browserPrefixToKey(prop, prefixes[i]) in style) return prefixes[i];\n }\n\n return '';\n}\n\nexport function browserPrefixToKey(prop: string, prefix: string): string {\n return prefix ? `${prefix}${kebabToTitleCase(prop)}` : prop;\n}\n\nexport function browserPrefixToStyle(prop: string, prefix: string): string {\n return prefix ? `-${prefix.toLowerCase()}-${prop}` : prop;\n}\n\nfunction kebabToTitleCase(str: string): string {\n let out = '';\n let shouldCapitalize = true;\n for (let i = 0; i < str.length; i++) {\n if (shouldCapitalize) {\n out += str[i].toUpperCase();\n shouldCapitalize = false;\n } else if (str[i] === '-') {\n shouldCapitalize = true;\n } else {\n out += str[i];\n }\n }\n return out;\n}\n\n// Default export is the prefix itself, like 'Moz', 'Webkit', etc\n// Note that you may have to re-test for certain things; for instance, Chrome 50\n// can handle unprefixed `transform`, but not unprefixed `user-select`\nexport default getPrefix();\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/getPrefix.es6","// @flow\nimport {isNum, int} from './shims';\nimport ReactDOM from 'react-dom';\nimport {getTouch, innerWidth, innerHeight, offsetXYFromParent, outerWidth, outerHeight} from './domFns';\n\nimport type Draggable from '../Draggable';\nimport type {Bounds, ControlPosition, DraggableData} from './types';\nimport type DraggableCore from '../DraggableCore';\n\nexport function getBoundPosition(draggable: Draggable, x: number, y: number): [number, number] {\n // If no bounds, short-circuit and move on\n if (!draggable.props.bounds) return [x, y];\n\n // Clone new bounds\n let {bounds} = draggable.props;\n bounds = typeof bounds === 'string' ? bounds : cloneBounds(bounds);\n const node = ReactDOM.findDOMNode(draggable);\n\n if (typeof bounds === 'string') {\n const {ownerDocument} = node;\n const ownerWindow = ownerDocument.defaultView;\n let boundNode;\n if (bounds === 'parent') {\n boundNode = node.parentNode;\n } else {\n boundNode = ownerDocument.querySelector(bounds);\n if (!boundNode) throw new Error('Bounds selector \"' + bounds + '\" could not find an element.');\n }\n const nodeStyle = ownerWindow.getComputedStyle(node);\n const boundNodeStyle = ownerWindow.getComputedStyle(boundNode);\n // Compute bounds. This is a pain with padding and offsets but this gets it exactly right.\n bounds = {\n left: -node.offsetLeft + int(boundNodeStyle.paddingLeft) + int(nodeStyle.marginLeft),\n top: -node.offsetTop + int(boundNodeStyle.paddingTop) + int(nodeStyle.marginTop),\n right: innerWidth(boundNode) - outerWidth(node) - node.offsetLeft +\n int(boundNodeStyle.paddingRight) - int(nodeStyle.marginRight),\n bottom: innerHeight(boundNode) - outerHeight(node) - node.offsetTop +\n int(boundNodeStyle.paddingBottom) - int(nodeStyle.marginBottom)\n };\n }\n\n // Keep x and y below right and bottom limits...\n if (isNum(bounds.right)) x = Math.min(x, bounds.right);\n if (isNum(bounds.bottom)) y = Math.min(y, bounds.bottom);\n\n // But above left and top limits.\n if (isNum(bounds.left)) x = Math.max(x, bounds.left);\n if (isNum(bounds.top)) y = Math.max(y, bounds.top);\n\n return [x, y];\n}\n\nexport function snapToGrid(grid: [number, number], pendingX: number, pendingY: number): [number, number] {\n const x = Math.round(pendingX / grid[0]) * grid[0];\n const y = Math.round(pendingY / grid[1]) * grid[1];\n return [x, y];\n}\n\nexport function canDragX(draggable: Draggable): boolean {\n return draggable.props.axis === 'both' || draggable.props.axis === 'x';\n}\n\nexport function canDragY(draggable: Draggable): boolean {\n return draggable.props.axis === 'both' || draggable.props.axis === 'y';\n}\n\n// Get {x, y} positions from event.\nexport function getControlPosition(e: MouseTouchEvent, touchIdentifier: ?number, draggableCore: DraggableCore): ?ControlPosition {\n const touchObj = typeof touchIdentifier === 'number' ? getTouch(e, touchIdentifier) : null;\n if (typeof touchIdentifier === 'number' && !touchObj) return null; // not the right touch\n const node = ReactDOM.findDOMNode(draggableCore);\n // User can provide an offsetParent if desired.\n const offsetParent = draggableCore.props.offsetParent || node.offsetParent || node.ownerDocument.body;\n return offsetXYFromParent(touchObj || e, offsetParent);\n}\n\n// Create an data object exposed by 's events\nexport function createCoreData(draggable: DraggableCore, x: number, y: number): DraggableData {\n const state = draggable.state;\n const isStart = !isNum(state.lastX);\n\n if (isStart) {\n // If this is our first move, use the x and y as last coords.\n return {\n node: ReactDOM.findDOMNode(draggable),\n deltaX: 0, deltaY: 0,\n lastX: x, lastY: y,\n x: x, y: y\n };\n } else {\n // Otherwise calculate proper values.\n return {\n node: ReactDOM.findDOMNode(draggable),\n deltaX: x - state.lastX, deltaY: y - state.lastY,\n lastX: state.lastX, lastY: state.lastY,\n x: x, y: y\n };\n }\n}\n\n// Create an data exposed by 's events\nexport function createDraggableData(draggable: Draggable, coreData: DraggableData): DraggableData {\n return {\n node: coreData.node,\n x: draggable.state.x + coreData.deltaX,\n y: draggable.state.y + coreData.deltaY,\n deltaX: coreData.deltaX,\n deltaY: coreData.deltaY,\n lastX: draggable.state.x,\n lastY: draggable.state.y\n };\n}\n\n// A lot faster than stringify/parse\nfunction cloneBounds(bounds: Bounds): Bounds {\n return {\n left: bounds.left,\n top: bounds.top,\n right: bounds.right,\n bottom: bounds.bottom\n };\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/positionFns.es6","// @flow\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport {matchesSelectorAndParentsTo, addEvent, removeEvent, addUserSelectStyles, getTouchIdentifier,\n removeUserSelectStyles, styleHacks} from './utils/domFns';\nimport {createCoreData, getControlPosition, snapToGrid} from './utils/positionFns';\nimport {dontSetMe} from './utils/shims';\nimport log from './utils/log';\n\nimport type {EventHandler} from './utils/types';\n\n// Simple abstraction for dragging events names.\nconst eventsFor = {\n touch: {\n start: 'touchstart',\n move: 'touchmove',\n stop: 'touchend'\n },\n mouse: {\n start: 'mousedown',\n move: 'mousemove',\n stop: 'mouseup'\n }\n};\n\n// Default to mouse events.\nlet dragEventFor = eventsFor.mouse;\n\ntype CoreState = {\n dragging: boolean,\n lastX: number,\n lastY: number,\n touchIdentifier: ?number\n};\n\n//\n// Define .\n//\n// is for advanced usage of . It maintains minimal internal state so it can\n// work well with libraries that require more control over the element.\n//\n\nexport default class DraggableCore extends React.Component {\n\n static displayName = 'DraggableCore';\n\n static propTypes = {\n /**\n * `allowAnyClick` allows dragging using any mouse button.\n * By default, we only accept the left button.\n *\n * Defaults to `false`.\n */\n allowAnyClick: PropTypes.bool,\n\n /**\n * `disabled`, if true, stops the from dragging. All handlers,\n * with the exception of `onMouseDown`, will not fire.\n */\n disabled: PropTypes.bool,\n\n /**\n * By default, we add 'user-select:none' attributes to the document body\n * to prevent ugly text selection during drag. If this is causing problems\n * for your app, set this to `false`.\n */\n enableUserSelectHack: PropTypes.bool,\n\n /**\n * `offsetParent`, if set, uses the passed DOM node to compute drag offsets\n * instead of using the parent node.\n */\n offsetParent: function(props, propName) {\n if (process.browser && props[propName] && props[propName].nodeType !== 1) {\n throw new Error('Draggable\\'s offsetParent must be a DOM Node.');\n }\n },\n\n /**\n * `grid` specifies the x and y that dragging should snap to.\n */\n grid: PropTypes.arrayOf(PropTypes.number),\n\n /**\n * `handle` specifies a selector to be used as the handle that initiates drag.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
\n *
Click me to drag
\n *
This is some other content
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n handle: PropTypes.string,\n\n /**\n * `cancel` specifies a selector to be used to prevent drag initialization.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return(\n * \n *
\n *
You can't drag from here
\n *
Dragging here works fine
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n cancel: PropTypes.string,\n\n /**\n * Called when dragging starts.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onStart: PropTypes.func,\n\n /**\n * Called while dragging.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onDrag: PropTypes.func,\n\n /**\n * Called when dragging stops.\n * If this function returns the boolean false, the drag will remain active.\n */\n onStop: PropTypes.func,\n\n /**\n * A workaround option which can be passed if onMouseDown needs to be accessed,\n * since it'll always be blocked (as there is internal use of onMouseDown)\n */\n onMouseDown: PropTypes.func,\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: dontSetMe,\n style: dontSetMe,\n transform: dontSetMe\n };\n\n static defaultProps = {\n allowAnyClick: false, // by default only accept left click\n cancel: null,\n disabled: false,\n enableUserSelectHack: true,\n offsetParent: null,\n handle: null,\n grid: null,\n transform: null,\n onStart: function(){},\n onDrag: function(){},\n onStop: function(){},\n onMouseDown: function(){}\n };\n\n state: CoreState = {\n dragging: false,\n // Used while dragging to determine deltas.\n lastX: NaN, lastY: NaN,\n touchIdentifier: null\n };\n\n componentWillUnmount() {\n // Remove any leftover event handlers. Remove both touch and mouse handlers in case\n // some browser quirk caused a touch event to fire during a mouse move, or vice versa.\n const {ownerDocument} = ReactDOM.findDOMNode(this);\n removeEvent(ownerDocument, eventsFor.mouse.move, this.handleDrag);\n removeEvent(ownerDocument, eventsFor.touch.move, this.handleDrag);\n removeEvent(ownerDocument, eventsFor.mouse.stop, this.handleDragStop);\n removeEvent(ownerDocument, eventsFor.touch.stop, this.handleDragStop);\n if (this.props.enableUserSelectHack) removeUserSelectStyles(ownerDocument.body);\n }\n\n handleDragStart: EventHandler = (e) => {\n // Make it possible to attach event handlers on top of this one.\n this.props.onMouseDown(e);\n\n // Only accept left-clicks.\n if (!this.props.allowAnyClick && typeof e.button === 'number' && e.button !== 0) return false;\n\n // Get nodes. Be sure to grab relative document (could be iframed)\n const domNode = ReactDOM.findDOMNode(this);\n const {ownerDocument} = domNode;\n\n // Short circuit if handle or cancel prop was provided and selector doesn't match.\n if (this.props.disabled ||\n (!(e.target instanceof ownerDocument.defaultView.Node)) ||\n (this.props.handle && !matchesSelectorAndParentsTo(e.target, this.props.handle, domNode)) ||\n (this.props.cancel && matchesSelectorAndParentsTo(e.target, this.props.cancel, domNode))) {\n return;\n }\n\n // Set touch identifier in component state if this is a touch event. This allows us to\n // distinguish between individual touches on multitouch screens by identifying which\n // touchpoint was set to this element.\n const touchIdentifier = getTouchIdentifier(e);\n this.setState({touchIdentifier});\n\n // Get the current drag point from the event. This is used as the offset.\n const position = getControlPosition(e, touchIdentifier, this);\n if (position == null) return; // not possible but satisfies flow\n const {x, y} = position;\n\n // Create an event object with all the data parents need to make a decision here.\n const coreEvent = createCoreData(this, x, y);\n\n log('DraggableCore: handleDragStart: %j', coreEvent);\n\n // Call event handler. If it returns explicit false, cancel.\n log('calling', this.props.onStart);\n const shouldUpdate = this.props.onStart(e, coreEvent);\n if (shouldUpdate === false) return;\n\n // Add a style to the body to disable user-select. This prevents text from\n // being selected all over the page.\n if (this.props.enableUserSelectHack) addUserSelectStyles(ownerDocument.body);\n\n // Initiate dragging. Set the current x and y as offsets\n // so we know how much we've moved during the drag. This allows us\n // to drag elements around even if they have been moved, without issue.\n this.setState({\n dragging: true,\n\n lastX: x,\n lastY: y\n });\n\n // Add events to the document directly so we catch when the user's mouse/touch moves outside of\n // this element. We use different events depending on whether or not we have detected that this\n // is a touch-capable device.\n addEvent(ownerDocument, dragEventFor.move, this.handleDrag);\n addEvent(ownerDocument, dragEventFor.stop, this.handleDragStop);\n };\n\n handleDrag: EventHandler = (e) => {\n\n // Prevent scrolling on mobile devices, like ipad/iphone.\n if (e.type === 'touchmove') e.preventDefault();\n\n // Get the current drag point from the event. This is used as the offset.\n const position = getControlPosition(e, this.state.touchIdentifier, this);\n if (position == null) return;\n let {x, y} = position;\n\n // Snap to grid if prop has been provided\n if (Array.isArray(this.props.grid)) {\n let deltaX = x - this.state.lastX, deltaY = y - this.state.lastY;\n [deltaX, deltaY] = snapToGrid(this.props.grid, deltaX, deltaY);\n if (!deltaX && !deltaY) return; // skip useless drag\n x = this.state.lastX + deltaX, y = this.state.lastY + deltaY;\n }\n\n const coreEvent = createCoreData(this, x, y);\n\n log('DraggableCore: handleDrag: %j', coreEvent);\n\n // Call event handler. If it returns explicit false, trigger end.\n const shouldUpdate = this.props.onDrag(e, coreEvent);\n if (shouldUpdate === false) {\n try {\n // $FlowIgnore\n this.handleDragStop(new MouseEvent('mouseup'));\n } catch (err) {\n // Old browsers\n const event = ((document.createEvent('MouseEvents'): any): MouseTouchEvent);\n // I see why this insanity was deprecated\n // $FlowIgnore\n event.initMouseEvent('mouseup', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);\n this.handleDragStop(event);\n }\n return;\n }\n\n this.setState({\n lastX: x,\n lastY: y\n });\n };\n\n handleDragStop: EventHandler = (e) => {\n if (!this.state.dragging) return;\n\n const position = getControlPosition(e, this.state.touchIdentifier, this);\n if (position == null) return;\n const {x, y} = position;\n const coreEvent = createCoreData(this, x, y);\n const {ownerDocument} = ReactDOM.findDOMNode(this);\n\n // Remove user-select hack\n if (this.props.enableUserSelectHack) removeUserSelectStyles(ownerDocument.body);\n\n log('DraggableCore: handleDragStop: %j', coreEvent);\n\n // Reset the el.\n this.setState({\n dragging: false,\n lastX: NaN,\n lastY: NaN\n });\n\n // Call event handler\n this.props.onStop(e, coreEvent);\n\n // Remove event handlers\n log('DraggableCore: Removing handlers');\n removeEvent(ownerDocument, dragEventFor.move, this.handleDrag);\n removeEvent(ownerDocument, dragEventFor.stop, this.handleDragStop);\n };\n\n onMouseDown: EventHandler = (e) => {\n dragEventFor = eventsFor.mouse; // on touchscreen laptops we could switch back to mouse\n\n return this.handleDragStart(e);\n };\n\n onMouseUp: EventHandler = (e) => {\n dragEventFor = eventsFor.mouse;\n\n return this.handleDragStop(e);\n };\n\n // Same as onMouseDown (start drag), but now consider this a touch device.\n onTouchStart: EventHandler = (e) => {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n\n return this.handleDragStart(e);\n };\n\n onTouchEnd: EventHandler = (e) => {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n\n return this.handleDragStop(e);\n };\n\n render(): React.Element {\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return React.cloneElement(React.Children.only(this.props.children), {\n style: styleHacks(this.props.children.props.style),\n\n // Note: mouseMove handler is attached to document so it will still function\n // when the user drags quickly and leaves the bounds of the element.\n onMouseDown: this.onMouseDown,\n onTouchStart: this.onTouchStart,\n onMouseUp: this.onMouseUp,\n onTouchEnd: this.onTouchEnd\n });\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/DraggableCore.es6","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/process/browser.js\n// module id = 18\n// module chunks = 0","// @flow\n/*eslint no-console:0*/\nexport default function log(...args: any) {\n if (process.env.DRAGGABLE_DEBUG) console.log(...args);\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/log.es6","'use strict';\nmodule.exports = function() {\n throw new Error(\"Don't instantiate Resizable directly! Use require('react-resizable').Resizable\");\n};\n\nmodule.exports.Resizable = require('./build/Resizable').default;\nmodule.exports.ResizableBox = require('./build/ResizableBox').default;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"DraggableCore\", {\n enumerable: true,\n get: function get() {\n return _DraggableCore.default;\n }\n});\nexports.default = void 0;\n\nvar React = _interopRequireWildcard(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _reactDom = _interopRequireDefault(require(\"react-dom\"));\n\nvar _classnames = _interopRequireDefault(require(\"classnames\"));\n\nvar _domFns = require(\"./utils/domFns\");\n\nvar _positionFns = require(\"./utils/positionFns\");\n\nvar _shims = require(\"./utils/shims\");\n\nvar _DraggableCore = _interopRequireDefault(require(\"./DraggableCore\"));\n\nvar _log = _interopRequireDefault(require(\"./utils/log\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _getRequireWildcardCache() { if (typeof WeakMap !== \"function\") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }\n\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _iterableToArrayLimit(arr, i) { if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"] != null) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; }\n\nfunction _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function () { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n//\n// Define \n//\nvar Draggable = /*#__PURE__*/function (_React$Component) {\n _inherits(Draggable, _React$Component);\n\n var _super = _createSuper(Draggable);\n\n _createClass(Draggable, null, [{\n key: \"getDerivedStateFromProps\",\n // React 16.3+\n // Arity (props, state)\n value: function getDerivedStateFromProps(_ref, _ref2) {\n var position = _ref.position;\n var prevPropsPosition = _ref2.prevPropsPosition;\n\n // Set x/y if a new position is provided in props that is different than the previous.\n if (position && (!prevPropsPosition || position.x !== prevPropsPosition.x || position.y !== prevPropsPosition.y)) {\n (0, _log.default)('Draggable: getDerivedStateFromProps %j', {\n position: position,\n prevPropsPosition: prevPropsPosition\n });\n return {\n x: position.x,\n y: position.y,\n prevPropsPosition: _objectSpread({}, position)\n };\n }\n\n return null;\n }\n }]);\n\n function Draggable(props\n /*: DraggableProps*/\n ) {\n var _this;\n\n _classCallCheck(this, Draggable);\n\n _this = _super.call(this, props);\n\n _defineProperty(_assertThisInitialized(_this), \"onDragStart\", function (e, coreData) {\n (0, _log.default)('Draggable: onDragStart: %j', coreData); // Short-circuit if user's callback killed it.\n\n var shouldStart = _this.props.onStart(e, (0, _positionFns.createDraggableData)(_assertThisInitialized(_this), coreData)); // Kills start event on core as well, so move handlers are never bound.\n\n\n if (shouldStart === false) return false;\n\n _this.setState({\n dragging: true,\n dragged: true\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onDrag\", function (e, coreData) {\n if (!_this.state.dragging) return false;\n (0, _log.default)('Draggable: onDrag: %j', coreData);\n var uiData = (0, _positionFns.createDraggableData)(_assertThisInitialized(_this), coreData);\n var newState\n /*: $Shape*/\n = {\n x: uiData.x,\n y: uiData.y\n }; // Keep within bounds.\n\n if (_this.props.bounds) {\n // Save original x and y.\n var x = newState.x,\n y = newState.y; // Add slack to the values used to calculate bound position. This will ensure that if\n // we start removing slack, the element won't react to it right away until it's been\n // completely removed.\n\n newState.x += _this.state.slackX;\n newState.y += _this.state.slackY; // Get bound position. This will ceil/floor the x and y within the boundaries.\n\n var _getBoundPosition = (0, _positionFns.getBoundPosition)(_assertThisInitialized(_this), newState.x, newState.y),\n _getBoundPosition2 = _slicedToArray(_getBoundPosition, 2),\n newStateX = _getBoundPosition2[0],\n newStateY = _getBoundPosition2[1];\n\n newState.x = newStateX;\n newState.y = newStateY; // Recalculate slack by noting how much was shaved by the boundPosition handler.\n\n newState.slackX = _this.state.slackX + (x - newState.x);\n newState.slackY = _this.state.slackY + (y - newState.y); // Update the event we fire to reflect what really happened after bounds took effect.\n\n uiData.x = newState.x;\n uiData.y = newState.y;\n uiData.deltaX = newState.x - _this.state.x;\n uiData.deltaY = newState.y - _this.state.y;\n } // Short-circuit if user's callback killed it.\n\n\n var shouldUpdate = _this.props.onDrag(e, uiData);\n\n if (shouldUpdate === false) return false;\n\n _this.setState(newState);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onDragStop\", function (e, coreData) {\n if (!_this.state.dragging) return false; // Short-circuit if user's callback killed it.\n\n var shouldContinue = _this.props.onStop(e, (0, _positionFns.createDraggableData)(_assertThisInitialized(_this), coreData));\n\n if (shouldContinue === false) return false;\n (0, _log.default)('Draggable: onDragStop: %j', coreData);\n var newState\n /*: $Shape*/\n = {\n dragging: false,\n slackX: 0,\n slackY: 0\n }; // If this is a controlled component, the result of this operation will be to\n // revert back to the old position. We expect a handler on `onDragStop`, at the least.\n\n var controlled = Boolean(_this.props.position);\n\n if (controlled) {\n var _this$props$position = _this.props.position,\n x = _this$props$position.x,\n y = _this$props$position.y;\n newState.x = x;\n newState.y = y;\n }\n\n _this.setState(newState);\n });\n\n _this.state = {\n // Whether or not we are currently dragging.\n dragging: false,\n // Whether or not we have been dragged before.\n dragged: false,\n // Current transform x and y.\n x: props.position ? props.position.x : props.defaultPosition.x,\n y: props.position ? props.position.y : props.defaultPosition.y,\n prevPropsPosition: _objectSpread({}, props.position),\n // Used for compensating for out-of-bounds drags\n slackX: 0,\n slackY: 0,\n // Can only determine if SVG after mounting\n isElementSVG: false\n };\n\n if (props.position && !(props.onDrag || props.onStop)) {\n // eslint-disable-next-line no-console\n console.warn('A `position` was applied to this , without drag handlers. This will make this ' + 'component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the ' + '`position` of this element.');\n }\n\n return _this;\n }\n\n _createClass(Draggable, [{\n key: \"componentDidMount\",\n value: function componentDidMount() {\n // Check to see if the element passed is an instanceof SVGElement\n if (typeof window.SVGElement !== 'undefined' && this.findDOMNode() instanceof window.SVGElement) {\n this.setState({\n isElementSVG: true\n });\n }\n }\n }, {\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n this.setState({\n dragging: false\n }); // prevents invariant if unmounted while dragging\n } // React Strict Mode compatibility: if `nodeRef` is passed, we will use it instead of trying to find\n // the underlying DOM node ourselves. See the README for more information.\n\n }, {\n key: \"findDOMNode\",\n value: function findDOMNode()\n /*: ?HTMLElement*/\n {\n return this.props.nodeRef ? this.props.nodeRef.current : _reactDom.default.findDOMNode(this);\n }\n }, {\n key: \"render\",\n value: function render()\n /*: ReactElement*/\n {\n var _classNames;\n\n var _this$props = this.props,\n axis = _this$props.axis,\n bounds = _this$props.bounds,\n children = _this$props.children,\n defaultPosition = _this$props.defaultPosition,\n defaultClassName = _this$props.defaultClassName,\n defaultClassNameDragging = _this$props.defaultClassNameDragging,\n defaultClassNameDragged = _this$props.defaultClassNameDragged,\n position = _this$props.position,\n positionOffset = _this$props.positionOffset,\n scale = _this$props.scale,\n draggableCoreProps = _objectWithoutProperties(_this$props, [\"axis\", \"bounds\", \"children\", \"defaultPosition\", \"defaultClassName\", \"defaultClassNameDragging\", \"defaultClassNameDragged\", \"position\", \"positionOffset\", \"scale\"]);\n\n var style = {};\n var svgTransform = null; // If this is controlled, we don't want to move it - unless it's dragging.\n\n var controlled = Boolean(position);\n var draggable = !controlled || this.state.dragging;\n var validPosition = position || defaultPosition;\n var transformOpts = {\n // Set left if horizontal drag is enabled\n x: (0, _positionFns.canDragX)(this) && draggable ? this.state.x : validPosition.x,\n // Set top if vertical drag is enabled\n y: (0, _positionFns.canDragY)(this) && draggable ? this.state.y : validPosition.y\n }; // If this element was SVG, we use the `transform` attribute.\n\n if (this.state.isElementSVG) {\n svgTransform = (0, _domFns.createSVGTransform)(transformOpts, positionOffset);\n } else {\n // Add a CSS transform to move the element around. This allows us to move the element around\n // without worrying about whether or not it is relatively or absolutely positioned.\n // If the item you are dragging already has a transform set, wrap it in a so \n // has a clean slate.\n style = (0, _domFns.createCSSTransform)(transformOpts, positionOffset);\n } // Mark with class while dragging\n\n\n var className = (0, _classnames.default)(children.props.className || '', defaultClassName, (_classNames = {}, _defineProperty(_classNames, defaultClassNameDragging, this.state.dragging), _defineProperty(_classNames, defaultClassNameDragged, this.state.dragged), _classNames)); // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n\n return /*#__PURE__*/React.createElement(_DraggableCore.default, _extends({}, draggableCoreProps, {\n onStart: this.onDragStart,\n onDrag: this.onDrag,\n onStop: this.onDragStop\n }), React.cloneElement(React.Children.only(children), {\n className: className,\n style: _objectSpread(_objectSpread({}, children.props.style), style),\n transform: svgTransform\n }));\n }\n }]);\n\n return Draggable;\n}(React.Component);\n\nexports.default = Draggable;\n\n_defineProperty(Draggable, \"displayName\", 'Draggable');\n\n_defineProperty(Draggable, \"propTypes\", _objectSpread(_objectSpread({}, _DraggableCore.default.propTypes), {}, {\n /**\n * `axis` determines which axis the draggable can move.\n *\n * Note that all callbacks will still return data as normal. This only\n * controls flushing to the DOM.\n *\n * 'both' allows movement horizontally and vertically.\n * 'x' limits movement to horizontal axis.\n * 'y' limits movement to vertical axis.\n * 'none' limits all movement.\n *\n * Defaults to 'both'.\n */\n axis: _propTypes.default.oneOf(['both', 'x', 'y', 'none']),\n\n /**\n * `bounds` determines the range of movement available to the element.\n * Available values are:\n *\n * 'parent' restricts movement within the Draggable's parent node.\n *\n * Alternatively, pass an object with the following properties, all of which are optional:\n *\n * {left: LEFT_BOUND, right: RIGHT_BOUND, bottom: BOTTOM_BOUND, top: TOP_BOUND}\n *\n * All values are in px.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
Content
\n *
\n * );\n * }\n * });\n * ```\n */\n bounds: _propTypes.default.oneOfType([_propTypes.default.shape({\n left: _propTypes.default.number,\n right: _propTypes.default.number,\n top: _propTypes.default.number,\n bottom: _propTypes.default.number\n }), _propTypes.default.string, _propTypes.default.oneOf([false])]),\n defaultClassName: _propTypes.default.string,\n defaultClassNameDragging: _propTypes.default.string,\n defaultClassNameDragged: _propTypes.default.string,\n\n /**\n * `defaultPosition` specifies the x and y that the dragged item should start at\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n defaultPosition: _propTypes.default.shape({\n x: _propTypes.default.number,\n y: _propTypes.default.number\n }),\n positionOffset: _propTypes.default.shape({\n x: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string]),\n y: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string])\n }),\n\n /**\n * `position`, if present, defines the current position of the element.\n *\n * This is similar to how form elements in React work - if no `position` is supplied, the component\n * is uncontrolled.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n position: _propTypes.default.shape({\n x: _propTypes.default.number,\n y: _propTypes.default.number\n }),\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: _shims.dontSetMe,\n style: _shims.dontSetMe,\n transform: _shims.dontSetMe\n}));\n\n_defineProperty(Draggable, \"defaultProps\", _objectSpread(_objectSpread({}, _DraggableCore.default.defaultProps), {}, {\n axis: 'both',\n bounds: false,\n defaultClassName: 'react-draggable',\n defaultClassNameDragging: 'react-draggable-dragging',\n defaultClassNameDragged: 'react-draggable-dragged',\n defaultPosition: {\n x: 0,\n y: 0\n },\n position: null,\n scale: 1\n}));","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.getPrefix = getPrefix;\nexports.browserPrefixToKey = browserPrefixToKey;\nexports.browserPrefixToStyle = browserPrefixToStyle;\nexports.default = void 0;\nvar prefixes = ['Moz', 'Webkit', 'O', 'ms'];\n\nfunction getPrefix()\n/*: string*/\n{\n var prop\n /*: string*/\n = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'transform';\n // Checking specifically for 'window.document' is for pseudo-browser server-side\n // environments that define 'window' as the global context.\n // E.g. React-rails (see https://github.com/reactjs/react-rails/pull/84)\n if (typeof window === 'undefined' || typeof window.document === 'undefined') return '';\n var style = window.document.documentElement.style;\n if (prop in style) return '';\n\n for (var i = 0; i < prefixes.length; i++) {\n if (browserPrefixToKey(prop, prefixes[i]) in style) return prefixes[i];\n }\n\n return '';\n}\n\nfunction browserPrefixToKey(prop\n/*: string*/\n, prefix\n/*: string*/\n)\n/*: string*/\n{\n return prefix ? \"\".concat(prefix).concat(kebabToTitleCase(prop)) : prop;\n}\n\nfunction browserPrefixToStyle(prop\n/*: string*/\n, prefix\n/*: string*/\n)\n/*: string*/\n{\n return prefix ? \"-\".concat(prefix.toLowerCase(), \"-\").concat(prop) : prop;\n}\n\nfunction kebabToTitleCase(str\n/*: string*/\n)\n/*: string*/\n{\n var out = '';\n var shouldCapitalize = true;\n\n for (var i = 0; i < str.length; i++) {\n if (shouldCapitalize) {\n out += str[i].toUpperCase();\n shouldCapitalize = false;\n } else if (str[i] === '-') {\n shouldCapitalize = true;\n } else {\n out += str[i];\n }\n }\n\n return out;\n} // Default export is the prefix itself, like 'Moz', 'Webkit', etc\n// Note that you may have to re-test for certain things; for instance, Chrome 50\n// can handle unprefixed `transform`, but not unprefixed `user-select`\n\n\nvar _default = getPrefix();\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar React = _interopRequireWildcard(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _reactDom = _interopRequireDefault(require(\"react-dom\"));\n\nvar _domFns = require(\"./utils/domFns\");\n\nvar _positionFns = require(\"./utils/positionFns\");\n\nvar _shims = require(\"./utils/shims\");\n\nvar _log = _interopRequireDefault(require(\"./utils/log\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _getRequireWildcardCache() { if (typeof WeakMap !== \"function\") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nfunction _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }\n\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _iterableToArrayLimit(arr, i) { if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"] != null) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; }\n\nfunction _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function () { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// Simple abstraction for dragging events names.\nvar eventsFor = {\n touch: {\n start: 'touchstart',\n move: 'touchmove',\n stop: 'touchend'\n },\n mouse: {\n start: 'mousedown',\n move: 'mousemove',\n stop: 'mouseup'\n }\n}; // Default to mouse events.\n\nvar dragEventFor = eventsFor.mouse;\n/*:: type DraggableCoreState = {\n dragging: boolean,\n lastX: number,\n lastY: number,\n touchIdentifier: ?number\n};*/\n\n/*:: export type DraggableData = {\n node: HTMLElement,\n x: number, y: number,\n deltaX: number, deltaY: number,\n lastX: number, lastY: number,\n};*/\n\n/*:: export type DraggableEventHandler = (e: MouseEvent, data: DraggableData) => void;*/\n\n/*:: export type ControlPosition = {x: number, y: number};*/\n\n/*:: export type PositionOffsetControlPosition = {x: number|string, y: number|string};*/\n\n/*:: export type DraggableCoreProps = {\n allowAnyClick: boolean,\n cancel: string,\n children: ReactElement,\n disabled: boolean,\n enableUserSelectHack: boolean,\n offsetParent: HTMLElement,\n grid: [number, number],\n handle: string,\n nodeRef?: ?React.ElementRef,\n onStart: DraggableEventHandler,\n onDrag: DraggableEventHandler,\n onStop: DraggableEventHandler,\n onMouseDown: (e: MouseEvent) => void,\n scale: number,\n};*/\n\n//\n// Define .\n//\n// is for advanced usage of . It maintains minimal internal state so it can\n// work well with libraries that require more control over the element.\n//\nvar DraggableCore = /*#__PURE__*/function (_React$Component) {\n _inherits(DraggableCore, _React$Component);\n\n var _super = _createSuper(DraggableCore);\n\n function DraggableCore() {\n var _this;\n\n _classCallCheck(this, DraggableCore);\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _super.call.apply(_super, [this].concat(args));\n\n _defineProperty(_assertThisInitialized(_this), \"state\", {\n dragging: false,\n // Used while dragging to determine deltas.\n lastX: NaN,\n lastY: NaN,\n touchIdentifier: null\n });\n\n _defineProperty(_assertThisInitialized(_this), \"mounted\", false);\n\n _defineProperty(_assertThisInitialized(_this), \"handleDragStart\", function (e) {\n // Make it possible to attach event handlers on top of this one.\n _this.props.onMouseDown(e); // Only accept left-clicks.\n\n\n if (!_this.props.allowAnyClick && typeof e.button === 'number' && e.button !== 0) return false; // Get nodes. Be sure to grab relative document (could be iframed)\n\n var thisNode = _this.findDOMNode();\n\n if (!thisNode || !thisNode.ownerDocument || !thisNode.ownerDocument.body) {\n throw new Error(' not mounted on DragStart!');\n }\n\n var ownerDocument = thisNode.ownerDocument; // Short circuit if handle or cancel prop was provided and selector doesn't match.\n\n if (_this.props.disabled || !(e.target instanceof ownerDocument.defaultView.Node) || _this.props.handle && !(0, _domFns.matchesSelectorAndParentsTo)(e.target, _this.props.handle, thisNode) || _this.props.cancel && (0, _domFns.matchesSelectorAndParentsTo)(e.target, _this.props.cancel, thisNode)) {\n return;\n } // Prevent scrolling on mobile devices, like ipad/iphone.\n // Important that this is after handle/cancel.\n\n\n if (e.type === 'touchstart') e.preventDefault(); // Set touch identifier in component state if this is a touch event. This allows us to\n // distinguish between individual touches on multitouch screens by identifying which\n // touchpoint was set to this element.\n\n var touchIdentifier = (0, _domFns.getTouchIdentifier)(e);\n\n _this.setState({\n touchIdentifier: touchIdentifier\n }); // Get the current drag point from the event. This is used as the offset.\n\n\n var position = (0, _positionFns.getControlPosition)(e, touchIdentifier, _assertThisInitialized(_this));\n if (position == null) return; // not possible but satisfies flow\n\n var x = position.x,\n y = position.y; // Create an event object with all the data parents need to make a decision here.\n\n var coreEvent = (0, _positionFns.createCoreData)(_assertThisInitialized(_this), x, y);\n (0, _log.default)('DraggableCore: handleDragStart: %j', coreEvent); // Call event handler. If it returns explicit false, cancel.\n\n (0, _log.default)('calling', _this.props.onStart);\n\n var shouldUpdate = _this.props.onStart(e, coreEvent);\n\n if (shouldUpdate === false || _this.mounted === false) return; // Add a style to the body to disable user-select. This prevents text from\n // being selected all over the page.\n\n if (_this.props.enableUserSelectHack) (0, _domFns.addUserSelectStyles)(ownerDocument); // Initiate dragging. Set the current x and y as offsets\n // so we know how much we've moved during the drag. This allows us\n // to drag elements around even if they have been moved, without issue.\n\n _this.setState({\n dragging: true,\n lastX: x,\n lastY: y\n }); // Add events to the document directly so we catch when the user's mouse/touch moves outside of\n // this element. We use different events depending on whether or not we have detected that this\n // is a touch-capable device.\n\n\n (0, _domFns.addEvent)(ownerDocument, dragEventFor.move, _this.handleDrag);\n (0, _domFns.addEvent)(ownerDocument, dragEventFor.stop, _this.handleDragStop);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"handleDrag\", function (e) {\n // Get the current drag point from the event. This is used as the offset.\n var position = (0, _positionFns.getControlPosition)(e, _this.state.touchIdentifier, _assertThisInitialized(_this));\n if (position == null) return;\n var x = position.x,\n y = position.y; // Snap to grid if prop has been provided\n\n if (Array.isArray(_this.props.grid)) {\n var deltaX = x - _this.state.lastX,\n deltaY = y - _this.state.lastY;\n\n var _snapToGrid = (0, _positionFns.snapToGrid)(_this.props.grid, deltaX, deltaY);\n\n var _snapToGrid2 = _slicedToArray(_snapToGrid, 2);\n\n deltaX = _snapToGrid2[0];\n deltaY = _snapToGrid2[1];\n if (!deltaX && !deltaY) return; // skip useless drag\n\n x = _this.state.lastX + deltaX, y = _this.state.lastY + deltaY;\n }\n\n var coreEvent = (0, _positionFns.createCoreData)(_assertThisInitialized(_this), x, y);\n (0, _log.default)('DraggableCore: handleDrag: %j', coreEvent); // Call event handler. If it returns explicit false, trigger end.\n\n var shouldUpdate = _this.props.onDrag(e, coreEvent);\n\n if (shouldUpdate === false || _this.mounted === false) {\n try {\n // $FlowIgnore\n _this.handleDragStop(new MouseEvent('mouseup'));\n } catch (err) {\n // Old browsers\n var event = ((document.createEvent('MouseEvents')\n /*: any*/\n )\n /*: MouseTouchEvent*/\n ); // I see why this insanity was deprecated\n // $FlowIgnore\n\n event.initMouseEvent('mouseup', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);\n\n _this.handleDragStop(event);\n }\n\n return;\n }\n\n _this.setState({\n lastX: x,\n lastY: y\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"handleDragStop\", function (e) {\n if (!_this.state.dragging) return;\n var position = (0, _positionFns.getControlPosition)(e, _this.state.touchIdentifier, _assertThisInitialized(_this));\n if (position == null) return;\n var x = position.x,\n y = position.y;\n var coreEvent = (0, _positionFns.createCoreData)(_assertThisInitialized(_this), x, y); // Call event handler\n\n var shouldContinue = _this.props.onStop(e, coreEvent);\n\n if (shouldContinue === false || _this.mounted === false) return false;\n\n var thisNode = _this.findDOMNode();\n\n if (thisNode) {\n // Remove user-select hack\n if (_this.props.enableUserSelectHack) (0, _domFns.removeUserSelectStyles)(thisNode.ownerDocument);\n }\n\n (0, _log.default)('DraggableCore: handleDragStop: %j', coreEvent); // Reset the el.\n\n _this.setState({\n dragging: false,\n lastX: NaN,\n lastY: NaN\n });\n\n if (thisNode) {\n // Remove event handlers\n (0, _log.default)('DraggableCore: Removing handlers');\n (0, _domFns.removeEvent)(thisNode.ownerDocument, dragEventFor.move, _this.handleDrag);\n (0, _domFns.removeEvent)(thisNode.ownerDocument, dragEventFor.stop, _this.handleDragStop);\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onMouseDown\", function (e) {\n dragEventFor = eventsFor.mouse; // on touchscreen laptops we could switch back to mouse\n\n return _this.handleDragStart(e);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onMouseUp\", function (e) {\n dragEventFor = eventsFor.mouse;\n return _this.handleDragStop(e);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onTouchStart\", function (e) {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n return _this.handleDragStart(e);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onTouchEnd\", function (e) {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n return _this.handleDragStop(e);\n });\n\n return _this;\n }\n\n _createClass(DraggableCore, [{\n key: \"componentDidMount\",\n value: function componentDidMount() {\n this.mounted = true; // Touch handlers must be added with {passive: false} to be cancelable.\n // https://developers.google.com/web/updates/2017/01/scrolling-intervention\n\n var thisNode = this.findDOMNode();\n\n if (thisNode) {\n (0, _domFns.addEvent)(thisNode, eventsFor.touch.start, this.onTouchStart, {\n passive: false\n });\n }\n }\n }, {\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n this.mounted = false; // Remove any leftover event handlers. Remove both touch and mouse handlers in case\n // some browser quirk caused a touch event to fire during a mouse move, or vice versa.\n\n var thisNode = this.findDOMNode();\n\n if (thisNode) {\n var ownerDocument = thisNode.ownerDocument;\n (0, _domFns.removeEvent)(ownerDocument, eventsFor.mouse.move, this.handleDrag);\n (0, _domFns.removeEvent)(ownerDocument, eventsFor.touch.move, this.handleDrag);\n (0, _domFns.removeEvent)(ownerDocument, eventsFor.mouse.stop, this.handleDragStop);\n (0, _domFns.removeEvent)(ownerDocument, eventsFor.touch.stop, this.handleDragStop);\n (0, _domFns.removeEvent)(thisNode, eventsFor.touch.start, this.onTouchStart, {\n passive: false\n });\n if (this.props.enableUserSelectHack) (0, _domFns.removeUserSelectStyles)(ownerDocument);\n }\n } // React Strict Mode compatibility: if `nodeRef` is passed, we will use it instead of trying to find\n // the underlying DOM node ourselves. See the README for more information.\n\n }, {\n key: \"findDOMNode\",\n value: function findDOMNode()\n /*: ?HTMLElement*/\n {\n return this.props.nodeRef ? this.props.nodeRef.current : _reactDom.default.findDOMNode(this);\n }\n }, {\n key: \"render\",\n value: function render() {\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return React.cloneElement(React.Children.only(this.props.children), {\n // Note: mouseMove handler is attached to document so it will still function\n // when the user drags quickly and leaves the bounds of the element.\n onMouseDown: this.onMouseDown,\n onMouseUp: this.onMouseUp,\n // onTouchStart is added on `componentDidMount` so they can be added with\n // {passive: false}, which allows it to cancel. See \n // https://developers.google.com/web/updates/2017/01/scrolling-intervention\n onTouchEnd: this.onTouchEnd\n });\n }\n }]);\n\n return DraggableCore;\n}(React.Component);\n\nexports.default = DraggableCore;\n\n_defineProperty(DraggableCore, \"displayName\", 'DraggableCore');\n\n_defineProperty(DraggableCore, \"propTypes\", {\n /**\n * `allowAnyClick` allows dragging using any mouse button.\n * By default, we only accept the left button.\n *\n * Defaults to `false`.\n */\n allowAnyClick: _propTypes.default.bool,\n\n /**\n * `disabled`, if true, stops the from dragging. All handlers,\n * with the exception of `onMouseDown`, will not fire.\n */\n disabled: _propTypes.default.bool,\n\n /**\n * By default, we add 'user-select:none' attributes to the document body\n * to prevent ugly text selection during drag. If this is causing problems\n * for your app, set this to `false`.\n */\n enableUserSelectHack: _propTypes.default.bool,\n\n /**\n * `offsetParent`, if set, uses the passed DOM node to compute drag offsets\n * instead of using the parent node.\n */\n offsetParent: function offsetParent(props\n /*: DraggableCoreProps*/\n , propName\n /*: $Keys*/\n ) {\n if (props[propName] && props[propName].nodeType !== 1) {\n throw new Error('Draggable\\'s offsetParent must be a DOM Node.');\n }\n },\n\n /**\n * `grid` specifies the x and y that dragging should snap to.\n */\n grid: _propTypes.default.arrayOf(_propTypes.default.number),\n\n /**\n * `handle` specifies a selector to be used as the handle that initiates drag.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
\n *
Click me to drag
\n *
This is some other content
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n handle: _propTypes.default.string,\n\n /**\n * `cancel` specifies a selector to be used to prevent drag initialization.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return(\n * \n *
\n *
You can't drag from here
\n *
Dragging here works fine
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n cancel: _propTypes.default.string,\n\n /* If running in React Strict mode, ReactDOM.findDOMNode() is deprecated.\n * Unfortunately, in order for to work properly, we need raw access\n * to the underlying DOM node. If you want to avoid the warning, pass a `nodeRef`\n * as in this example:\n *\n * function MyComponent() {\n * const nodeRef = React.useRef(null);\n * return (\n * \n *
Example Target
\n *
\n * );\n * }\n *\n * This can be used for arbitrarily nested components, so long as the ref ends up\n * pointing to the actual child DOM node and not a custom component.\n */\n nodeRef: _propTypes.default.object,\n\n /**\n * Called when dragging starts.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onStart: _propTypes.default.func,\n\n /**\n * Called while dragging.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onDrag: _propTypes.default.func,\n\n /**\n * Called when dragging stops.\n * If this function returns the boolean false, the drag will remain active.\n */\n onStop: _propTypes.default.func,\n\n /**\n * A workaround option which can be passed if onMouseDown needs to be accessed,\n * since it'll always be blocked (as there is internal use of onMouseDown)\n */\n onMouseDown: _propTypes.default.func,\n\n /**\n * `scale`, if set, applies scaling while dragging an element\n */\n scale: _propTypes.default.number,\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: _shims.dontSetMe,\n style: _shims.dontSetMe,\n transform: _shims.dontSetMe\n});\n\n_defineProperty(DraggableCore, \"defaultProps\", {\n allowAnyClick: false,\n // by default only accept left click\n cancel: null,\n disabled: false,\n enableUserSelectHack: true,\n offsetParent: null,\n handle: null,\n grid: null,\n transform: null,\n onStart: function onStart() {},\n onDrag: function onDrag() {},\n onStop: function onStop() {},\n onMouseDown: function onMouseDown() {},\n scale: 1\n});","\"use strict\";\n\nexports.__esModule = true;\nexports.cloneElement = cloneElement;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// React.addons.cloneWithProps look-alike that merges style & className.\nfunction cloneElement(element, props) {\n if (props.style && element.props.style) {\n props.style = _objectSpread(_objectSpread({}, element.props.style), props.style);\n }\n\n if (props.className && element.props.className) {\n props.className = element.props.className + \" \" + props.className;\n }\n\n return /*#__PURE__*/_react.default.cloneElement(element, props);\n}","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar React = _interopRequireWildcard(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _Resizable = _interopRequireDefault(require(\"./Resizable\"));\n\nvar _propTypes2 = require(\"./propTypes\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _getRequireWildcardCache() { if (typeof WeakMap !== \"function\") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar ResizableBox = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(ResizableBox, _React$Component);\n\n function ResizableBox() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _defineProperty(_assertThisInitialized(_this), \"state\", {\n width: _this.props.width,\n height: _this.props.height,\n propsWidth: _this.props.width,\n propsHeight: _this.props.height\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onResize\", function (e, data) {\n var size = data.size;\n\n if (_this.props.onResize) {\n e.persist && e.persist();\n\n _this.setState(size, function () {\n return _this.props.onResize && _this.props.onResize(e, data);\n });\n } else {\n _this.setState(size);\n }\n });\n\n return _this;\n }\n\n ResizableBox.getDerivedStateFromProps = function getDerivedStateFromProps(props, state) {\n // If parent changes height/width, set that in our state.\n if (state.propsWidth !== props.width || state.propsHeight !== props.height) {\n return {\n width: props.width,\n height: props.height,\n propsWidth: props.width,\n propsHeight: props.height\n };\n }\n\n return null;\n };\n\n var _proto = ResizableBox.prototype;\n\n _proto.render = function render() {\n // Basic wrapper around a Resizable instance.\n // If you use Resizable directly, you are responsible for updating the child component\n // with a new width and height.\n var _this$props = this.props,\n handle = _this$props.handle,\n handleSize = _this$props.handleSize,\n onResize = _this$props.onResize,\n onResizeStart = _this$props.onResizeStart,\n onResizeStop = _this$props.onResizeStop,\n draggableOpts = _this$props.draggableOpts,\n minConstraints = _this$props.minConstraints,\n maxConstraints = _this$props.maxConstraints,\n lockAspectRatio = _this$props.lockAspectRatio,\n axis = _this$props.axis,\n width = _this$props.width,\n height = _this$props.height,\n resizeHandles = _this$props.resizeHandles,\n style = _this$props.style,\n transformScale = _this$props.transformScale,\n props = _objectWithoutPropertiesLoose(_this$props, [\"handle\", \"handleSize\", \"onResize\", \"onResizeStart\", \"onResizeStop\", \"draggableOpts\", \"minConstraints\", \"maxConstraints\", \"lockAspectRatio\", \"axis\", \"width\", \"height\", \"resizeHandles\", \"style\", \"transformScale\"]);\n\n return /*#__PURE__*/React.createElement(_Resizable.default, {\n axis: axis,\n draggableOpts: draggableOpts,\n handle: handle,\n handleSize: handleSize,\n height: this.state.height,\n lockAspectRatio: lockAspectRatio,\n maxConstraints: maxConstraints,\n minConstraints: minConstraints,\n onResizeStart: onResizeStart,\n onResize: this.onResize,\n onResizeStop: onResizeStop,\n resizeHandles: resizeHandles,\n transformScale: transformScale,\n width: this.state.width\n }, /*#__PURE__*/React.createElement(\"div\", _extends({}, props, {\n style: _objectSpread(_objectSpread({}, style), {}, {\n width: this.state.width + 'px',\n height: this.state.height + 'px'\n })\n })));\n };\n\n return ResizableBox;\n}(React.Component);\n\nexports.default = ResizableBox;\n\n_defineProperty(ResizableBox, \"propTypes\", _objectSpread(_objectSpread({}, _propTypes2.resizableProps), {}, {\n children: _propTypes.default.element\n}));","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _react = require(\"react\");\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require(\"prop-types\");\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar DialogTitle = function DialogTitle(_ref) {\n var title = _ref.title,\n hasCloseIcon = _ref.hasCloseIcon,\n onClose = _ref.onClose,\n allowMinimize = _ref.allowMinimize,\n isMinimized = _ref.isMinimized,\n onMinimize = _ref.onMinimize,\n allowMaximize = _ref.allowMaximize,\n isMaximized = _ref.isMaximized,\n onMaximize = _ref.onMaximize,\n onRestore = _ref.onRestore;\n\n var closeIcon = void 0;\n if (hasCloseIcon !== false) {\n closeIcon = _react2.default.createElement(\"i\", { className: \"icon icon-close\", onClick: onClose });\n }\n\n var minimizeIcon = void 0;\n if (allowMinimize) {\n if (isMinimized) {\n minimizeIcon = _react2.default.createElement(\"i\", { className: \"icon icon-restore\", onClick: onRestore });\n } else {\n minimizeIcon = _react2.default.createElement(\"i\", { className: \"icon icon-minimize\", onClick: onMinimize });\n }\n }\n\n var maximizeIcon = void 0;\n if (allowMaximize) {\n if (isMaximized) {\n maximizeIcon = _react2.default.createElement(\"i\", { className: \"icon icon-restore\", onClick: onRestore });\n } else {\n maximizeIcon = _react2.default.createElement(\"i\", { className: \"icon icon-maximize\", onClick: onMaximize });\n }\n }\n\n return _react2.default.createElement(\n \"header\",\n { className: \"ui-dialog-titlebar\" },\n _react2.default.createElement(\n \"div\",\n { className: \"title\" },\n title\n ),\n _react2.default.createElement(\n \"div\",\n { className: \"action-items\" },\n minimizeIcon,\n maximizeIcon,\n closeIcon\n )\n );\n};\n\nDialogTitle.propTypes = {\n hasCloseIcon: _propTypes2.default.bool,\n allowMinimize: _propTypes2.default.bool,\n allowMaximize: _propTypes2.default.bool,\n isMinimized: _propTypes2.default.bool,\n isMaximized: _propTypes2.default.bool,\n title: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.element]),\n onClose: _propTypes2.default.func.isRequired,\n onMinimize: _propTypes2.default.func,\n onMaximize: _propTypes2.default.func,\n onRestore: _propTypes2.default.func\n};\n\nexports.default = DialogTitle;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _getPrototypeOf = require(\"babel-runtime/core-js/object/get-prototype-of\");\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require(\"babel-runtime/helpers/classCallCheck\");\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require(\"babel-runtime/helpers/createClass\");\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require(\"babel-runtime/helpers/possibleConstructorReturn\");\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require(\"babel-runtime/helpers/inherits\");\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require(\"react\");\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require(\"prop-types\");\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar DialogBody = function (_React$Component) {\n (0, _inherits3.default)(DialogBody, _React$Component);\n\n function DialogBody() {\n (0, _classCallCheck3.default)(this, DialogBody);\n return (0, _possibleConstructorReturn3.default)(this, (DialogBody.__proto__ || (0, _getPrototypeOf2.default)(DialogBody)).apply(this, arguments));\n }\n\n (0, _createClass3.default)(DialogBody, [{\n key: \"render\",\n value: function render() {\n return _react2.default.createElement(\n \"div\",\n { className: \"ui-dialog-content\", style: { \"overflowY\": \"auto\" } },\n this.props.children\n );\n }\n }]);\n return DialogBody;\n}(_react2.default.Component);\n\nDialogBody.propTypes = {\n children: _propTypes2.default.oneOfType([_propTypes2.default.array, _propTypes2.default.object])\n};\n\nexports.default = DialogBody;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _react = require(\"react\");\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require(\"prop-types\");\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require(\"classnames\");\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar DialogFooter = function DialogFooter(props) {\n var buttons = props.buttons;\n if (!buttons || buttons.length == 0) {\n return false;\n }\n\n var dialogButtons = buttons.map(function (button, index) {\n if (_react2.default.isValidElement(button)) {\n return button;\n }\n\n var text = button.text,\n onClick = button.onClick,\n className = button.className;\n\n\n return _react2.default.createElement(\n \"button\",\n {\n key: \"button-\" + index,\n type: \"button\",\n className: (0, _classnames2.default)(\"button\", className),\n onClick: onClick },\n text\n );\n }, undefined);\n\n return _react2.default.createElement(\n \"div\",\n { className: \"ui-dialog-buttonpane\" },\n _react2.default.createElement(\n \"div\",\n { className: \"ui-dialog-buttonset\" },\n dialogButtons\n )\n );\n};\n\nDialogFooter.propTypes = {\n buttons: _propTypes2.default.array,\n onClose: _propTypes2.default.func.isRequired\n};\n\nexports.default = DialogFooter;","'use strict';\n\nObject.defineProperty(exports, '__esModule', {\n value: true\n});\n\nvar _immutable = require('immutable');\n\nvar _lodash = require('lodash');\n\nvar uniqueEventId = _lodash.uniqueId.bind(null, 'active_event_');\n\nif (typeof document != 'undefined') {\n document.addEventListener('click', onEvent.bind(null, 'click'), true);\n document.addEventListener('keydown', onEvent.bind(null, 'keydown'));\n document.addEventListener('keyup', onEvent.bind(null, 'keyup'));\n}\n\nvar listenables = (0, _immutable.OrderedMap)();\n\nfunction onEvent(type, event) {\n var listenable = listenables.last();\n if (listenable) {\n var handler = listenable.get(type);\n if (typeof handler == 'function') {\n handler(event);\n }\n }\n};\n\nvar EventStack = {\n addListenable: function addListenable(listenArray) {\n /* ex: [['click', clickHandler], ['keydown', keydownHandler]] */\n var id = uniqueEventId();\n var listenable = (0, _immutable.Map)(listenArray);\n listenables = listenables.set(id, listenable);\n return id;\n },\n removeListenable: function removeListenable(id) {\n listenables = listenables['delete'](id);\n }\n};\n\nexports['default'] = EventStack;\nmodule.exports = exports['default'];","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (global.Immutable = factory());\n}(this, function () { 'use strict';var SLICE$0 = Array.prototype.slice;\n\n function createClass(ctor, superClass) {\n if (superClass) {\n ctor.prototype = Object.create(superClass.prototype);\n }\n ctor.prototype.constructor = ctor;\n }\n\n function Iterable(value) {\n return isIterable(value) ? value : Seq(value);\n }\n\n\n createClass(KeyedIterable, Iterable);\n function KeyedIterable(value) {\n return isKeyed(value) ? value : KeyedSeq(value);\n }\n\n\n createClass(IndexedIterable, Iterable);\n function IndexedIterable(value) {\n return isIndexed(value) ? value : IndexedSeq(value);\n }\n\n\n createClass(SetIterable, Iterable);\n function SetIterable(value) {\n return isIterable(value) && !isAssociative(value) ? value : SetSeq(value);\n }\n\n\n\n function isIterable(maybeIterable) {\n return !!(maybeIterable && maybeIterable[IS_ITERABLE_SENTINEL]);\n }\n\n function isKeyed(maybeKeyed) {\n return !!(maybeKeyed && maybeKeyed[IS_KEYED_SENTINEL]);\n }\n\n function isIndexed(maybeIndexed) {\n return !!(maybeIndexed && maybeIndexed[IS_INDEXED_SENTINEL]);\n }\n\n function isAssociative(maybeAssociative) {\n return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);\n }\n\n function isOrdered(maybeOrdered) {\n return !!(maybeOrdered && maybeOrdered[IS_ORDERED_SENTINEL]);\n }\n\n Iterable.isIterable = isIterable;\n Iterable.isKeyed = isKeyed;\n Iterable.isIndexed = isIndexed;\n Iterable.isAssociative = isAssociative;\n Iterable.isOrdered = isOrdered;\n\n Iterable.Keyed = KeyedIterable;\n Iterable.Indexed = IndexedIterable;\n Iterable.Set = SetIterable;\n\n\n var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n // Used for setting prototype methods that IE8 chokes on.\n var DELETE = 'delete';\n\n // Constants describing the size of trie nodes.\n var SHIFT = 5; // Resulted in best performance after ______?\n var SIZE = 1 << SHIFT;\n var MASK = SIZE - 1;\n\n // A consistent shared value representing \"not set\" which equals nothing other\n // than itself, and nothing that could be provided externally.\n var NOT_SET = {};\n\n // Boolean references, Rough equivalent of `bool &`.\n var CHANGE_LENGTH = { value: false };\n var DID_ALTER = { value: false };\n\n function MakeRef(ref) {\n ref.value = false;\n return ref;\n }\n\n function SetRef(ref) {\n ref && (ref.value = true);\n }\n\n // A function which returns a value representing an \"owner\" for transient writes\n // to tries. The return value will only ever equal itself, and will not equal\n // the return of any subsequent call of this function.\n function OwnerID() {}\n\n // http://jsperf.com/copy-array-inline\n function arrCopy(arr, offset) {\n offset = offset || 0;\n var len = Math.max(0, arr.length - offset);\n var newArr = new Array(len);\n for (var ii = 0; ii < len; ii++) {\n newArr[ii] = arr[ii + offset];\n }\n return newArr;\n }\n\n function ensureSize(iter) {\n if (iter.size === undefined) {\n iter.size = iter.__iterate(returnTrue);\n }\n return iter.size;\n }\n\n function wrapIndex(iter, index) {\n // This implements \"is array index\" which the ECMAString spec defines as:\n //\n // A String property name P is an array index if and only if\n // ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal\n // to 2^32−1.\n //\n // http://www.ecma-international.org/ecma-262/6.0/#sec-array-exotic-objects\n if (typeof index !== 'number') {\n var uint32Index = index >>> 0; // N >>> 0 is shorthand for ToUint32\n if ('' + uint32Index !== index || uint32Index === 4294967295) {\n return NaN;\n }\n index = uint32Index;\n }\n return index < 0 ? ensureSize(iter) + index : index;\n }\n\n function returnTrue() {\n return true;\n }\n\n function wholeSlice(begin, end, size) {\n return (begin === 0 || (size !== undefined && begin <= -size)) &&\n (end === undefined || (size !== undefined && end >= size));\n }\n\n function resolveBegin(begin, size) {\n return resolveIndex(begin, size, 0);\n }\n\n function resolveEnd(end, size) {\n return resolveIndex(end, size, size);\n }\n\n function resolveIndex(index, size, defaultIndex) {\n return index === undefined ?\n defaultIndex :\n index < 0 ?\n Math.max(0, size + index) :\n size === undefined ?\n index :\n Math.min(size, index);\n }\n\n /* global Symbol */\n\n var ITERATE_KEYS = 0;\n var ITERATE_VALUES = 1;\n var ITERATE_ENTRIES = 2;\n\n var REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator';\n\n var ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;\n\n\n function Iterator(next) {\n this.next = next;\n }\n\n Iterator.prototype.toString = function() {\n return '[Iterator]';\n };\n\n\n Iterator.KEYS = ITERATE_KEYS;\n Iterator.VALUES = ITERATE_VALUES;\n Iterator.ENTRIES = ITERATE_ENTRIES;\n\n Iterator.prototype.inspect =\n Iterator.prototype.toSource = function () { return this.toString(); }\n Iterator.prototype[ITERATOR_SYMBOL] = function () {\n return this;\n };\n\n\n function iteratorValue(type, k, v, iteratorResult) {\n var value = type === 0 ? k : type === 1 ? v : [k, v];\n iteratorResult ? (iteratorResult.value = value) : (iteratorResult = {\n value: value, done: false\n });\n return iteratorResult;\n }\n\n function iteratorDone() {\n return { value: undefined, done: true };\n }\n\n function hasIterator(maybeIterable) {\n return !!getIteratorFn(maybeIterable);\n }\n\n function isIterator(maybeIterator) {\n return maybeIterator && typeof maybeIterator.next === 'function';\n }\n\n function getIterator(iterable) {\n var iteratorFn = getIteratorFn(iterable);\n return iteratorFn && iteratorFn.call(iterable);\n }\n\n function getIteratorFn(iterable) {\n var iteratorFn = iterable && (\n (REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||\n iterable[FAUX_ITERATOR_SYMBOL]\n );\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n function isArrayLike(value) {\n return value && typeof value.length === 'number';\n }\n\n createClass(Seq, Iterable);\n function Seq(value) {\n return value === null || value === undefined ? emptySequence() :\n isIterable(value) ? value.toSeq() : seqFromValue(value);\n }\n\n Seq.of = function(/*...values*/) {\n return Seq(arguments);\n };\n\n Seq.prototype.toSeq = function() {\n return this;\n };\n\n Seq.prototype.toString = function() {\n return this.__toString('Seq {', '}');\n };\n\n Seq.prototype.cacheResult = function() {\n if (!this._cache && this.__iterateUncached) {\n this._cache = this.entrySeq().toArray();\n this.size = this._cache.length;\n }\n return this;\n };\n\n // abstract __iterateUncached(fn, reverse)\n\n Seq.prototype.__iterate = function(fn, reverse) {\n return seqIterate(this, fn, reverse, true);\n };\n\n // abstract __iteratorUncached(type, reverse)\n\n Seq.prototype.__iterator = function(type, reverse) {\n return seqIterator(this, type, reverse, true);\n };\n\n\n\n createClass(KeyedSeq, Seq);\n function KeyedSeq(value) {\n return value === null || value === undefined ?\n emptySequence().toKeyedSeq() :\n isIterable(value) ?\n (isKeyed(value) ? value.toSeq() : value.fromEntrySeq()) :\n keyedSeqFromValue(value);\n }\n\n KeyedSeq.prototype.toKeyedSeq = function() {\n return this;\n };\n\n\n\n createClass(IndexedSeq, Seq);\n function IndexedSeq(value) {\n return value === null || value === undefined ? emptySequence() :\n !isIterable(value) ? indexedSeqFromValue(value) :\n isKeyed(value) ? value.entrySeq() : value.toIndexedSeq();\n }\n\n IndexedSeq.of = function(/*...values*/) {\n return IndexedSeq(arguments);\n };\n\n IndexedSeq.prototype.toIndexedSeq = function() {\n return this;\n };\n\n IndexedSeq.prototype.toString = function() {\n return this.__toString('Seq [', ']');\n };\n\n IndexedSeq.prototype.__iterate = function(fn, reverse) {\n return seqIterate(this, fn, reverse, false);\n };\n\n IndexedSeq.prototype.__iterator = function(type, reverse) {\n return seqIterator(this, type, reverse, false);\n };\n\n\n\n createClass(SetSeq, Seq);\n function SetSeq(value) {\n return (\n value === null || value === undefined ? emptySequence() :\n !isIterable(value) ? indexedSeqFromValue(value) :\n isKeyed(value) ? value.entrySeq() : value\n ).toSetSeq();\n }\n\n SetSeq.of = function(/*...values*/) {\n return SetSeq(arguments);\n };\n\n SetSeq.prototype.toSetSeq = function() {\n return this;\n };\n\n\n\n Seq.isSeq = isSeq;\n Seq.Keyed = KeyedSeq;\n Seq.Set = SetSeq;\n Seq.Indexed = IndexedSeq;\n\n var IS_SEQ_SENTINEL = '@@__IMMUTABLE_SEQ__@@';\n\n Seq.prototype[IS_SEQ_SENTINEL] = true;\n\n\n\n createClass(ArraySeq, IndexedSeq);\n function ArraySeq(array) {\n this._array = array;\n this.size = array.length;\n }\n\n ArraySeq.prototype.get = function(index, notSetValue) {\n return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;\n };\n\n ArraySeq.prototype.__iterate = function(fn, reverse) {\n var array = this._array;\n var maxIndex = array.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n if (fn(array[reverse ? maxIndex - ii : ii], ii, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n ArraySeq.prototype.__iterator = function(type, reverse) {\n var array = this._array;\n var maxIndex = array.length - 1;\n var ii = 0;\n return new Iterator(function() \n {return ii > maxIndex ?\n iteratorDone() :\n iteratorValue(type, ii, array[reverse ? maxIndex - ii++ : ii++])}\n );\n };\n\n\n\n createClass(ObjectSeq, KeyedSeq);\n function ObjectSeq(object) {\n var keys = Object.keys(object);\n this._object = object;\n this._keys = keys;\n this.size = keys.length;\n }\n\n ObjectSeq.prototype.get = function(key, notSetValue) {\n if (notSetValue !== undefined && !this.has(key)) {\n return notSetValue;\n }\n return this._object[key];\n };\n\n ObjectSeq.prototype.has = function(key) {\n return this._object.hasOwnProperty(key);\n };\n\n ObjectSeq.prototype.__iterate = function(fn, reverse) {\n var object = this._object;\n var keys = this._keys;\n var maxIndex = keys.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n var key = keys[reverse ? maxIndex - ii : ii];\n if (fn(object[key], key, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n ObjectSeq.prototype.__iterator = function(type, reverse) {\n var object = this._object;\n var keys = this._keys;\n var maxIndex = keys.length - 1;\n var ii = 0;\n return new Iterator(function() {\n var key = keys[reverse ? maxIndex - ii : ii];\n return ii++ > maxIndex ?\n iteratorDone() :\n iteratorValue(type, key, object[key]);\n });\n };\n\n ObjectSeq.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n createClass(IterableSeq, IndexedSeq);\n function IterableSeq(iterable) {\n this._iterable = iterable;\n this.size = iterable.length || iterable.size;\n }\n\n IterableSeq.prototype.__iterateUncached = function(fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterable = this._iterable;\n var iterator = getIterator(iterable);\n var iterations = 0;\n if (isIterator(iterator)) {\n var step;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n }\n return iterations;\n };\n\n IterableSeq.prototype.__iteratorUncached = function(type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterable = this._iterable;\n var iterator = getIterator(iterable);\n if (!isIterator(iterator)) {\n return new Iterator(iteratorDone);\n }\n var iterations = 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step : iteratorValue(type, iterations++, step.value);\n });\n };\n\n\n\n createClass(IteratorSeq, IndexedSeq);\n function IteratorSeq(iterator) {\n this._iterator = iterator;\n this._iteratorCache = [];\n }\n\n IteratorSeq.prototype.__iterateUncached = function(fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterator = this._iterator;\n var cache = this._iteratorCache;\n var iterations = 0;\n while (iterations < cache.length) {\n if (fn(cache[iterations], iterations++, this) === false) {\n return iterations;\n }\n }\n var step;\n while (!(step = iterator.next()).done) {\n var val = step.value;\n cache[iterations] = val;\n if (fn(val, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n\n IteratorSeq.prototype.__iteratorUncached = function(type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = this._iterator;\n var cache = this._iteratorCache;\n var iterations = 0;\n return new Iterator(function() {\n if (iterations >= cache.length) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n cache[iterations] = step.value;\n }\n return iteratorValue(type, iterations, cache[iterations++]);\n });\n };\n\n\n\n\n // # pragma Helper functions\n\n function isSeq(maybeSeq) {\n return !!(maybeSeq && maybeSeq[IS_SEQ_SENTINEL]);\n }\n\n var EMPTY_SEQ;\n\n function emptySequence() {\n return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));\n }\n\n function keyedSeqFromValue(value) {\n var seq =\n Array.isArray(value) ? new ArraySeq(value).fromEntrySeq() :\n isIterator(value) ? new IteratorSeq(value).fromEntrySeq() :\n hasIterator(value) ? new IterableSeq(value).fromEntrySeq() :\n typeof value === 'object' ? new ObjectSeq(value) :\n undefined;\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of [k, v] entries, '+\n 'or keyed object: ' + value\n );\n }\n return seq;\n }\n\n function indexedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of values: ' + value\n );\n }\n return seq;\n }\n\n function seqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value) ||\n (typeof value === 'object' && new ObjectSeq(value));\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of values, or keyed object: ' + value\n );\n }\n return seq;\n }\n\n function maybeIndexedSeqFromValue(value) {\n return (\n isArrayLike(value) ? new ArraySeq(value) :\n isIterator(value) ? new IteratorSeq(value) :\n hasIterator(value) ? new IterableSeq(value) :\n undefined\n );\n }\n\n function seqIterate(seq, fn, reverse, useKeys) {\n var cache = seq._cache;\n if (cache) {\n var maxIndex = cache.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n var entry = cache[reverse ? maxIndex - ii : ii];\n if (fn(entry[1], useKeys ? entry[0] : ii, seq) === false) {\n return ii + 1;\n }\n }\n return ii;\n }\n return seq.__iterateUncached(fn, reverse);\n }\n\n function seqIterator(seq, type, reverse, useKeys) {\n var cache = seq._cache;\n if (cache) {\n var maxIndex = cache.length - 1;\n var ii = 0;\n return new Iterator(function() {\n var entry = cache[reverse ? maxIndex - ii : ii];\n return ii++ > maxIndex ?\n iteratorDone() :\n iteratorValue(type, useKeys ? entry[0] : ii - 1, entry[1]);\n });\n }\n return seq.__iteratorUncached(type, reverse);\n }\n\n function fromJS(json, converter) {\n return converter ?\n fromJSWith(converter, json, '', {'': json}) :\n fromJSDefault(json);\n }\n\n function fromJSWith(converter, json, key, parentJSON) {\n if (Array.isArray(json)) {\n return converter.call(parentJSON, key, IndexedSeq(json).map(function(v, k) {return fromJSWith(converter, v, k, json)}));\n }\n if (isPlainObj(json)) {\n return converter.call(parentJSON, key, KeyedSeq(json).map(function(v, k) {return fromJSWith(converter, v, k, json)}));\n }\n return json;\n }\n\n function fromJSDefault(json) {\n if (Array.isArray(json)) {\n return IndexedSeq(json).map(fromJSDefault).toList();\n }\n if (isPlainObj(json)) {\n return KeyedSeq(json).map(fromJSDefault).toMap();\n }\n return json;\n }\n\n function isPlainObj(value) {\n return value && (value.constructor === Object || value.constructor === undefined);\n }\n\n /**\n * An extension of the \"same-value\" algorithm as [described for use by ES6 Map\n * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)\n *\n * NaN is considered the same as NaN, however -0 and 0 are considered the same\n * value, which is different from the algorithm described by\n * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).\n *\n * This is extended further to allow Objects to describe the values they\n * represent, by way of `valueOf` or `equals` (and `hashCode`).\n *\n * Note: because of this extension, the key equality of Immutable.Map and the\n * value equality of Immutable.Set will differ from ES6 Map and Set.\n *\n * ### Defining custom values\n *\n * The easiest way to describe the value an object represents is by implementing\n * `valueOf`. For example, `Date` represents a value by returning a unix\n * timestamp for `valueOf`:\n *\n * var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...\n * var date2 = new Date(1234567890000);\n * date1.valueOf(); // 1234567890000\n * assert( date1 !== date2 );\n * assert( Immutable.is( date1, date2 ) );\n *\n * Note: overriding `valueOf` may have other implications if you use this object\n * where JavaScript expects a primitive, such as implicit string coercion.\n *\n * For more complex types, especially collections, implementing `valueOf` may\n * not be performant. An alternative is to implement `equals` and `hashCode`.\n *\n * `equals` takes another object, presumably of similar type, and returns true\n * if the it is equal. Equality is symmetrical, so the same result should be\n * returned if this and the argument are flipped.\n *\n * assert( a.equals(b) === b.equals(a) );\n *\n * `hashCode` returns a 32bit integer number representing the object which will\n * be used to determine how to store the value object in a Map or Set. You must\n * provide both or neither methods, one must not exist without the other.\n *\n * Also, an important relationship between these methods must be upheld: if two\n * values are equal, they *must* return the same hashCode. If the values are not\n * equal, they might have the same hashCode; this is called a hash collision,\n * and while undesirable for performance reasons, it is acceptable.\n *\n * if (a.equals(b)) {\n * assert( a.hashCode() === b.hashCode() );\n * }\n *\n * All Immutable collections implement `equals` and `hashCode`.\n *\n */\n function is(valueA, valueB) {\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n if (typeof valueA.valueOf === 'function' &&\n typeof valueB.valueOf === 'function') {\n valueA = valueA.valueOf();\n valueB = valueB.valueOf();\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n }\n if (typeof valueA.equals === 'function' &&\n typeof valueB.equals === 'function' &&\n valueA.equals(valueB)) {\n return true;\n }\n return false;\n }\n\n function deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n if (\n !isIterable(b) ||\n a.size !== undefined && b.size !== undefined && a.size !== b.size ||\n a.__hash !== undefined && b.__hash !== undefined && a.__hash !== b.__hash ||\n isKeyed(a) !== isKeyed(b) ||\n isIndexed(a) !== isIndexed(b) ||\n isOrdered(a) !== isOrdered(b)\n ) {\n return false;\n }\n\n if (a.size === 0 && b.size === 0) {\n return true;\n }\n\n var notAssociative = !isAssociative(a);\n\n if (isOrdered(a)) {\n var entries = a.entries();\n return b.every(function(v, k) {\n var entry = entries.next().value;\n return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));\n }) && entries.next().done;\n }\n\n var flipped = false;\n\n if (a.size === undefined) {\n if (b.size === undefined) {\n if (typeof a.cacheResult === 'function') {\n a.cacheResult();\n }\n } else {\n flipped = true;\n var _ = a;\n a = b;\n b = _;\n }\n }\n\n var allEqual = true;\n var bSize = b.__iterate(function(v, k) {\n if (notAssociative ? !a.has(v) :\n flipped ? !is(v, a.get(k, NOT_SET)) : !is(a.get(k, NOT_SET), v)) {\n allEqual = false;\n return false;\n }\n });\n\n return allEqual && a.size === bSize;\n }\n\n createClass(Repeat, IndexedSeq);\n\n function Repeat(value, times) {\n if (!(this instanceof Repeat)) {\n return new Repeat(value, times);\n }\n this._value = value;\n this.size = times === undefined ? Infinity : Math.max(0, times);\n if (this.size === 0) {\n if (EMPTY_REPEAT) {\n return EMPTY_REPEAT;\n }\n EMPTY_REPEAT = this;\n }\n }\n\n Repeat.prototype.toString = function() {\n if (this.size === 0) {\n return 'Repeat []';\n }\n return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';\n };\n\n Repeat.prototype.get = function(index, notSetValue) {\n return this.has(index) ? this._value : notSetValue;\n };\n\n Repeat.prototype.includes = function(searchValue) {\n return is(this._value, searchValue);\n };\n\n Repeat.prototype.slice = function(begin, end) {\n var size = this.size;\n return wholeSlice(begin, end, size) ? this :\n new Repeat(this._value, resolveEnd(end, size) - resolveBegin(begin, size));\n };\n\n Repeat.prototype.reverse = function() {\n return this;\n };\n\n Repeat.prototype.indexOf = function(searchValue) {\n if (is(this._value, searchValue)) {\n return 0;\n }\n return -1;\n };\n\n Repeat.prototype.lastIndexOf = function(searchValue) {\n if (is(this._value, searchValue)) {\n return this.size;\n }\n return -1;\n };\n\n Repeat.prototype.__iterate = function(fn, reverse) {\n for (var ii = 0; ii < this.size; ii++) {\n if (fn(this._value, ii, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n Repeat.prototype.__iterator = function(type, reverse) {var this$0 = this;\n var ii = 0;\n return new Iterator(function() \n {return ii < this$0.size ? iteratorValue(type, ii++, this$0._value) : iteratorDone()}\n );\n };\n\n Repeat.prototype.equals = function(other) {\n return other instanceof Repeat ?\n is(this._value, other._value) :\n deepEqual(other);\n };\n\n\n var EMPTY_REPEAT;\n\n function invariant(condition, error) {\n if (!condition) throw new Error(error);\n }\n\n createClass(Range, IndexedSeq);\n\n function Range(start, end, step) {\n if (!(this instanceof Range)) {\n return new Range(start, end, step);\n }\n invariant(step !== 0, 'Cannot step a Range by 0');\n start = start || 0;\n if (end === undefined) {\n end = Infinity;\n }\n step = step === undefined ? 1 : Math.abs(step);\n if (end < start) {\n step = -step;\n }\n this._start = start;\n this._end = end;\n this._step = step;\n this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);\n if (this.size === 0) {\n if (EMPTY_RANGE) {\n return EMPTY_RANGE;\n }\n EMPTY_RANGE = this;\n }\n }\n\n Range.prototype.toString = function() {\n if (this.size === 0) {\n return 'Range []';\n }\n return 'Range [ ' +\n this._start + '...' + this._end +\n (this._step !== 1 ? ' by ' + this._step : '') +\n ' ]';\n };\n\n Range.prototype.get = function(index, notSetValue) {\n return this.has(index) ?\n this._start + wrapIndex(this, index) * this._step :\n notSetValue;\n };\n\n Range.prototype.includes = function(searchValue) {\n var possibleIndex = (searchValue - this._start) / this._step;\n return possibleIndex >= 0 &&\n possibleIndex < this.size &&\n possibleIndex === Math.floor(possibleIndex);\n };\n\n Range.prototype.slice = function(begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n begin = resolveBegin(begin, this.size);\n end = resolveEnd(end, this.size);\n if (end <= begin) {\n return new Range(0, 0);\n }\n return new Range(this.get(begin, this._end), this.get(end, this._end), this._step);\n };\n\n Range.prototype.indexOf = function(searchValue) {\n var offsetValue = searchValue - this._start;\n if (offsetValue % this._step === 0) {\n var index = offsetValue / this._step;\n if (index >= 0 && index < this.size) {\n return index\n }\n }\n return -1;\n };\n\n Range.prototype.lastIndexOf = function(searchValue) {\n return this.indexOf(searchValue);\n };\n\n Range.prototype.__iterate = function(fn, reverse) {\n var maxIndex = this.size - 1;\n var step = this._step;\n var value = reverse ? this._start + maxIndex * step : this._start;\n for (var ii = 0; ii <= maxIndex; ii++) {\n if (fn(value, ii, this) === false) {\n return ii + 1;\n }\n value += reverse ? -step : step;\n }\n return ii;\n };\n\n Range.prototype.__iterator = function(type, reverse) {\n var maxIndex = this.size - 1;\n var step = this._step;\n var value = reverse ? this._start + maxIndex * step : this._start;\n var ii = 0;\n return new Iterator(function() {\n var v = value;\n value += reverse ? -step : step;\n return ii > maxIndex ? iteratorDone() : iteratorValue(type, ii++, v);\n });\n };\n\n Range.prototype.equals = function(other) {\n return other instanceof Range ?\n this._start === other._start &&\n this._end === other._end &&\n this._step === other._step :\n deepEqual(this, other);\n };\n\n\n var EMPTY_RANGE;\n\n createClass(Collection, Iterable);\n function Collection() {\n throw TypeError('Abstract');\n }\n\n\n createClass(KeyedCollection, Collection);function KeyedCollection() {}\n\n createClass(IndexedCollection, Collection);function IndexedCollection() {}\n\n createClass(SetCollection, Collection);function SetCollection() {}\n\n\n Collection.Keyed = KeyedCollection;\n Collection.Indexed = IndexedCollection;\n Collection.Set = SetCollection;\n\n var imul =\n typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2 ?\n Math.imul :\n function imul(a, b) {\n a = a | 0; // int\n b = b | 0; // int\n var c = a & 0xffff;\n var d = b & 0xffff;\n // Shift by 0 fixes the sign on the high part.\n return (c * d) + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0) | 0; // int\n };\n\n // v8 has an optimization for storing 31-bit signed numbers.\n // Values which have either 00 or 11 as the high order bits qualify.\n // This function drops the highest order bit in a signed number, maintaining\n // the sign bit.\n function smi(i32) {\n return ((i32 >>> 1) & 0x40000000) | (i32 & 0xBFFFFFFF);\n }\n\n function hash(o) {\n if (o === false || o === null || o === undefined) {\n return 0;\n }\n if (typeof o.valueOf === 'function') {\n o = o.valueOf();\n if (o === false || o === null || o === undefined) {\n return 0;\n }\n }\n if (o === true) {\n return 1;\n }\n var type = typeof o;\n if (type === 'number') {\n if (o !== o || o === Infinity) {\n return 0;\n }\n var h = o | 0;\n if (h !== o) {\n h ^= o * 0xFFFFFFFF;\n }\n while (o > 0xFFFFFFFF) {\n o /= 0xFFFFFFFF;\n h ^= o;\n }\n return smi(h);\n }\n if (type === 'string') {\n return o.length > STRING_HASH_CACHE_MIN_STRLEN ? cachedHashString(o) : hashString(o);\n }\n if (typeof o.hashCode === 'function') {\n return o.hashCode();\n }\n if (type === 'object') {\n return hashJSObj(o);\n }\n if (typeof o.toString === 'function') {\n return hashString(o.toString());\n }\n throw new Error('Value type ' + type + ' cannot be hashed.');\n }\n\n function cachedHashString(string) {\n var hash = stringHashCache[string];\n if (hash === undefined) {\n hash = hashString(string);\n if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {\n STRING_HASH_CACHE_SIZE = 0;\n stringHashCache = {};\n }\n STRING_HASH_CACHE_SIZE++;\n stringHashCache[string] = hash;\n }\n return hash;\n }\n\n // http://jsperf.com/hashing-strings\n function hashString(string) {\n // This is the hash from JVM\n // The hash code for a string is computed as\n // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],\n // where s[i] is the ith character of the string and n is the length of\n // the string. We \"mod\" the result to make it between 0 (inclusive) and 2^31\n // (exclusive) by dropping high bits.\n var hash = 0;\n for (var ii = 0; ii < string.length; ii++) {\n hash = 31 * hash + string.charCodeAt(ii) | 0;\n }\n return smi(hash);\n }\n\n function hashJSObj(obj) {\n var hash;\n if (usingWeakMap) {\n hash = weakMap.get(obj);\n if (hash !== undefined) {\n return hash;\n }\n }\n\n hash = obj[UID_HASH_KEY];\n if (hash !== undefined) {\n return hash;\n }\n\n if (!canDefineProperty) {\n hash = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];\n if (hash !== undefined) {\n return hash;\n }\n\n hash = getIENodeHash(obj);\n if (hash !== undefined) {\n return hash;\n }\n }\n\n hash = ++objHashUID;\n if (objHashUID & 0x40000000) {\n objHashUID = 0;\n }\n\n if (usingWeakMap) {\n weakMap.set(obj, hash);\n } else if (isExtensible !== undefined && isExtensible(obj) === false) {\n throw new Error('Non-extensible objects are not allowed as keys.');\n } else if (canDefineProperty) {\n Object.defineProperty(obj, UID_HASH_KEY, {\n 'enumerable': false,\n 'configurable': false,\n 'writable': false,\n 'value': hash\n });\n } else if (obj.propertyIsEnumerable !== undefined &&\n obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable) {\n // Since we can't define a non-enumerable property on the object\n // we'll hijack one of the less-used non-enumerable properties to\n // save our hash on it. Since this is a function it will not show up in\n // `JSON.stringify` which is what we want.\n obj.propertyIsEnumerable = function() {\n return this.constructor.prototype.propertyIsEnumerable.apply(this, arguments);\n };\n obj.propertyIsEnumerable[UID_HASH_KEY] = hash;\n } else if (obj.nodeType !== undefined) {\n // At this point we couldn't get the IE `uniqueID` to use as a hash\n // and we couldn't use a non-enumerable property to exploit the\n // dontEnum bug so we simply add the `UID_HASH_KEY` on the node\n // itself.\n obj[UID_HASH_KEY] = hash;\n } else {\n throw new Error('Unable to set a non-enumerable property on object.');\n }\n\n return hash;\n }\n\n // Get references to ES5 object methods.\n var isExtensible = Object.isExtensible;\n\n // True if Object.defineProperty works as expected. IE8 fails this test.\n var canDefineProperty = (function() {\n try {\n Object.defineProperty({}, '@', {});\n return true;\n } catch (e) {\n return false;\n }\n }());\n\n // IE has a `uniqueID` property on DOM nodes. We can construct the hash from it\n // and avoid memory leaks from the IE cloneNode bug.\n function getIENodeHash(node) {\n if (node && node.nodeType > 0) {\n switch (node.nodeType) {\n case 1: // Element\n return node.uniqueID;\n case 9: // Document\n return node.documentElement && node.documentElement.uniqueID;\n }\n }\n }\n\n // If possible, use a WeakMap.\n var usingWeakMap = typeof WeakMap === 'function';\n var weakMap;\n if (usingWeakMap) {\n weakMap = new WeakMap();\n }\n\n var objHashUID = 0;\n\n var UID_HASH_KEY = '__immutablehash__';\n if (typeof Symbol === 'function') {\n UID_HASH_KEY = Symbol(UID_HASH_KEY);\n }\n\n var STRING_HASH_CACHE_MIN_STRLEN = 16;\n var STRING_HASH_CACHE_MAX_SIZE = 255;\n var STRING_HASH_CACHE_SIZE = 0;\n var stringHashCache = {};\n\n function assertNotInfinite(size) {\n invariant(\n size !== Infinity,\n 'Cannot perform this action with an infinite size.'\n );\n }\n\n createClass(Map, KeyedCollection);\n\n // @pragma Construction\n\n function Map(value) {\n return value === null || value === undefined ? emptyMap() :\n isMap(value) && !isOrdered(value) ? value :\n emptyMap().withMutations(function(map ) {\n var iter = KeyedIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v, k) {return map.set(k, v)});\n });\n }\n\n Map.of = function() {var keyValues = SLICE$0.call(arguments, 0);\n return emptyMap().withMutations(function(map ) {\n for (var i = 0; i < keyValues.length; i += 2) {\n if (i + 1 >= keyValues.length) {\n throw new Error('Missing value for key: ' + keyValues[i]);\n }\n map.set(keyValues[i], keyValues[i + 1]);\n }\n });\n };\n\n Map.prototype.toString = function() {\n return this.__toString('Map {', '}');\n };\n\n // @pragma Access\n\n Map.prototype.get = function(k, notSetValue) {\n return this._root ?\n this._root.get(0, undefined, k, notSetValue) :\n notSetValue;\n };\n\n // @pragma Modification\n\n Map.prototype.set = function(k, v) {\n return updateMap(this, k, v);\n };\n\n Map.prototype.setIn = function(keyPath, v) {\n return this.updateIn(keyPath, NOT_SET, function() {return v});\n };\n\n Map.prototype.remove = function(k) {\n return updateMap(this, k, NOT_SET);\n };\n\n Map.prototype.deleteIn = function(keyPath) {\n return this.updateIn(keyPath, function() {return NOT_SET});\n };\n\n Map.prototype.update = function(k, notSetValue, updater) {\n return arguments.length === 1 ?\n k(this) :\n this.updateIn([k], notSetValue, updater);\n };\n\n Map.prototype.updateIn = function(keyPath, notSetValue, updater) {\n if (!updater) {\n updater = notSetValue;\n notSetValue = undefined;\n }\n var updatedValue = updateInDeepMap(\n this,\n forceIterator(keyPath),\n notSetValue,\n updater\n );\n return updatedValue === NOT_SET ? undefined : updatedValue;\n };\n\n Map.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._root = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyMap();\n };\n\n // @pragma Composition\n\n Map.prototype.merge = function(/*...iters*/) {\n return mergeIntoMapWith(this, undefined, arguments);\n };\n\n Map.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoMapWith(this, merger, iters);\n };\n\n Map.prototype.mergeIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n return this.updateIn(\n keyPath,\n emptyMap(),\n function(m ) {return typeof m.merge === 'function' ?\n m.merge.apply(m, iters) :\n iters[iters.length - 1]}\n );\n };\n\n Map.prototype.mergeDeep = function(/*...iters*/) {\n return mergeIntoMapWith(this, deepMerger, arguments);\n };\n\n Map.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoMapWith(this, deepMergerWith(merger), iters);\n };\n\n Map.prototype.mergeDeepIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n return this.updateIn(\n keyPath,\n emptyMap(),\n function(m ) {return typeof m.mergeDeep === 'function' ?\n m.mergeDeep.apply(m, iters) :\n iters[iters.length - 1]}\n );\n };\n\n Map.prototype.sort = function(comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator));\n };\n\n Map.prototype.sortBy = function(mapper, comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator, mapper));\n };\n\n // @pragma Mutability\n\n Map.prototype.withMutations = function(fn) {\n var mutable = this.asMutable();\n fn(mutable);\n return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;\n };\n\n Map.prototype.asMutable = function() {\n return this.__ownerID ? this : this.__ensureOwner(new OwnerID());\n };\n\n Map.prototype.asImmutable = function() {\n return this.__ensureOwner();\n };\n\n Map.prototype.wasAltered = function() {\n return this.__altered;\n };\n\n Map.prototype.__iterator = function(type, reverse) {\n return new MapIterator(this, type, reverse);\n };\n\n Map.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n this._root && this._root.iterate(function(entry ) {\n iterations++;\n return fn(entry[1], entry[0], this$0);\n }, reverse);\n return iterations;\n };\n\n Map.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeMap(this.size, this._root, ownerID, this.__hash);\n };\n\n\n function isMap(maybeMap) {\n return !!(maybeMap && maybeMap[IS_MAP_SENTINEL]);\n }\n\n Map.isMap = isMap;\n\n var IS_MAP_SENTINEL = '@@__IMMUTABLE_MAP__@@';\n\n var MapPrototype = Map.prototype;\n MapPrototype[IS_MAP_SENTINEL] = true;\n MapPrototype[DELETE] = MapPrototype.remove;\n MapPrototype.removeIn = MapPrototype.deleteIn;\n\n\n // #pragma Trie Nodes\n\n\n\n function ArrayMapNode(ownerID, entries) {\n this.ownerID = ownerID;\n this.entries = entries;\n }\n\n ArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n };\n\n ArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n\n var entries = this.entries;\n var idx = 0;\n for (var len = entries.length; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && entries.length === 1) {\n return; // undefined\n }\n\n if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {\n return createNodes(ownerID, entries, key, value);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new ArrayMapNode(ownerID, newEntries);\n };\n\n\n\n\n function BitmapIndexedNode(ownerID, bitmap, nodes) {\n this.ownerID = ownerID;\n this.bitmap = bitmap;\n this.nodes = nodes;\n }\n\n BitmapIndexedNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var bit = (1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK));\n var bitmap = this.bitmap;\n return (bitmap & bit) === 0 ? notSetValue :\n this.nodes[popCount(bitmap & (bit - 1))].get(shift + SHIFT, keyHash, key, notSetValue);\n };\n\n BitmapIndexedNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var bit = 1 << keyHashFrag;\n var bitmap = this.bitmap;\n var exists = (bitmap & bit) !== 0;\n\n if (!exists && value === NOT_SET) {\n return this;\n }\n\n var idx = popCount(bitmap & (bit - 1));\n var nodes = this.nodes;\n var node = exists ? nodes[idx] : undefined;\n var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n\n if (newNode === node) {\n return this;\n }\n\n if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {\n return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);\n }\n\n if (exists && !newNode && nodes.length === 2 && isLeafNode(nodes[idx ^ 1])) {\n return nodes[idx ^ 1];\n }\n\n if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {\n return newNode;\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newBitmap = exists ? newNode ? bitmap : bitmap ^ bit : bitmap | bit;\n var newNodes = exists ? newNode ?\n setIn(nodes, idx, newNode, isEditable) :\n spliceOut(nodes, idx, isEditable) :\n spliceIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.bitmap = newBitmap;\n this.nodes = newNodes;\n return this;\n }\n\n return new BitmapIndexedNode(ownerID, newBitmap, newNodes);\n };\n\n\n\n\n function HashArrayMapNode(ownerID, count, nodes) {\n this.ownerID = ownerID;\n this.count = count;\n this.nodes = nodes;\n }\n\n HashArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var node = this.nodes[idx];\n return node ? node.get(shift + SHIFT, keyHash, key, notSetValue) : notSetValue;\n };\n\n HashArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var removed = value === NOT_SET;\n var nodes = this.nodes;\n var node = nodes[idx];\n\n if (removed && !node) {\n return this;\n }\n\n var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n if (newNode === node) {\n return this;\n }\n\n var newCount = this.count;\n if (!node) {\n newCount++;\n } else if (!newNode) {\n newCount--;\n if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {\n return packNodes(ownerID, nodes, newCount, idx);\n }\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newNodes = setIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.count = newCount;\n this.nodes = newNodes;\n return this;\n }\n\n return new HashArrayMapNode(ownerID, newCount, newNodes);\n };\n\n\n\n\n function HashCollisionNode(ownerID, keyHash, entries) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entries = entries;\n }\n\n HashCollisionNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n };\n\n HashCollisionNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n\n var removed = value === NOT_SET;\n\n if (keyHash !== this.keyHash) {\n if (removed) {\n return this;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);\n }\n\n var entries = this.entries;\n var idx = 0;\n for (var len = entries.length; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && len === 2) {\n return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new HashCollisionNode(ownerID, this.keyHash, newEntries);\n };\n\n\n\n\n function ValueNode(ownerID, keyHash, entry) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entry = entry;\n }\n\n ValueNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n return is(key, this.entry[0]) ? this.entry[1] : notSetValue;\n };\n\n ValueNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n var keyMatch = is(key, this.entry[0]);\n if (keyMatch ? value === this.entry[1] : removed) {\n return this;\n }\n\n SetRef(didAlter);\n\n if (removed) {\n SetRef(didChangeSize);\n return; // undefined\n }\n\n if (keyMatch) {\n if (ownerID && ownerID === this.ownerID) {\n this.entry[1] = value;\n return this;\n }\n return new ValueNode(ownerID, this.keyHash, [key, value]);\n }\n\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);\n };\n\n\n\n // #pragma Iterators\n\n ArrayMapNode.prototype.iterate =\n HashCollisionNode.prototype.iterate = function (fn, reverse) {\n var entries = this.entries;\n for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {\n if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {\n return false;\n }\n }\n }\n\n BitmapIndexedNode.prototype.iterate =\n HashArrayMapNode.prototype.iterate = function (fn, reverse) {\n var nodes = this.nodes;\n for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {\n var node = nodes[reverse ? maxIndex - ii : ii];\n if (node && node.iterate(fn, reverse) === false) {\n return false;\n }\n }\n }\n\n ValueNode.prototype.iterate = function (fn, reverse) {\n return fn(this.entry);\n }\n\n createClass(MapIterator, Iterator);\n\n function MapIterator(map, type, reverse) {\n this._type = type;\n this._reverse = reverse;\n this._stack = map._root && mapIteratorFrame(map._root);\n }\n\n MapIterator.prototype.next = function() {\n var type = this._type;\n var stack = this._stack;\n while (stack) {\n var node = stack.node;\n var index = stack.index++;\n var maxIndex;\n if (node.entry) {\n if (index === 0) {\n return mapIteratorValue(type, node.entry);\n }\n } else if (node.entries) {\n maxIndex = node.entries.length - 1;\n if (index <= maxIndex) {\n return mapIteratorValue(type, node.entries[this._reverse ? maxIndex - index : index]);\n }\n } else {\n maxIndex = node.nodes.length - 1;\n if (index <= maxIndex) {\n var subNode = node.nodes[this._reverse ? maxIndex - index : index];\n if (subNode) {\n if (subNode.entry) {\n return mapIteratorValue(type, subNode.entry);\n }\n stack = this._stack = mapIteratorFrame(subNode, stack);\n }\n continue;\n }\n }\n stack = this._stack = this._stack.__prev;\n }\n return iteratorDone();\n };\n\n\n function mapIteratorValue(type, entry) {\n return iteratorValue(type, entry[0], entry[1]);\n }\n\n function mapIteratorFrame(node, prev) {\n return {\n node: node,\n index: 0,\n __prev: prev\n };\n }\n\n function makeMap(size, root, ownerID, hash) {\n var map = Object.create(MapPrototype);\n map.size = size;\n map._root = root;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n }\n\n var EMPTY_MAP;\n function emptyMap() {\n return EMPTY_MAP || (EMPTY_MAP = makeMap(0));\n }\n\n function updateMap(map, k, v) {\n var newRoot;\n var newSize;\n if (!map._root) {\n if (v === NOT_SET) {\n return map;\n }\n newSize = 1;\n newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);\n } else {\n var didChangeSize = MakeRef(CHANGE_LENGTH);\n var didAlter = MakeRef(DID_ALTER);\n newRoot = updateNode(map._root, map.__ownerID, 0, undefined, k, v, didChangeSize, didAlter);\n if (!didAlter.value) {\n return map;\n }\n newSize = map.size + (didChangeSize.value ? v === NOT_SET ? -1 : 1 : 0);\n }\n if (map.__ownerID) {\n map.size = newSize;\n map._root = newRoot;\n map.__hash = undefined;\n map.__altered = true;\n return map;\n }\n return newRoot ? makeMap(newSize, newRoot) : emptyMap();\n }\n\n function updateNode(node, ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (!node) {\n if (value === NOT_SET) {\n return node;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return new ValueNode(ownerID, keyHash, [key, value]);\n }\n return node.update(ownerID, shift, keyHash, key, value, didChangeSize, didAlter);\n }\n\n function isLeafNode(node) {\n return node.constructor === ValueNode || node.constructor === HashCollisionNode;\n }\n\n function mergeIntoNode(node, ownerID, shift, keyHash, entry) {\n if (node.keyHash === keyHash) {\n return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);\n }\n\n var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;\n var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n\n var newNode;\n var nodes = idx1 === idx2 ?\n [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)] :\n ((newNode = new ValueNode(ownerID, keyHash, entry)), idx1 < idx2 ? [node, newNode] : [newNode, node]);\n\n return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);\n }\n\n function createNodes(ownerID, entries, key, value) {\n if (!ownerID) {\n ownerID = new OwnerID();\n }\n var node = new ValueNode(ownerID, hash(key), [key, value]);\n for (var ii = 0; ii < entries.length; ii++) {\n var entry = entries[ii];\n node = node.update(ownerID, 0, undefined, entry[0], entry[1]);\n }\n return node;\n }\n\n function packNodes(ownerID, nodes, count, excluding) {\n var bitmap = 0;\n var packedII = 0;\n var packedNodes = new Array(count);\n for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {\n var node = nodes[ii];\n if (node !== undefined && ii !== excluding) {\n bitmap |= bit;\n packedNodes[packedII++] = node;\n }\n }\n return new BitmapIndexedNode(ownerID, bitmap, packedNodes);\n }\n\n function expandNodes(ownerID, nodes, bitmap, including, node) {\n var count = 0;\n var expandedNodes = new Array(SIZE);\n for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {\n expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;\n }\n expandedNodes[including] = node;\n return new HashArrayMapNode(ownerID, count + 1, expandedNodes);\n }\n\n function mergeIntoMapWith(map, merger, iterables) {\n var iters = [];\n for (var ii = 0; ii < iterables.length; ii++) {\n var value = iterables[ii];\n var iter = KeyedIterable(value);\n if (!isIterable(value)) {\n iter = iter.map(function(v ) {return fromJS(v)});\n }\n iters.push(iter);\n }\n return mergeIntoCollectionWith(map, merger, iters);\n }\n\n function deepMerger(existing, value, key) {\n return existing && existing.mergeDeep && isIterable(value) ?\n existing.mergeDeep(value) :\n is(existing, value) ? existing : value;\n }\n\n function deepMergerWith(merger) {\n return function(existing, value, key) {\n if (existing && existing.mergeDeepWith && isIterable(value)) {\n return existing.mergeDeepWith(merger, value);\n }\n var nextValue = merger(existing, value, key);\n return is(existing, nextValue) ? existing : nextValue;\n };\n }\n\n function mergeIntoCollectionWith(collection, merger, iters) {\n iters = iters.filter(function(x ) {return x.size !== 0});\n if (iters.length === 0) {\n return collection;\n }\n if (collection.size === 0 && !collection.__ownerID && iters.length === 1) {\n return collection.constructor(iters[0]);\n }\n return collection.withMutations(function(collection ) {\n var mergeIntoMap = merger ?\n function(value, key) {\n collection.update(key, NOT_SET, function(existing )\n {return existing === NOT_SET ? value : merger(existing, value, key)}\n );\n } :\n function(value, key) {\n collection.set(key, value);\n }\n for (var ii = 0; ii < iters.length; ii++) {\n iters[ii].forEach(mergeIntoMap);\n }\n });\n }\n\n function updateInDeepMap(existing, keyPathIter, notSetValue, updater) {\n var isNotSet = existing === NOT_SET;\n var step = keyPathIter.next();\n if (step.done) {\n var existingValue = isNotSet ? notSetValue : existing;\n var newValue = updater(existingValue);\n return newValue === existingValue ? existing : newValue;\n }\n invariant(\n isNotSet || (existing && existing.set),\n 'invalid keyPath'\n );\n var key = step.value;\n var nextExisting = isNotSet ? NOT_SET : existing.get(key, NOT_SET);\n var nextUpdated = updateInDeepMap(\n nextExisting,\n keyPathIter,\n notSetValue,\n updater\n );\n return nextUpdated === nextExisting ? existing :\n nextUpdated === NOT_SET ? existing.remove(key) :\n (isNotSet ? emptyMap() : existing).set(key, nextUpdated);\n }\n\n function popCount(x) {\n x = x - ((x >> 1) & 0x55555555);\n x = (x & 0x33333333) + ((x >> 2) & 0x33333333);\n x = (x + (x >> 4)) & 0x0f0f0f0f;\n x = x + (x >> 8);\n x = x + (x >> 16);\n return x & 0x7f;\n }\n\n function setIn(array, idx, val, canEdit) {\n var newArray = canEdit ? array : arrCopy(array);\n newArray[idx] = val;\n return newArray;\n }\n\n function spliceIn(array, idx, val, canEdit) {\n var newLen = array.length + 1;\n if (canEdit && idx + 1 === newLen) {\n array[idx] = val;\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n newArray[ii] = val;\n after = -1;\n } else {\n newArray[ii] = array[ii + after];\n }\n }\n return newArray;\n }\n\n function spliceOut(array, idx, canEdit) {\n var newLen = array.length - 1;\n if (canEdit && idx === newLen) {\n array.pop();\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n after = 1;\n }\n newArray[ii] = array[ii + after];\n }\n return newArray;\n }\n\n var MAX_ARRAY_MAP_SIZE = SIZE / 4;\n var MAX_BITMAP_INDEXED_SIZE = SIZE / 2;\n var MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;\n\n createClass(List, IndexedCollection);\n\n // @pragma Construction\n\n function List(value) {\n var empty = emptyList();\n if (value === null || value === undefined) {\n return empty;\n }\n if (isList(value)) {\n return value;\n }\n var iter = IndexedIterable(value);\n var size = iter.size;\n if (size === 0) {\n return empty;\n }\n assertNotInfinite(size);\n if (size > 0 && size < SIZE) {\n return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));\n }\n return empty.withMutations(function(list ) {\n list.setSize(size);\n iter.forEach(function(v, i) {return list.set(i, v)});\n });\n }\n\n List.of = function(/*...values*/) {\n return this(arguments);\n };\n\n List.prototype.toString = function() {\n return this.__toString('List [', ']');\n };\n\n // @pragma Access\n\n List.prototype.get = function(index, notSetValue) {\n index = wrapIndex(this, index);\n if (index >= 0 && index < this.size) {\n index += this._origin;\n var node = listNodeFor(this, index);\n return node && node.array[index & MASK];\n }\n return notSetValue;\n };\n\n // @pragma Modification\n\n List.prototype.set = function(index, value) {\n return updateList(this, index, value);\n };\n\n List.prototype.remove = function(index) {\n return !this.has(index) ? this :\n index === 0 ? this.shift() :\n index === this.size - 1 ? this.pop() :\n this.splice(index, 1);\n };\n\n List.prototype.insert = function(index, value) {\n return this.splice(index, 0, value);\n };\n\n List.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = this._origin = this._capacity = 0;\n this._level = SHIFT;\n this._root = this._tail = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyList();\n };\n\n List.prototype.push = function(/*...values*/) {\n var values = arguments;\n var oldSize = this.size;\n return this.withMutations(function(list ) {\n setListBounds(list, 0, oldSize + values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(oldSize + ii, values[ii]);\n }\n });\n };\n\n List.prototype.pop = function() {\n return setListBounds(this, 0, -1);\n };\n\n List.prototype.unshift = function(/*...values*/) {\n var values = arguments;\n return this.withMutations(function(list ) {\n setListBounds(list, -values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(ii, values[ii]);\n }\n });\n };\n\n List.prototype.shift = function() {\n return setListBounds(this, 1);\n };\n\n // @pragma Composition\n\n List.prototype.merge = function(/*...iters*/) {\n return mergeIntoListWith(this, undefined, arguments);\n };\n\n List.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoListWith(this, merger, iters);\n };\n\n List.prototype.mergeDeep = function(/*...iters*/) {\n return mergeIntoListWith(this, deepMerger, arguments);\n };\n\n List.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoListWith(this, deepMergerWith(merger), iters);\n };\n\n List.prototype.setSize = function(size) {\n return setListBounds(this, 0, size);\n };\n\n // @pragma Iteration\n\n List.prototype.slice = function(begin, end) {\n var size = this.size;\n if (wholeSlice(begin, end, size)) {\n return this;\n }\n return setListBounds(\n this,\n resolveBegin(begin, size),\n resolveEnd(end, size)\n );\n };\n\n List.prototype.__iterator = function(type, reverse) {\n var index = 0;\n var values = iterateList(this, reverse);\n return new Iterator(function() {\n var value = values();\n return value === DONE ?\n iteratorDone() :\n iteratorValue(type, index++, value);\n });\n };\n\n List.prototype.__iterate = function(fn, reverse) {\n var index = 0;\n var values = iterateList(this, reverse);\n var value;\n while ((value = values()) !== DONE) {\n if (fn(value, index++, this) === false) {\n break;\n }\n }\n return index;\n };\n\n List.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n return this;\n }\n return makeList(this._origin, this._capacity, this._level, this._root, this._tail, ownerID, this.__hash);\n };\n\n\n function isList(maybeList) {\n return !!(maybeList && maybeList[IS_LIST_SENTINEL]);\n }\n\n List.isList = isList;\n\n var IS_LIST_SENTINEL = '@@__IMMUTABLE_LIST__@@';\n\n var ListPrototype = List.prototype;\n ListPrototype[IS_LIST_SENTINEL] = true;\n ListPrototype[DELETE] = ListPrototype.remove;\n ListPrototype.setIn = MapPrototype.setIn;\n ListPrototype.deleteIn =\n ListPrototype.removeIn = MapPrototype.removeIn;\n ListPrototype.update = MapPrototype.update;\n ListPrototype.updateIn = MapPrototype.updateIn;\n ListPrototype.mergeIn = MapPrototype.mergeIn;\n ListPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n ListPrototype.withMutations = MapPrototype.withMutations;\n ListPrototype.asMutable = MapPrototype.asMutable;\n ListPrototype.asImmutable = MapPrototype.asImmutable;\n ListPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n\n function VNode(array, ownerID) {\n this.array = array;\n this.ownerID = ownerID;\n }\n\n // TODO: seems like these methods are very similar\n\n VNode.prototype.removeBefore = function(ownerID, level, index) {\n if (index === level ? 1 << level : 0 || this.array.length === 0) {\n return this;\n }\n var originIndex = (index >>> level) & MASK;\n if (originIndex >= this.array.length) {\n return new VNode([], ownerID);\n }\n var removingFirst = originIndex === 0;\n var newChild;\n if (level > 0) {\n var oldChild = this.array[originIndex];\n newChild = oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);\n if (newChild === oldChild && removingFirst) {\n return this;\n }\n }\n if (removingFirst && !newChild) {\n return this;\n }\n var editable = editableVNode(this, ownerID);\n if (!removingFirst) {\n for (var ii = 0; ii < originIndex; ii++) {\n editable.array[ii] = undefined;\n }\n }\n if (newChild) {\n editable.array[originIndex] = newChild;\n }\n return editable;\n };\n\n VNode.prototype.removeAfter = function(ownerID, level, index) {\n if (index === (level ? 1 << level : 0) || this.array.length === 0) {\n return this;\n }\n var sizeIndex = ((index - 1) >>> level) & MASK;\n if (sizeIndex >= this.array.length) {\n return this;\n }\n\n var newChild;\n if (level > 0) {\n var oldChild = this.array[sizeIndex];\n newChild = oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);\n if (newChild === oldChild && sizeIndex === this.array.length - 1) {\n return this;\n }\n }\n\n var editable = editableVNode(this, ownerID);\n editable.array.splice(sizeIndex + 1);\n if (newChild) {\n editable.array[sizeIndex] = newChild;\n }\n return editable;\n };\n\n\n\n var DONE = {};\n\n function iterateList(list, reverse) {\n var left = list._origin;\n var right = list._capacity;\n var tailPos = getTailOffset(right);\n var tail = list._tail;\n\n return iterateNodeOrLeaf(list._root, list._level, 0);\n\n function iterateNodeOrLeaf(node, level, offset) {\n return level === 0 ?\n iterateLeaf(node, offset) :\n iterateNode(node, level, offset);\n }\n\n function iterateLeaf(node, offset) {\n var array = offset === tailPos ? tail && tail.array : node && node.array;\n var from = offset > left ? 0 : left - offset;\n var to = right - offset;\n if (to > SIZE) {\n to = SIZE;\n }\n return function() {\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n return array && array[idx];\n };\n }\n\n function iterateNode(node, level, offset) {\n var values;\n var array = node && node.array;\n var from = offset > left ? 0 : (left - offset) >> level;\n var to = ((right - offset) >> level) + 1;\n if (to > SIZE) {\n to = SIZE;\n }\n return function() {\n do {\n if (values) {\n var value = values();\n if (value !== DONE) {\n return value;\n }\n values = null;\n }\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n values = iterateNodeOrLeaf(\n array && array[idx], level - SHIFT, offset + (idx << level)\n );\n } while (true);\n };\n }\n }\n\n function makeList(origin, capacity, level, root, tail, ownerID, hash) {\n var list = Object.create(ListPrototype);\n list.size = capacity - origin;\n list._origin = origin;\n list._capacity = capacity;\n list._level = level;\n list._root = root;\n list._tail = tail;\n list.__ownerID = ownerID;\n list.__hash = hash;\n list.__altered = false;\n return list;\n }\n\n var EMPTY_LIST;\n function emptyList() {\n return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));\n }\n\n function updateList(list, index, value) {\n index = wrapIndex(list, index);\n\n if (index !== index) {\n return list;\n }\n\n if (index >= list.size || index < 0) {\n return list.withMutations(function(list ) {\n index < 0 ?\n setListBounds(list, index).set(0, value) :\n setListBounds(list, 0, index + 1).set(index, value)\n });\n }\n\n index += list._origin;\n\n var newTail = list._tail;\n var newRoot = list._root;\n var didAlter = MakeRef(DID_ALTER);\n if (index >= getTailOffset(list._capacity)) {\n newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);\n } else {\n newRoot = updateVNode(newRoot, list.__ownerID, list._level, index, value, didAlter);\n }\n\n if (!didAlter.value) {\n return list;\n }\n\n if (list.__ownerID) {\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(list._origin, list._capacity, list._level, newRoot, newTail);\n }\n\n function updateVNode(node, ownerID, level, index, value, didAlter) {\n var idx = (index >>> level) & MASK;\n var nodeHas = node && idx < node.array.length;\n if (!nodeHas && value === undefined) {\n return node;\n }\n\n var newNode;\n\n if (level > 0) {\n var lowerNode = node && node.array[idx];\n var newLowerNode = updateVNode(lowerNode, ownerID, level - SHIFT, index, value, didAlter);\n if (newLowerNode === lowerNode) {\n return node;\n }\n newNode = editableVNode(node, ownerID);\n newNode.array[idx] = newLowerNode;\n return newNode;\n }\n\n if (nodeHas && node.array[idx] === value) {\n return node;\n }\n\n SetRef(didAlter);\n\n newNode = editableVNode(node, ownerID);\n if (value === undefined && idx === newNode.array.length - 1) {\n newNode.array.pop();\n } else {\n newNode.array[idx] = value;\n }\n return newNode;\n }\n\n function editableVNode(node, ownerID) {\n if (ownerID && node && ownerID === node.ownerID) {\n return node;\n }\n return new VNode(node ? node.array.slice() : [], ownerID);\n }\n\n function listNodeFor(list, rawIndex) {\n if (rawIndex >= getTailOffset(list._capacity)) {\n return list._tail;\n }\n if (rawIndex < 1 << (list._level + SHIFT)) {\n var node = list._root;\n var level = list._level;\n while (node && level > 0) {\n node = node.array[(rawIndex >>> level) & MASK];\n level -= SHIFT;\n }\n return node;\n }\n }\n\n function setListBounds(list, begin, end) {\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin = begin | 0;\n }\n if (end !== undefined) {\n end = end | 0;\n }\n var owner = list.__ownerID || new OwnerID();\n var oldOrigin = list._origin;\n var oldCapacity = list._capacity;\n var newOrigin = oldOrigin + begin;\n var newCapacity = end === undefined ? oldCapacity : end < 0 ? oldCapacity + end : oldOrigin + end;\n if (newOrigin === oldOrigin && newCapacity === oldCapacity) {\n return list;\n }\n\n // If it's going to end after it starts, it's empty.\n if (newOrigin >= newCapacity) {\n return list.clear();\n }\n\n var newLevel = list._level;\n var newRoot = list._root;\n\n // New origin might need creating a higher root.\n var offsetShift = 0;\n while (newOrigin + offsetShift < 0) {\n newRoot = new VNode(newRoot && newRoot.array.length ? [undefined, newRoot] : [], owner);\n newLevel += SHIFT;\n offsetShift += 1 << newLevel;\n }\n if (offsetShift) {\n newOrigin += offsetShift;\n oldOrigin += offsetShift;\n newCapacity += offsetShift;\n oldCapacity += offsetShift;\n }\n\n var oldTailOffset = getTailOffset(oldCapacity);\n var newTailOffset = getTailOffset(newCapacity);\n\n // New size might need creating a higher root.\n while (newTailOffset >= 1 << (newLevel + SHIFT)) {\n newRoot = new VNode(newRoot && newRoot.array.length ? [newRoot] : [], owner);\n newLevel += SHIFT;\n }\n\n // Locate or create the new tail.\n var oldTail = list._tail;\n var newTail = newTailOffset < oldTailOffset ?\n listNodeFor(list, newCapacity - 1) :\n newTailOffset > oldTailOffset ? new VNode([], owner) : oldTail;\n\n // Merge Tail into tree.\n if (oldTail && newTailOffset > oldTailOffset && newOrigin < oldCapacity && oldTail.array.length) {\n newRoot = editableVNode(newRoot, owner);\n var node = newRoot;\n for (var level = newLevel; level > SHIFT; level -= SHIFT) {\n var idx = (oldTailOffset >>> level) & MASK;\n node = node.array[idx] = editableVNode(node.array[idx], owner);\n }\n node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;\n }\n\n // If the size has been reduced, there's a chance the tail needs to be trimmed.\n if (newCapacity < oldCapacity) {\n newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);\n }\n\n // If the new origin is within the tail, then we do not need a root.\n if (newOrigin >= newTailOffset) {\n newOrigin -= newTailOffset;\n newCapacity -= newTailOffset;\n newLevel = SHIFT;\n newRoot = null;\n newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);\n\n // Otherwise, if the root has been trimmed, garbage collect.\n } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {\n offsetShift = 0;\n\n // Identify the new top root node of the subtree of the old root.\n while (newRoot) {\n var beginIndex = (newOrigin >>> newLevel) & MASK;\n if (beginIndex !== (newTailOffset >>> newLevel) & MASK) {\n break;\n }\n if (beginIndex) {\n offsetShift += (1 << newLevel) * beginIndex;\n }\n newLevel -= SHIFT;\n newRoot = newRoot.array[beginIndex];\n }\n\n // Trim the new sides of the new root.\n if (newRoot && newOrigin > oldOrigin) {\n newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);\n }\n if (newRoot && newTailOffset < oldTailOffset) {\n newRoot = newRoot.removeAfter(owner, newLevel, newTailOffset - offsetShift);\n }\n if (offsetShift) {\n newOrigin -= offsetShift;\n newCapacity -= offsetShift;\n }\n }\n\n if (list.__ownerID) {\n list.size = newCapacity - newOrigin;\n list._origin = newOrigin;\n list._capacity = newCapacity;\n list._level = newLevel;\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);\n }\n\n function mergeIntoListWith(list, merger, iterables) {\n var iters = [];\n var maxSize = 0;\n for (var ii = 0; ii < iterables.length; ii++) {\n var value = iterables[ii];\n var iter = IndexedIterable(value);\n if (iter.size > maxSize) {\n maxSize = iter.size;\n }\n if (!isIterable(value)) {\n iter = iter.map(function(v ) {return fromJS(v)});\n }\n iters.push(iter);\n }\n if (maxSize > list.size) {\n list = list.setSize(maxSize);\n }\n return mergeIntoCollectionWith(list, merger, iters);\n }\n\n function getTailOffset(size) {\n return size < SIZE ? 0 : (((size - 1) >>> SHIFT) << SHIFT);\n }\n\n createClass(OrderedMap, Map);\n\n // @pragma Construction\n\n function OrderedMap(value) {\n return value === null || value === undefined ? emptyOrderedMap() :\n isOrderedMap(value) ? value :\n emptyOrderedMap().withMutations(function(map ) {\n var iter = KeyedIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v, k) {return map.set(k, v)});\n });\n }\n\n OrderedMap.of = function(/*...values*/) {\n return this(arguments);\n };\n\n OrderedMap.prototype.toString = function() {\n return this.__toString('OrderedMap {', '}');\n };\n\n // @pragma Access\n\n OrderedMap.prototype.get = function(k, notSetValue) {\n var index = this._map.get(k);\n return index !== undefined ? this._list.get(index)[1] : notSetValue;\n };\n\n // @pragma Modification\n\n OrderedMap.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._map.clear();\n this._list.clear();\n return this;\n }\n return emptyOrderedMap();\n };\n\n OrderedMap.prototype.set = function(k, v) {\n return updateOrderedMap(this, k, v);\n };\n\n OrderedMap.prototype.remove = function(k) {\n return updateOrderedMap(this, k, NOT_SET);\n };\n\n OrderedMap.prototype.wasAltered = function() {\n return this._map.wasAltered() || this._list.wasAltered();\n };\n\n OrderedMap.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._list.__iterate(\n function(entry ) {return entry && fn(entry[1], entry[0], this$0)},\n reverse\n );\n };\n\n OrderedMap.prototype.__iterator = function(type, reverse) {\n return this._list.fromEntrySeq().__iterator(type, reverse);\n };\n\n OrderedMap.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n var newList = this._list.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n this._list = newList;\n return this;\n }\n return makeOrderedMap(newMap, newList, ownerID, this.__hash);\n };\n\n\n function isOrderedMap(maybeOrderedMap) {\n return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);\n }\n\n OrderedMap.isOrderedMap = isOrderedMap;\n\n OrderedMap.prototype[IS_ORDERED_SENTINEL] = true;\n OrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;\n\n\n\n function makeOrderedMap(map, list, ownerID, hash) {\n var omap = Object.create(OrderedMap.prototype);\n omap.size = map ? map.size : 0;\n omap._map = map;\n omap._list = list;\n omap.__ownerID = ownerID;\n omap.__hash = hash;\n return omap;\n }\n\n var EMPTY_ORDERED_MAP;\n function emptyOrderedMap() {\n return EMPTY_ORDERED_MAP || (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()));\n }\n\n function updateOrderedMap(omap, k, v) {\n var map = omap._map;\n var list = omap._list;\n var i = map.get(k);\n var has = i !== undefined;\n var newMap;\n var newList;\n if (v === NOT_SET) { // removed\n if (!has) {\n return omap;\n }\n if (list.size >= SIZE && list.size >= map.size * 2) {\n newList = list.filter(function(entry, idx) {return entry !== undefined && i !== idx});\n newMap = newList.toKeyedSeq().map(function(entry ) {return entry[0]}).flip().toMap();\n if (omap.__ownerID) {\n newMap.__ownerID = newList.__ownerID = omap.__ownerID;\n }\n } else {\n newMap = map.remove(k);\n newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);\n }\n } else {\n if (has) {\n if (v === list.get(i)[1]) {\n return omap;\n }\n newMap = map;\n newList = list.set(i, [k, v]);\n } else {\n newMap = map.set(k, list.size);\n newList = list.set(list.size, [k, v]);\n }\n }\n if (omap.__ownerID) {\n omap.size = newMap.size;\n omap._map = newMap;\n omap._list = newList;\n omap.__hash = undefined;\n return omap;\n }\n return makeOrderedMap(newMap, newList);\n }\n\n createClass(ToKeyedSequence, KeyedSeq);\n function ToKeyedSequence(indexed, useKeys) {\n this._iter = indexed;\n this._useKeys = useKeys;\n this.size = indexed.size;\n }\n\n ToKeyedSequence.prototype.get = function(key, notSetValue) {\n return this._iter.get(key, notSetValue);\n };\n\n ToKeyedSequence.prototype.has = function(key) {\n return this._iter.has(key);\n };\n\n ToKeyedSequence.prototype.valueSeq = function() {\n return this._iter.valueSeq();\n };\n\n ToKeyedSequence.prototype.reverse = function() {var this$0 = this;\n var reversedSequence = reverseFactory(this, true);\n if (!this._useKeys) {\n reversedSequence.valueSeq = function() {return this$0._iter.toSeq().reverse()};\n }\n return reversedSequence;\n };\n\n ToKeyedSequence.prototype.map = function(mapper, context) {var this$0 = this;\n var mappedSequence = mapFactory(this, mapper, context);\n if (!this._useKeys) {\n mappedSequence.valueSeq = function() {return this$0._iter.toSeq().map(mapper, context)};\n }\n return mappedSequence;\n };\n\n ToKeyedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var ii;\n return this._iter.__iterate(\n this._useKeys ?\n function(v, k) {return fn(v, k, this$0)} :\n ((ii = reverse ? resolveSize(this) : 0),\n function(v ) {return fn(v, reverse ? --ii : ii++, this$0)}),\n reverse\n );\n };\n\n ToKeyedSequence.prototype.__iterator = function(type, reverse) {\n if (this._useKeys) {\n return this._iter.__iterator(type, reverse);\n }\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var ii = reverse ? resolveSize(this) : 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, reverse ? --ii : ii++, step.value, step);\n });\n };\n\n ToKeyedSequence.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n createClass(ToIndexedSequence, IndexedSeq);\n function ToIndexedSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n ToIndexedSequence.prototype.includes = function(value) {\n return this._iter.includes(value);\n };\n\n ToIndexedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n return this._iter.__iterate(function(v ) {return fn(v, iterations++, this$0)}, reverse);\n };\n\n ToIndexedSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, iterations++, step.value, step)\n });\n };\n\n\n\n createClass(ToSetSequence, SetSeq);\n function ToSetSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n ToSetSequence.prototype.has = function(key) {\n return this._iter.includes(key);\n };\n\n ToSetSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._iter.__iterate(function(v ) {return fn(v, v, this$0)}, reverse);\n };\n\n ToSetSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, step.value, step.value, step);\n });\n };\n\n\n\n createClass(FromEntriesSequence, KeyedSeq);\n function FromEntriesSequence(entries) {\n this._iter = entries;\n this.size = entries.size;\n }\n\n FromEntriesSequence.prototype.entrySeq = function() {\n return this._iter.toSeq();\n };\n\n FromEntriesSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._iter.__iterate(function(entry ) {\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedIterable = isIterable(entry);\n return fn(\n indexedIterable ? entry.get(1) : entry[1],\n indexedIterable ? entry.get(0) : entry[0],\n this$0\n );\n }\n }, reverse);\n };\n\n FromEntriesSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function() {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedIterable = isIterable(entry);\n return iteratorValue(\n type,\n indexedIterable ? entry.get(0) : entry[0],\n indexedIterable ? entry.get(1) : entry[1],\n step\n );\n }\n }\n });\n };\n\n\n ToIndexedSequence.prototype.cacheResult =\n ToKeyedSequence.prototype.cacheResult =\n ToSetSequence.prototype.cacheResult =\n FromEntriesSequence.prototype.cacheResult =\n cacheResultThrough;\n\n\n function flipFactory(iterable) {\n var flipSequence = makeSequence(iterable);\n flipSequence._iter = iterable;\n flipSequence.size = iterable.size;\n flipSequence.flip = function() {return iterable};\n flipSequence.reverse = function () {\n var reversedSequence = iterable.reverse.apply(this); // super.reverse()\n reversedSequence.flip = function() {return iterable.reverse()};\n return reversedSequence;\n };\n flipSequence.has = function(key ) {return iterable.includes(key)};\n flipSequence.includes = function(key ) {return iterable.has(key)};\n flipSequence.cacheResult = cacheResultThrough;\n flipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(function(v, k) {return fn(k, v, this$0) !== false}, reverse);\n }\n flipSequence.__iteratorUncached = function(type, reverse) {\n if (type === ITERATE_ENTRIES) {\n var iterator = iterable.__iterator(type, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n if (!step.done) {\n var k = step.value[0];\n step.value[0] = step.value[1];\n step.value[1] = k;\n }\n return step;\n });\n }\n return iterable.__iterator(\n type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,\n reverse\n );\n }\n return flipSequence;\n }\n\n\n function mapFactory(iterable, mapper, context) {\n var mappedSequence = makeSequence(iterable);\n mappedSequence.size = iterable.size;\n mappedSequence.has = function(key ) {return iterable.has(key)};\n mappedSequence.get = function(key, notSetValue) {\n var v = iterable.get(key, NOT_SET);\n return v === NOT_SET ?\n notSetValue :\n mapper.call(context, v, key, iterable);\n };\n mappedSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(\n function(v, k, c) {return fn(mapper.call(context, v, k, c), k, this$0) !== false},\n reverse\n );\n }\n mappedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n return iteratorValue(\n type,\n key,\n mapper.call(context, entry[1], key, iterable),\n step\n );\n });\n }\n return mappedSequence;\n }\n\n\n function reverseFactory(iterable, useKeys) {\n var reversedSequence = makeSequence(iterable);\n reversedSequence._iter = iterable;\n reversedSequence.size = iterable.size;\n reversedSequence.reverse = function() {return iterable};\n if (iterable.flip) {\n reversedSequence.flip = function () {\n var flipSequence = flipFactory(iterable);\n flipSequence.reverse = function() {return iterable.flip()};\n return flipSequence;\n };\n }\n reversedSequence.get = function(key, notSetValue) \n {return iterable.get(useKeys ? key : -1 - key, notSetValue)};\n reversedSequence.has = function(key )\n {return iterable.has(useKeys ? key : -1 - key)};\n reversedSequence.includes = function(value ) {return iterable.includes(value)};\n reversedSequence.cacheResult = cacheResultThrough;\n reversedSequence.__iterate = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(function(v, k) {return fn(v, k, this$0)}, !reverse);\n };\n reversedSequence.__iterator =\n function(type, reverse) {return iterable.__iterator(type, !reverse)};\n return reversedSequence;\n }\n\n\n function filterFactory(iterable, predicate, context, useKeys) {\n var filterSequence = makeSequence(iterable);\n if (useKeys) {\n filterSequence.has = function(key ) {\n var v = iterable.get(key, NOT_SET);\n return v !== NOT_SET && !!predicate.call(context, v, key, iterable);\n };\n filterSequence.get = function(key, notSetValue) {\n var v = iterable.get(key, NOT_SET);\n return v !== NOT_SET && predicate.call(context, v, key, iterable) ?\n v : notSetValue;\n };\n }\n filterSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n var iterations = 0;\n iterable.__iterate(function(v, k, c) {\n if (predicate.call(context, v, k, c)) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0);\n }\n }, reverse);\n return iterations;\n };\n filterSequence.__iteratorUncached = function (type, reverse) {\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var iterations = 0;\n return new Iterator(function() {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n var value = entry[1];\n if (predicate.call(context, value, key, iterable)) {\n return iteratorValue(type, useKeys ? key : iterations++, value, step);\n }\n }\n });\n }\n return filterSequence;\n }\n\n\n function countByFactory(iterable, grouper, context) {\n var groups = Map().asMutable();\n iterable.__iterate(function(v, k) {\n groups.update(\n grouper.call(context, v, k, iterable),\n 0,\n function(a ) {return a + 1}\n );\n });\n return groups.asImmutable();\n }\n\n\n function groupByFactory(iterable, grouper, context) {\n var isKeyedIter = isKeyed(iterable);\n var groups = (isOrdered(iterable) ? OrderedMap() : Map()).asMutable();\n iterable.__iterate(function(v, k) {\n groups.update(\n grouper.call(context, v, k, iterable),\n function(a ) {return (a = a || [], a.push(isKeyedIter ? [k, v] : v), a)}\n );\n });\n var coerce = iterableClass(iterable);\n return groups.map(function(arr ) {return reify(iterable, coerce(arr))});\n }\n\n\n function sliceFactory(iterable, begin, end, useKeys) {\n var originalSize = iterable.size;\n\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin = begin | 0;\n }\n if (end !== undefined) {\n if (end === Infinity) {\n end = originalSize;\n } else {\n end = end | 0;\n }\n }\n\n if (wholeSlice(begin, end, originalSize)) {\n return iterable;\n }\n\n var resolvedBegin = resolveBegin(begin, originalSize);\n var resolvedEnd = resolveEnd(end, originalSize);\n\n // begin or end will be NaN if they were provided as negative numbers and\n // this iterable's size is unknown. In that case, cache first so there is\n // a known size and these do not resolve to NaN.\n if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {\n return sliceFactory(iterable.toSeq().cacheResult(), begin, end, useKeys);\n }\n\n // Note: resolvedEnd is undefined when the original sequence's length is\n // unknown and this slice did not supply an end and should contain all\n // elements after resolvedBegin.\n // In that case, resolvedSize will be NaN and sliceSize will remain undefined.\n var resolvedSize = resolvedEnd - resolvedBegin;\n var sliceSize;\n if (resolvedSize === resolvedSize) {\n sliceSize = resolvedSize < 0 ? 0 : resolvedSize;\n }\n\n var sliceSeq = makeSequence(iterable);\n\n // If iterable.size is undefined, the size of the realized sliceSeq is\n // unknown at this point unless the number of items to slice is 0\n sliceSeq.size = sliceSize === 0 ? sliceSize : iterable.size && sliceSize || undefined;\n\n if (!useKeys && isSeq(iterable) && sliceSize >= 0) {\n sliceSeq.get = function (index, notSetValue) {\n index = wrapIndex(this, index);\n return index >= 0 && index < sliceSize ?\n iterable.get(index + resolvedBegin, notSetValue) :\n notSetValue;\n }\n }\n\n sliceSeq.__iterateUncached = function(fn, reverse) {var this$0 = this;\n if (sliceSize === 0) {\n return 0;\n }\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var skipped = 0;\n var isSkipping = true;\n var iterations = 0;\n iterable.__iterate(function(v, k) {\n if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0) !== false &&\n iterations !== sliceSize;\n }\n });\n return iterations;\n };\n\n sliceSeq.__iteratorUncached = function(type, reverse) {\n if (sliceSize !== 0 && reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n // Don't bother instantiating parent iterator if taking 0.\n var iterator = sliceSize !== 0 && iterable.__iterator(type, reverse);\n var skipped = 0;\n var iterations = 0;\n return new Iterator(function() {\n while (skipped++ < resolvedBegin) {\n iterator.next();\n }\n if (++iterations > sliceSize) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n } else if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations - 1, undefined, step);\n } else {\n return iteratorValue(type, iterations - 1, step.value[1], step);\n }\n });\n }\n\n return sliceSeq;\n }\n\n\n function takeWhileFactory(iterable, predicate, context) {\n var takeSequence = makeSequence(iterable);\n takeSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n iterable.__iterate(function(v, k, c) \n {return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$0)}\n );\n return iterations;\n };\n takeSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var iterating = true;\n return new Iterator(function() {\n if (!iterating) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var k = entry[0];\n var v = entry[1];\n if (!predicate.call(context, v, k, this$0)) {\n iterating = false;\n return iteratorDone();\n }\n return type === ITERATE_ENTRIES ? step :\n iteratorValue(type, k, v, step);\n });\n };\n return takeSequence;\n }\n\n\n function skipWhileFactory(iterable, predicate, context, useKeys) {\n var skipSequence = makeSequence(iterable);\n skipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var isSkipping = true;\n var iterations = 0;\n iterable.__iterate(function(v, k, c) {\n if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0);\n }\n });\n return iterations;\n };\n skipSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var skipping = true;\n var iterations = 0;\n return new Iterator(function() {\n var step, k, v;\n do {\n step = iterator.next();\n if (step.done) {\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n } else if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations++, undefined, step);\n } else {\n return iteratorValue(type, iterations++, step.value[1], step);\n }\n }\n var entry = step.value;\n k = entry[0];\n v = entry[1];\n skipping && (skipping = predicate.call(context, v, k, this$0));\n } while (skipping);\n return type === ITERATE_ENTRIES ? step :\n iteratorValue(type, k, v, step);\n });\n };\n return skipSequence;\n }\n\n\n function concatFactory(iterable, values) {\n var isKeyedIterable = isKeyed(iterable);\n var iters = [iterable].concat(values).map(function(v ) {\n if (!isIterable(v)) {\n v = isKeyedIterable ?\n keyedSeqFromValue(v) :\n indexedSeqFromValue(Array.isArray(v) ? v : [v]);\n } else if (isKeyedIterable) {\n v = KeyedIterable(v);\n }\n return v;\n }).filter(function(v ) {return v.size !== 0});\n\n if (iters.length === 0) {\n return iterable;\n }\n\n if (iters.length === 1) {\n var singleton = iters[0];\n if (singleton === iterable ||\n isKeyedIterable && isKeyed(singleton) ||\n isIndexed(iterable) && isIndexed(singleton)) {\n return singleton;\n }\n }\n\n var concatSeq = new ArraySeq(iters);\n if (isKeyedIterable) {\n concatSeq = concatSeq.toKeyedSeq();\n } else if (!isIndexed(iterable)) {\n concatSeq = concatSeq.toSetSeq();\n }\n concatSeq = concatSeq.flatten(true);\n concatSeq.size = iters.reduce(\n function(sum, seq) {\n if (sum !== undefined) {\n var size = seq.size;\n if (size !== undefined) {\n return sum + size;\n }\n }\n },\n 0\n );\n return concatSeq;\n }\n\n\n function flattenFactory(iterable, depth, useKeys) {\n var flatSequence = makeSequence(iterable);\n flatSequence.__iterateUncached = function(fn, reverse) {\n var iterations = 0;\n var stopped = false;\n function flatDeep(iter, currentDepth) {var this$0 = this;\n iter.__iterate(function(v, k) {\n if ((!depth || currentDepth < depth) && isIterable(v)) {\n flatDeep(v, currentDepth + 1);\n } else if (fn(v, useKeys ? k : iterations++, this$0) === false) {\n stopped = true;\n }\n return !stopped;\n }, reverse);\n }\n flatDeep(iterable, 0);\n return iterations;\n }\n flatSequence.__iteratorUncached = function(type, reverse) {\n var iterator = iterable.__iterator(type, reverse);\n var stack = [];\n var iterations = 0;\n return new Iterator(function() {\n while (iterator) {\n var step = iterator.next();\n if (step.done !== false) {\n iterator = stack.pop();\n continue;\n }\n var v = step.value;\n if (type === ITERATE_ENTRIES) {\n v = v[1];\n }\n if ((!depth || stack.length < depth) && isIterable(v)) {\n stack.push(iterator);\n iterator = v.__iterator(type, reverse);\n } else {\n return useKeys ? step : iteratorValue(type, iterations++, v, step);\n }\n }\n return iteratorDone();\n });\n }\n return flatSequence;\n }\n\n\n function flatMapFactory(iterable, mapper, context) {\n var coerce = iterableClass(iterable);\n return iterable.toSeq().map(\n function(v, k) {return coerce(mapper.call(context, v, k, iterable))}\n ).flatten(true);\n }\n\n\n function interposeFactory(iterable, separator) {\n var interposedSequence = makeSequence(iterable);\n interposedSequence.size = iterable.size && iterable.size * 2 -1;\n interposedSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n iterable.__iterate(function(v, k) \n {return (!iterations || fn(separator, iterations++, this$0) !== false) &&\n fn(v, iterations++, this$0) !== false},\n reverse\n );\n return iterations;\n };\n interposedSequence.__iteratorUncached = function(type, reverse) {\n var iterator = iterable.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n var step;\n return new Iterator(function() {\n if (!step || iterations % 2) {\n step = iterator.next();\n if (step.done) {\n return step;\n }\n }\n return iterations % 2 ?\n iteratorValue(type, iterations++, separator) :\n iteratorValue(type, iterations++, step.value, step);\n });\n };\n return interposedSequence;\n }\n\n\n function sortFactory(iterable, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n var isKeyedIterable = isKeyed(iterable);\n var index = 0;\n var entries = iterable.toSeq().map(\n function(v, k) {return [k, v, index++, mapper ? mapper(v, k, iterable) : v]}\n ).toArray();\n entries.sort(function(a, b) {return comparator(a[3], b[3]) || a[2] - b[2]}).forEach(\n isKeyedIterable ?\n function(v, i) { entries[i].length = 2; } :\n function(v, i) { entries[i] = v[1]; }\n );\n return isKeyedIterable ? KeyedSeq(entries) :\n isIndexed(iterable) ? IndexedSeq(entries) :\n SetSeq(entries);\n }\n\n\n function maxFactory(iterable, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n if (mapper) {\n var entry = iterable.toSeq()\n .map(function(v, k) {return [v, mapper(v, k, iterable)]})\n .reduce(function(a, b) {return maxCompare(comparator, a[1], b[1]) ? b : a});\n return entry && entry[0];\n } else {\n return iterable.reduce(function(a, b) {return maxCompare(comparator, a, b) ? b : a});\n }\n }\n\n function maxCompare(comparator, a, b) {\n var comp = comparator(b, a);\n // b is considered the new max if the comparator declares them equal, but\n // they are not equal and b is in fact a nullish value.\n return (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) || comp > 0;\n }\n\n\n function zipWithFactory(keyIter, zipper, iters) {\n var zipSequence = makeSequence(keyIter);\n zipSequence.size = new ArraySeq(iters).map(function(i ) {return i.size}).min();\n // Note: this a generic base implementation of __iterate in terms of\n // __iterator which may be more generically useful in the future.\n zipSequence.__iterate = function(fn, reverse) {\n /* generic:\n var iterator = this.__iterator(ITERATE_ENTRIES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n iterations++;\n if (fn(step.value[1], step.value[0], this) === false) {\n break;\n }\n }\n return iterations;\n */\n // indexed:\n var iterator = this.__iterator(ITERATE_VALUES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n zipSequence.__iteratorUncached = function(type, reverse) {\n var iterators = iters.map(function(i )\n {return (i = Iterable(i), getIterator(reverse ? i.reverse() : i))}\n );\n var iterations = 0;\n var isDone = false;\n return new Iterator(function() {\n var steps;\n if (!isDone) {\n steps = iterators.map(function(i ) {return i.next()});\n isDone = steps.some(function(s ) {return s.done});\n }\n if (isDone) {\n return iteratorDone();\n }\n return iteratorValue(\n type,\n iterations++,\n zipper.apply(null, steps.map(function(s ) {return s.value}))\n );\n });\n };\n return zipSequence\n }\n\n\n // #pragma Helper Functions\n\n function reify(iter, seq) {\n return isSeq(iter) ? seq : iter.constructor(seq);\n }\n\n function validateEntry(entry) {\n if (entry !== Object(entry)) {\n throw new TypeError('Expected [K, V] tuple: ' + entry);\n }\n }\n\n function resolveSize(iter) {\n assertNotInfinite(iter.size);\n return ensureSize(iter);\n }\n\n function iterableClass(iterable) {\n return isKeyed(iterable) ? KeyedIterable :\n isIndexed(iterable) ? IndexedIterable :\n SetIterable;\n }\n\n function makeSequence(iterable) {\n return Object.create(\n (\n isKeyed(iterable) ? KeyedSeq :\n isIndexed(iterable) ? IndexedSeq :\n SetSeq\n ).prototype\n );\n }\n\n function cacheResultThrough() {\n if (this._iter.cacheResult) {\n this._iter.cacheResult();\n this.size = this._iter.size;\n return this;\n } else {\n return Seq.prototype.cacheResult.call(this);\n }\n }\n\n function defaultComparator(a, b) {\n return a > b ? 1 : a < b ? -1 : 0;\n }\n\n function forceIterator(keyPath) {\n var iter = getIterator(keyPath);\n if (!iter) {\n // Array might not be iterable in this environment, so we need a fallback\n // to our wrapped type.\n if (!isArrayLike(keyPath)) {\n throw new TypeError('Expected iterable or array-like: ' + keyPath);\n }\n iter = getIterator(Iterable(keyPath));\n }\n return iter;\n }\n\n createClass(Record, KeyedCollection);\n\n function Record(defaultValues, name) {\n var hasInitialized;\n\n var RecordType = function Record(values) {\n if (values instanceof RecordType) {\n return values;\n }\n if (!(this instanceof RecordType)) {\n return new RecordType(values);\n }\n if (!hasInitialized) {\n hasInitialized = true;\n var keys = Object.keys(defaultValues);\n setProps(RecordTypePrototype, keys);\n RecordTypePrototype.size = keys.length;\n RecordTypePrototype._name = name;\n RecordTypePrototype._keys = keys;\n RecordTypePrototype._defaultValues = defaultValues;\n }\n this._map = Map(values);\n };\n\n var RecordTypePrototype = RecordType.prototype = Object.create(RecordPrototype);\n RecordTypePrototype.constructor = RecordType;\n\n return RecordType;\n }\n\n Record.prototype.toString = function() {\n return this.__toString(recordName(this) + ' {', '}');\n };\n\n // @pragma Access\n\n Record.prototype.has = function(k) {\n return this._defaultValues.hasOwnProperty(k);\n };\n\n Record.prototype.get = function(k, notSetValue) {\n if (!this.has(k)) {\n return notSetValue;\n }\n var defaultVal = this._defaultValues[k];\n return this._map ? this._map.get(k, defaultVal) : defaultVal;\n };\n\n // @pragma Modification\n\n Record.prototype.clear = function() {\n if (this.__ownerID) {\n this._map && this._map.clear();\n return this;\n }\n var RecordType = this.constructor;\n return RecordType._empty || (RecordType._empty = makeRecord(this, emptyMap()));\n };\n\n Record.prototype.set = function(k, v) {\n if (!this.has(k)) {\n throw new Error('Cannot set unknown key \"' + k + '\" on ' + recordName(this));\n }\n if (this._map && !this._map.has(k)) {\n var defaultVal = this._defaultValues[k];\n if (v === defaultVal) {\n return this;\n }\n }\n var newMap = this._map && this._map.set(k, v);\n if (this.__ownerID || newMap === this._map) {\n return this;\n }\n return makeRecord(this, newMap);\n };\n\n Record.prototype.remove = function(k) {\n if (!this.has(k)) {\n return this;\n }\n var newMap = this._map && this._map.remove(k);\n if (this.__ownerID || newMap === this._map) {\n return this;\n }\n return makeRecord(this, newMap);\n };\n\n Record.prototype.wasAltered = function() {\n return this._map.wasAltered();\n };\n\n Record.prototype.__iterator = function(type, reverse) {var this$0 = this;\n return KeyedIterable(this._defaultValues).map(function(_, k) {return this$0.get(k)}).__iterator(type, reverse);\n };\n\n Record.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return KeyedIterable(this._defaultValues).map(function(_, k) {return this$0.get(k)}).__iterate(fn, reverse);\n };\n\n Record.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map && this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return makeRecord(this, newMap, ownerID);\n };\n\n\n var RecordPrototype = Record.prototype;\n RecordPrototype[DELETE] = RecordPrototype.remove;\n RecordPrototype.deleteIn =\n RecordPrototype.removeIn = MapPrototype.removeIn;\n RecordPrototype.merge = MapPrototype.merge;\n RecordPrototype.mergeWith = MapPrototype.mergeWith;\n RecordPrototype.mergeIn = MapPrototype.mergeIn;\n RecordPrototype.mergeDeep = MapPrototype.mergeDeep;\n RecordPrototype.mergeDeepWith = MapPrototype.mergeDeepWith;\n RecordPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n RecordPrototype.setIn = MapPrototype.setIn;\n RecordPrototype.update = MapPrototype.update;\n RecordPrototype.updateIn = MapPrototype.updateIn;\n RecordPrototype.withMutations = MapPrototype.withMutations;\n RecordPrototype.asMutable = MapPrototype.asMutable;\n RecordPrototype.asImmutable = MapPrototype.asImmutable;\n\n\n function makeRecord(likeRecord, map, ownerID) {\n var record = Object.create(Object.getPrototypeOf(likeRecord));\n record._map = map;\n record.__ownerID = ownerID;\n return record;\n }\n\n function recordName(record) {\n return record._name || record.constructor.name || 'Record';\n }\n\n function setProps(prototype, names) {\n try {\n names.forEach(setProp.bind(undefined, prototype));\n } catch (error) {\n // Object.defineProperty failed. Probably IE8.\n }\n }\n\n function setProp(prototype, name) {\n Object.defineProperty(prototype, name, {\n get: function() {\n return this.get(name);\n },\n set: function(value) {\n invariant(this.__ownerID, 'Cannot set on an immutable record.');\n this.set(name, value);\n }\n });\n }\n\n createClass(Set, SetCollection);\n\n // @pragma Construction\n\n function Set(value) {\n return value === null || value === undefined ? emptySet() :\n isSet(value) && !isOrdered(value) ? value :\n emptySet().withMutations(function(set ) {\n var iter = SetIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v ) {return set.add(v)});\n });\n }\n\n Set.of = function(/*...values*/) {\n return this(arguments);\n };\n\n Set.fromKeys = function(value) {\n return this(KeyedIterable(value).keySeq());\n };\n\n Set.prototype.toString = function() {\n return this.__toString('Set {', '}');\n };\n\n // @pragma Access\n\n Set.prototype.has = function(value) {\n return this._map.has(value);\n };\n\n // @pragma Modification\n\n Set.prototype.add = function(value) {\n return updateSet(this, this._map.set(value, true));\n };\n\n Set.prototype.remove = function(value) {\n return updateSet(this, this._map.remove(value));\n };\n\n Set.prototype.clear = function() {\n return updateSet(this, this._map.clear());\n };\n\n // @pragma Composition\n\n Set.prototype.union = function() {var iters = SLICE$0.call(arguments, 0);\n iters = iters.filter(function(x ) {return x.size !== 0});\n if (iters.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && iters.length === 1) {\n return this.constructor(iters[0]);\n }\n return this.withMutations(function(set ) {\n for (var ii = 0; ii < iters.length; ii++) {\n SetIterable(iters[ii]).forEach(function(value ) {return set.add(value)});\n }\n });\n };\n\n Set.prototype.intersect = function() {var iters = SLICE$0.call(arguments, 0);\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function(iter ) {return SetIterable(iter)});\n var originalSet = this;\n return this.withMutations(function(set ) {\n originalSet.forEach(function(value ) {\n if (!iters.every(function(iter ) {return iter.includes(value)})) {\n set.remove(value);\n }\n });\n });\n };\n\n Set.prototype.subtract = function() {var iters = SLICE$0.call(arguments, 0);\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function(iter ) {return SetIterable(iter)});\n var originalSet = this;\n return this.withMutations(function(set ) {\n originalSet.forEach(function(value ) {\n if (iters.some(function(iter ) {return iter.includes(value)})) {\n set.remove(value);\n }\n });\n });\n };\n\n Set.prototype.merge = function() {\n return this.union.apply(this, arguments);\n };\n\n Set.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return this.union.apply(this, iters);\n };\n\n Set.prototype.sort = function(comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator));\n };\n\n Set.prototype.sortBy = function(mapper, comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator, mapper));\n };\n\n Set.prototype.wasAltered = function() {\n return this._map.wasAltered();\n };\n\n Set.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._map.__iterate(function(_, k) {return fn(k, k, this$0)}, reverse);\n };\n\n Set.prototype.__iterator = function(type, reverse) {\n return this._map.map(function(_, k) {return k}).__iterator(type, reverse);\n };\n\n Set.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return this.__make(newMap, ownerID);\n };\n\n\n function isSet(maybeSet) {\n return !!(maybeSet && maybeSet[IS_SET_SENTINEL]);\n }\n\n Set.isSet = isSet;\n\n var IS_SET_SENTINEL = '@@__IMMUTABLE_SET__@@';\n\n var SetPrototype = Set.prototype;\n SetPrototype[IS_SET_SENTINEL] = true;\n SetPrototype[DELETE] = SetPrototype.remove;\n SetPrototype.mergeDeep = SetPrototype.merge;\n SetPrototype.mergeDeepWith = SetPrototype.mergeWith;\n SetPrototype.withMutations = MapPrototype.withMutations;\n SetPrototype.asMutable = MapPrototype.asMutable;\n SetPrototype.asImmutable = MapPrototype.asImmutable;\n\n SetPrototype.__empty = emptySet;\n SetPrototype.__make = makeSet;\n\n function updateSet(set, newMap) {\n if (set.__ownerID) {\n set.size = newMap.size;\n set._map = newMap;\n return set;\n }\n return newMap === set._map ? set :\n newMap.size === 0 ? set.__empty() :\n set.__make(newMap);\n }\n\n function makeSet(map, ownerID) {\n var set = Object.create(SetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n }\n\n var EMPTY_SET;\n function emptySet() {\n return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));\n }\n\n createClass(OrderedSet, Set);\n\n // @pragma Construction\n\n function OrderedSet(value) {\n return value === null || value === undefined ? emptyOrderedSet() :\n isOrderedSet(value) ? value :\n emptyOrderedSet().withMutations(function(set ) {\n var iter = SetIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v ) {return set.add(v)});\n });\n }\n\n OrderedSet.of = function(/*...values*/) {\n return this(arguments);\n };\n\n OrderedSet.fromKeys = function(value) {\n return this(KeyedIterable(value).keySeq());\n };\n\n OrderedSet.prototype.toString = function() {\n return this.__toString('OrderedSet {', '}');\n };\n\n\n function isOrderedSet(maybeOrderedSet) {\n return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);\n }\n\n OrderedSet.isOrderedSet = isOrderedSet;\n\n var OrderedSetPrototype = OrderedSet.prototype;\n OrderedSetPrototype[IS_ORDERED_SENTINEL] = true;\n\n OrderedSetPrototype.__empty = emptyOrderedSet;\n OrderedSetPrototype.__make = makeOrderedSet;\n\n function makeOrderedSet(map, ownerID) {\n var set = Object.create(OrderedSetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n }\n\n var EMPTY_ORDERED_SET;\n function emptyOrderedSet() {\n return EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()));\n }\n\n createClass(Stack, IndexedCollection);\n\n // @pragma Construction\n\n function Stack(value) {\n return value === null || value === undefined ? emptyStack() :\n isStack(value) ? value :\n emptyStack().unshiftAll(value);\n }\n\n Stack.of = function(/*...values*/) {\n return this(arguments);\n };\n\n Stack.prototype.toString = function() {\n return this.__toString('Stack [', ']');\n };\n\n // @pragma Access\n\n Stack.prototype.get = function(index, notSetValue) {\n var head = this._head;\n index = wrapIndex(this, index);\n while (head && index--) {\n head = head.next;\n }\n return head ? head.value : notSetValue;\n };\n\n Stack.prototype.peek = function() {\n return this._head && this._head.value;\n };\n\n // @pragma Modification\n\n Stack.prototype.push = function(/*...values*/) {\n if (arguments.length === 0) {\n return this;\n }\n var newSize = this.size + arguments.length;\n var head = this._head;\n for (var ii = arguments.length - 1; ii >= 0; ii--) {\n head = {\n value: arguments[ii],\n next: head\n };\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pushAll = function(iter) {\n iter = IndexedIterable(iter);\n if (iter.size === 0) {\n return this;\n }\n assertNotInfinite(iter.size);\n var newSize = this.size;\n var head = this._head;\n iter.reverse().forEach(function(value ) {\n newSize++;\n head = {\n value: value,\n next: head\n };\n });\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pop = function() {\n return this.slice(1);\n };\n\n Stack.prototype.unshift = function(/*...values*/) {\n return this.push.apply(this, arguments);\n };\n\n Stack.prototype.unshiftAll = function(iter) {\n return this.pushAll(iter);\n };\n\n Stack.prototype.shift = function() {\n return this.pop.apply(this, arguments);\n };\n\n Stack.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._head = undefined;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyStack();\n };\n\n Stack.prototype.slice = function(begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n var resolvedBegin = resolveBegin(begin, this.size);\n var resolvedEnd = resolveEnd(end, this.size);\n if (resolvedEnd !== this.size) {\n // super.slice(begin, end);\n return IndexedCollection.prototype.slice.call(this, begin, end);\n }\n var newSize = this.size - resolvedBegin;\n var head = this._head;\n while (resolvedBegin--) {\n head = head.next;\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n // @pragma Mutability\n\n Stack.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeStack(this.size, this._head, ownerID, this.__hash);\n };\n\n // @pragma Iteration\n\n Stack.prototype.__iterate = function(fn, reverse) {\n if (reverse) {\n return this.reverse().__iterate(fn);\n }\n var iterations = 0;\n var node = this._head;\n while (node) {\n if (fn(node.value, iterations++, this) === false) {\n break;\n }\n node = node.next;\n }\n return iterations;\n };\n\n Stack.prototype.__iterator = function(type, reverse) {\n if (reverse) {\n return this.reverse().__iterator(type);\n }\n var iterations = 0;\n var node = this._head;\n return new Iterator(function() {\n if (node) {\n var value = node.value;\n node = node.next;\n return iteratorValue(type, iterations++, value);\n }\n return iteratorDone();\n });\n };\n\n\n function isStack(maybeStack) {\n return !!(maybeStack && maybeStack[IS_STACK_SENTINEL]);\n }\n\n Stack.isStack = isStack;\n\n var IS_STACK_SENTINEL = '@@__IMMUTABLE_STACK__@@';\n\n var StackPrototype = Stack.prototype;\n StackPrototype[IS_STACK_SENTINEL] = true;\n StackPrototype.withMutations = MapPrototype.withMutations;\n StackPrototype.asMutable = MapPrototype.asMutable;\n StackPrototype.asImmutable = MapPrototype.asImmutable;\n StackPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n function makeStack(size, head, ownerID, hash) {\n var map = Object.create(StackPrototype);\n map.size = size;\n map._head = head;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n }\n\n var EMPTY_STACK;\n function emptyStack() {\n return EMPTY_STACK || (EMPTY_STACK = makeStack(0));\n }\n\n /**\n * Contributes additional methods to a constructor\n */\n function mixin(ctor, methods) {\n var keyCopier = function(key ) { ctor.prototype[key] = methods[key]; };\n Object.keys(methods).forEach(keyCopier);\n Object.getOwnPropertySymbols &&\n Object.getOwnPropertySymbols(methods).forEach(keyCopier);\n return ctor;\n }\n\n Iterable.Iterator = Iterator;\n\n mixin(Iterable, {\n\n // ### Conversion to other types\n\n toArray: function() {\n assertNotInfinite(this.size);\n var array = new Array(this.size || 0);\n this.valueSeq().__iterate(function(v, i) { array[i] = v; });\n return array;\n },\n\n toIndexedSeq: function() {\n return new ToIndexedSequence(this);\n },\n\n toJS: function() {\n return this.toSeq().map(\n function(value ) {return value && typeof value.toJS === 'function' ? value.toJS() : value}\n ).__toJS();\n },\n\n toJSON: function() {\n return this.toSeq().map(\n function(value ) {return value && typeof value.toJSON === 'function' ? value.toJSON() : value}\n ).__toJS();\n },\n\n toKeyedSeq: function() {\n return new ToKeyedSequence(this, true);\n },\n\n toMap: function() {\n // Use Late Binding here to solve the circular dependency.\n return Map(this.toKeyedSeq());\n },\n\n toObject: function() {\n assertNotInfinite(this.size);\n var object = {};\n this.__iterate(function(v, k) { object[k] = v; });\n return object;\n },\n\n toOrderedMap: function() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedMap(this.toKeyedSeq());\n },\n\n toOrderedSet: function() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedSet(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSet: function() {\n // Use Late Binding here to solve the circular dependency.\n return Set(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSetSeq: function() {\n return new ToSetSequence(this);\n },\n\n toSeq: function() {\n return isIndexed(this) ? this.toIndexedSeq() :\n isKeyed(this) ? this.toKeyedSeq() :\n this.toSetSeq();\n },\n\n toStack: function() {\n // Use Late Binding here to solve the circular dependency.\n return Stack(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toList: function() {\n // Use Late Binding here to solve the circular dependency.\n return List(isKeyed(this) ? this.valueSeq() : this);\n },\n\n\n // ### Common JavaScript methods and properties\n\n toString: function() {\n return '[Iterable]';\n },\n\n __toString: function(head, tail) {\n if (this.size === 0) {\n return head + tail;\n }\n return head + ' ' + this.toSeq().map(this.__toStringMapper).join(', ') + ' ' + tail;\n },\n\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n concat: function() {var values = SLICE$0.call(arguments, 0);\n return reify(this, concatFactory(this, values));\n },\n\n includes: function(searchValue) {\n return this.some(function(value ) {return is(value, searchValue)});\n },\n\n entries: function() {\n return this.__iterator(ITERATE_ENTRIES);\n },\n\n every: function(predicate, context) {\n assertNotInfinite(this.size);\n var returnValue = true;\n this.__iterate(function(v, k, c) {\n if (!predicate.call(context, v, k, c)) {\n returnValue = false;\n return false;\n }\n });\n return returnValue;\n },\n\n filter: function(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, true));\n },\n\n find: function(predicate, context, notSetValue) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[1] : notSetValue;\n },\n\n forEach: function(sideEffect, context) {\n assertNotInfinite(this.size);\n return this.__iterate(context ? sideEffect.bind(context) : sideEffect);\n },\n\n join: function(separator) {\n assertNotInfinite(this.size);\n separator = separator !== undefined ? '' + separator : ',';\n var joined = '';\n var isFirst = true;\n this.__iterate(function(v ) {\n isFirst ? (isFirst = false) : (joined += separator);\n joined += v !== null && v !== undefined ? v.toString() : '';\n });\n return joined;\n },\n\n keys: function() {\n return this.__iterator(ITERATE_KEYS);\n },\n\n map: function(mapper, context) {\n return reify(this, mapFactory(this, mapper, context));\n },\n\n reduce: function(reducer, initialReduction, context) {\n assertNotInfinite(this.size);\n var reduction;\n var useFirst;\n if (arguments.length < 2) {\n useFirst = true;\n } else {\n reduction = initialReduction;\n }\n this.__iterate(function(v, k, c) {\n if (useFirst) {\n useFirst = false;\n reduction = v;\n } else {\n reduction = reducer.call(context, reduction, v, k, c);\n }\n });\n return reduction;\n },\n\n reduceRight: function(reducer, initialReduction, context) {\n var reversed = this.toKeyedSeq().reverse();\n return reversed.reduce.apply(reversed, arguments);\n },\n\n reverse: function() {\n return reify(this, reverseFactory(this, true));\n },\n\n slice: function(begin, end) {\n return reify(this, sliceFactory(this, begin, end, true));\n },\n\n some: function(predicate, context) {\n return !this.every(not(predicate), context);\n },\n\n sort: function(comparator) {\n return reify(this, sortFactory(this, comparator));\n },\n\n values: function() {\n return this.__iterator(ITERATE_VALUES);\n },\n\n\n // ### More sequential methods\n\n butLast: function() {\n return this.slice(0, -1);\n },\n\n isEmpty: function() {\n return this.size !== undefined ? this.size === 0 : !this.some(function() {return true});\n },\n\n count: function(predicate, context) {\n return ensureSize(\n predicate ? this.toSeq().filter(predicate, context) : this\n );\n },\n\n countBy: function(grouper, context) {\n return countByFactory(this, grouper, context);\n },\n\n equals: function(other) {\n return deepEqual(this, other);\n },\n\n entrySeq: function() {\n var iterable = this;\n if (iterable._cache) {\n // We cache as an entries array, so we can just return the cache!\n return new ArraySeq(iterable._cache);\n }\n var entriesSequence = iterable.toSeq().map(entryMapper).toIndexedSeq();\n entriesSequence.fromEntrySeq = function() {return iterable.toSeq()};\n return entriesSequence;\n },\n\n filterNot: function(predicate, context) {\n return this.filter(not(predicate), context);\n },\n\n findEntry: function(predicate, context, notSetValue) {\n var found = notSetValue;\n this.__iterate(function(v, k, c) {\n if (predicate.call(context, v, k, c)) {\n found = [k, v];\n return false;\n }\n });\n return found;\n },\n\n findKey: function(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry && entry[0];\n },\n\n findLast: function(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);\n },\n\n findLastEntry: function(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().findEntry(predicate, context, notSetValue);\n },\n\n findLastKey: function(predicate, context) {\n return this.toKeyedSeq().reverse().findKey(predicate, context);\n },\n\n first: function() {\n return this.find(returnTrue);\n },\n\n flatMap: function(mapper, context) {\n return reify(this, flatMapFactory(this, mapper, context));\n },\n\n flatten: function(depth) {\n return reify(this, flattenFactory(this, depth, true));\n },\n\n fromEntrySeq: function() {\n return new FromEntriesSequence(this);\n },\n\n get: function(searchKey, notSetValue) {\n return this.find(function(_, key) {return is(key, searchKey)}, undefined, notSetValue);\n },\n\n getIn: function(searchKeyPath, notSetValue) {\n var nested = this;\n // Note: in an ES6 environment, we would prefer:\n // for (var key of searchKeyPath) {\n var iter = forceIterator(searchKeyPath);\n var step;\n while (!(step = iter.next()).done) {\n var key = step.value;\n nested = nested && nested.get ? nested.get(key, NOT_SET) : NOT_SET;\n if (nested === NOT_SET) {\n return notSetValue;\n }\n }\n return nested;\n },\n\n groupBy: function(grouper, context) {\n return groupByFactory(this, grouper, context);\n },\n\n has: function(searchKey) {\n return this.get(searchKey, NOT_SET) !== NOT_SET;\n },\n\n hasIn: function(searchKeyPath) {\n return this.getIn(searchKeyPath, NOT_SET) !== NOT_SET;\n },\n\n isSubset: function(iter) {\n iter = typeof iter.includes === 'function' ? iter : Iterable(iter);\n return this.every(function(value ) {return iter.includes(value)});\n },\n\n isSuperset: function(iter) {\n iter = typeof iter.isSubset === 'function' ? iter : Iterable(iter);\n return iter.isSubset(this);\n },\n\n keyOf: function(searchValue) {\n return this.findKey(function(value ) {return is(value, searchValue)});\n },\n\n keySeq: function() {\n return this.toSeq().map(keyMapper).toIndexedSeq();\n },\n\n last: function() {\n return this.toSeq().reverse().first();\n },\n\n lastKeyOf: function(searchValue) {\n return this.toKeyedSeq().reverse().keyOf(searchValue);\n },\n\n max: function(comparator) {\n return maxFactory(this, comparator);\n },\n\n maxBy: function(mapper, comparator) {\n return maxFactory(this, comparator, mapper);\n },\n\n min: function(comparator) {\n return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator);\n },\n\n minBy: function(mapper, comparator) {\n return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator, mapper);\n },\n\n rest: function() {\n return this.slice(1);\n },\n\n skip: function(amount) {\n return this.slice(Math.max(0, amount));\n },\n\n skipLast: function(amount) {\n return reify(this, this.toSeq().reverse().skip(amount).reverse());\n },\n\n skipWhile: function(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, true));\n },\n\n skipUntil: function(predicate, context) {\n return this.skipWhile(not(predicate), context);\n },\n\n sortBy: function(mapper, comparator) {\n return reify(this, sortFactory(this, comparator, mapper));\n },\n\n take: function(amount) {\n return this.slice(0, Math.max(0, amount));\n },\n\n takeLast: function(amount) {\n return reify(this, this.toSeq().reverse().take(amount).reverse());\n },\n\n takeWhile: function(predicate, context) {\n return reify(this, takeWhileFactory(this, predicate, context));\n },\n\n takeUntil: function(predicate, context) {\n return this.takeWhile(not(predicate), context);\n },\n\n valueSeq: function() {\n return this.toIndexedSeq();\n },\n\n\n // ### Hashable Object\n\n hashCode: function() {\n return this.__hash || (this.__hash = hashIterable(this));\n }\n\n\n // ### Internal\n\n // abstract __iterate(fn, reverse)\n\n // abstract __iterator(type, reverse)\n });\n\n // var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n // var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n // var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n // var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n var IterablePrototype = Iterable.prototype;\n IterablePrototype[IS_ITERABLE_SENTINEL] = true;\n IterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.values;\n IterablePrototype.__toJS = IterablePrototype.toArray;\n IterablePrototype.__toStringMapper = quoteString;\n IterablePrototype.inspect =\n IterablePrototype.toSource = function() { return this.toString(); };\n IterablePrototype.chain = IterablePrototype.flatMap;\n IterablePrototype.contains = IterablePrototype.includes;\n\n mixin(KeyedIterable, {\n\n // ### More sequential methods\n\n flip: function() {\n return reify(this, flipFactory(this));\n },\n\n mapEntries: function(mapper, context) {var this$0 = this;\n var iterations = 0;\n return reify(this,\n this.toSeq().map(\n function(v, k) {return mapper.call(context, [k, v], iterations++, this$0)}\n ).fromEntrySeq()\n );\n },\n\n mapKeys: function(mapper, context) {var this$0 = this;\n return reify(this,\n this.toSeq().flip().map(\n function(k, v) {return mapper.call(context, k, v, this$0)}\n ).flip()\n );\n }\n\n });\n\n var KeyedIterablePrototype = KeyedIterable.prototype;\n KeyedIterablePrototype[IS_KEYED_SENTINEL] = true;\n KeyedIterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.entries;\n KeyedIterablePrototype.__toJS = IterablePrototype.toObject;\n KeyedIterablePrototype.__toStringMapper = function(v, k) {return JSON.stringify(k) + ': ' + quoteString(v)};\n\n\n\n mixin(IndexedIterable, {\n\n // ### Conversion to other types\n\n toKeyedSeq: function() {\n return new ToKeyedSequence(this, false);\n },\n\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n filter: function(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, false));\n },\n\n findIndex: function(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n indexOf: function(searchValue) {\n var key = this.keyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n lastIndexOf: function(searchValue) {\n var key = this.lastKeyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n reverse: function() {\n return reify(this, reverseFactory(this, false));\n },\n\n slice: function(begin, end) {\n return reify(this, sliceFactory(this, begin, end, false));\n },\n\n splice: function(index, removeNum /*, ...values*/) {\n var numArgs = arguments.length;\n removeNum = Math.max(removeNum | 0, 0);\n if (numArgs === 0 || (numArgs === 2 && !removeNum)) {\n return this;\n }\n // If index is negative, it should resolve relative to the size of the\n // collection. However size may be expensive to compute if not cached, so\n // only call count() if the number is in fact negative.\n index = resolveBegin(index, index < 0 ? this.count() : this.size);\n var spliced = this.slice(0, index);\n return reify(\n this,\n numArgs === 1 ?\n spliced :\n spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))\n );\n },\n\n\n // ### More collection methods\n\n findLastIndex: function(predicate, context) {\n var entry = this.findLastEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n first: function() {\n return this.get(0);\n },\n\n flatten: function(depth) {\n return reify(this, flattenFactory(this, depth, false));\n },\n\n get: function(index, notSetValue) {\n index = wrapIndex(this, index);\n return (index < 0 || (this.size === Infinity ||\n (this.size !== undefined && index > this.size))) ?\n notSetValue :\n this.find(function(_, key) {return key === index}, undefined, notSetValue);\n },\n\n has: function(index) {\n index = wrapIndex(this, index);\n return index >= 0 && (this.size !== undefined ?\n this.size === Infinity || index < this.size :\n this.indexOf(index) !== -1\n );\n },\n\n interpose: function(separator) {\n return reify(this, interposeFactory(this, separator));\n },\n\n interleave: function(/*...iterables*/) {\n var iterables = [this].concat(arrCopy(arguments));\n var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, iterables);\n var interleaved = zipped.flatten(true);\n if (zipped.size) {\n interleaved.size = zipped.size * iterables.length;\n }\n return reify(this, interleaved);\n },\n\n keySeq: function() {\n return Range(0, this.size);\n },\n\n last: function() {\n return this.get(-1);\n },\n\n skipWhile: function(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, false));\n },\n\n zip: function(/*, ...iterables */) {\n var iterables = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, iterables));\n },\n\n zipWith: function(zipper/*, ...iterables */) {\n var iterables = arrCopy(arguments);\n iterables[0] = this;\n return reify(this, zipWithFactory(this, zipper, iterables));\n }\n\n });\n\n IndexedIterable.prototype[IS_INDEXED_SENTINEL] = true;\n IndexedIterable.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n\n mixin(SetIterable, {\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n get: function(value, notSetValue) {\n return this.has(value) ? value : notSetValue;\n },\n\n includes: function(value) {\n return this.has(value);\n },\n\n\n // ### More sequential methods\n\n keySeq: function() {\n return this.valueSeq();\n }\n\n });\n\n SetIterable.prototype.has = IterablePrototype.includes;\n SetIterable.prototype.contains = SetIterable.prototype.includes;\n\n\n // Mixin subclasses\n\n mixin(KeyedSeq, KeyedIterable.prototype);\n mixin(IndexedSeq, IndexedIterable.prototype);\n mixin(SetSeq, SetIterable.prototype);\n\n mixin(KeyedCollection, KeyedIterable.prototype);\n mixin(IndexedCollection, IndexedIterable.prototype);\n mixin(SetCollection, SetIterable.prototype);\n\n\n // #pragma Helper functions\n\n function keyMapper(v, k) {\n return k;\n }\n\n function entryMapper(v, k) {\n return [k, v];\n }\n\n function not(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n }\n }\n\n function neg(predicate) {\n return function() {\n return -predicate.apply(this, arguments);\n }\n }\n\n function quoteString(value) {\n return typeof value === 'string' ? JSON.stringify(value) : String(value);\n }\n\n function defaultZipper() {\n return arrCopy(arguments);\n }\n\n function defaultNegComparator(a, b) {\n return a < b ? 1 : a > b ? -1 : 0;\n }\n\n function hashIterable(iterable) {\n if (iterable.size === Infinity) {\n return 0;\n }\n var ordered = isOrdered(iterable);\n var keyed = isKeyed(iterable);\n var h = ordered ? 1 : 0;\n var size = iterable.__iterate(\n keyed ?\n ordered ?\n function(v, k) { h = 31 * h + hashMerge(hash(v), hash(k)) | 0; } :\n function(v, k) { h = h + hashMerge(hash(v), hash(k)) | 0; } :\n ordered ?\n function(v ) { h = 31 * h + hash(v) | 0; } :\n function(v ) { h = h + hash(v) | 0; }\n );\n return murmurHashOfSize(size, h);\n }\n\n function murmurHashOfSize(size, h) {\n h = imul(h, 0xCC9E2D51);\n h = imul(h << 15 | h >>> -15, 0x1B873593);\n h = imul(h << 13 | h >>> -13, 5);\n h = (h + 0xE6546B64 | 0) ^ size;\n h = imul(h ^ h >>> 16, 0x85EBCA6B);\n h = imul(h ^ h >>> 13, 0xC2B2AE35);\n h = smi(h ^ h >>> 16);\n return h;\n }\n\n function hashMerge(a, b) {\n return a ^ b + 0x9E3779B9 + (a << 6) + (a >> 2) | 0; // int\n }\n\n var Immutable = {\n\n Iterable: Iterable,\n\n Seq: Seq,\n Collection: Collection,\n Map: Map,\n OrderedMap: OrderedMap,\n List: List,\n Stack: Stack,\n Set: Set,\n OrderedSet: OrderedSet,\n\n Record: Record,\n Range: Range,\n Repeat: Repeat,\n\n is: is,\n fromJS: fromJS\n\n };\n\n return Immutable;\n\n}));","/**\n * @license\n * lodash 3.10.1 (Custom Build) \n * Build: `lodash modern -d -o ./index.js`\n * Copyright 2012-2015 The Dojo Foundation \n * Based on Underscore.js 1.8.3 \n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license \n */\n;(function() {\n\n /** Used as a safe reference for `undefined` in pre-ES5 environments. */\n var undefined;\n\n /** Used as the semantic version number. */\n var VERSION = '3.10.1';\n\n /** Used to compose bitmasks for wrapper metadata. */\n var BIND_FLAG = 1,\n BIND_KEY_FLAG = 2,\n CURRY_BOUND_FLAG = 4,\n CURRY_FLAG = 8,\n CURRY_RIGHT_FLAG = 16,\n PARTIAL_FLAG = 32,\n PARTIAL_RIGHT_FLAG = 64,\n ARY_FLAG = 128,\n REARG_FLAG = 256;\n\n /** Used as default options for `_.trunc`. */\n var DEFAULT_TRUNC_LENGTH = 30,\n DEFAULT_TRUNC_OMISSION = '...';\n\n /** Used to detect when a function becomes hot. */\n var HOT_COUNT = 150,\n HOT_SPAN = 16;\n\n /** Used as the size to enable large array optimizations. */\n var LARGE_ARRAY_SIZE = 200;\n\n /** Used to indicate the type of lazy iteratees. */\n var LAZY_FILTER_FLAG = 1,\n LAZY_MAP_FLAG = 2;\n\n /** Used as the `TypeError` message for \"Functions\" methods. */\n var FUNC_ERROR_TEXT = 'Expected a function';\n\n /** Used as the internal argument placeholder. */\n var PLACEHOLDER = '__lodash_placeholder__';\n\n /** `Object#toString` result references. */\n var argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\n var arrayBufferTag = '[object ArrayBuffer]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n /** Used to match empty string literals in compiled template source. */\n var reEmptyStringLeading = /\\b__p \\+= '';/g,\n reEmptyStringMiddle = /\\b(__p \\+=) '' \\+/g,\n reEmptyStringTrailing = /(__e\\(.*?\\)|\\b__t\\)) \\+\\n'';/g;\n\n /** Used to match HTML entities and HTML characters. */\n var reEscapedHtml = /&(?:amp|lt|gt|quot|#39|#96);/g,\n reUnescapedHtml = /[&<>\"'`]/g,\n reHasEscapedHtml = RegExp(reEscapedHtml.source),\n reHasUnescapedHtml = RegExp(reUnescapedHtml.source);\n\n /** Used to match template delimiters. */\n var reEscape = /<%-([\\s\\S]+?)%>/g,\n reEvaluate = /<%([\\s\\S]+?)%>/g,\n reInterpolate = /<%=([\\s\\S]+?)%>/g;\n\n /** Used to match property names within property paths. */\n var reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\n\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/,\n rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\n\\\\]|\\\\.)*?)\\2)\\]/g;\n\n /**\n * Used to match `RegExp` [syntax characters](http://ecma-international.org/ecma-262/6.0/#sec-patterns)\n * and those outlined by [`EscapeRegExpPattern`](http://ecma-international.org/ecma-262/6.0/#sec-escaperegexppattern).\n */\n var reRegExpChars = /^[:!,]|[\\\\^$.*+?()[\\]{}|\\/]|(^[0-9a-fA-Fnrtuvx])|([\\n\\r\\u2028\\u2029])/g,\n reHasRegExpChars = RegExp(reRegExpChars.source);\n\n /** Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks). */\n var reComboMark = /[\\u0300-\\u036f\\ufe20-\\ufe23]/g;\n\n /** Used to match backslashes in property paths. */\n var reEscapeChar = /\\\\(\\\\)?/g;\n\n /** Used to match [ES template delimiters](http://ecma-international.org/ecma-262/6.0/#sec-template-literal-lexical-components). */\n var reEsTemplate = /\\$\\{([^\\\\}]*(?:\\\\.[^\\\\}]*)*)\\}/g;\n\n /** Used to match `RegExp` flags from their coerced string values. */\n var reFlags = /\\w*$/;\n\n /** Used to detect hexadecimal string values. */\n var reHasHexPrefix = /^0[xX]/;\n\n /** Used to detect host constructors (Safari > 5). */\n var reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n /** Used to detect unsigned integer values. */\n var reIsUint = /^\\d+$/;\n\n /** Used to match latin-1 supplementary letters (excluding mathematical operators). */\n var reLatin1 = /[\\xc0-\\xd6\\xd8-\\xde\\xdf-\\xf6\\xf8-\\xff]/g;\n\n /** Used to ensure capturing order of template delimiters. */\n var reNoMatch = /($^)/;\n\n /** Used to match unescaped characters in compiled string literals. */\n var reUnescapedString = /['\\n\\r\\u2028\\u2029\\\\]/g;\n\n /** Used to match words to create compound words. */\n var reWords = (function() {\n var upper = '[A-Z\\\\xc0-\\\\xd6\\\\xd8-\\\\xde]',\n lower = '[a-z\\\\xdf-\\\\xf6\\\\xf8-\\\\xff]+';\n\n return RegExp(upper + '+(?=' + upper + lower + ')|' + upper + '?' + lower + '|' + upper + '+|[0-9]+', 'g');\n }());\n\n /** Used to assign default `context` object properties. */\n var contextProps = [\n 'Array', 'ArrayBuffer', 'Date', 'Error', 'Float32Array', 'Float64Array',\n 'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Math', 'Number',\n 'Object', 'RegExp', 'Set', 'String', '_', 'clearTimeout', 'isFinite',\n 'parseFloat', 'parseInt', 'setTimeout', 'TypeError', 'Uint8Array',\n 'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap'\n ];\n\n /** Used to make template sourceURLs easier to identify. */\n var templateCounter = -1;\n\n /** Used to identify `toStringTag` values of typed arrays. */\n var typedArrayTags = {};\n typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\n typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\n typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\n typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\n typedArrayTags[uint32Tag] = true;\n typedArrayTags[argsTag] = typedArrayTags[arrayTag] =\n typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\n typedArrayTags[dateTag] = typedArrayTags[errorTag] =\n typedArrayTags[funcTag] = typedArrayTags[mapTag] =\n typedArrayTags[numberTag] = typedArrayTags[objectTag] =\n typedArrayTags[regexpTag] = typedArrayTags[setTag] =\n typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;\n\n /** Used to identify `toStringTag` values supported by `_.clone`. */\n var cloneableTags = {};\n cloneableTags[argsTag] = cloneableTags[arrayTag] =\n cloneableTags[arrayBufferTag] = cloneableTags[boolTag] =\n cloneableTags[dateTag] = cloneableTags[float32Tag] =\n cloneableTags[float64Tag] = cloneableTags[int8Tag] =\n cloneableTags[int16Tag] = cloneableTags[int32Tag] =\n cloneableTags[numberTag] = cloneableTags[objectTag] =\n cloneableTags[regexpTag] = cloneableTags[stringTag] =\n cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\n cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\n cloneableTags[errorTag] = cloneableTags[funcTag] =\n cloneableTags[mapTag] = cloneableTags[setTag] =\n cloneableTags[weakMapTag] = false;\n\n /** Used to map latin-1 supplementary letters to basic latin letters. */\n var deburredLetters = {\n '\\xc0': 'A', '\\xc1': 'A', '\\xc2': 'A', '\\xc3': 'A', '\\xc4': 'A', '\\xc5': 'A',\n '\\xe0': 'a', '\\xe1': 'a', '\\xe2': 'a', '\\xe3': 'a', '\\xe4': 'a', '\\xe5': 'a',\n '\\xc7': 'C', '\\xe7': 'c',\n '\\xd0': 'D', '\\xf0': 'd',\n '\\xc8': 'E', '\\xc9': 'E', '\\xca': 'E', '\\xcb': 'E',\n '\\xe8': 'e', '\\xe9': 'e', '\\xea': 'e', '\\xeb': 'e',\n '\\xcC': 'I', '\\xcd': 'I', '\\xce': 'I', '\\xcf': 'I',\n '\\xeC': 'i', '\\xed': 'i', '\\xee': 'i', '\\xef': 'i',\n '\\xd1': 'N', '\\xf1': 'n',\n '\\xd2': 'O', '\\xd3': 'O', '\\xd4': 'O', '\\xd5': 'O', '\\xd6': 'O', '\\xd8': 'O',\n '\\xf2': 'o', '\\xf3': 'o', '\\xf4': 'o', '\\xf5': 'o', '\\xf6': 'o', '\\xf8': 'o',\n '\\xd9': 'U', '\\xda': 'U', '\\xdb': 'U', '\\xdc': 'U',\n '\\xf9': 'u', '\\xfa': 'u', '\\xfb': 'u', '\\xfc': 'u',\n '\\xdd': 'Y', '\\xfd': 'y', '\\xff': 'y',\n '\\xc6': 'Ae', '\\xe6': 'ae',\n '\\xde': 'Th', '\\xfe': 'th',\n '\\xdf': 'ss'\n };\n\n /** Used to map characters to HTML entities. */\n var htmlEscapes = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n\n /** Used to map HTML entities to characters. */\n var htmlUnescapes = {\n '&': '&',\n '<': '<',\n '>': '>',\n '"': '\"',\n ''': \"'\",\n '`': '`'\n };\n\n /** Used to determine if values are of the language type `Object`. */\n var objectTypes = {\n 'function': true,\n 'object': true\n };\n\n /** Used to escape characters for inclusion in compiled regexes. */\n var regexpEscapes = {\n '0': 'x30', '1': 'x31', '2': 'x32', '3': 'x33', '4': 'x34',\n '5': 'x35', '6': 'x36', '7': 'x37', '8': 'x38', '9': 'x39',\n 'A': 'x41', 'B': 'x42', 'C': 'x43', 'D': 'x44', 'E': 'x45', 'F': 'x46',\n 'a': 'x61', 'b': 'x62', 'c': 'x63', 'd': 'x64', 'e': 'x65', 'f': 'x66',\n 'n': 'x6e', 'r': 'x72', 't': 'x74', 'u': 'x75', 'v': 'x76', 'x': 'x78'\n };\n\n /** Used to escape characters for inclusion in compiled string literals. */\n var stringEscapes = {\n '\\\\': '\\\\',\n \"'\": \"'\",\n '\\n': 'n',\n '\\r': 'r',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n /** Detect free variable `exports`. */\n var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports;\n\n /** Detect free variable `module`. */\n var freeModule = objectTypes[typeof module] && module && !module.nodeType && module;\n\n /** Detect free variable `global` from Node.js. */\n var freeGlobal = freeExports && freeModule && typeof global == 'object' && global && global.Object && global;\n\n /** Detect free variable `self`. */\n var freeSelf = objectTypes[typeof self] && self && self.Object && self;\n\n /** Detect free variable `window`. */\n var freeWindow = objectTypes[typeof window] && window && window.Object && window;\n\n /** Detect the popular CommonJS extension `module.exports`. */\n var moduleExports = freeModule && freeModule.exports === freeExports && freeExports;\n\n /**\n * Used as a reference to the global object.\n *\n * The `this` value is used if it's the global object to avoid Greasemonkey's\n * restricted `window` object, otherwise the `window` object is used.\n */\n var root = freeGlobal || ((freeWindow !== (this && this.window)) && freeWindow) || freeSelf || this;\n\n /*--------------------------------------------------------------------------*/\n\n /**\n * The base implementation of `compareAscending` which compares values and\n * sorts them in ascending order without guaranteeing a stable sort.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\n function baseCompareAscending(value, other) {\n if (value !== other) {\n var valIsNull = value === null,\n valIsUndef = value === undefined,\n valIsReflexive = value === value;\n\n var othIsNull = other === null,\n othIsUndef = other === undefined,\n othIsReflexive = other === other;\n\n if ((value > other && !othIsNull) || !valIsReflexive ||\n (valIsNull && !othIsUndef && othIsReflexive) ||\n (valIsUndef && othIsReflexive)) {\n return 1;\n }\n if ((value < other && !valIsNull) || !othIsReflexive ||\n (othIsNull && !valIsUndef && valIsReflexive) ||\n (othIsUndef && valIsReflexive)) {\n return -1;\n }\n }\n return 0;\n }\n\n /**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for callback shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to search.\n * @param {Function} predicate The function invoked per iteration.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function baseFindIndex(array, predicate, fromRight) {\n var length = array.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * The base implementation of `_.indexOf` without support for binary searches.\n *\n * @private\n * @param {Array} array The array to search.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function baseIndexOf(array, value, fromIndex) {\n if (value !== value) {\n return indexOfNaN(array, fromIndex);\n }\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * The base implementation of `_.isFunction` without support for environments\n * with incorrect `typeof` results.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n */\n function baseIsFunction(value) {\n // Avoid a Chakra JIT bug in compatibility modes of IE 11.\n // See https://github.com/jashkenas/underscore/issues/1621 for more details.\n return typeof value == 'function' || false;\n }\n\n /**\n * Converts `value` to a string if it's not one. An empty string is returned\n * for `null` or `undefined` values.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\n function baseToString(value) {\n return value == null ? '' : (value + '');\n }\n\n /**\n * Used by `_.trim` and `_.trimLeft` to get the index of the first character\n * of `string` that is not found in `chars`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @param {string} chars The characters to find.\n * @returns {number} Returns the index of the first character not found in `chars`.\n */\n function charsLeftIndex(string, chars) {\n var index = -1,\n length = string.length;\n\n while (++index < length && chars.indexOf(string.charAt(index)) > -1) {}\n return index;\n }\n\n /**\n * Used by `_.trim` and `_.trimRight` to get the index of the last character\n * of `string` that is not found in `chars`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @param {string} chars The characters to find.\n * @returns {number} Returns the index of the last character not found in `chars`.\n */\n function charsRightIndex(string, chars) {\n var index = string.length;\n\n while (index-- && chars.indexOf(string.charAt(index)) > -1) {}\n return index;\n }\n\n /**\n * Used by `_.sortBy` to compare transformed elements of a collection and stable\n * sort them in ascending order.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @returns {number} Returns the sort order indicator for `object`.\n */\n function compareAscending(object, other) {\n return baseCompareAscending(object.criteria, other.criteria) || (object.index - other.index);\n }\n\n /**\n * Used by `_.sortByOrder` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all valuess are sorted in ascending order. Otherwise,\n * a value is sorted in ascending order if its corresponding order is \"asc\", and\n * descending if \"desc\".\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\n function compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = baseCompareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * ((order === 'asc' || order === true) ? 1 : -1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://code.google.com/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n }\n\n /**\n * Used by `_.deburr` to convert latin-1 supplementary letters to basic latin letters.\n *\n * @private\n * @param {string} letter The matched letter to deburr.\n * @returns {string} Returns the deburred letter.\n */\n function deburrLetter(letter) {\n return deburredLetters[letter];\n }\n\n /**\n * Used by `_.escape` to convert characters to HTML entities.\n *\n * @private\n * @param {string} chr The matched character to escape.\n * @returns {string} Returns the escaped character.\n */\n function escapeHtmlChar(chr) {\n return htmlEscapes[chr];\n }\n\n /**\n * Used by `_.escapeRegExp` to escape characters for inclusion in compiled regexes.\n *\n * @private\n * @param {string} chr The matched character to escape.\n * @param {string} leadingChar The capture group for a leading character.\n * @param {string} whitespaceChar The capture group for a whitespace character.\n * @returns {string} Returns the escaped character.\n */\n function escapeRegExpChar(chr, leadingChar, whitespaceChar) {\n if (leadingChar) {\n chr = regexpEscapes[chr];\n } else if (whitespaceChar) {\n chr = stringEscapes[chr];\n }\n return '\\\\' + chr;\n }\n\n /**\n * Used by `_.template` to escape characters for inclusion in compiled string literals.\n *\n * @private\n * @param {string} chr The matched character to escape.\n * @returns {string} Returns the escaped character.\n */\n function escapeStringChar(chr) {\n return '\\\\' + stringEscapes[chr];\n }\n\n /**\n * Gets the index at which the first occurrence of `NaN` is found in `array`.\n *\n * @private\n * @param {Array} array The array to search.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched `NaN`, else `-1`.\n */\n function indexOfNaN(array, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 0 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n var other = array[index];\n if (other !== other) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\n function isObjectLike(value) {\n return !!value && typeof value == 'object';\n }\n\n /**\n * Used by `trimmedLeftIndex` and `trimmedRightIndex` to determine if a\n * character code is whitespace.\n *\n * @private\n * @param {number} charCode The character code to inspect.\n * @returns {boolean} Returns `true` if `charCode` is whitespace, else `false`.\n */\n function isSpace(charCode) {\n return ((charCode <= 160 && (charCode >= 9 && charCode <= 13) || charCode == 32 || charCode == 160) || charCode == 5760 || charCode == 6158 ||\n (charCode >= 8192 && (charCode <= 8202 || charCode == 8232 || charCode == 8233 || charCode == 8239 || charCode == 8287 || charCode == 12288 || charCode == 65279)));\n }\n\n /**\n * Replaces all `placeholder` elements in `array` with an internal placeholder\n * and returns an array of their indexes.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {*} placeholder The placeholder to replace.\n * @returns {Array} Returns the new array of placeholder indexes.\n */\n function replaceHolders(array, placeholder) {\n var index = -1,\n length = array.length,\n resIndex = -1,\n result = [];\n\n while (++index < length) {\n if (array[index] === placeholder) {\n array[index] = PLACEHOLDER;\n result[++resIndex] = index;\n }\n }\n return result;\n }\n\n /**\n * An implementation of `_.uniq` optimized for sorted arrays without support\n * for callback shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The function invoked per iteration.\n * @returns {Array} Returns the new duplicate-value-free array.\n */\n function sortedUniq(array, iteratee) {\n var seen,\n index = -1,\n length = array.length,\n resIndex = -1,\n result = [];\n\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value, index, array) : value;\n\n if (!index || seen !== computed) {\n seen = computed;\n result[++resIndex] = value;\n }\n }\n return result;\n }\n\n /**\n * Used by `_.trim` and `_.trimLeft` to get the index of the first non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the first non-whitespace character.\n */\n function trimmedLeftIndex(string) {\n var index = -1,\n length = string.length;\n\n while (++index < length && isSpace(string.charCodeAt(index))) {}\n return index;\n }\n\n /**\n * Used by `_.trim` and `_.trimRight` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\n function trimmedRightIndex(string) {\n var index = string.length;\n\n while (index-- && isSpace(string.charCodeAt(index))) {}\n return index;\n }\n\n /**\n * Used by `_.unescape` to convert HTML entities to characters.\n *\n * @private\n * @param {string} chr The matched character to unescape.\n * @returns {string} Returns the unescaped character.\n */\n function unescapeHtmlChar(chr) {\n return htmlUnescapes[chr];\n }\n\n /*--------------------------------------------------------------------------*/\n\n /**\n * Create a new pristine `lodash` function using the given `context` object.\n *\n * @static\n * @memberOf _\n * @category Utility\n * @param {Object} [context=root] The context object.\n * @returns {Function} Returns a new `lodash` function.\n * @example\n *\n * _.mixin({ 'foo': _.constant('foo') });\n *\n * var lodash = _.runInContext();\n * lodash.mixin({ 'bar': lodash.constant('bar') });\n *\n * _.isFunction(_.foo);\n * // => true\n * _.isFunction(_.bar);\n * // => false\n *\n * lodash.isFunction(lodash.foo);\n * // => false\n * lodash.isFunction(lodash.bar);\n * // => true\n *\n * // using `context` to mock `Date#getTime` use in `_.now`\n * var mock = _.runInContext({\n * 'Date': function() {\n * return { 'getTime': getTimeMock };\n * }\n * });\n *\n * // or creating a suped-up `defer` in Node.js\n * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;\n */\n function runInContext(context) {\n // Avoid issues with some ES3 environments that attempt to use values, named\n // after built-in constructors like `Object`, for the creation of literals.\n // ES5 clears this up by stating that literals must use built-in constructors.\n // See https://es5.github.io/#x11.1.5 for more details.\n context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root;\n\n /** Native constructor references. */\n var Array = context.Array,\n Date = context.Date,\n Error = context.Error,\n Function = context.Function,\n Math = context.Math,\n Number = context.Number,\n Object = context.Object,\n RegExp = context.RegExp,\n String = context.String,\n TypeError = context.TypeError;\n\n /** Used for native method references. */\n var arrayProto = Array.prototype,\n objectProto = Object.prototype,\n stringProto = String.prototype;\n\n /** Used to resolve the decompiled source of functions. */\n var fnToString = Function.prototype.toString;\n\n /** Used to check objects for own properties. */\n var hasOwnProperty = objectProto.hasOwnProperty;\n\n /** Used to generate unique IDs. */\n var idCounter = 0;\n\n /**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\n var objToString = objectProto.toString;\n\n /** Used to restore the original `_` reference in `_.noConflict`. */\n var oldDash = root._;\n\n /** Used to detect if a method is native. */\n var reIsNative = RegExp('^' +\n fnToString.call(hasOwnProperty).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n );\n\n /** Native method references. */\n var ArrayBuffer = context.ArrayBuffer,\n clearTimeout = context.clearTimeout,\n parseFloat = context.parseFloat,\n pow = Math.pow,\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\n Set = getNative(context, 'Set'),\n setTimeout = context.setTimeout,\n splice = arrayProto.splice,\n Uint8Array = context.Uint8Array,\n WeakMap = getNative(context, 'WeakMap');\n\n /* Native method references for those with the same name as other `lodash` methods. */\n var nativeCeil = Math.ceil,\n nativeCreate = getNative(Object, 'create'),\n nativeFloor = Math.floor,\n nativeIsArray = getNative(Array, 'isArray'),\n nativeIsFinite = context.isFinite,\n nativeKeys = getNative(Object, 'keys'),\n nativeMax = Math.max,\n nativeMin = Math.min,\n nativeNow = getNative(Date, 'now'),\n nativeParseInt = context.parseInt,\n nativeRandom = Math.random;\n\n /** Used as references for `-Infinity` and `Infinity`. */\n var NEGATIVE_INFINITY = Number.NEGATIVE_INFINITY,\n POSITIVE_INFINITY = Number.POSITIVE_INFINITY;\n\n /** Used as references for the maximum length and index of an array. */\n var MAX_ARRAY_LENGTH = 4294967295,\n MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1,\n HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;\n\n /**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\n var MAX_SAFE_INTEGER = 9007199254740991;\n\n /** Used to store function metadata. */\n var metaMap = WeakMap && new WeakMap;\n\n /** Used to lookup unminified function names. */\n var realNames = {};\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a `lodash` object which wraps `value` to enable implicit chaining.\n * Methods that operate on and return arrays, collections, and functions can\n * be chained together. Methods that retrieve a single value or may return a\n * primitive value will automatically end the chain returning the unwrapped\n * value. Explicit chaining may be enabled using `_.chain`. The execution of\n * chained methods is lazy, that is, execution is deferred until `_#value`\n * is implicitly or explicitly called.\n *\n * Lazy evaluation allows several methods to support shortcut fusion. Shortcut\n * fusion is an optimization strategy which merge iteratee calls; this can help\n * to avoid the creation of intermediate data structures and greatly reduce the\n * number of iteratee executions.\n *\n * Chaining is supported in custom builds as long as the `_#value` method is\n * directly or indirectly included in the build.\n *\n * In addition to lodash methods, wrappers have `Array` and `String` methods.\n *\n * The wrapper `Array` methods are:\n * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`,\n * `splice`, and `unshift`\n *\n * The wrapper `String` methods are:\n * `replace` and `split`\n *\n * The wrapper methods that support shortcut fusion are:\n * `compact`, `drop`, `dropRight`, `dropRightWhile`, `dropWhile`, `filter`,\n * `first`, `initial`, `last`, `map`, `pluck`, `reject`, `rest`, `reverse`,\n * `slice`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, `toArray`,\n * and `where`\n *\n * The chainable wrapper methods are:\n * `after`, `ary`, `assign`, `at`, `before`, `bind`, `bindAll`, `bindKey`,\n * `callback`, `chain`, `chunk`, `commit`, `compact`, `concat`, `constant`,\n * `countBy`, `create`, `curry`, `debounce`, `defaults`, `defaultsDeep`,\n * `defer`, `delay`, `difference`, `drop`, `dropRight`, `dropRightWhile`,\n * `dropWhile`, `fill`, `filter`, `flatten`, `flattenDeep`, `flow`, `flowRight`,\n * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`,\n * `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`,\n * `invoke`, `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`,\n * `matchesProperty`, `memoize`, `merge`, `method`, `methodOf`, `mixin`,\n * `modArgs`, `negate`, `omit`, `once`, `pairs`, `partial`, `partialRight`,\n * `partition`, `pick`, `plant`, `pluck`, `property`, `propertyOf`, `pull`,\n * `pullAt`, `push`, `range`, `rearg`, `reject`, `remove`, `rest`, `restParam`,\n * `reverse`, `set`, `shuffle`, `slice`, `sort`, `sortBy`, `sortByAll`,\n * `sortByOrder`, `splice`, `spread`, `take`, `takeRight`, `takeRightWhile`,\n * `takeWhile`, `tap`, `throttle`, `thru`, `times`, `toArray`, `toPlainObject`,\n * `transform`, `union`, `uniq`, `unshift`, `unzip`, `unzipWith`, `values`,\n * `valuesIn`, `where`, `without`, `wrap`, `xor`, `zip`, `zipObject`, `zipWith`\n *\n * The wrapper methods that are **not** chainable by default are:\n * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clone`, `cloneDeep`,\n * `deburr`, `endsWith`, `escape`, `escapeRegExp`, `every`, `find`, `findIndex`,\n * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `findWhere`, `first`,\n * `floor`, `get`, `gt`, `gte`, `has`, `identity`, `includes`, `indexOf`,\n * `inRange`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`,\n * `isEmpty`, `isEqual`, `isError`, `isFinite` `isFunction`, `isMatch`,\n * `isNative`, `isNaN`, `isNull`, `isNumber`, `isObject`, `isPlainObject`,\n * `isRegExp`, `isString`, `isUndefined`, `isTypedArray`, `join`, `kebabCase`,\n * `last`, `lastIndexOf`, `lt`, `lte`, `max`, `min`, `noConflict`, `noop`,\n * `now`, `pad`, `padLeft`, `padRight`, `parseInt`, `pop`, `random`, `reduce`,\n * `reduceRight`, `repeat`, `result`, `round`, `runInContext`, `shift`, `size`,\n * `snakeCase`, `some`, `sortedIndex`, `sortedLastIndex`, `startCase`,\n * `startsWith`, `sum`, `template`, `trim`, `trimLeft`, `trimRight`, `trunc`,\n * `unescape`, `uniqueId`, `value`, and `words`\n *\n * The wrapper method `sample` will return a wrapped value when `n` is provided,\n * otherwise an unwrapped value is returned.\n *\n * @name _\n * @constructor\n * @category Chain\n * @param {*} value The value to wrap in a `lodash` instance.\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var wrapped = _([1, 2, 3]);\n *\n * // returns an unwrapped value\n * wrapped.reduce(function(total, n) {\n * return total + n;\n * });\n * // => 6\n *\n * // returns a wrapped value\n * var squares = wrapped.map(function(n) {\n * return n * n;\n * });\n *\n * _.isArray(squares);\n * // => false\n *\n * _.isArray(squares.value());\n * // => true\n */\n function lodash(value) {\n if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) {\n if (value instanceof LodashWrapper) {\n return value;\n }\n if (hasOwnProperty.call(value, '__chain__') && hasOwnProperty.call(value, '__wrapped__')) {\n return wrapperClone(value);\n }\n }\n return new LodashWrapper(value);\n }\n\n /**\n * The function whose prototype all chaining wrappers inherit from.\n *\n * @private\n */\n function baseLodash() {\n // No operation performed.\n }\n\n /**\n * The base constructor for creating `lodash` wrapper objects.\n *\n * @private\n * @param {*} value The value to wrap.\n * @param {boolean} [chainAll] Enable chaining for all wrapper methods.\n * @param {Array} [actions=[]] Actions to peform to resolve the unwrapped value.\n */\n function LodashWrapper(value, chainAll, actions) {\n this.__wrapped__ = value;\n this.__actions__ = actions || [];\n this.__chain__ = !!chainAll;\n }\n\n /**\n * An object environment feature flags.\n *\n * @static\n * @memberOf _\n * @type Object\n */\n var support = lodash.support = {};\n\n /**\n * By default, the template delimiters used by lodash are like those in\n * embedded Ruby (ERB). Change the following template settings to use\n * alternative delimiters.\n *\n * @static\n * @memberOf _\n * @type Object\n */\n lodash.templateSettings = {\n\n /**\n * Used to detect `data` property values to be HTML-escaped.\n *\n * @memberOf _.templateSettings\n * @type RegExp\n */\n 'escape': reEscape,\n\n /**\n * Used to detect code to be evaluated.\n *\n * @memberOf _.templateSettings\n * @type RegExp\n */\n 'evaluate': reEvaluate,\n\n /**\n * Used to detect `data` property values to inject.\n *\n * @memberOf _.templateSettings\n * @type RegExp\n */\n 'interpolate': reInterpolate,\n\n /**\n * Used to reference the data object in the template text.\n *\n * @memberOf _.templateSettings\n * @type string\n */\n 'variable': '',\n\n /**\n * Used to import variables into the compiled template.\n *\n * @memberOf _.templateSettings\n * @type Object\n */\n 'imports': {\n\n /**\n * A reference to the `lodash` function.\n *\n * @memberOf _.templateSettings.imports\n * @type Function\n */\n '_': lodash\n }\n };\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.\n *\n * @private\n * @param {*} value The value to wrap.\n */\n function LazyWrapper(value) {\n this.__wrapped__ = value;\n this.__actions__ = [];\n this.__dir__ = 1;\n this.__filtered__ = false;\n this.__iteratees__ = [];\n this.__takeCount__ = POSITIVE_INFINITY;\n this.__views__ = [];\n }\n\n /**\n * Creates a clone of the lazy wrapper object.\n *\n * @private\n * @name clone\n * @memberOf LazyWrapper\n * @returns {Object} Returns the cloned `LazyWrapper` object.\n */\n function lazyClone() {\n var result = new LazyWrapper(this.__wrapped__);\n result.__actions__ = arrayCopy(this.__actions__);\n result.__dir__ = this.__dir__;\n result.__filtered__ = this.__filtered__;\n result.__iteratees__ = arrayCopy(this.__iteratees__);\n result.__takeCount__ = this.__takeCount__;\n result.__views__ = arrayCopy(this.__views__);\n return result;\n }\n\n /**\n * Reverses the direction of lazy iteration.\n *\n * @private\n * @name reverse\n * @memberOf LazyWrapper\n * @returns {Object} Returns the new reversed `LazyWrapper` object.\n */\n function lazyReverse() {\n if (this.__filtered__) {\n var result = new LazyWrapper(this);\n result.__dir__ = -1;\n result.__filtered__ = true;\n } else {\n result = this.clone();\n result.__dir__ *= -1;\n }\n return result;\n }\n\n /**\n * Extracts the unwrapped value from its lazy wrapper.\n *\n * @private\n * @name value\n * @memberOf LazyWrapper\n * @returns {*} Returns the unwrapped value.\n */\n function lazyValue() {\n var array = this.__wrapped__.value(),\n dir = this.__dir__,\n isArr = isArray(array),\n isRight = dir < 0,\n arrLength = isArr ? array.length : 0,\n view = getView(0, arrLength, this.__views__),\n start = view.start,\n end = view.end,\n length = end - start,\n index = isRight ? end : (start - 1),\n iteratees = this.__iteratees__,\n iterLength = iteratees.length,\n resIndex = 0,\n takeCount = nativeMin(length, this.__takeCount__);\n\n if (!isArr || arrLength < LARGE_ARRAY_SIZE || (arrLength == length && takeCount == length)) {\n return baseWrapperValue((isRight && isArr) ? array.reverse() : array, this.__actions__);\n }\n var result = [];\n\n outer:\n while (length-- && resIndex < takeCount) {\n index += dir;\n\n var iterIndex = -1,\n value = array[index];\n\n while (++iterIndex < iterLength) {\n var data = iteratees[iterIndex],\n iteratee = data.iteratee,\n type = data.type,\n computed = iteratee(value);\n\n if (type == LAZY_MAP_FLAG) {\n value = computed;\n } else if (!computed) {\n if (type == LAZY_FILTER_FLAG) {\n continue outer;\n } else {\n break outer;\n }\n }\n }\n result[resIndex++] = value;\n }\n return result;\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a cache object to store key/value pairs.\n *\n * @private\n * @static\n * @name Cache\n * @memberOf _.memoize\n */\n function MapCache() {\n this.__data__ = {};\n }\n\n /**\n * Removes `key` and its value from the cache.\n *\n * @private\n * @name delete\n * @memberOf _.memoize.Cache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed successfully, else `false`.\n */\n function mapDelete(key) {\n return this.has(key) && delete this.__data__[key];\n }\n\n /**\n * Gets the cached value for `key`.\n *\n * @private\n * @name get\n * @memberOf _.memoize.Cache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the cached value.\n */\n function mapGet(key) {\n return key == '__proto__' ? undefined : this.__data__[key];\n }\n\n /**\n * Checks if a cached value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf _.memoize.Cache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n function mapHas(key) {\n return key != '__proto__' && hasOwnProperty.call(this.__data__, key);\n }\n\n /**\n * Sets `value` to `key` of the cache.\n *\n * @private\n * @name set\n * @memberOf _.memoize.Cache\n * @param {string} key The key of the value to cache.\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache object.\n */\n function mapSet(key, value) {\n if (key != '__proto__') {\n this.__data__[key] = value;\n }\n return this;\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n *\n * Creates a cache object to store unique values.\n *\n * @private\n * @param {Array} [values] The values to cache.\n */\n function SetCache(values) {\n var length = values ? values.length : 0;\n\n this.data = { 'hash': nativeCreate(null), 'set': new Set };\n while (length--) {\n this.push(values[length]);\n }\n }\n\n /**\n * Checks if `value` is in `cache` mimicking the return signature of\n * `_.indexOf` by returning `0` if the value is found, else `-1`.\n *\n * @private\n * @param {Object} cache The cache to search.\n * @param {*} value The value to search for.\n * @returns {number} Returns `0` if `value` is found, else `-1`.\n */\n function cacheIndexOf(cache, value) {\n var data = cache.data,\n result = (typeof value == 'string' || isObject(value)) ? data.set.has(value) : data.hash[value];\n\n return result ? 0 : -1;\n }\n\n /**\n * Adds `value` to the cache.\n *\n * @private\n * @name push\n * @memberOf SetCache\n * @param {*} value The value to cache.\n */\n function cachePush(value) {\n var data = this.data;\n if (typeof value == 'string' || isObject(value)) {\n data.set.add(value);\n } else {\n data.hash[value] = true;\n }\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a new array joining `array` with `other`.\n *\n * @private\n * @param {Array} array The array to join.\n * @param {Array} other The other array to join.\n * @returns {Array} Returns the new concatenated array.\n */\n function arrayConcat(array, other) {\n var index = -1,\n length = array.length,\n othIndex = -1,\n othLength = other.length,\n result = Array(length + othLength);\n\n while (++index < length) {\n result[index] = array[index];\n }\n while (++othIndex < othLength) {\n result[index++] = other[othIndex];\n }\n return result;\n }\n\n /**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\n function arrayCopy(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n }\n\n /**\n * A specialized version of `_.forEach` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\n function arrayEach(array, iteratee) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n }\n\n /**\n * A specialized version of `_.forEachRight` for arrays without support for\n * callback shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\n function arrayEachRight(array, iteratee) {\n var length = array.length;\n\n while (length--) {\n if (iteratee(array[length], length, array) === false) {\n break;\n }\n }\n return array;\n }\n\n /**\n * A specialized version of `_.every` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if all elements pass the predicate check,\n * else `false`.\n */\n function arrayEvery(array, predicate) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (!predicate(array[index], index, array)) {\n return false;\n }\n }\n return true;\n }\n\n /**\n * A specialized version of `baseExtremum` for arrays which invokes `iteratee`\n * with one argument: (value).\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} comparator The function used to compare values.\n * @param {*} exValue The initial extremum value.\n * @returns {*} Returns the extremum value.\n */\n function arrayExtremum(array, iteratee, comparator, exValue) {\n var index = -1,\n length = array.length,\n computed = exValue,\n result = computed;\n\n while (++index < length) {\n var value = array[index],\n current = +iteratee(value);\n\n if (comparator(current, computed)) {\n computed = current;\n result = value;\n }\n }\n return result;\n }\n\n /**\n * A specialized version of `_.filter` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\n function arrayFilter(array, predicate) {\n var index = -1,\n length = array.length,\n resIndex = -1,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[++resIndex] = value;\n }\n }\n return result;\n }\n\n /**\n * A specialized version of `_.map` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\n function arrayMap(array, iteratee) {\n var index = -1,\n length = array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n }\n\n /**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\n function arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n }\n\n /**\n * A specialized version of `_.reduce` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initFromArray] Specify using the first element of `array`\n * as the initial value.\n * @returns {*} Returns the accumulated value.\n */\n function arrayReduce(array, iteratee, accumulator, initFromArray) {\n var index = -1,\n length = array.length;\n\n if (initFromArray && length) {\n accumulator = array[++index];\n }\n while (++index < length) {\n accumulator = iteratee(accumulator, array[index], index, array);\n }\n return accumulator;\n }\n\n /**\n * A specialized version of `_.reduceRight` for arrays without support for\n * callback shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initFromArray] Specify using the last element of `array`\n * as the initial value.\n * @returns {*} Returns the accumulated value.\n */\n function arrayReduceRight(array, iteratee, accumulator, initFromArray) {\n var length = array.length;\n if (initFromArray && length) {\n accumulator = array[--length];\n }\n while (length--) {\n accumulator = iteratee(accumulator, array[length], length, array);\n }\n return accumulator;\n }\n\n /**\n * A specialized version of `_.some` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\n function arraySome(array, predicate) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n }\n\n /**\n * A specialized version of `_.sum` for arrays without support for callback\n * shorthands and `this` binding..\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {number} Returns the sum.\n */\n function arraySum(array, iteratee) {\n var length = array.length,\n result = 0;\n\n while (length--) {\n result += +iteratee(array[length]) || 0;\n }\n return result;\n }\n\n /**\n * Used by `_.defaults` to customize its `_.assign` use.\n *\n * @private\n * @param {*} objectValue The destination object property value.\n * @param {*} sourceValue The source object property value.\n * @returns {*} Returns the value to assign to the destination object.\n */\n function assignDefaults(objectValue, sourceValue) {\n return objectValue === undefined ? sourceValue : objectValue;\n }\n\n /**\n * Used by `_.template` to customize its `_.assign` use.\n *\n * **Note:** This function is like `assignDefaults` except that it ignores\n * inherited property values when checking if a property is `undefined`.\n *\n * @private\n * @param {*} objectValue The destination object property value.\n * @param {*} sourceValue The source object property value.\n * @param {string} key The key associated with the object and source values.\n * @param {Object} object The destination object.\n * @returns {*} Returns the value to assign to the destination object.\n */\n function assignOwnDefaults(objectValue, sourceValue, key, object) {\n return (objectValue === undefined || !hasOwnProperty.call(object, key))\n ? sourceValue\n : objectValue;\n }\n\n /**\n * A specialized version of `_.assign` for customizing assigned values without\n * support for argument juggling, multiple sources, and `this` binding `customizer`\n * functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {Function} customizer The function to customize assigned values.\n * @returns {Object} Returns `object`.\n */\n function assignWith(object, source, customizer) {\n var index = -1,\n props = keys(source),\n length = props.length;\n\n while (++index < length) {\n var key = props[index],\n value = object[key],\n result = customizer(value, source[key], key, object, source);\n\n if ((result === result ? (result !== value) : (value === value)) ||\n (value === undefined && !(key in object))) {\n object[key] = result;\n }\n }\n return object;\n }\n\n /**\n * The base implementation of `_.assign` without support for argument juggling,\n * multiple sources, and `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\n function baseAssign(object, source) {\n return source == null\n ? object\n : baseCopy(source, keys(source), object);\n }\n\n /**\n * The base implementation of `_.at` without support for string collections\n * and individual key arguments.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {number[]|string[]} props The property names or indexes of elements to pick.\n * @returns {Array} Returns the new array of picked elements.\n */\n function baseAt(collection, props) {\n var index = -1,\n isNil = collection == null,\n isArr = !isNil && isArrayLike(collection),\n length = isArr ? collection.length : 0,\n propsLength = props.length,\n result = Array(propsLength);\n\n while(++index < propsLength) {\n var key = props[index];\n if (isArr) {\n result[index] = isIndex(key, length) ? collection[key] : undefined;\n } else {\n result[index] = isNil ? undefined : collection[key];\n }\n }\n return result;\n }\n\n /**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property names to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @returns {Object} Returns `object`.\n */\n function baseCopy(source, props, object) {\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n object[key] = source[key];\n }\n return object;\n }\n\n /**\n * The base implementation of `_.callback` which supports specifying the\n * number of arguments to provide to `func`.\n *\n * @private\n * @param {*} [func=_.identity] The value to convert to a callback.\n * @param {*} [thisArg] The `this` binding of `func`.\n * @param {number} [argCount] The number of arguments to provide to `func`.\n * @returns {Function} Returns the callback.\n */\n function baseCallback(func, thisArg, argCount) {\n var type = typeof func;\n if (type == 'function') {\n return thisArg === undefined\n ? func\n : bindCallback(func, thisArg, argCount);\n }\n if (func == null) {\n return identity;\n }\n if (type == 'object') {\n return baseMatches(func);\n }\n return thisArg === undefined\n ? property(func)\n : baseMatchesProperty(func, thisArg);\n }\n\n /**\n * The base implementation of `_.clone` without support for argument juggling\n * and `this` binding `customizer` functions.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @param {Function} [customizer] The function to customize cloning values.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The object `value` belongs to.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates clones with source counterparts.\n * @returns {*} Returns the cloned value.\n */\n function baseClone(value, isDeep, customizer, key, object, stackA, stackB) {\n var result;\n if (customizer) {\n result = object ? customizer(value, key, object) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return arrayCopy(value, result);\n }\n } else {\n var tag = objToString.call(value),\n isFunc = tag == funcTag;\n\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = initCloneObject(isFunc ? {} : value);\n if (!isDeep) {\n return baseAssign(result, value);\n }\n } else {\n return cloneableTags[tag]\n ? initCloneByTag(value, tag, isDeep)\n : (object ? value : {});\n }\n }\n // Check for circular references and return its corresponding clone.\n stackA || (stackA = []);\n stackB || (stackB = []);\n\n var length = stackA.length;\n while (length--) {\n if (stackA[length] == value) {\n return stackB[length];\n }\n }\n // Add the source value to the stack of traversed objects and associate it with its clone.\n stackA.push(value);\n stackB.push(result);\n\n // Recursively populate clone (susceptible to call stack limits).\n (isArr ? arrayEach : baseForOwn)(value, function(subValue, key) {\n result[key] = baseClone(subValue, isDeep, customizer, key, value, stackA, stackB);\n });\n return result;\n }\n\n /**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} prototype The object to inherit from.\n * @returns {Object} Returns the new object.\n */\n var baseCreate = (function() {\n function object() {}\n return function(prototype) {\n if (isObject(prototype)) {\n object.prototype = prototype;\n var result = new object;\n object.prototype = undefined;\n }\n return result || {};\n };\n }());\n\n /**\n * The base implementation of `_.delay` and `_.defer` which accepts an index\n * of where to slice the arguments to provide to `func`.\n *\n * @private\n * @param {Function} func The function to delay.\n * @param {number} wait The number of milliseconds to delay invocation.\n * @param {Object} args The arguments provide to `func`.\n * @returns {number} Returns the timer id.\n */\n function baseDelay(func, wait, args) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return setTimeout(function() { func.apply(undefined, args); }, wait);\n }\n\n /**\n * The base implementation of `_.difference` which accepts a single array\n * of values to exclude.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Array} values The values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n */\n function baseDifference(array, values) {\n var length = array ? array.length : 0,\n result = [];\n\n if (!length) {\n return result;\n }\n var index = -1,\n indexOf = getIndexOf(),\n isCommon = indexOf == baseIndexOf,\n cache = (isCommon && values.length >= LARGE_ARRAY_SIZE) ? createCache(values) : null,\n valuesLength = values.length;\n\n if (cache) {\n indexOf = cacheIndexOf;\n isCommon = false;\n values = cache;\n }\n outer:\n while (++index < length) {\n var value = array[index];\n\n if (isCommon && value === value) {\n var valuesIndex = valuesLength;\n while (valuesIndex--) {\n if (values[valuesIndex] === value) {\n continue outer;\n }\n }\n result.push(value);\n }\n else if (indexOf(values, value, 0) < 0) {\n result.push(value);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.forEach` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object|string} Returns `collection`.\n */\n var baseEach = createBaseEach(baseForOwn);\n\n /**\n * The base implementation of `_.forEachRight` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object|string} Returns `collection`.\n */\n var baseEachRight = createBaseEach(baseForOwnRight, true);\n\n /**\n * The base implementation of `_.every` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if all elements pass the predicate check,\n * else `false`\n */\n function baseEvery(collection, predicate) {\n var result = true;\n baseEach(collection, function(value, index, collection) {\n result = !!predicate(value, index, collection);\n return result;\n });\n return result;\n }\n\n /**\n * Gets the extremum value of `collection` invoking `iteratee` for each value\n * in `collection` to generate the criterion by which the value is ranked.\n * The `iteratee` is invoked with three arguments: (value, index|key, collection).\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} comparator The function used to compare values.\n * @param {*} exValue The initial extremum value.\n * @returns {*} Returns the extremum value.\n */\n function baseExtremum(collection, iteratee, comparator, exValue) {\n var computed = exValue,\n result = computed;\n\n baseEach(collection, function(value, index, collection) {\n var current = +iteratee(value, index, collection);\n if (comparator(current, computed) || (current === exValue && current === result)) {\n computed = current;\n result = value;\n }\n });\n return result;\n }\n\n /**\n * The base implementation of `_.fill` without an iteratee call guard.\n *\n * @private\n * @param {Array} array The array to fill.\n * @param {*} value The value to fill `array` with.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns `array`.\n */\n function baseFill(array, value, start, end) {\n var length = array.length;\n\n start = start == null ? 0 : (+start || 0);\n if (start < 0) {\n start = -start > length ? 0 : (length + start);\n }\n end = (end === undefined || end > length) ? length : (+end || 0);\n if (end < 0) {\n end += length;\n }\n length = start > end ? 0 : (end >>> 0);\n start >>>= 0;\n\n while (start < length) {\n array[start++] = value;\n }\n return array;\n }\n\n /**\n * The base implementation of `_.filter` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\n function baseFilter(collection, predicate) {\n var result = [];\n baseEach(collection, function(value, index, collection) {\n if (predicate(value, index, collection)) {\n result.push(value);\n }\n });\n return result;\n }\n\n /**\n * The base implementation of `_.find`, `_.findLast`, `_.findKey`, and `_.findLastKey`,\n * without support for callback shorthands and `this` binding, which iterates\n * over `collection` using the provided `eachFunc`.\n *\n * @private\n * @param {Array|Object|string} collection The collection to search.\n * @param {Function} predicate The function invoked per iteration.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @param {boolean} [retKey] Specify returning the key of the found element\n * instead of the element itself.\n * @returns {*} Returns the found element or its key, else `undefined`.\n */\n function baseFind(collection, predicate, eachFunc, retKey) {\n var result;\n eachFunc(collection, function(value, key, collection) {\n if (predicate(value, key, collection)) {\n result = retKey ? key : value;\n return false;\n }\n });\n return result;\n }\n\n /**\n * The base implementation of `_.flatten` with added support for restricting\n * flattening and specifying the start index.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {boolean} [isDeep] Specify a deep flatten.\n * @param {boolean} [isStrict] Restrict flattening to arrays-like objects.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\n function baseFlatten(array, isDeep, isStrict, result) {\n result || (result = []);\n\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n var value = array[index];\n if (isObjectLike(value) && isArrayLike(value) &&\n (isStrict || isArray(value) || isArguments(value))) {\n if (isDeep) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, isDeep, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `baseForIn` and `baseForOwn` which iterates\n * over `object` properties returned by `keysFunc` invoking `iteratee` for\n * each property. Iteratee functions may exit iteration early by explicitly\n * returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\n var baseFor = createBaseFor();\n\n /**\n * This function is like `baseFor` except that it iterates over properties\n * in the opposite order.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\n var baseForRight = createBaseFor(true);\n\n /**\n * The base implementation of `_.forIn` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\n function baseForIn(object, iteratee) {\n return baseFor(object, iteratee, keysIn);\n }\n\n /**\n * The base implementation of `_.forOwn` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\n function baseForOwn(object, iteratee) {\n return baseFor(object, iteratee, keys);\n }\n\n /**\n * The base implementation of `_.forOwnRight` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\n function baseForOwnRight(object, iteratee) {\n return baseForRight(object, iteratee, keys);\n }\n\n /**\n * The base implementation of `_.functions` which creates an array of\n * `object` function property names filtered from those provided.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Array} props The property names to filter.\n * @returns {Array} Returns the new array of filtered property names.\n */\n function baseFunctions(object, props) {\n var index = -1,\n length = props.length,\n resIndex = -1,\n result = [];\n\n while (++index < length) {\n var key = props[index];\n if (isFunction(object[key])) {\n result[++resIndex] = key;\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `get` without support for string paths\n * and default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} path The path of the property to get.\n * @param {string} [pathKey] The key representation of path.\n * @returns {*} Returns the resolved value.\n */\n function baseGet(object, path, pathKey) {\n if (object == null) {\n return;\n }\n if (pathKey !== undefined && pathKey in toObject(object)) {\n path = [pathKey];\n }\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[path[index++]];\n }\n return (index && index == length) ? object : undefined;\n }\n\n /**\n * The base implementation of `_.isEqual` without support for `this` binding\n * `customizer` functions.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {Function} [customizer] The function to customize comparing values.\n * @param {boolean} [isLoose] Specify performing partial comparisons.\n * @param {Array} [stackA] Tracks traversed `value` objects.\n * @param {Array} [stackB] Tracks traversed `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\n function baseIsEqual(value, other, customizer, isLoose, stackA, stackB) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObject(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, baseIsEqual, customizer, isLoose, stackA, stackB);\n }\n\n /**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} [customizer] The function to customize comparing objects.\n * @param {boolean} [isLoose] Specify performing partial comparisons.\n * @param {Array} [stackA=[]] Tracks traversed `value` objects.\n * @param {Array} [stackB=[]] Tracks traversed `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function baseIsEqualDeep(object, other, equalFunc, customizer, isLoose, stackA, stackB) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = arrayTag,\n othTag = arrayTag;\n\n if (!objIsArr) {\n objTag = objToString.call(object);\n if (objTag == argsTag) {\n objTag = objectTag;\n } else if (objTag != objectTag) {\n objIsArr = isTypedArray(object);\n }\n }\n if (!othIsArr) {\n othTag = objToString.call(other);\n if (othTag == argsTag) {\n othTag = objectTag;\n } else if (othTag != objectTag) {\n othIsArr = isTypedArray(other);\n }\n }\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && !(objIsArr || objIsObj)) {\n return equalByTag(object, other, objTag);\n }\n if (!isLoose) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n return equalFunc(objIsWrapped ? object.value() : object, othIsWrapped ? other.value() : other, customizer, isLoose, stackA, stackB);\n }\n }\n if (!isSameTag) {\n return false;\n }\n // Assume cyclic values are equal.\n // For more information on detecting circular references see https://es5.github.io/#JO.\n stackA || (stackA = []);\n stackB || (stackB = []);\n\n var length = stackA.length;\n while (length--) {\n if (stackA[length] == object) {\n return stackB[length] == other;\n }\n }\n // Add `object` and `other` to the stack of traversed objects.\n stackA.push(object);\n stackB.push(other);\n\n var result = (objIsArr ? equalArrays : equalObjects)(object, other, equalFunc, customizer, isLoose, stackA, stackB);\n\n stackA.pop();\n stackB.pop();\n\n return result;\n }\n\n /**\n * The base implementation of `_.isMatch` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Array} matchData The propery names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparing objects.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\n function baseIsMatch(object, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = toObject(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var result = customizer ? customizer(objValue, srcValue, key) : undefined;\n if (!(result === undefined ? baseIsEqual(srcValue, objValue, customizer, true) : result)) {\n return false;\n }\n }\n }\n return true;\n }\n\n /**\n * The base implementation of `_.map` without support for callback shorthands\n * and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\n function baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n }\n\n /**\n * The base implementation of `_.matches` which does not clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new function.\n */\n function baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n var key = matchData[0][0],\n value = matchData[0][1];\n\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === value && (value !== undefined || (key in toObject(object)));\n };\n }\n return function(object) {\n return baseIsMatch(object, matchData);\n };\n }\n\n /**\n * The base implementation of `_.matchesProperty` which does not clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to compare.\n * @returns {Function} Returns the new function.\n */\n function baseMatchesProperty(path, srcValue) {\n var isArr = isArray(path),\n isCommon = isKey(path) && isStrictComparable(srcValue),\n pathKey = (path + '');\n\n path = toPath(path);\n return function(object) {\n if (object == null) {\n return false;\n }\n var key = pathKey;\n object = toObject(object);\n if ((isArr || !isCommon) && !(key in object)) {\n object = path.length == 1 ? object : baseGet(object, baseSlice(path, 0, -1));\n if (object == null) {\n return false;\n }\n key = last(path);\n object = toObject(object);\n }\n return object[key] === srcValue\n ? (srcValue !== undefined || (key in object))\n : baseIsEqual(srcValue, object[key], undefined, true);\n };\n }\n\n /**\n * The base implementation of `_.merge` without support for argument juggling,\n * multiple sources, and `this` binding `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {Object} Returns `object`.\n */\n function baseMerge(object, source, customizer, stackA, stackB) {\n if (!isObject(object)) {\n return object;\n }\n var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),\n props = isSrcArr ? undefined : keys(source);\n\n arrayEach(props || source, function(srcValue, key) {\n if (props) {\n key = srcValue;\n srcValue = source[key];\n }\n if (isObjectLike(srcValue)) {\n stackA || (stackA = []);\n stackB || (stackB = []);\n baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);\n }\n else {\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n }\n if ((result !== undefined || (isSrcArr && !(key in object))) &&\n (isCommon || (result === result ? (result !== value) : (value === value)))) {\n object[key] = result;\n }\n }\n });\n return object;\n }\n\n /**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {\n var length = stackA.length,\n srcValue = source[key];\n\n while (length--) {\n if (stackA[length] == srcValue) {\n object[key] = stackB[length];\n return;\n }\n }\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {\n result = isArray(value)\n ? value\n : (isArrayLike(value) ? arrayCopy(value) : []);\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n result = isArguments(value)\n ? toPlainObject(value)\n : (isPlainObject(value) ? value : {});\n }\n else {\n isCommon = false;\n }\n }\n // Add the source value to the stack of traversed objects and associate\n // it with its merged value.\n stackA.push(srcValue);\n stackB.push(result);\n\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);\n } else if (result === result ? (result !== value) : (value === value)) {\n object[key] = result;\n }\n }\n\n /**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\n function baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n }\n\n /**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new function.\n */\n function basePropertyDeep(path) {\n var pathKey = (path + '');\n path = toPath(path);\n return function(object) {\n return baseGet(object, path, pathKey);\n };\n }\n\n /**\n * The base implementation of `_.pullAt` without support for individual\n * index arguments and capturing the removed elements.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {number[]} indexes The indexes of elements to remove.\n * @returns {Array} Returns `array`.\n */\n function basePullAt(array, indexes) {\n var length = array ? indexes.length : 0;\n while (length--) {\n var index = indexes[length];\n if (index != previous && isIndex(index)) {\n var previous = index;\n splice.call(array, index, 1);\n }\n }\n return array;\n }\n\n /**\n * The base implementation of `_.random` without support for argument juggling\n * and returning floating-point numbers.\n *\n * @private\n * @param {number} min The minimum possible value.\n * @param {number} max The maximum possible value.\n * @returns {number} Returns the random number.\n */\n function baseRandom(min, max) {\n return min + nativeFloor(nativeRandom() * (max - min + 1));\n }\n\n /**\n * The base implementation of `_.reduce` and `_.reduceRight` without support\n * for callback shorthands and `this` binding, which iterates over `collection`\n * using the provided `eachFunc`.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} accumulator The initial value.\n * @param {boolean} initFromCollection Specify using the first or last element\n * of `collection` as the initial value.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @returns {*} Returns the accumulated value.\n */\n function baseReduce(collection, iteratee, accumulator, initFromCollection, eachFunc) {\n eachFunc(collection, function(value, index, collection) {\n accumulator = initFromCollection\n ? (initFromCollection = false, value)\n : iteratee(accumulator, value, index, collection);\n });\n return accumulator;\n }\n\n /**\n * The base implementation of `setData` without support for hot loop detection.\n *\n * @private\n * @param {Function} func The function to associate metadata with.\n * @param {*} data The metadata.\n * @returns {Function} Returns `func`.\n */\n var baseSetData = !metaMap ? identity : function(func, data) {\n metaMap.set(func, data);\n return func;\n };\n\n /**\n * The base implementation of `_.slice` without an iteratee call guard.\n *\n * @private\n * @param {Array} array The array to slice.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the slice of `array`.\n */\n function baseSlice(array, start, end) {\n var index = -1,\n length = array.length;\n\n start = start == null ? 0 : (+start || 0);\n if (start < 0) {\n start = -start > length ? 0 : (length + start);\n }\n end = (end === undefined || end > length) ? length : (+end || 0);\n if (end < 0) {\n end += length;\n }\n length = start > end ? 0 : ((end - start) >>> 0);\n start >>>= 0;\n\n var result = Array(length);\n while (++index < length) {\n result[index] = array[index + start];\n }\n return result;\n }\n\n /**\n * The base implementation of `_.some` without support for callback shorthands\n * and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\n function baseSome(collection, predicate) {\n var result;\n\n baseEach(collection, function(value, index, collection) {\n result = predicate(value, index, collection);\n return !result;\n });\n return !!result;\n }\n\n /**\n * The base implementation of `_.sortBy` which uses `comparer` to define\n * the sort order of `array` and replaces criteria objects with their\n * corresponding values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\n function baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n }\n\n /**\n * The base implementation of `_.sortByOrder` without param guards.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {boolean[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\n function baseSortByOrder(collection, iteratees, orders) {\n var callback = getCallback(),\n index = -1;\n\n iteratees = arrayMap(iteratees, function(iteratee) { return callback(iteratee); });\n\n var result = baseMap(collection, function(value) {\n var criteria = arrayMap(iteratees, function(iteratee) { return iteratee(value); });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n }\n\n /**\n * The base implementation of `_.sum` without support for callback shorthands\n * and `this` binding.\n *\n * @private\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {number} Returns the sum.\n */\n function baseSum(collection, iteratee) {\n var result = 0;\n baseEach(collection, function(value, index, collection) {\n result += +iteratee(value, index, collection) || 0;\n });\n return result;\n }\n\n /**\n * The base implementation of `_.uniq` without support for callback shorthands\n * and `this` binding.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The function invoked per iteration.\n * @returns {Array} Returns the new duplicate-value-free array.\n */\n function baseUniq(array, iteratee) {\n var index = -1,\n indexOf = getIndexOf(),\n length = array.length,\n isCommon = indexOf == baseIndexOf,\n isLarge = isCommon && length >= LARGE_ARRAY_SIZE,\n seen = isLarge ? createCache() : null,\n result = [];\n\n if (seen) {\n indexOf = cacheIndexOf;\n isCommon = false;\n } else {\n isLarge = false;\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value, index, array) : value;\n\n if (isCommon && value === value) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (indexOf(seen, computed, 0) < 0) {\n if (iteratee || isLarge) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.values` and `_.valuesIn` which creates an\n * array of `object` property values corresponding to the property names\n * of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the array of property values.\n */\n function baseValues(object, props) {\n var index = -1,\n length = props.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = object[props[index]];\n }\n return result;\n }\n\n /**\n * The base implementation of `_.dropRightWhile`, `_.dropWhile`, `_.takeRightWhile`,\n * and `_.takeWhile` without support for callback shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to query.\n * @param {Function} predicate The function invoked per iteration.\n * @param {boolean} [isDrop] Specify dropping elements instead of taking them.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Array} Returns the slice of `array`.\n */\n function baseWhile(array, predicate, isDrop, fromRight) {\n var length = array.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length) && predicate(array[index], index, array)) {}\n return isDrop\n ? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length))\n : baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index));\n }\n\n /**\n * The base implementation of `wrapperValue` which returns the result of\n * performing a sequence of actions on the unwrapped `value`, where each\n * successive action is supplied the return value of the previous.\n *\n * @private\n * @param {*} value The unwrapped value.\n * @param {Array} actions Actions to peform to resolve the unwrapped value.\n * @returns {*} Returns the resolved value.\n */\n function baseWrapperValue(value, actions) {\n var result = value;\n if (result instanceof LazyWrapper) {\n result = result.value();\n }\n var index = -1,\n length = actions.length;\n\n while (++index < length) {\n var action = actions[index];\n result = action.func.apply(action.thisArg, arrayPush([result], action.args));\n }\n return result;\n }\n\n /**\n * Performs a binary search of `array` to determine the index at which `value`\n * should be inserted into `array` in order to maintain its sort order.\n *\n * @private\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {boolean} [retHighest] Specify returning the highest qualified index.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n */\n function binaryIndex(array, value, retHighest) {\n var low = 0,\n high = array ? array.length : low;\n\n if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {\n while (low < high) {\n var mid = (low + high) >>> 1,\n computed = array[mid];\n\n if ((retHighest ? (computed <= value) : (computed < value)) && computed !== null) {\n low = mid + 1;\n } else {\n high = mid;\n }\n }\n return high;\n }\n return binaryIndexBy(array, value, identity, retHighest);\n }\n\n /**\n * This function is like `binaryIndex` except that it invokes `iteratee` for\n * `value` and each element of `array` to compute their sort ranking. The\n * iteratee is invoked with one argument; (value).\n *\n * @private\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {boolean} [retHighest] Specify returning the highest qualified index.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n */\n function binaryIndexBy(array, value, iteratee, retHighest) {\n value = iteratee(value);\n\n var low = 0,\n high = array ? array.length : 0,\n valIsNaN = value !== value,\n valIsNull = value === null,\n valIsUndef = value === undefined;\n\n while (low < high) {\n var mid = nativeFloor((low + high) / 2),\n computed = iteratee(array[mid]),\n isDef = computed !== undefined,\n isReflexive = computed === computed;\n\n if (valIsNaN) {\n var setLow = isReflexive || retHighest;\n } else if (valIsNull) {\n setLow = isReflexive && isDef && (retHighest || computed != null);\n } else if (valIsUndef) {\n setLow = isReflexive && (retHighest || isDef);\n } else if (computed == null) {\n setLow = false;\n } else {\n setLow = retHighest ? (computed <= value) : (computed < value);\n }\n if (setLow) {\n low = mid + 1;\n } else {\n high = mid;\n }\n }\n return nativeMin(high, MAX_ARRAY_INDEX);\n }\n\n /**\n * A specialized version of `baseCallback` which only supports `this` binding\n * and specifying the number of arguments to provide to `func`.\n *\n * @private\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {number} [argCount] The number of arguments to provide to `func`.\n * @returns {Function} Returns the callback.\n */\n function bindCallback(func, thisArg, argCount) {\n if (typeof func != 'function') {\n return identity;\n }\n if (thisArg === undefined) {\n return func;\n }\n switch (argCount) {\n case 1: return function(value) {\n return func.call(thisArg, value);\n };\n case 3: return function(value, index, collection) {\n return func.call(thisArg, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(thisArg, accumulator, value, index, collection);\n };\n case 5: return function(value, other, key, object, source) {\n return func.call(thisArg, value, other, key, object, source);\n };\n }\n return function() {\n return func.apply(thisArg, arguments);\n };\n }\n\n /**\n * Creates a clone of the given array buffer.\n *\n * @private\n * @param {ArrayBuffer} buffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\n function bufferClone(buffer) {\n var result = new ArrayBuffer(buffer.byteLength),\n view = new Uint8Array(result);\n\n view.set(new Uint8Array(buffer));\n return result;\n }\n\n /**\n * Creates an array that is the composition of partially applied arguments,\n * placeholders, and provided arguments into a single array of arguments.\n *\n * @private\n * @param {Array|Object} args The provided arguments.\n * @param {Array} partials The arguments to prepend to those provided.\n * @param {Array} holders The `partials` placeholder indexes.\n * @returns {Array} Returns the new array of composed arguments.\n */\n function composeArgs(args, partials, holders) {\n var holdersLength = holders.length,\n argsIndex = -1,\n argsLength = nativeMax(args.length - holdersLength, 0),\n leftIndex = -1,\n leftLength = partials.length,\n result = Array(leftLength + argsLength);\n\n while (++leftIndex < leftLength) {\n result[leftIndex] = partials[leftIndex];\n }\n while (++argsIndex < holdersLength) {\n result[holders[argsIndex]] = args[argsIndex];\n }\n while (argsLength--) {\n result[leftIndex++] = args[argsIndex++];\n }\n return result;\n }\n\n /**\n * This function is like `composeArgs` except that the arguments composition\n * is tailored for `_.partialRight`.\n *\n * @private\n * @param {Array|Object} args The provided arguments.\n * @param {Array} partials The arguments to append to those provided.\n * @param {Array} holders The `partials` placeholder indexes.\n * @returns {Array} Returns the new array of composed arguments.\n */\n function composeArgsRight(args, partials, holders) {\n var holdersIndex = -1,\n holdersLength = holders.length,\n argsIndex = -1,\n argsLength = nativeMax(args.length - holdersLength, 0),\n rightIndex = -1,\n rightLength = partials.length,\n result = Array(argsLength + rightLength);\n\n while (++argsIndex < argsLength) {\n result[argsIndex] = args[argsIndex];\n }\n var offset = argsIndex;\n while (++rightIndex < rightLength) {\n result[offset + rightIndex] = partials[rightIndex];\n }\n while (++holdersIndex < holdersLength) {\n result[offset + holders[holdersIndex]] = args[argsIndex++];\n }\n return result;\n }\n\n /**\n * Creates a `_.countBy`, `_.groupBy`, `_.indexBy`, or `_.partition` function.\n *\n * @private\n * @param {Function} setter The function to set keys and values of the accumulator object.\n * @param {Function} [initializer] The function to initialize the accumulator object.\n * @returns {Function} Returns the new aggregator function.\n */\n function createAggregator(setter, initializer) {\n return function(collection, iteratee, thisArg) {\n var result = initializer ? initializer() : {};\n iteratee = getCallback(iteratee, thisArg, 3);\n\n if (isArray(collection)) {\n var index = -1,\n length = collection.length;\n\n while (++index < length) {\n var value = collection[index];\n setter(result, value, iteratee(value, index, collection), collection);\n }\n } else {\n baseEach(collection, function(value, key, collection) {\n setter(result, value, iteratee(value, key, collection), collection);\n });\n }\n return result;\n };\n }\n\n /**\n * Creates a `_.assign`, `_.defaults`, or `_.merge` function.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\n function createAssigner(assigner) {\n return restParam(function(object, sources) {\n var index = -1,\n length = object == null ? 0 : sources.length,\n customizer = length > 2 ? sources[length - 2] : undefined,\n guard = length > 2 ? sources[2] : undefined,\n thisArg = length > 1 ? sources[length - 1] : undefined;\n\n if (typeof customizer == 'function') {\n customizer = bindCallback(customizer, thisArg, 5);\n length -= 2;\n } else {\n customizer = typeof thisArg == 'function' ? thisArg : undefined;\n length -= (customizer ? 1 : 0);\n }\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, customizer);\n }\n }\n return object;\n });\n }\n\n /**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\n function createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n var length = collection ? getLength(collection) : 0;\n if (!isLength(length)) {\n return eachFunc(collection, iteratee);\n }\n var index = fromRight ? length : -1,\n iterable = toObject(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n }\n\n /**\n * Creates a base function for `_.forIn` or `_.forInRight`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\n function createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var iterable = toObject(object),\n props = keysFunc(object),\n length = props.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length)) {\n var key = props[index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n }\n\n /**\n * Creates a function that wraps `func` and invokes it with the `this`\n * binding of `thisArg`.\n *\n * @private\n * @param {Function} func The function to bind.\n * @param {*} [thisArg] The `this` binding of `func`.\n * @returns {Function} Returns the new bound function.\n */\n function createBindWrapper(func, thisArg) {\n var Ctor = createCtorWrapper(func);\n\n function wrapper() {\n var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n return fn.apply(thisArg, arguments);\n }\n return wrapper;\n }\n\n /**\n * Creates a `Set` cache object to optimize linear searches of large arrays.\n *\n * @private\n * @param {Array} [values] The values to cache.\n * @returns {null|Object} Returns the new cache object if `Set` is supported, else `null`.\n */\n function createCache(values) {\n return (nativeCreate && Set) ? new SetCache(values) : null;\n }\n\n /**\n * Creates a function that produces compound words out of the words in a\n * given string.\n *\n * @private\n * @param {Function} callback The function to combine each word.\n * @returns {Function} Returns the new compounder function.\n */\n function createCompounder(callback) {\n return function(string) {\n var index = -1,\n array = words(deburr(string)),\n length = array.length,\n result = '';\n\n while (++index < length) {\n result = callback(result, array[index], index);\n }\n return result;\n };\n }\n\n /**\n * Creates a function that produces an instance of `Ctor` regardless of\n * whether it was invoked as part of a `new` expression or by `call` or `apply`.\n *\n * @private\n * @param {Function} Ctor The constructor to wrap.\n * @returns {Function} Returns the new wrapped function.\n */\n function createCtorWrapper(Ctor) {\n return function() {\n // Use a `switch` statement to work with class constructors.\n // See http://ecma-international.org/ecma-262/6.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist\n // for more details.\n var args = arguments;\n switch (args.length) {\n case 0: return new Ctor;\n case 1: return new Ctor(args[0]);\n case 2: return new Ctor(args[0], args[1]);\n case 3: return new Ctor(args[0], args[1], args[2]);\n case 4: return new Ctor(args[0], args[1], args[2], args[3]);\n case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]);\n case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]);\n case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);\n }\n var thisBinding = baseCreate(Ctor.prototype),\n result = Ctor.apply(thisBinding, args);\n\n // Mimic the constructor's `return` behavior.\n // See https://es5.github.io/#x13.2.2 for more details.\n return isObject(result) ? result : thisBinding;\n };\n }\n\n /**\n * Creates a `_.curry` or `_.curryRight` function.\n *\n * @private\n * @param {boolean} flag The curry bit flag.\n * @returns {Function} Returns the new curry function.\n */\n function createCurry(flag) {\n function curryFunc(func, arity, guard) {\n if (guard && isIterateeCall(func, arity, guard)) {\n arity = undefined;\n }\n var result = createWrapper(func, flag, undefined, undefined, undefined, undefined, undefined, arity);\n result.placeholder = curryFunc.placeholder;\n return result;\n }\n return curryFunc;\n }\n\n /**\n * Creates a `_.defaults` or `_.defaultsDeep` function.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @param {Function} customizer The function to customize assigned values.\n * @returns {Function} Returns the new defaults function.\n */\n function createDefaults(assigner, customizer) {\n return restParam(function(args) {\n var object = args[0];\n if (object == null) {\n return object;\n }\n args.push(customizer);\n return assigner.apply(undefined, args);\n });\n }\n\n /**\n * Creates a `_.max` or `_.min` function.\n *\n * @private\n * @param {Function} comparator The function used to compare values.\n * @param {*} exValue The initial extremum value.\n * @returns {Function} Returns the new extremum function.\n */\n function createExtremum(comparator, exValue) {\n return function(collection, iteratee, thisArg) {\n if (thisArg && isIterateeCall(collection, iteratee, thisArg)) {\n iteratee = undefined;\n }\n iteratee = getCallback(iteratee, thisArg, 3);\n if (iteratee.length == 1) {\n collection = isArray(collection) ? collection : toIterable(collection);\n var result = arrayExtremum(collection, iteratee, comparator, exValue);\n if (!(collection.length && result === exValue)) {\n return result;\n }\n }\n return baseExtremum(collection, iteratee, comparator, exValue);\n };\n }\n\n /**\n * Creates a `_.find` or `_.findLast` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new find function.\n */\n function createFind(eachFunc, fromRight) {\n return function(collection, predicate, thisArg) {\n predicate = getCallback(predicate, thisArg, 3);\n if (isArray(collection)) {\n var index = baseFindIndex(collection, predicate, fromRight);\n return index > -1 ? collection[index] : undefined;\n }\n return baseFind(collection, predicate, eachFunc);\n };\n }\n\n /**\n * Creates a `_.findIndex` or `_.findLastIndex` function.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new find function.\n */\n function createFindIndex(fromRight) {\n return function(array, predicate, thisArg) {\n if (!(array && array.length)) {\n return -1;\n }\n predicate = getCallback(predicate, thisArg, 3);\n return baseFindIndex(array, predicate, fromRight);\n };\n }\n\n /**\n * Creates a `_.findKey` or `_.findLastKey` function.\n *\n * @private\n * @param {Function} objectFunc The function to iterate over an object.\n * @returns {Function} Returns the new find function.\n */\n function createFindKey(objectFunc) {\n return function(object, predicate, thisArg) {\n predicate = getCallback(predicate, thisArg, 3);\n return baseFind(object, predicate, objectFunc, true);\n };\n }\n\n /**\n * Creates a `_.flow` or `_.flowRight` function.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new flow function.\n */\n function createFlow(fromRight) {\n return function() {\n var wrapper,\n length = arguments.length,\n index = fromRight ? length : -1,\n leftIndex = 0,\n funcs = Array(length);\n\n while ((fromRight ? index-- : ++index < length)) {\n var func = funcs[leftIndex++] = arguments[index];\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (!wrapper && LodashWrapper.prototype.thru && getFuncName(func) == 'wrapper') {\n wrapper = new LodashWrapper([], true);\n }\n }\n index = wrapper ? -1 : length;\n while (++index < length) {\n func = funcs[index];\n\n var funcName = getFuncName(func),\n data = funcName == 'wrapper' ? getData(func) : undefined;\n\n if (data && isLaziable(data[0]) && data[1] == (ARY_FLAG | CURRY_FLAG | PARTIAL_FLAG | REARG_FLAG) && !data[4].length && data[9] == 1) {\n wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]);\n } else {\n wrapper = (func.length == 1 && isLaziable(func)) ? wrapper[funcName]() : wrapper.thru(func);\n }\n }\n return function() {\n var args = arguments,\n value = args[0];\n\n if (wrapper && args.length == 1 && isArray(value) && value.length >= LARGE_ARRAY_SIZE) {\n return wrapper.plant(value).value();\n }\n var index = 0,\n result = length ? funcs[index].apply(this, args) : value;\n\n while (++index < length) {\n result = funcs[index].call(this, result);\n }\n return result;\n };\n };\n }\n\n /**\n * Creates a function for `_.forEach` or `_.forEachRight`.\n *\n * @private\n * @param {Function} arrayFunc The function to iterate over an array.\n * @param {Function} eachFunc The function to iterate over a collection.\n * @returns {Function} Returns the new each function.\n */\n function createForEach(arrayFunc, eachFunc) {\n return function(collection, iteratee, thisArg) {\n return (typeof iteratee == 'function' && thisArg === undefined && isArray(collection))\n ? arrayFunc(collection, iteratee)\n : eachFunc(collection, bindCallback(iteratee, thisArg, 3));\n };\n }\n\n /**\n * Creates a function for `_.forIn` or `_.forInRight`.\n *\n * @private\n * @param {Function} objectFunc The function to iterate over an object.\n * @returns {Function} Returns the new each function.\n */\n function createForIn(objectFunc) {\n return function(object, iteratee, thisArg) {\n if (typeof iteratee != 'function' || thisArg !== undefined) {\n iteratee = bindCallback(iteratee, thisArg, 3);\n }\n return objectFunc(object, iteratee, keysIn);\n };\n }\n\n /**\n * Creates a function for `_.forOwn` or `_.forOwnRight`.\n *\n * @private\n * @param {Function} objectFunc The function to iterate over an object.\n * @returns {Function} Returns the new each function.\n */\n function createForOwn(objectFunc) {\n return function(object, iteratee, thisArg) {\n if (typeof iteratee != 'function' || thisArg !== undefined) {\n iteratee = bindCallback(iteratee, thisArg, 3);\n }\n return objectFunc(object, iteratee);\n };\n }\n\n /**\n * Creates a function for `_.mapKeys` or `_.mapValues`.\n *\n * @private\n * @param {boolean} [isMapKeys] Specify mapping keys instead of values.\n * @returns {Function} Returns the new map function.\n */\n function createObjectMapper(isMapKeys) {\n return function(object, iteratee, thisArg) {\n var result = {};\n iteratee = getCallback(iteratee, thisArg, 3);\n\n baseForOwn(object, function(value, key, object) {\n var mapped = iteratee(value, key, object);\n key = isMapKeys ? mapped : key;\n value = isMapKeys ? value : mapped;\n result[key] = value;\n });\n return result;\n };\n }\n\n /**\n * Creates a function for `_.padLeft` or `_.padRight`.\n *\n * @private\n * @param {boolean} [fromRight] Specify padding from the right.\n * @returns {Function} Returns the new pad function.\n */\n function createPadDir(fromRight) {\n return function(string, length, chars) {\n string = baseToString(string);\n return (fromRight ? string : '') + createPadding(string, length, chars) + (fromRight ? '' : string);\n };\n }\n\n /**\n * Creates a `_.partial` or `_.partialRight` function.\n *\n * @private\n * @param {boolean} flag The partial bit flag.\n * @returns {Function} Returns the new partial function.\n */\n function createPartial(flag) {\n var partialFunc = restParam(function(func, partials) {\n var holders = replaceHolders(partials, partialFunc.placeholder);\n return createWrapper(func, flag, undefined, partials, holders);\n });\n return partialFunc;\n }\n\n /**\n * Creates a function for `_.reduce` or `_.reduceRight`.\n *\n * @private\n * @param {Function} arrayFunc The function to iterate over an array.\n * @param {Function} eachFunc The function to iterate over a collection.\n * @returns {Function} Returns the new each function.\n */\n function createReduce(arrayFunc, eachFunc) {\n return function(collection, iteratee, accumulator, thisArg) {\n var initFromArray = arguments.length < 3;\n return (typeof iteratee == 'function' && thisArg === undefined && isArray(collection))\n ? arrayFunc(collection, iteratee, accumulator, initFromArray)\n : baseReduce(collection, getCallback(iteratee, thisArg, 4), accumulator, initFromArray, eachFunc);\n };\n }\n\n /**\n * Creates a function that wraps `func` and invokes it with optional `this`\n * binding of, partial application, and currying.\n *\n * @private\n * @param {Function|string} func The function or method name to reference.\n * @param {number} bitmask The bitmask of flags. See `createWrapper` for more details.\n * @param {*} [thisArg] The `this` binding of `func`.\n * @param {Array} [partials] The arguments to prepend to those provided to the new function.\n * @param {Array} [holders] The `partials` placeholder indexes.\n * @param {Array} [partialsRight] The arguments to append to those provided to the new function.\n * @param {Array} [holdersRight] The `partialsRight` placeholder indexes.\n * @param {Array} [argPos] The argument positions of the new function.\n * @param {number} [ary] The arity cap of `func`.\n * @param {number} [arity] The arity of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createHybridWrapper(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {\n var isAry = bitmask & ARY_FLAG,\n isBind = bitmask & BIND_FLAG,\n isBindKey = bitmask & BIND_KEY_FLAG,\n isCurry = bitmask & CURRY_FLAG,\n isCurryBound = bitmask & CURRY_BOUND_FLAG,\n isCurryRight = bitmask & CURRY_RIGHT_FLAG,\n Ctor = isBindKey ? undefined : createCtorWrapper(func);\n\n function wrapper() {\n // Avoid `arguments` object use disqualifying optimizations by\n // converting it to an array before providing it to other functions.\n var length = arguments.length,\n index = length,\n args = Array(length);\n\n while (index--) {\n args[index] = arguments[index];\n }\n if (partials) {\n args = composeArgs(args, partials, holders);\n }\n if (partialsRight) {\n args = composeArgsRight(args, partialsRight, holdersRight);\n }\n if (isCurry || isCurryRight) {\n var placeholder = wrapper.placeholder,\n argsHolders = replaceHolders(args, placeholder);\n\n length -= argsHolders.length;\n if (length < arity) {\n var newArgPos = argPos ? arrayCopy(argPos) : undefined,\n newArity = nativeMax(arity - length, 0),\n newsHolders = isCurry ? argsHolders : undefined,\n newHoldersRight = isCurry ? undefined : argsHolders,\n newPartials = isCurry ? args : undefined,\n newPartialsRight = isCurry ? undefined : args;\n\n bitmask |= (isCurry ? PARTIAL_FLAG : PARTIAL_RIGHT_FLAG);\n bitmask &= ~(isCurry ? PARTIAL_RIGHT_FLAG : PARTIAL_FLAG);\n\n if (!isCurryBound) {\n bitmask &= ~(BIND_FLAG | BIND_KEY_FLAG);\n }\n var newData = [func, bitmask, thisArg, newPartials, newsHolders, newPartialsRight, newHoldersRight, newArgPos, ary, newArity],\n result = createHybridWrapper.apply(undefined, newData);\n\n if (isLaziable(func)) {\n setData(result, newData);\n }\n result.placeholder = placeholder;\n return result;\n }\n }\n var thisBinding = isBind ? thisArg : this,\n fn = isBindKey ? thisBinding[func] : func;\n\n if (argPos) {\n args = reorder(args, argPos);\n }\n if (isAry && ary < args.length) {\n args.length = ary;\n }\n if (this && this !== root && this instanceof wrapper) {\n fn = Ctor || createCtorWrapper(func);\n }\n return fn.apply(thisBinding, args);\n }\n return wrapper;\n }\n\n /**\n * Creates the padding required for `string` based on the given `length`.\n * The `chars` string is truncated if the number of characters exceeds `length`.\n *\n * @private\n * @param {string} string The string to create padding for.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the pad for `string`.\n */\n function createPadding(string, length, chars) {\n var strLength = string.length;\n length = +length;\n\n if (strLength >= length || !nativeIsFinite(length)) {\n return '';\n }\n var padLength = length - strLength;\n chars = chars == null ? ' ' : (chars + '');\n return repeat(chars, nativeCeil(padLength / chars.length)).slice(0, padLength);\n }\n\n /**\n * Creates a function that wraps `func` and invokes it with the optional `this`\n * binding of `thisArg` and the `partials` prepended to those provided to\n * the wrapper.\n *\n * @private\n * @param {Function} func The function to partially apply arguments to.\n * @param {number} bitmask The bitmask of flags. See `createWrapper` for more details.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} partials The arguments to prepend to those provided to the new function.\n * @returns {Function} Returns the new bound function.\n */\n function createPartialWrapper(func, bitmask, thisArg, partials) {\n var isBind = bitmask & BIND_FLAG,\n Ctor = createCtorWrapper(func);\n\n function wrapper() {\n // Avoid `arguments` object use disqualifying optimizations by\n // converting it to an array before providing it `func`.\n var argsIndex = -1,\n argsLength = arguments.length,\n leftIndex = -1,\n leftLength = partials.length,\n args = Array(leftLength + argsLength);\n\n while (++leftIndex < leftLength) {\n args[leftIndex] = partials[leftIndex];\n }\n while (argsLength--) {\n args[leftIndex++] = arguments[++argsIndex];\n }\n var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n return fn.apply(isBind ? thisArg : this, args);\n }\n return wrapper;\n }\n\n /**\n * Creates a `_.ceil`, `_.floor`, or `_.round` function.\n *\n * @private\n * @param {string} methodName The name of the `Math` method to use when rounding.\n * @returns {Function} Returns the new round function.\n */\n function createRound(methodName) {\n var func = Math[methodName];\n return function(number, precision) {\n precision = precision === undefined ? 0 : (+precision || 0);\n if (precision) {\n precision = pow(10, precision);\n return func(number * precision) / precision;\n }\n return func(number);\n };\n }\n\n /**\n * Creates a `_.sortedIndex` or `_.sortedLastIndex` function.\n *\n * @private\n * @param {boolean} [retHighest] Specify returning the highest qualified index.\n * @returns {Function} Returns the new index function.\n */\n function createSortedIndex(retHighest) {\n return function(array, value, iteratee, thisArg) {\n var callback = getCallback(iteratee);\n return (iteratee == null && callback === baseCallback)\n ? binaryIndex(array, value, retHighest)\n : binaryIndexBy(array, value, callback(iteratee, thisArg, 1), retHighest);\n };\n }\n\n /**\n * Creates a function that either curries or invokes `func` with optional\n * `this` binding and partially applied arguments.\n *\n * @private\n * @param {Function|string} func The function or method name to reference.\n * @param {number} bitmask The bitmask of flags.\n * The bitmask may be composed of the following flags:\n * 1 - `_.bind`\n * 2 - `_.bindKey`\n * 4 - `_.curry` or `_.curryRight` of a bound function\n * 8 - `_.curry`\n * 16 - `_.curryRight`\n * 32 - `_.partial`\n * 64 - `_.partialRight`\n * 128 - `_.rearg`\n * 256 - `_.ary`\n * @param {*} [thisArg] The `this` binding of `func`.\n * @param {Array} [partials] The arguments to be partially applied.\n * @param {Array} [holders] The `partials` placeholder indexes.\n * @param {Array} [argPos] The argument positions of the new function.\n * @param {number} [ary] The arity cap of `func`.\n * @param {number} [arity] The arity of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createWrapper(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {\n var isBindKey = bitmask & BIND_KEY_FLAG;\n if (!isBindKey && typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var length = partials ? partials.length : 0;\n if (!length) {\n bitmask &= ~(PARTIAL_FLAG | PARTIAL_RIGHT_FLAG);\n partials = holders = undefined;\n }\n length -= (holders ? holders.length : 0);\n if (bitmask & PARTIAL_RIGHT_FLAG) {\n var partialsRight = partials,\n holdersRight = holders;\n\n partials = holders = undefined;\n }\n var data = isBindKey ? undefined : getData(func),\n newData = [func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity];\n\n if (data) {\n mergeData(newData, data);\n bitmask = newData[1];\n arity = newData[9];\n }\n newData[9] = arity == null\n ? (isBindKey ? 0 : func.length)\n : (nativeMax(arity - length, 0) || 0);\n\n if (bitmask == BIND_FLAG) {\n var result = createBindWrapper(newData[0], newData[2]);\n } else if ((bitmask == PARTIAL_FLAG || bitmask == (BIND_FLAG | PARTIAL_FLAG)) && !newData[4].length) {\n result = createPartialWrapper.apply(undefined, newData);\n } else {\n result = createHybridWrapper.apply(undefined, newData);\n }\n var setter = data ? baseSetData : setData;\n return setter(result, newData);\n }\n\n /**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} [customizer] The function to customize comparing arrays.\n * @param {boolean} [isLoose] Specify performing partial comparisons.\n * @param {Array} [stackA] Tracks traversed `value` objects.\n * @param {Array} [stackB] Tracks traversed `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\n function equalArrays(array, other, equalFunc, customizer, isLoose, stackA, stackB) {\n var index = -1,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isLoose && othLength > arrLength)) {\n return false;\n }\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index],\n result = customizer ? customizer(isLoose ? othValue : arrValue, isLoose ? arrValue : othValue, index) : undefined;\n\n if (result !== undefined) {\n if (result) {\n continue;\n }\n return false;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (isLoose) {\n if (!arraySome(other, function(othValue) {\n return arrValue === othValue || equalFunc(arrValue, othValue, customizer, isLoose, stackA, stackB);\n })) {\n return false;\n }\n } else if (!(arrValue === othValue || equalFunc(arrValue, othValue, customizer, isLoose, stackA, stackB))) {\n return false;\n }\n }\n return true;\n }\n\n /**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function equalByTag(object, other, tag) {\n switch (tag) {\n case boolTag:\n case dateTag:\n // Coerce dates and booleans to numbers, dates to milliseconds and booleans\n // to `1` or `0` treating invalid dates coerced to `NaN` as not equal.\n return +object == +other;\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case numberTag:\n // Treat `NaN` vs. `NaN` as equal.\n return (object != +object)\n ? other != +other\n : object == +other;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings primitives and string\n // objects as equal. See https://es5.github.io/#x15.10.6.4 for more details.\n return object == (other + '');\n }\n return false;\n }\n\n /**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} [customizer] The function to customize comparing values.\n * @param {boolean} [isLoose] Specify performing partial comparisons.\n * @param {Array} [stackA] Tracks traversed `value` objects.\n * @param {Array} [stackB] Tracks traversed `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function equalObjects(object, other, equalFunc, customizer, isLoose, stackA, stackB) {\n var objProps = keys(object),\n objLength = objProps.length,\n othProps = keys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isLoose) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isLoose ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n var skipCtor = isLoose;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key],\n result = customizer ? customizer(isLoose ? othValue : objValue, isLoose? objValue : othValue, key) : undefined;\n\n // Recursively compare objects (susceptible to call stack limits).\n if (!(result === undefined ? equalFunc(objValue, othValue, customizer, isLoose, stackA, stackB) : result)) {\n return false;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (!skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n return false;\n }\n }\n return true;\n }\n\n /**\n * Gets the appropriate \"callback\" function. If the `_.callback` method is\n * customized this function returns the custom method, otherwise it returns\n * the `baseCallback` function. If arguments are provided the chosen function\n * is invoked with them and its result is returned.\n *\n * @private\n * @returns {Function} Returns the chosen function or its result.\n */\n function getCallback(func, thisArg, argCount) {\n var result = lodash.callback || callback;\n result = result === callback ? baseCallback : result;\n return argCount ? result(func, thisArg, argCount) : result;\n }\n\n /**\n * Gets metadata for `func`.\n *\n * @private\n * @param {Function} func The function to query.\n * @returns {*} Returns the metadata for `func`.\n */\n var getData = !metaMap ? noop : function(func) {\n return metaMap.get(func);\n };\n\n /**\n * Gets the name of `func`.\n *\n * @private\n * @param {Function} func The function to query.\n * @returns {string} Returns the function name.\n */\n function getFuncName(func) {\n var result = func.name,\n array = realNames[result],\n length = array ? array.length : 0;\n\n while (length--) {\n var data = array[length],\n otherFunc = data.func;\n if (otherFunc == null || otherFunc == func) {\n return data.name;\n }\n }\n return result;\n }\n\n /**\n * Gets the appropriate \"indexOf\" function. If the `_.indexOf` method is\n * customized this function returns the custom method, otherwise it returns\n * the `baseIndexOf` function. If arguments are provided the chosen function\n * is invoked with them and its result is returned.\n *\n * @private\n * @returns {Function|number} Returns the chosen function or its result.\n */\n function getIndexOf(collection, target, fromIndex) {\n var result = lodash.indexOf || indexOf;\n result = result === indexOf ? baseIndexOf : result;\n return collection ? result(collection, target, fromIndex) : result;\n }\n\n /**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\n var getLength = baseProperty('length');\n\n /**\n * Gets the propery names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\n function getMatchData(object) {\n var result = pairs(object),\n length = result.length;\n\n while (length--) {\n result[length][2] = isStrictComparable(result[length][1]);\n }\n return result;\n }\n\n /**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\n function getNative(object, key) {\n var value = object == null ? undefined : object[key];\n return isNative(value) ? value : undefined;\n }\n\n /**\n * Gets the view, applying any `transforms` to the `start` and `end` positions.\n *\n * @private\n * @param {number} start The start of the view.\n * @param {number} end The end of the view.\n * @param {Array} transforms The transformations to apply to the view.\n * @returns {Object} Returns an object containing the `start` and `end`\n * positions of the view.\n */\n function getView(start, end, transforms) {\n var index = -1,\n length = transforms.length;\n\n while (++index < length) {\n var data = transforms[index],\n size = data.size;\n\n switch (data.type) {\n case 'drop': start += size; break;\n case 'dropRight': end -= size; break;\n case 'take': end = nativeMin(end, start + size); break;\n case 'takeRight': start = nativeMax(start, end - size); break;\n }\n }\n return { 'start': start, 'end': end };\n }\n\n /**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\n function initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add array properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n }\n\n /**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\n function initCloneObject(object) {\n var Ctor = object.constructor;\n if (!(typeof Ctor == 'function' && Ctor instanceof Ctor)) {\n Ctor = Object;\n }\n return new Ctor;\n }\n\n /**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\n function initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return bufferClone(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n var buffer = object.buffer;\n return new Ctor(isDeep ? bufferClone(buffer) : buffer, object.byteOffset, object.length);\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n var result = new Ctor(object.source, reFlags.exec(object));\n result.lastIndex = object.lastIndex;\n }\n return result;\n }\n\n /**\n * Invokes the method at `path` on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the method to invoke.\n * @param {Array} args The arguments to invoke the method with.\n * @returns {*} Returns the result of the invoked method.\n */\n function invokePath(object, path, args) {\n if (object != null && !isKey(path, object)) {\n path = toPath(path);\n object = path.length == 1 ? object : baseGet(object, baseSlice(path, 0, -1));\n path = last(path);\n }\n var func = object == null ? object : object[path];\n return func == null ? undefined : func.apply(object, args);\n }\n\n /**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\n function isArrayLike(value) {\n return value != null && isLength(getLength(value));\n }\n\n /**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\n function isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n }\n\n /**\n * Checks if the provided arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.\n */\n function isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)) {\n var other = object[index];\n return value === value ? (value === other) : (other !== other);\n }\n return false;\n }\n\n /**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\n function isKey(value, object) {\n var type = typeof value;\n if ((type == 'string' && reIsPlainProp.test(value)) || type == 'number') {\n return true;\n }\n if (isArray(value)) {\n return false;\n }\n var result = !reIsDeepProp.test(value);\n return result || (object != null && value in toObject(object));\n }\n\n /**\n * Checks if `func` has a lazy counterpart.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` has a lazy counterpart, else `false`.\n */\n function isLaziable(func) {\n var funcName = getFuncName(func);\n if (!(funcName in LazyWrapper.prototype)) {\n return false;\n }\n var other = lodash[funcName];\n if (func === other) {\n return true;\n }\n var data = getData(other);\n return !!data && func === data[0];\n }\n\n /**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\n function isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n }\n\n /**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\n function isStrictComparable(value) {\n return value === value && !isObject(value);\n }\n\n /**\n * Merges the function metadata of `source` into `data`.\n *\n * Merging metadata reduces the number of wrappers required to invoke a function.\n * This is possible because methods like `_.bind`, `_.curry`, and `_.partial`\n * may be applied regardless of execution order. Methods like `_.ary` and `_.rearg`\n * augment function arguments, making the order in which they are executed important,\n * preventing the merging of metadata. However, we make an exception for a safe\n * common case where curried functions have `_.ary` and or `_.rearg` applied.\n *\n * @private\n * @param {Array} data The destination metadata.\n * @param {Array} source The source metadata.\n * @returns {Array} Returns `data`.\n */\n function mergeData(data, source) {\n var bitmask = data[1],\n srcBitmask = source[1],\n newBitmask = bitmask | srcBitmask,\n isCommon = newBitmask < ARY_FLAG;\n\n var isCombo =\n (srcBitmask == ARY_FLAG && bitmask == CURRY_FLAG) ||\n (srcBitmask == ARY_FLAG && bitmask == REARG_FLAG && data[7].length <= source[8]) ||\n (srcBitmask == (ARY_FLAG | REARG_FLAG) && bitmask == CURRY_FLAG);\n\n // Exit early if metadata can't be merged.\n if (!(isCommon || isCombo)) {\n return data;\n }\n // Use source `thisArg` if available.\n if (srcBitmask & BIND_FLAG) {\n data[2] = source[2];\n // Set when currying a bound function.\n newBitmask |= (bitmask & BIND_FLAG) ? 0 : CURRY_BOUND_FLAG;\n }\n // Compose partial arguments.\n var value = source[3];\n if (value) {\n var partials = data[3];\n data[3] = partials ? composeArgs(partials, value, source[4]) : arrayCopy(value);\n data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : arrayCopy(source[4]);\n }\n // Compose partial right arguments.\n value = source[5];\n if (value) {\n partials = data[5];\n data[5] = partials ? composeArgsRight(partials, value, source[6]) : arrayCopy(value);\n data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : arrayCopy(source[6]);\n }\n // Use source `argPos` if available.\n value = source[7];\n if (value) {\n data[7] = arrayCopy(value);\n }\n // Use source `ary` if it's smaller.\n if (srcBitmask & ARY_FLAG) {\n data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);\n }\n // Use source `arity` if one is not provided.\n if (data[9] == null) {\n data[9] = source[9];\n }\n // Use source `func` and merge bitmasks.\n data[0] = source[0];\n data[1] = newBitmask;\n\n return data;\n }\n\n /**\n * Used by `_.defaultsDeep` to customize its `_.merge` use.\n *\n * @private\n * @param {*} objectValue The destination object property value.\n * @param {*} sourceValue The source object property value.\n * @returns {*} Returns the value to assign to the destination object.\n */\n function mergeDefaults(objectValue, sourceValue) {\n return objectValue === undefined ? sourceValue : merge(objectValue, sourceValue, mergeDefaults);\n }\n\n /**\n * A specialized version of `_.pick` which picks `object` properties specified\n * by `props`.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} props The property names to pick.\n * @returns {Object} Returns the new object.\n */\n function pickByArray(object, props) {\n object = toObject(object);\n\n var index = -1,\n length = props.length,\n result = {};\n\n while (++index < length) {\n var key = props[index];\n if (key in object) {\n result[key] = object[key];\n }\n }\n return result;\n }\n\n /**\n * A specialized version of `_.pick` which picks `object` properties `predicate`\n * returns truthy for.\n *\n * @private\n * @param {Object} object The source object.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Object} Returns the new object.\n */\n function pickByCallback(object, predicate) {\n var result = {};\n baseForIn(object, function(value, key, object) {\n if (predicate(value, key, object)) {\n result[key] = value;\n }\n });\n return result;\n }\n\n /**\n * Reorder `array` according to the specified indexes where the element at\n * the first index is assigned as the first element, the element at\n * the second index is assigned as the second element, and so on.\n *\n * @private\n * @param {Array} array The array to reorder.\n * @param {Array} indexes The arranged array indexes.\n * @returns {Array} Returns `array`.\n */\n function reorder(array, indexes) {\n var arrLength = array.length,\n length = nativeMin(indexes.length, arrLength),\n oldArray = arrayCopy(array);\n\n while (length--) {\n var index = indexes[length];\n array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;\n }\n return array;\n }\n\n /**\n * Sets metadata for `func`.\n *\n * **Note:** If this function becomes hot, i.e. is invoked a lot in a short\n * period of time, it will trip its breaker and transition to an identity function\n * to avoid garbage collection pauses in V8. See [V8 issue 2070](https://code.google.com/p/v8/issues/detail?id=2070)\n * for more details.\n *\n * @private\n * @param {Function} func The function to associate metadata with.\n * @param {*} data The metadata.\n * @returns {Function} Returns `func`.\n */\n var setData = (function() {\n var count = 0,\n lastCalled = 0;\n\n return function(key, value) {\n var stamp = now(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return key;\n }\n } else {\n count = 0;\n }\n return baseSetData(key, value);\n };\n }());\n\n /**\n * A fallback implementation of `Object.keys` which creates an array of the\n * own enumerable property names of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\n function shimKeys(object) {\n var props = keysIn(object),\n propsLength = props.length,\n length = propsLength && object.length;\n\n var allowIndexes = !!length && isLength(length) &&\n (isArray(object) || isArguments(object));\n\n var index = -1,\n result = [];\n\n while (++index < propsLength) {\n var key = props[index];\n if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {\n result.push(key);\n }\n }\n return result;\n }\n\n /**\n * Converts `value` to an array-like object if it's not one.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {Array|Object} Returns the array-like object.\n */\n function toIterable(value) {\n if (value == null) {\n return [];\n }\n if (!isArrayLike(value)) {\n return values(value);\n }\n return isObject(value) ? value : Object(value);\n }\n\n /**\n * Converts `value` to an object if it's not one.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {Object} Returns the object.\n */\n function toObject(value) {\n return isObject(value) ? value : Object(value);\n }\n\n /**\n * Converts `value` to property path array if it's not one.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {Array} Returns the property path array.\n */\n function toPath(value) {\n if (isArray(value)) {\n return value;\n }\n var result = [];\n baseToString(value).replace(rePropName, function(match, number, quote, string) {\n result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n }\n\n /**\n * Creates a clone of `wrapper`.\n *\n * @private\n * @param {Object} wrapper The wrapper to clone.\n * @returns {Object} Returns the cloned wrapper.\n */\n function wrapperClone(wrapper) {\n return wrapper instanceof LazyWrapper\n ? wrapper.clone()\n : new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__, arrayCopy(wrapper.__actions__));\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates an array of elements split into groups the length of `size`.\n * If `collection` can't be split evenly, the final chunk will be the remaining\n * elements.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to process.\n * @param {number} [size=1] The length of each chunk.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Array} Returns the new array containing chunks.\n * @example\n *\n * _.chunk(['a', 'b', 'c', 'd'], 2);\n * // => [['a', 'b'], ['c', 'd']]\n *\n * _.chunk(['a', 'b', 'c', 'd'], 3);\n * // => [['a', 'b', 'c'], ['d']]\n */\n function chunk(array, size, guard) {\n if (guard ? isIterateeCall(array, size, guard) : size == null) {\n size = 1;\n } else {\n size = nativeMax(nativeFloor(size) || 1, 1);\n }\n var index = 0,\n length = array ? array.length : 0,\n resIndex = -1,\n result = Array(nativeCeil(length / size));\n\n while (index < length) {\n result[++resIndex] = baseSlice(array, index, (index += size));\n }\n return result;\n }\n\n /**\n * Creates an array with all falsey values removed. The values `false`, `null`,\n * `0`, `\"\"`, `undefined`, and `NaN` are falsey.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to compact.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.compact([0, 1, false, 2, '', 3]);\n * // => [1, 2, 3]\n */\n function compact(array) {\n var index = -1,\n length = array ? array.length : 0,\n resIndex = -1,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (value) {\n result[++resIndex] = value;\n }\n }\n return result;\n }\n\n /**\n * Creates an array of unique `array` values not included in the other\n * provided arrays using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...Array} [values] The arrays of values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.difference([1, 2, 3], [4, 2]);\n * // => [1, 3]\n */\n var difference = restParam(function(array, values) {\n return (isObjectLike(array) && isArrayLike(array))\n ? baseDifference(array, baseFlatten(values, false, true))\n : [];\n });\n\n /**\n * Creates a slice of `array` with `n` elements dropped from the beginning.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to drop.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.drop([1, 2, 3]);\n * // => [2, 3]\n *\n * _.drop([1, 2, 3], 2);\n * // => [3]\n *\n * _.drop([1, 2, 3], 5);\n * // => []\n *\n * _.drop([1, 2, 3], 0);\n * // => [1, 2, 3]\n */\n function drop(array, n, guard) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (guard ? isIterateeCall(array, n, guard) : n == null) {\n n = 1;\n }\n return baseSlice(array, n < 0 ? 0 : n);\n }\n\n /**\n * Creates a slice of `array` with `n` elements dropped from the end.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to drop.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.dropRight([1, 2, 3]);\n * // => [1, 2]\n *\n * _.dropRight([1, 2, 3], 2);\n * // => [1]\n *\n * _.dropRight([1, 2, 3], 5);\n * // => []\n *\n * _.dropRight([1, 2, 3], 0);\n * // => [1, 2, 3]\n */\n function dropRight(array, n, guard) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (guard ? isIterateeCall(array, n, guard) : n == null) {\n n = 1;\n }\n n = length - (+n || 0);\n return baseSlice(array, 0, n < 0 ? 0 : n);\n }\n\n /**\n * Creates a slice of `array` excluding elements dropped from the end.\n * Elements are dropped until `predicate` returns falsey. The predicate is\n * bound to `thisArg` and invoked with three arguments: (value, index, array).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that match the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.dropRightWhile([1, 2, 3], function(n) {\n * return n > 1;\n * });\n * // => [1]\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': false }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.pluck(_.dropRightWhile(users, { 'user': 'pebbles', 'active': false }), 'user');\n * // => ['barney', 'fred']\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.pluck(_.dropRightWhile(users, 'active', false), 'user');\n * // => ['barney']\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.dropRightWhile(users, 'active'), 'user');\n * // => ['barney', 'fred', 'pebbles']\n */\n function dropRightWhile(array, predicate, thisArg) {\n return (array && array.length)\n ? baseWhile(array, getCallback(predicate, thisArg, 3), true, true)\n : [];\n }\n\n /**\n * Creates a slice of `array` excluding elements dropped from the beginning.\n * Elements are dropped until `predicate` returns falsey. The predicate is\n * bound to `thisArg` and invoked with three arguments: (value, index, array).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.dropWhile([1, 2, 3], function(n) {\n * return n < 3;\n * });\n * // => [3]\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.pluck(_.dropWhile(users, { 'user': 'barney', 'active': false }), 'user');\n * // => ['fred', 'pebbles']\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.pluck(_.dropWhile(users, 'active', false), 'user');\n * // => ['pebbles']\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.dropWhile(users, 'active'), 'user');\n * // => ['barney', 'fred', 'pebbles']\n */\n function dropWhile(array, predicate, thisArg) {\n return (array && array.length)\n ? baseWhile(array, getCallback(predicate, thisArg, 3), true)\n : [];\n }\n\n /**\n * Fills elements of `array` with `value` from `start` up to, but not\n * including, `end`.\n *\n * **Note:** This method mutates `array`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to fill.\n * @param {*} value The value to fill `array` with.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = [1, 2, 3];\n *\n * _.fill(array, 'a');\n * console.log(array);\n * // => ['a', 'a', 'a']\n *\n * _.fill(Array(3), 2);\n * // => [2, 2, 2]\n *\n * _.fill([4, 6, 8], '*', 1, 2);\n * // => [4, '*', 8]\n */\n function fill(array, value, start, end) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (start && typeof start != 'number' && isIterateeCall(array, value, start)) {\n start = 0;\n end = length;\n }\n return baseFill(array, value, start, end);\n }\n\n /**\n * This method is like `_.find` except that it returns the index of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to search.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.findIndex(users, function(chr) {\n * return chr.user == 'barney';\n * });\n * // => 0\n *\n * // using the `_.matches` callback shorthand\n * _.findIndex(users, { 'user': 'fred', 'active': false });\n * // => 1\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.findIndex(users, 'active', false);\n * // => 0\n *\n * // using the `_.property` callback shorthand\n * _.findIndex(users, 'active');\n * // => 2\n */\n var findIndex = createFindIndex();\n\n /**\n * This method is like `_.findIndex` except that it iterates over elements\n * of `collection` from right to left.\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to search.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': false }\n * ];\n *\n * _.findLastIndex(users, function(chr) {\n * return chr.user == 'pebbles';\n * });\n * // => 2\n *\n * // using the `_.matches` callback shorthand\n * _.findLastIndex(users, { 'user': 'barney', 'active': true });\n * // => 0\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.findLastIndex(users, 'active', false);\n * // => 2\n *\n * // using the `_.property` callback shorthand\n * _.findLastIndex(users, 'active');\n * // => 0\n */\n var findLastIndex = createFindIndex(true);\n\n /**\n * Gets the first element of `array`.\n *\n * @static\n * @memberOf _\n * @alias head\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the first element of `array`.\n * @example\n *\n * _.first([1, 2, 3]);\n * // => 1\n *\n * _.first([]);\n * // => undefined\n */\n function first(array) {\n return array ? array[0] : undefined;\n }\n\n /**\n * Flattens a nested array. If `isDeep` is `true` the array is recursively\n * flattened, otherwise it is only flattened a single level.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to flatten.\n * @param {boolean} [isDeep] Specify a deep flatten.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, 3, [4]]]);\n * // => [1, 2, 3, [4]]\n *\n * // using `isDeep`\n * _.flatten([1, [2, 3, [4]]], true);\n * // => [1, 2, 3, 4]\n */\n function flatten(array, isDeep, guard) {\n var length = array ? array.length : 0;\n if (guard && isIterateeCall(array, isDeep, guard)) {\n isDeep = false;\n }\n return length ? baseFlatten(array, isDeep) : [];\n }\n\n /**\n * Recursively flattens a nested array.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to recursively flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flattenDeep([1, [2, 3, [4]]]);\n * // => [1, 2, 3, 4]\n */\n function flattenDeep(array) {\n var length = array ? array.length : 0;\n return length ? baseFlatten(array, true) : [];\n }\n\n /**\n * Gets the index at which the first occurrence of `value` is found in `array`\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons. If `fromIndex` is negative, it is used as the offset\n * from the end of `array`. If `array` is sorted providing `true` for `fromIndex`\n * performs a faster binary search.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to search.\n * @param {*} value The value to search for.\n * @param {boolean|number} [fromIndex=0] The index to search from or `true`\n * to perform a binary search on a sorted array.\n * @returns {number} Returns the index of the matched value, else `-1`.\n * @example\n *\n * _.indexOf([1, 2, 1, 2], 2);\n * // => 1\n *\n * // using `fromIndex`\n * _.indexOf([1, 2, 1, 2], 2, 2);\n * // => 3\n *\n * // performing a binary search\n * _.indexOf([1, 1, 2, 2], 2, true);\n * // => 2\n */\n function indexOf(array, value, fromIndex) {\n var length = array ? array.length : 0;\n if (!length) {\n return -1;\n }\n if (typeof fromIndex == 'number') {\n fromIndex = fromIndex < 0 ? nativeMax(length + fromIndex, 0) : fromIndex;\n } else if (fromIndex) {\n var index = binaryIndex(array, value);\n if (index < length &&\n (value === value ? (value === array[index]) : (array[index] !== array[index]))) {\n return index;\n }\n return -1;\n }\n return baseIndexOf(array, value, fromIndex || 0);\n }\n\n /**\n * Gets all but the last element of `array`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.initial([1, 2, 3]);\n * // => [1, 2]\n */\n function initial(array) {\n return dropRight(array, 1);\n }\n\n /**\n * Creates an array of unique values that are included in all of the provided\n * arrays using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of shared values.\n * @example\n * _.intersection([1, 2], [4, 2], [2, 1]);\n * // => [2]\n */\n var intersection = restParam(function(arrays) {\n var othLength = arrays.length,\n othIndex = othLength,\n caches = Array(length),\n indexOf = getIndexOf(),\n isCommon = indexOf == baseIndexOf,\n result = [];\n\n while (othIndex--) {\n var value = arrays[othIndex] = isArrayLike(value = arrays[othIndex]) ? value : [];\n caches[othIndex] = (isCommon && value.length >= 120) ? createCache(othIndex && value) : null;\n }\n var array = arrays[0],\n index = -1,\n length = array ? array.length : 0,\n seen = caches[0];\n\n outer:\n while (++index < length) {\n value = array[index];\n if ((seen ? cacheIndexOf(seen, value) : indexOf(result, value, 0)) < 0) {\n var othIndex = othLength;\n while (--othIndex) {\n var cache = caches[othIndex];\n if ((cache ? cacheIndexOf(cache, value) : indexOf(arrays[othIndex], value, 0)) < 0) {\n continue outer;\n }\n }\n if (seen) {\n seen.push(value);\n }\n result.push(value);\n }\n }\n return result;\n });\n\n /**\n * Gets the last element of `array`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the last element of `array`.\n * @example\n *\n * _.last([1, 2, 3]);\n * // => 3\n */\n function last(array) {\n var length = array ? array.length : 0;\n return length ? array[length - 1] : undefined;\n }\n\n /**\n * This method is like `_.indexOf` except that it iterates over elements of\n * `array` from right to left.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to search.\n * @param {*} value The value to search for.\n * @param {boolean|number} [fromIndex=array.length-1] The index to search from\n * or `true` to perform a binary search on a sorted array.\n * @returns {number} Returns the index of the matched value, else `-1`.\n * @example\n *\n * _.lastIndexOf([1, 2, 1, 2], 2);\n * // => 3\n *\n * // using `fromIndex`\n * _.lastIndexOf([1, 2, 1, 2], 2, 2);\n * // => 1\n *\n * // performing a binary search\n * _.lastIndexOf([1, 1, 2, 2], 2, true);\n * // => 3\n */\n function lastIndexOf(array, value, fromIndex) {\n var length = array ? array.length : 0;\n if (!length) {\n return -1;\n }\n var index = length;\n if (typeof fromIndex == 'number') {\n index = (fromIndex < 0 ? nativeMax(length + fromIndex, 0) : nativeMin(fromIndex || 0, length - 1)) + 1;\n } else if (fromIndex) {\n index = binaryIndex(array, value, true) - 1;\n var other = array[index];\n if (value === value ? (value === other) : (other !== other)) {\n return index;\n }\n return -1;\n }\n if (value !== value) {\n return indexOfNaN(array, index, true);\n }\n while (index--) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * Removes all provided values from `array` using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * **Note:** Unlike `_.without`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to modify.\n * @param {...*} [values] The values to remove.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = [1, 2, 3, 1, 2, 3];\n *\n * _.pull(array, 2, 3);\n * console.log(array);\n * // => [1, 1]\n */\n function pull() {\n var args = arguments,\n array = args[0];\n\n if (!(array && array.length)) {\n return array;\n }\n var index = 0,\n indexOf = getIndexOf(),\n length = args.length;\n\n while (++index < length) {\n var fromIndex = 0,\n value = args[index];\n\n while ((fromIndex = indexOf(array, value, fromIndex)) > -1) {\n splice.call(array, fromIndex, 1);\n }\n }\n return array;\n }\n\n /**\n * Removes elements from `array` corresponding to the given indexes and returns\n * an array of the removed elements. Indexes may be specified as an array of\n * indexes or as individual arguments.\n *\n * **Note:** Unlike `_.at`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to modify.\n * @param {...(number|number[])} [indexes] The indexes of elements to remove,\n * specified as individual indexes or arrays of indexes.\n * @returns {Array} Returns the new array of removed elements.\n * @example\n *\n * var array = [5, 10, 15, 20];\n * var evens = _.pullAt(array, 1, 3);\n *\n * console.log(array);\n * // => [5, 15]\n *\n * console.log(evens);\n * // => [10, 20]\n */\n var pullAt = restParam(function(array, indexes) {\n indexes = baseFlatten(indexes);\n\n var result = baseAt(array, indexes);\n basePullAt(array, indexes.sort(baseCompareAscending));\n return result;\n });\n\n /**\n * Removes all elements from `array` that `predicate` returns truthy for\n * and returns an array of the removed elements. The predicate is bound to\n * `thisArg` and invoked with three arguments: (value, index, array).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * **Note:** Unlike `_.filter`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to modify.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the new array of removed elements.\n * @example\n *\n * var array = [1, 2, 3, 4];\n * var evens = _.remove(array, function(n) {\n * return n % 2 == 0;\n * });\n *\n * console.log(array);\n * // => [1, 3]\n *\n * console.log(evens);\n * // => [2, 4]\n */\n function remove(array, predicate, thisArg) {\n var result = [];\n if (!(array && array.length)) {\n return result;\n }\n var index = -1,\n indexes = [],\n length = array.length;\n\n predicate = getCallback(predicate, thisArg, 3);\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result.push(value);\n indexes.push(index);\n }\n }\n basePullAt(array, indexes);\n return result;\n }\n\n /**\n * Gets all but the first element of `array`.\n *\n * @static\n * @memberOf _\n * @alias tail\n * @category Array\n * @param {Array} array The array to query.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.rest([1, 2, 3]);\n * // => [2, 3]\n */\n function rest(array) {\n return drop(array, 1);\n }\n\n /**\n * Creates a slice of `array` from `start` up to, but not including, `end`.\n *\n * **Note:** This method is used instead of `Array#slice` to support node\n * lists in IE < 9 and to ensure dense arrays are returned.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to slice.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the slice of `array`.\n */\n function slice(array, start, end) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {\n start = 0;\n end = length;\n }\n return baseSlice(array, start, end);\n }\n\n /**\n * Uses a binary search to determine the lowest index at which `value` should\n * be inserted into `array` in order to maintain its sort order. If an iteratee\n * function is provided it is invoked for `value` and each element of `array`\n * to compute their sort ranking. The iteratee is bound to `thisArg` and\n * invoked with one argument; (value).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n * @example\n *\n * _.sortedIndex([30, 50], 40);\n * // => 1\n *\n * _.sortedIndex([4, 4, 5, 5], 5);\n * // => 2\n *\n * var dict = { 'data': { 'thirty': 30, 'forty': 40, 'fifty': 50 } };\n *\n * // using an iteratee function\n * _.sortedIndex(['thirty', 'fifty'], 'forty', function(word) {\n * return this.data[word];\n * }, dict);\n * // => 1\n *\n * // using the `_.property` callback shorthand\n * _.sortedIndex([{ 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');\n * // => 1\n */\n var sortedIndex = createSortedIndex();\n\n /**\n * This method is like `_.sortedIndex` except that it returns the highest\n * index at which `value` should be inserted into `array` in order to\n * maintain its sort order.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n * @example\n *\n * _.sortedLastIndex([4, 4, 5, 5], 5);\n * // => 4\n */\n var sortedLastIndex = createSortedIndex(true);\n\n /**\n * Creates a slice of `array` with `n` elements taken from the beginning.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to take.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.take([1, 2, 3]);\n * // => [1]\n *\n * _.take([1, 2, 3], 2);\n * // => [1, 2]\n *\n * _.take([1, 2, 3], 5);\n * // => [1, 2, 3]\n *\n * _.take([1, 2, 3], 0);\n * // => []\n */\n function take(array, n, guard) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (guard ? isIterateeCall(array, n, guard) : n == null) {\n n = 1;\n }\n return baseSlice(array, 0, n < 0 ? 0 : n);\n }\n\n /**\n * Creates a slice of `array` with `n` elements taken from the end.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to take.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.takeRight([1, 2, 3]);\n * // => [3]\n *\n * _.takeRight([1, 2, 3], 2);\n * // => [2, 3]\n *\n * _.takeRight([1, 2, 3], 5);\n * // => [1, 2, 3]\n *\n * _.takeRight([1, 2, 3], 0);\n * // => []\n */\n function takeRight(array, n, guard) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (guard ? isIterateeCall(array, n, guard) : n == null) {\n n = 1;\n }\n n = length - (+n || 0);\n return baseSlice(array, n < 0 ? 0 : n);\n }\n\n /**\n * Creates a slice of `array` with elements taken from the end. Elements are\n * taken until `predicate` returns falsey. The predicate is bound to `thisArg`\n * and invoked with three arguments: (value, index, array).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.takeRightWhile([1, 2, 3], function(n) {\n * return n > 1;\n * });\n * // => [2, 3]\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': false }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.pluck(_.takeRightWhile(users, { 'user': 'pebbles', 'active': false }), 'user');\n * // => ['pebbles']\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.pluck(_.takeRightWhile(users, 'active', false), 'user');\n * // => ['fred', 'pebbles']\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.takeRightWhile(users, 'active'), 'user');\n * // => []\n */\n function takeRightWhile(array, predicate, thisArg) {\n return (array && array.length)\n ? baseWhile(array, getCallback(predicate, thisArg, 3), false, true)\n : [];\n }\n\n /**\n * Creates a slice of `array` with elements taken from the beginning. Elements\n * are taken until `predicate` returns falsey. The predicate is bound to\n * `thisArg` and invoked with three arguments: (value, index, array).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.takeWhile([1, 2, 3], function(n) {\n * return n < 3;\n * });\n * // => [1, 2]\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false},\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.pluck(_.takeWhile(users, { 'user': 'barney', 'active': false }), 'user');\n * // => ['barney']\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.pluck(_.takeWhile(users, 'active', false), 'user');\n * // => ['barney', 'fred']\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.takeWhile(users, 'active'), 'user');\n * // => []\n */\n function takeWhile(array, predicate, thisArg) {\n return (array && array.length)\n ? baseWhile(array, getCallback(predicate, thisArg, 3))\n : [];\n }\n\n /**\n * Creates an array of unique values, in order, from all of the provided arrays\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.union([1, 2], [4, 2], [2, 1]);\n * // => [1, 2, 4]\n */\n var union = restParam(function(arrays) {\n return baseUniq(baseFlatten(arrays, false, true));\n });\n\n /**\n * Creates a duplicate-free version of an array, using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons, in which only the first occurence of each element\n * is kept. Providing `true` for `isSorted` performs a faster search algorithm\n * for sorted arrays. If an iteratee function is provided it is invoked for\n * each element in the array to generate the criterion by which uniqueness\n * is computed. The `iteratee` is bound to `thisArg` and invoked with three\n * arguments: (value, index, array).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @alias unique\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {boolean} [isSorted] Specify the array is sorted.\n * @param {Function|Object|string} [iteratee] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array} Returns the new duplicate-value-free array.\n * @example\n *\n * _.uniq([2, 1, 2]);\n * // => [2, 1]\n *\n * // using `isSorted`\n * _.uniq([1, 1, 2], true);\n * // => [1, 2]\n *\n * // using an iteratee function\n * _.uniq([1, 2.5, 1.5, 2], function(n) {\n * return this.floor(n);\n * }, Math);\n * // => [1, 2.5]\n *\n * // using the `_.property` callback shorthand\n * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');\n * // => [{ 'x': 1 }, { 'x': 2 }]\n */\n function uniq(array, isSorted, iteratee, thisArg) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n if (isSorted != null && typeof isSorted != 'boolean') {\n thisArg = iteratee;\n iteratee = isIterateeCall(array, isSorted, thisArg) ? undefined : isSorted;\n isSorted = false;\n }\n var callback = getCallback();\n if (!(iteratee == null && callback === baseCallback)) {\n iteratee = callback(iteratee, thisArg, 3);\n }\n return (isSorted && getIndexOf() == baseIndexOf)\n ? sortedUniq(array, iteratee)\n : baseUniq(array, iteratee);\n }\n\n /**\n * This method is like `_.zip` except that it accepts an array of grouped\n * elements and creates an array regrouping the elements to their pre-zip\n * configuration.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array of grouped elements to process.\n * @returns {Array} Returns the new array of regrouped elements.\n * @example\n *\n * var zipped = _.zip(['fred', 'barney'], [30, 40], [true, false]);\n * // => [['fred', 30, true], ['barney', 40, false]]\n *\n * _.unzip(zipped);\n * // => [['fred', 'barney'], [30, 40], [true, false]]\n */\n function unzip(array) {\n if (!(array && array.length)) {\n return [];\n }\n var index = -1,\n length = 0;\n\n array = arrayFilter(array, function(group) {\n if (isArrayLike(group)) {\n length = nativeMax(group.length, length);\n return true;\n }\n });\n var result = Array(length);\n while (++index < length) {\n result[index] = arrayMap(array, baseProperty(index));\n }\n return result;\n }\n\n /**\n * This method is like `_.unzip` except that it accepts an iteratee to specify\n * how regrouped values should be combined. The `iteratee` is bound to `thisArg`\n * and invoked with four arguments: (accumulator, value, index, group).\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array of grouped elements to process.\n * @param {Function} [iteratee] The function to combine regrouped values.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array} Returns the new array of regrouped elements.\n * @example\n *\n * var zipped = _.zip([1, 2], [10, 20], [100, 200]);\n * // => [[1, 10, 100], [2, 20, 200]]\n *\n * _.unzipWith(zipped, _.add);\n * // => [3, 30, 300]\n */\n function unzipWith(array, iteratee, thisArg) {\n var length = array ? array.length : 0;\n if (!length) {\n return [];\n }\n var result = unzip(array);\n if (iteratee == null) {\n return result;\n }\n iteratee = bindCallback(iteratee, thisArg, 4);\n return arrayMap(result, function(group) {\n return arrayReduce(group, iteratee, undefined, true);\n });\n }\n\n /**\n * Creates an array excluding all provided values using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {Array} array The array to filter.\n * @param {...*} [values] The values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.without([1, 2, 1, 3], 1, 2);\n * // => [3]\n */\n var without = restParam(function(array, values) {\n return isArrayLike(array)\n ? baseDifference(array, values)\n : [];\n });\n\n /**\n * Creates an array of unique values that is the [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)\n * of the provided arrays.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of values.\n * @example\n *\n * _.xor([1, 2], [4, 2]);\n * // => [1, 4]\n */\n function xor() {\n var index = -1,\n length = arguments.length;\n\n while (++index < length) {\n var array = arguments[index];\n if (isArrayLike(array)) {\n var result = result\n ? arrayPush(baseDifference(result, array), baseDifference(array, result))\n : array;\n }\n }\n return result ? baseUniq(result) : [];\n }\n\n /**\n * Creates an array of grouped elements, the first of which contains the first\n * elements of the given arrays, the second of which contains the second elements\n * of the given arrays, and so on.\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {...Array} [arrays] The arrays to process.\n * @returns {Array} Returns the new array of grouped elements.\n * @example\n *\n * _.zip(['fred', 'barney'], [30, 40], [true, false]);\n * // => [['fred', 30, true], ['barney', 40, false]]\n */\n var zip = restParam(unzip);\n\n /**\n * The inverse of `_.pairs`; this method returns an object composed from arrays\n * of property names and values. Provide either a single two dimensional array,\n * e.g. `[[key1, value1], [key2, value2]]` or two arrays, one of property names\n * and one of corresponding values.\n *\n * @static\n * @memberOf _\n * @alias object\n * @category Array\n * @param {Array} props The property names.\n * @param {Array} [values=[]] The property values.\n * @returns {Object} Returns the new object.\n * @example\n *\n * _.zipObject([['fred', 30], ['barney', 40]]);\n * // => { 'fred': 30, 'barney': 40 }\n *\n * _.zipObject(['fred', 'barney'], [30, 40]);\n * // => { 'fred': 30, 'barney': 40 }\n */\n function zipObject(props, values) {\n var index = -1,\n length = props ? props.length : 0,\n result = {};\n\n if (length && !values && !isArray(props[0])) {\n values = [];\n }\n while (++index < length) {\n var key = props[index];\n if (values) {\n result[key] = values[index];\n } else if (key) {\n result[key[0]] = key[1];\n }\n }\n return result;\n }\n\n /**\n * This method is like `_.zip` except that it accepts an iteratee to specify\n * how grouped values should be combined. The `iteratee` is bound to `thisArg`\n * and invoked with four arguments: (accumulator, value, index, group).\n *\n * @static\n * @memberOf _\n * @category Array\n * @param {...Array} [arrays] The arrays to process.\n * @param {Function} [iteratee] The function to combine grouped values.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array} Returns the new array of grouped elements.\n * @example\n *\n * _.zipWith([1, 2], [10, 20], [100, 200], _.add);\n * // => [111, 222]\n */\n var zipWith = restParam(function(arrays) {\n var length = arrays.length,\n iteratee = length > 2 ? arrays[length - 2] : undefined,\n thisArg = length > 1 ? arrays[length - 1] : undefined;\n\n if (length > 2 && typeof iteratee == 'function') {\n length -= 2;\n } else {\n iteratee = (length > 1 && typeof thisArg == 'function') ? (--length, thisArg) : undefined;\n thisArg = undefined;\n }\n arrays.length = length;\n return unzipWith(arrays, iteratee, thisArg);\n });\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a `lodash` object that wraps `value` with explicit method\n * chaining enabled.\n *\n * @static\n * @memberOf _\n * @category Chain\n * @param {*} value The value to wrap.\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 },\n * { 'user': 'pebbles', 'age': 1 }\n * ];\n *\n * var youngest = _.chain(users)\n * .sortBy('age')\n * .map(function(chr) {\n * return chr.user + ' is ' + chr.age;\n * })\n * .first()\n * .value();\n * // => 'pebbles is 1'\n */\n function chain(value) {\n var result = lodash(value);\n result.__chain__ = true;\n return result;\n }\n\n /**\n * This method invokes `interceptor` and returns `value`. The interceptor is\n * bound to `thisArg` and invoked with one argument; (value). The purpose of\n * this method is to \"tap into\" a method chain in order to perform operations\n * on intermediate results within the chain.\n *\n * @static\n * @memberOf _\n * @category Chain\n * @param {*} value The value to provide to `interceptor`.\n * @param {Function} interceptor The function to invoke.\n * @param {*} [thisArg] The `this` binding of `interceptor`.\n * @returns {*} Returns `value`.\n * @example\n *\n * _([1, 2, 3])\n * .tap(function(array) {\n * array.pop();\n * })\n * .reverse()\n * .value();\n * // => [2, 1]\n */\n function tap(value, interceptor, thisArg) {\n interceptor.call(thisArg, value);\n return value;\n }\n\n /**\n * This method is like `_.tap` except that it returns the result of `interceptor`.\n *\n * @static\n * @memberOf _\n * @category Chain\n * @param {*} value The value to provide to `interceptor`.\n * @param {Function} interceptor The function to invoke.\n * @param {*} [thisArg] The `this` binding of `interceptor`.\n * @returns {*} Returns the result of `interceptor`.\n * @example\n *\n * _(' abc ')\n * .chain()\n * .trim()\n * .thru(function(value) {\n * return [value];\n * })\n * .value();\n * // => ['abc']\n */\n function thru(value, interceptor, thisArg) {\n return interceptor.call(thisArg, value);\n }\n\n /**\n * Enables explicit method chaining on the wrapper object.\n *\n * @name chain\n * @memberOf _\n * @category Chain\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 }\n * ];\n *\n * // without explicit chaining\n * _(users).first();\n * // => { 'user': 'barney', 'age': 36 }\n *\n * // with explicit chaining\n * _(users).chain()\n * .first()\n * .pick('user')\n * .value();\n * // => { 'user': 'barney' }\n */\n function wrapperChain() {\n return chain(this);\n }\n\n /**\n * Executes the chained sequence and returns the wrapped result.\n *\n * @name commit\n * @memberOf _\n * @category Chain\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var array = [1, 2];\n * var wrapped = _(array).push(3);\n *\n * console.log(array);\n * // => [1, 2]\n *\n * wrapped = wrapped.commit();\n * console.log(array);\n * // => [1, 2, 3]\n *\n * wrapped.last();\n * // => 3\n *\n * console.log(array);\n * // => [1, 2, 3]\n */\n function wrapperCommit() {\n return new LodashWrapper(this.value(), this.__chain__);\n }\n\n /**\n * Creates a new array joining a wrapped array with any additional arrays\n * and/or values.\n *\n * @name concat\n * @memberOf _\n * @category Chain\n * @param {...*} [values] The values to concatenate.\n * @returns {Array} Returns the new concatenated array.\n * @example\n *\n * var array = [1];\n * var wrapped = _(array).concat(2, [3], [[4]]);\n *\n * console.log(wrapped.value());\n * // => [1, 2, 3, [4]]\n *\n * console.log(array);\n * // => [1]\n */\n var wrapperConcat = restParam(function(values) {\n values = baseFlatten(values);\n return this.thru(function(array) {\n return arrayConcat(isArray(array) ? array : [toObject(array)], values);\n });\n });\n\n /**\n * Creates a clone of the chained sequence planting `value` as the wrapped value.\n *\n * @name plant\n * @memberOf _\n * @category Chain\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var array = [1, 2];\n * var wrapped = _(array).map(function(value) {\n * return Math.pow(value, 2);\n * });\n *\n * var other = [3, 4];\n * var otherWrapped = wrapped.plant(other);\n *\n * otherWrapped.value();\n * // => [9, 16]\n *\n * wrapped.value();\n * // => [1, 4]\n */\n function wrapperPlant(value) {\n var result,\n parent = this;\n\n while (parent instanceof baseLodash) {\n var clone = wrapperClone(parent);\n if (result) {\n previous.__wrapped__ = clone;\n } else {\n result = clone;\n }\n var previous = clone;\n parent = parent.__wrapped__;\n }\n previous.__wrapped__ = value;\n return result;\n }\n\n /**\n * Reverses the wrapped array so the first element becomes the last, the\n * second element becomes the second to last, and so on.\n *\n * **Note:** This method mutates the wrapped array.\n *\n * @name reverse\n * @memberOf _\n * @category Chain\n * @returns {Object} Returns the new reversed `lodash` wrapper instance.\n * @example\n *\n * var array = [1, 2, 3];\n *\n * _(array).reverse().value()\n * // => [3, 2, 1]\n *\n * console.log(array);\n * // => [3, 2, 1]\n */\n function wrapperReverse() {\n var value = this.__wrapped__;\n\n var interceptor = function(value) {\n return (wrapped && wrapped.__dir__ < 0) ? value : value.reverse();\n };\n if (value instanceof LazyWrapper) {\n var wrapped = value;\n if (this.__actions__.length) {\n wrapped = new LazyWrapper(this);\n }\n wrapped = wrapped.reverse();\n wrapped.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined });\n return new LodashWrapper(wrapped, this.__chain__);\n }\n return this.thru(interceptor);\n }\n\n /**\n * Produces the result of coercing the unwrapped value to a string.\n *\n * @name toString\n * @memberOf _\n * @category Chain\n * @returns {string} Returns the coerced string value.\n * @example\n *\n * _([1, 2, 3]).toString();\n * // => '1,2,3'\n */\n function wrapperToString() {\n return (this.value() + '');\n }\n\n /**\n * Executes the chained sequence to extract the unwrapped value.\n *\n * @name value\n * @memberOf _\n * @alias run, toJSON, valueOf\n * @category Chain\n * @returns {*} Returns the resolved unwrapped value.\n * @example\n *\n * _([1, 2, 3]).value();\n * // => [1, 2, 3]\n */\n function wrapperValue() {\n return baseWrapperValue(this.__wrapped__, this.__actions__);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates an array of elements corresponding to the given keys, or indexes,\n * of `collection`. Keys may be specified as individual arguments or as arrays\n * of keys.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {...(number|number[]|string|string[])} [props] The property names\n * or indexes of elements to pick, specified individually or in arrays.\n * @returns {Array} Returns the new array of picked elements.\n * @example\n *\n * _.at(['a', 'b', 'c'], [0, 2]);\n * // => ['a', 'c']\n *\n * _.at(['barney', 'fred', 'pebbles'], 0, 2);\n * // => ['barney', 'pebbles']\n */\n var at = restParam(function(collection, props) {\n return baseAt(collection, baseFlatten(props));\n });\n\n /**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` through `iteratee`. The corresponding value\n * of each key is the number of times the key was returned by `iteratee`.\n * The `iteratee` is bound to `thisArg` and invoked with three arguments:\n * (value, index|key, collection).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * _.countBy([4.3, 6.1, 6.4], function(n) {\n * return Math.floor(n);\n * });\n * // => { '4': 1, '6': 2 }\n *\n * _.countBy([4.3, 6.1, 6.4], function(n) {\n * return this.floor(n);\n * }, Math);\n * // => { '4': 1, '6': 2 }\n *\n * _.countBy(['one', 'two', 'three'], 'length');\n * // => { '3': 2, '5': 1 }\n */\n var countBy = createAggregator(function(result, value, key) {\n hasOwnProperty.call(result, key) ? ++result[key] : (result[key] = 1);\n });\n\n /**\n * Checks if `predicate` returns truthy for **all** elements of `collection`.\n * The predicate is bound to `thisArg` and invoked with three arguments:\n * (value, index|key, collection).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @alias all\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {boolean} Returns `true` if all elements pass the predicate check,\n * else `false`.\n * @example\n *\n * _.every([true, 1, null, 'yes'], Boolean);\n * // => false\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.every(users, { 'user': 'barney', 'active': false });\n * // => false\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.every(users, 'active', false);\n * // => true\n *\n * // using the `_.property` callback shorthand\n * _.every(users, 'active');\n * // => false\n */\n function every(collection, predicate, thisArg) {\n var func = isArray(collection) ? arrayEvery : baseEvery;\n if (thisArg && isIterateeCall(collection, predicate, thisArg)) {\n predicate = undefined;\n }\n if (typeof predicate != 'function' || thisArg !== undefined) {\n predicate = getCallback(predicate, thisArg, 3);\n }\n return func(collection, predicate);\n }\n\n /**\n * Iterates over elements of `collection`, returning an array of all elements\n * `predicate` returns truthy for. The predicate is bound to `thisArg` and\n * invoked with three arguments: (value, index|key, collection).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @alias select\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the new filtered array.\n * @example\n *\n * _.filter([4, 5, 6], function(n) {\n * return n % 2 == 0;\n * });\n * // => [4, 6]\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.pluck(_.filter(users, { 'age': 36, 'active': true }), 'user');\n * // => ['barney']\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.pluck(_.filter(users, 'active', false), 'user');\n * // => ['fred']\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.filter(users, 'active'), 'user');\n * // => ['barney']\n */\n function filter(collection, predicate, thisArg) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n predicate = getCallback(predicate, thisArg, 3);\n return func(collection, predicate);\n }\n\n /**\n * Iterates over elements of `collection`, returning the first element\n * `predicate` returns truthy for. The predicate is bound to `thisArg` and\n * invoked with three arguments: (value, index|key, collection).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @alias detect\n * @category Collection\n * @param {Array|Object|string} collection The collection to search.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false },\n * { 'user': 'pebbles', 'age': 1, 'active': true }\n * ];\n *\n * _.result(_.find(users, function(chr) {\n * return chr.age < 40;\n * }), 'user');\n * // => 'barney'\n *\n * // using the `_.matches` callback shorthand\n * _.result(_.find(users, { 'age': 1, 'active': true }), 'user');\n * // => 'pebbles'\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.result(_.find(users, 'active', false), 'user');\n * // => 'fred'\n *\n * // using the `_.property` callback shorthand\n * _.result(_.find(users, 'active'), 'user');\n * // => 'barney'\n */\n var find = createFind(baseEach);\n\n /**\n * This method is like `_.find` except that it iterates over elements of\n * `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to search.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * _.findLast([1, 2, 3, 4], function(n) {\n * return n % 2 == 1;\n * });\n * // => 3\n */\n var findLast = createFind(baseEachRight, true);\n\n /**\n * Performs a deep comparison between each element in `collection` and the\n * source object, returning the first element that has equivalent property\n * values.\n *\n * **Note:** This method supports comparing arrays, booleans, `Date` objects,\n * numbers, `Object` objects, regexes, and strings. Objects are compared by\n * their own, not inherited, enumerable properties. For comparing a single\n * own or inherited property value see `_.matchesProperty`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to search.\n * @param {Object} source The object of property values to match.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * _.result(_.findWhere(users, { 'age': 36, 'active': true }), 'user');\n * // => 'barney'\n *\n * _.result(_.findWhere(users, { 'age': 40, 'active': false }), 'user');\n * // => 'fred'\n */\n function findWhere(collection, source) {\n return find(collection, baseMatches(source));\n }\n\n /**\n * Iterates over elements of `collection` invoking `iteratee` for each element.\n * The `iteratee` is bound to `thisArg` and invoked with three arguments:\n * (value, index|key, collection). Iteratee functions may exit iteration early\n * by explicitly returning `false`.\n *\n * **Note:** As with other \"Collections\" methods, objects with a \"length\" property\n * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn`\n * may be used for object iteration.\n *\n * @static\n * @memberOf _\n * @alias each\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array|Object|string} Returns `collection`.\n * @example\n *\n * _([1, 2]).forEach(function(n) {\n * console.log(n);\n * }).value();\n * // => logs each value from left to right and returns the array\n *\n * _.forEach({ 'a': 1, 'b': 2 }, function(n, key) {\n * console.log(n, key);\n * });\n * // => logs each value-key pair and returns the object (iteration order is not guaranteed)\n */\n var forEach = createForEach(arrayEach, baseEach);\n\n /**\n * This method is like `_.forEach` except that it iterates over elements of\n * `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @alias eachRight\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array|Object|string} Returns `collection`.\n * @example\n *\n * _([1, 2]).forEachRight(function(n) {\n * console.log(n);\n * }).value();\n * // => logs each value from right to left and returns the array\n */\n var forEachRight = createForEach(arrayEachRight, baseEachRight);\n\n /**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` through `iteratee`. The corresponding value\n * of each key is an array of the elements responsible for generating the key.\n * The `iteratee` is bound to `thisArg` and invoked with three arguments:\n * (value, index|key, collection).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * _.groupBy([4.2, 6.1, 6.4], function(n) {\n * return Math.floor(n);\n * });\n * // => { '4': [4.2], '6': [6.1, 6.4] }\n *\n * _.groupBy([4.2, 6.1, 6.4], function(n) {\n * return this.floor(n);\n * }, Math);\n * // => { '4': [4.2], '6': [6.1, 6.4] }\n *\n * // using the `_.property` callback shorthand\n * _.groupBy(['one', 'two', 'three'], 'length');\n * // => { '3': ['one', 'two'], '5': ['three'] }\n */\n var groupBy = createAggregator(function(result, value, key) {\n if (hasOwnProperty.call(result, key)) {\n result[key].push(value);\n } else {\n result[key] = [value];\n }\n });\n\n /**\n * Checks if `value` is in `collection` using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n * for equality comparisons. If `fromIndex` is negative, it is used as the offset\n * from the end of `collection`.\n *\n * @static\n * @memberOf _\n * @alias contains, include\n * @category Collection\n * @param {Array|Object|string} collection The collection to search.\n * @param {*} target The value to search for.\n * @param {number} [fromIndex=0] The index to search from.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.reduce`.\n * @returns {boolean} Returns `true` if a matching element is found, else `false`.\n * @example\n *\n * _.includes([1, 2, 3], 1);\n * // => true\n *\n * _.includes([1, 2, 3], 1, 2);\n * // => false\n *\n * _.includes({ 'user': 'fred', 'age': 40 }, 'fred');\n * // => true\n *\n * _.includes('pebbles', 'eb');\n * // => true\n */\n function includes(collection, target, fromIndex, guard) {\n var length = collection ? getLength(collection) : 0;\n if (!isLength(length)) {\n collection = values(collection);\n length = collection.length;\n }\n if (typeof fromIndex != 'number' || (guard && isIterateeCall(target, fromIndex, guard))) {\n fromIndex = 0;\n } else {\n fromIndex = fromIndex < 0 ? nativeMax(length + fromIndex, 0) : (fromIndex || 0);\n }\n return (typeof collection == 'string' || !isArray(collection) && isString(collection))\n ? (fromIndex <= length && collection.indexOf(target, fromIndex) > -1)\n : (!!length && getIndexOf(collection, target, fromIndex) > -1);\n }\n\n /**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` through `iteratee`. The corresponding value\n * of each key is the last element responsible for generating the key. The\n * iteratee function is bound to `thisArg` and invoked with three arguments:\n * (value, index|key, collection).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * var keyData = [\n * { 'dir': 'left', 'code': 97 },\n * { 'dir': 'right', 'code': 100 }\n * ];\n *\n * _.indexBy(keyData, 'dir');\n * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }\n *\n * _.indexBy(keyData, function(object) {\n * return String.fromCharCode(object.code);\n * });\n * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n *\n * _.indexBy(keyData, function(object) {\n * return this.fromCharCode(object.code);\n * }, String);\n * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n */\n var indexBy = createAggregator(function(result, value, key) {\n result[key] = value;\n });\n\n /**\n * Invokes the method at `path` of each element in `collection`, returning\n * an array of the results of each invoked method. Any additional arguments\n * are provided to each invoked method. If `methodName` is a function it is\n * invoked for, and `this` bound to, each element in `collection`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Array|Function|string} path The path of the method to invoke or\n * the function invoked per iteration.\n * @param {...*} [args] The arguments to invoke the method with.\n * @returns {Array} Returns the array of results.\n * @example\n *\n * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');\n * // => [[1, 5, 7], [1, 2, 3]]\n *\n * _.invoke([123, 456], String.prototype.split, '');\n * // => [['1', '2', '3'], ['4', '5', '6']]\n */\n var invoke = restParam(function(collection, path, args) {\n var index = -1,\n isFunc = typeof path == 'function',\n isProp = isKey(path),\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value) {\n var func = isFunc ? path : ((isProp && value != null) ? value[path] : undefined);\n result[++index] = func ? func.apply(value, args) : invokePath(value, path, args);\n });\n return result;\n });\n\n /**\n * Creates an array of values by running each element in `collection` through\n * `iteratee`. The `iteratee` is bound to `thisArg` and invoked with three\n * arguments: (value, index|key, collection).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n *\n * The guarded methods are:\n * `ary`, `callback`, `chunk`, `clone`, `create`, `curry`, `curryRight`,\n * `drop`, `dropRight`, `every`, `fill`, `flatten`, `invert`, `max`, `min`,\n * `parseInt`, `slice`, `sortBy`, `take`, `takeRight`, `template`, `trim`,\n * `trimLeft`, `trimRight`, `trunc`, `random`, `range`, `sample`, `some`,\n * `sum`, `uniq`, and `words`\n *\n * @static\n * @memberOf _\n * @alias collect\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array} Returns the new mapped array.\n * @example\n *\n * function timesThree(n) {\n * return n * 3;\n * }\n *\n * _.map([1, 2], timesThree);\n * // => [3, 6]\n *\n * _.map({ 'a': 1, 'b': 2 }, timesThree);\n * // => [3, 6] (iteration order is not guaranteed)\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * // using the `_.property` callback shorthand\n * _.map(users, 'user');\n * // => ['barney', 'fred']\n */\n function map(collection, iteratee, thisArg) {\n var func = isArray(collection) ? arrayMap : baseMap;\n iteratee = getCallback(iteratee, thisArg, 3);\n return func(collection, iteratee);\n }\n\n /**\n * Creates an array of elements split into two groups, the first of which\n * contains elements `predicate` returns truthy for, while the second of which\n * contains elements `predicate` returns falsey for. The predicate is bound\n * to `thisArg` and invoked with three arguments: (value, index|key, collection).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the array of grouped elements.\n * @example\n *\n * _.partition([1, 2, 3], function(n) {\n * return n % 2;\n * });\n * // => [[1, 3], [2]]\n *\n * _.partition([1.2, 2.3, 3.4], function(n) {\n * return this.floor(n) % 2;\n * }, Math);\n * // => [[1.2, 3.4], [2.3]]\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false },\n * { 'user': 'fred', 'age': 40, 'active': true },\n * { 'user': 'pebbles', 'age': 1, 'active': false }\n * ];\n *\n * var mapper = function(array) {\n * return _.pluck(array, 'user');\n * };\n *\n * // using the `_.matches` callback shorthand\n * _.map(_.partition(users, { 'age': 1, 'active': false }), mapper);\n * // => [['pebbles'], ['barney', 'fred']]\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.map(_.partition(users, 'active', false), mapper);\n * // => [['barney', 'pebbles'], ['fred']]\n *\n * // using the `_.property` callback shorthand\n * _.map(_.partition(users, 'active'), mapper);\n * // => [['fred'], ['barney', 'pebbles']]\n */\n var partition = createAggregator(function(result, value, key) {\n result[key ? 0 : 1].push(value);\n }, function() { return [[], []]; });\n\n /**\n * Gets the property value of `path` from all elements in `collection`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Array|string} path The path of the property to pluck.\n * @returns {Array} Returns the property values.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 }\n * ];\n *\n * _.pluck(users, 'user');\n * // => ['barney', 'fred']\n *\n * var userIndex = _.indexBy(users, 'user');\n * _.pluck(userIndex, 'age');\n * // => [36, 40] (iteration order is not guaranteed)\n */\n function pluck(collection, path) {\n return map(collection, property(path));\n }\n\n /**\n * Reduces `collection` to a value which is the accumulated result of running\n * each element in `collection` through `iteratee`, where each successive\n * invocation is supplied the return value of the previous. If `accumulator`\n * is not provided the first element of `collection` is used as the initial\n * value. The `iteratee` is bound to `thisArg` and invoked with four arguments:\n * (accumulator, value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.reduce`, `_.reduceRight`, and `_.transform`.\n *\n * The guarded methods are:\n * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `sortByAll`,\n * and `sortByOrder`\n *\n * @static\n * @memberOf _\n * @alias foldl, inject\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {*} Returns the accumulated value.\n * @example\n *\n * _.reduce([1, 2], function(total, n) {\n * return total + n;\n * });\n * // => 3\n *\n * _.reduce({ 'a': 1, 'b': 2 }, function(result, n, key) {\n * result[key] = n * 3;\n * return result;\n * }, {});\n * // => { 'a': 3, 'b': 6 } (iteration order is not guaranteed)\n */\n var reduce = createReduce(arrayReduce, baseEach);\n\n /**\n * This method is like `_.reduce` except that it iterates over elements of\n * `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @alias foldr\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {*} Returns the accumulated value.\n * @example\n *\n * var array = [[0, 1], [2, 3], [4, 5]];\n *\n * _.reduceRight(array, function(flattened, other) {\n * return flattened.concat(other);\n * }, []);\n * // => [4, 5, 2, 3, 0, 1]\n */\n var reduceRight = createReduce(arrayReduceRight, baseEachRight);\n\n /**\n * The opposite of `_.filter`; this method returns the elements of `collection`\n * that `predicate` does **not** return truthy for.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Array} Returns the new filtered array.\n * @example\n *\n * _.reject([1, 2, 3, 4], function(n) {\n * return n % 2 == 0;\n * });\n * // => [1, 3]\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false },\n * { 'user': 'fred', 'age': 40, 'active': true }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.pluck(_.reject(users, { 'age': 40, 'active': true }), 'user');\n * // => ['barney']\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.pluck(_.reject(users, 'active', false), 'user');\n * // => ['fred']\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.reject(users, 'active'), 'user');\n * // => ['barney']\n */\n function reject(collection, predicate, thisArg) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n predicate = getCallback(predicate, thisArg, 3);\n return func(collection, function(value, index, collection) {\n return !predicate(value, index, collection);\n });\n }\n\n /**\n * Gets a random element or `n` random elements from a collection.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to sample.\n * @param {number} [n] The number of elements to sample.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {*} Returns the random sample(s).\n * @example\n *\n * _.sample([1, 2, 3, 4]);\n * // => 2\n *\n * _.sample([1, 2, 3, 4], 2);\n * // => [3, 1]\n */\n function sample(collection, n, guard) {\n if (guard ? isIterateeCall(collection, n, guard) : n == null) {\n collection = toIterable(collection);\n var length = collection.length;\n return length > 0 ? collection[baseRandom(0, length - 1)] : undefined;\n }\n var index = -1,\n result = toArray(collection),\n length = result.length,\n lastIndex = length - 1;\n\n n = nativeMin(n < 0 ? 0 : (+n || 0), length);\n while (++index < n) {\n var rand = baseRandom(index, lastIndex),\n value = result[rand];\n\n result[rand] = result[index];\n result[index] = value;\n }\n result.length = n;\n return result;\n }\n\n /**\n * Creates an array of shuffled values, using a version of the\n * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to shuffle.\n * @returns {Array} Returns the new shuffled array.\n * @example\n *\n * _.shuffle([1, 2, 3, 4]);\n * // => [4, 1, 3, 2]\n */\n function shuffle(collection) {\n return sample(collection, POSITIVE_INFINITY);\n }\n\n /**\n * Gets the size of `collection` by returning its length for array-like\n * values or the number of own enumerable properties for objects.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @returns {number} Returns the size of `collection`.\n * @example\n *\n * _.size([1, 2, 3]);\n * // => 3\n *\n * _.size({ 'a': 1, 'b': 2 });\n * // => 2\n *\n * _.size('pebbles');\n * // => 7\n */\n function size(collection) {\n var length = collection ? getLength(collection) : 0;\n return isLength(length) ? length : keys(collection).length;\n }\n\n /**\n * Checks if `predicate` returns truthy for **any** element of `collection`.\n * The function returns as soon as it finds a passing value and does not iterate\n * over the entire collection. The predicate is bound to `thisArg` and invoked\n * with three arguments: (value, index|key, collection).\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @alias any\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n * @example\n *\n * _.some([null, 0, 'yes', false], Boolean);\n * // => true\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false }\n * ];\n *\n * // using the `_.matches` callback shorthand\n * _.some(users, { 'user': 'barney', 'active': false });\n * // => false\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.some(users, 'active', false);\n * // => true\n *\n * // using the `_.property` callback shorthand\n * _.some(users, 'active');\n * // => true\n */\n function some(collection, predicate, thisArg) {\n var func = isArray(collection) ? arraySome : baseSome;\n if (thisArg && isIterateeCall(collection, predicate, thisArg)) {\n predicate = undefined;\n }\n if (typeof predicate != 'function' || thisArg !== undefined) {\n predicate = getCallback(predicate, thisArg, 3);\n }\n return func(collection, predicate);\n }\n\n /**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection through `iteratee`. This method performs\n * a stable sort, that is, it preserves the original sort order of equal elements.\n * The `iteratee` is bound to `thisArg` and invoked with three arguments:\n * (value, index|key, collection).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * _.sortBy([1, 2, 3], function(n) {\n * return Math.sin(n);\n * });\n * // => [3, 1, 2]\n *\n * _.sortBy([1, 2, 3], function(n) {\n * return this.sin(n);\n * }, Math);\n * // => [3, 1, 2]\n *\n * var users = [\n * { 'user': 'fred' },\n * { 'user': 'pebbles' },\n * { 'user': 'barney' }\n * ];\n *\n * // using the `_.property` callback shorthand\n * _.pluck(_.sortBy(users, 'user'), 'user');\n * // => ['barney', 'fred', 'pebbles']\n */\n function sortBy(collection, iteratee, thisArg) {\n if (collection == null) {\n return [];\n }\n if (thisArg && isIterateeCall(collection, iteratee, thisArg)) {\n iteratee = undefined;\n }\n var index = -1;\n iteratee = getCallback(iteratee, thisArg, 3);\n\n var result = baseMap(collection, function(value, key, collection) {\n return { 'criteria': iteratee(value, key, collection), 'index': ++index, 'value': value };\n });\n return baseSortBy(result, compareAscending);\n }\n\n /**\n * This method is like `_.sortBy` except that it can sort by multiple iteratees\n * or property names.\n *\n * If a property name is provided for an iteratee the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If an object is provided for an iteratee the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {...(Function|Function[]|Object|Object[]|string|string[])} iteratees\n * The iteratees to sort by, specified as individual values or arrays of values.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 42 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.map(_.sortByAll(users, ['user', 'age']), _.values);\n * // => [['barney', 34], ['barney', 36], ['fred', 42], ['fred', 48]]\n *\n * _.map(_.sortByAll(users, 'user', function(chr) {\n * return Math.floor(chr.age / 10);\n * }), _.values);\n * // => [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 42]]\n */\n var sortByAll = restParam(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var guard = iteratees[2];\n if (guard && isIterateeCall(iteratees[0], iteratees[1], guard)) {\n iteratees.length = 1;\n }\n return baseSortByOrder(collection, baseFlatten(iteratees), []);\n });\n\n /**\n * This method is like `_.sortByAll` except that it allows specifying the\n * sort orders of the iteratees to sort by. If `orders` is unspecified, all\n * values are sorted in ascending order. Otherwise, a value is sorted in\n * ascending order if its corresponding order is \"asc\", and descending if \"desc\".\n *\n * If a property name is provided for an iteratee the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If an object is provided for an iteratee the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {boolean[]} [orders] The sort orders of `iteratees`.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.reduce`.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 34 },\n * { 'user': 'fred', 'age': 42 },\n * { 'user': 'barney', 'age': 36 }\n * ];\n *\n * // sort by `user` in ascending order and by `age` in descending order\n * _.map(_.sortByOrder(users, ['user', 'age'], ['asc', 'desc']), _.values);\n * // => [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 42]]\n */\n function sortByOrder(collection, iteratees, orders, guard) {\n if (collection == null) {\n return [];\n }\n if (guard && isIterateeCall(iteratees, orders, guard)) {\n orders = undefined;\n }\n if (!isArray(iteratees)) {\n iteratees = iteratees == null ? [] : [iteratees];\n }\n if (!isArray(orders)) {\n orders = orders == null ? [] : [orders];\n }\n return baseSortByOrder(collection, iteratees, orders);\n }\n\n /**\n * Performs a deep comparison between each element in `collection` and the\n * source object, returning an array of all elements that have equivalent\n * property values.\n *\n * **Note:** This method supports comparing arrays, booleans, `Date` objects,\n * numbers, `Object` objects, regexes, and strings. Objects are compared by\n * their own, not inherited, enumerable properties. For comparing a single\n * own or inherited property value see `_.matchesProperty`.\n *\n * @static\n * @memberOf _\n * @category Collection\n * @param {Array|Object|string} collection The collection to search.\n * @param {Object} source The object of property values to match.\n * @returns {Array} Returns the new filtered array.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false, 'pets': ['hoppy'] },\n * { 'user': 'fred', 'age': 40, 'active': true, 'pets': ['baby puss', 'dino'] }\n * ];\n *\n * _.pluck(_.where(users, { 'age': 36, 'active': false }), 'user');\n * // => ['barney']\n *\n * _.pluck(_.where(users, { 'pets': ['dino'] }), 'user');\n * // => ['fred']\n */\n function where(collection, source) {\n return filter(collection, baseMatches(source));\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Gets the number of milliseconds that have elapsed since the Unix epoch\n * (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @category Date\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => logs the number of milliseconds it took for the deferred function to be invoked\n */\n var now = nativeNow || function() {\n return new Date().getTime();\n };\n\n /*------------------------------------------------------------------------*/\n\n /**\n * The opposite of `_.before`; this method creates a function that invokes\n * `func` once it is called `n` or more times.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {number} n The number of calls before `func` is invoked.\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new restricted function.\n * @example\n *\n * var saves = ['profile', 'settings'];\n *\n * var done = _.after(saves.length, function() {\n * console.log('done saving!');\n * });\n *\n * _.forEach(saves, function(type) {\n * asyncSave({ 'type': type, 'complete': done });\n * });\n * // => logs 'done saving!' after the two async saves have completed\n */\n function after(n, func) {\n if (typeof func != 'function') {\n if (typeof n == 'function') {\n var temp = n;\n n = func;\n func = temp;\n } else {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n }\n n = nativeIsFinite(n = +n) ? n : 0;\n return function() {\n if (--n < 1) {\n return func.apply(this, arguments);\n }\n };\n }\n\n /**\n * Creates a function that accepts up to `n` arguments ignoring any\n * additional arguments.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to cap arguments for.\n * @param {number} [n=func.length] The arity cap.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Function} Returns the new function.\n * @example\n *\n * _.map(['6', '8', '10'], _.ary(parseInt, 1));\n * // => [6, 8, 10]\n */\n function ary(func, n, guard) {\n if (guard && isIterateeCall(func, n, guard)) {\n n = undefined;\n }\n n = (func && n == null) ? func.length : nativeMax(+n || 0, 0);\n return createWrapper(func, ARY_FLAG, undefined, undefined, undefined, undefined, n);\n }\n\n /**\n * Creates a function that invokes `func`, with the `this` binding and arguments\n * of the created function, while it is called less than `n` times. Subsequent\n * calls to the created function return the result of the last `func` invocation.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {number} n The number of calls at which `func` is no longer invoked.\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new restricted function.\n * @example\n *\n * jQuery('#add').on('click', _.before(5, addContactToList));\n * // => allows adding up to 4 contacts to the list\n */\n function before(n, func) {\n var result;\n if (typeof func != 'function') {\n if (typeof n == 'function') {\n var temp = n;\n n = func;\n func = temp;\n } else {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n }\n return function() {\n if (--n > 0) {\n result = func.apply(this, arguments);\n }\n if (n <= 1) {\n func = undefined;\n }\n return result;\n };\n }\n\n /**\n * Creates a function that invokes `func` with the `this` binding of `thisArg`\n * and prepends any additional `_.bind` arguments to those provided to the\n * bound function.\n *\n * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,\n * may be used as a placeholder for partially applied arguments.\n *\n * **Note:** Unlike native `Function#bind` this method does not set the \"length\"\n * property of bound functions.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new bound function.\n * @example\n *\n * var greet = function(greeting, punctuation) {\n * return greeting + ' ' + this.user + punctuation;\n * };\n *\n * var object = { 'user': 'fred' };\n *\n * var bound = _.bind(greet, object, 'hi');\n * bound('!');\n * // => 'hi fred!'\n *\n * // using placeholders\n * var bound = _.bind(greet, object, _, '!');\n * bound('hi');\n * // => 'hi fred!'\n */\n var bind = restParam(function(func, thisArg, partials) {\n var bitmask = BIND_FLAG;\n if (partials.length) {\n var holders = replaceHolders(partials, bind.placeholder);\n bitmask |= PARTIAL_FLAG;\n }\n return createWrapper(func, bitmask, thisArg, partials, holders);\n });\n\n /**\n * Binds methods of an object to the object itself, overwriting the existing\n * method. Method names may be specified as individual arguments or as arrays\n * of method names. If no method names are provided all enumerable function\n * properties, own and inherited, of `object` are bound.\n *\n * **Note:** This method does not set the \"length\" property of bound functions.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Object} object The object to bind and assign the bound methods to.\n * @param {...(string|string[])} [methodNames] The object method names to bind,\n * specified as individual method names or arrays of method names.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var view = {\n * 'label': 'docs',\n * 'onClick': function() {\n * console.log('clicked ' + this.label);\n * }\n * };\n *\n * _.bindAll(view);\n * jQuery('#docs').on('click', view.onClick);\n * // => logs 'clicked docs' when the element is clicked\n */\n var bindAll = restParam(function(object, methodNames) {\n methodNames = methodNames.length ? baseFlatten(methodNames) : functions(object);\n\n var index = -1,\n length = methodNames.length;\n\n while (++index < length) {\n var key = methodNames[index];\n object[key] = createWrapper(object[key], BIND_FLAG, object);\n }\n return object;\n });\n\n /**\n * Creates a function that invokes the method at `object[key]` and prepends\n * any additional `_.bindKey` arguments to those provided to the bound function.\n *\n * This method differs from `_.bind` by allowing bound functions to reference\n * methods that may be redefined or don't yet exist.\n * See [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern)\n * for more details.\n *\n * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for partially applied arguments.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Object} object The object the method belongs to.\n * @param {string} key The key of the method.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new bound function.\n * @example\n *\n * var object = {\n * 'user': 'fred',\n * 'greet': function(greeting, punctuation) {\n * return greeting + ' ' + this.user + punctuation;\n * }\n * };\n *\n * var bound = _.bindKey(object, 'greet', 'hi');\n * bound('!');\n * // => 'hi fred!'\n *\n * object.greet = function(greeting, punctuation) {\n * return greeting + 'ya ' + this.user + punctuation;\n * };\n *\n * bound('!');\n * // => 'hiya fred!'\n *\n * // using placeholders\n * var bound = _.bindKey(object, 'greet', _, '!');\n * bound('hi');\n * // => 'hiya fred!'\n */\n var bindKey = restParam(function(object, key, partials) {\n var bitmask = BIND_FLAG | BIND_KEY_FLAG;\n if (partials.length) {\n var holders = replaceHolders(partials, bindKey.placeholder);\n bitmask |= PARTIAL_FLAG;\n }\n return createWrapper(key, bitmask, object, partials, holders);\n });\n\n /**\n * Creates a function that accepts one or more arguments of `func` that when\n * called either invokes `func` returning its result, if all `func` arguments\n * have been provided, or returns a function that accepts one or more of the\n * remaining `func` arguments, and so on. The arity of `func` may be specified\n * if `func.length` is not sufficient.\n *\n * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,\n * may be used as a placeholder for provided arguments.\n *\n * **Note:** This method does not set the \"length\" property of curried functions.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to curry.\n * @param {number} [arity=func.length] The arity of `func`.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Function} Returns the new curried function.\n * @example\n *\n * var abc = function(a, b, c) {\n * return [a, b, c];\n * };\n *\n * var curried = _.curry(abc);\n *\n * curried(1)(2)(3);\n * // => [1, 2, 3]\n *\n * curried(1, 2)(3);\n * // => [1, 2, 3]\n *\n * curried(1, 2, 3);\n * // => [1, 2, 3]\n *\n * // using placeholders\n * curried(1)(_, 3)(2);\n * // => [1, 2, 3]\n */\n var curry = createCurry(CURRY_FLAG);\n\n /**\n * This method is like `_.curry` except that arguments are applied to `func`\n * in the manner of `_.partialRight` instead of `_.partial`.\n *\n * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for provided arguments.\n *\n * **Note:** This method does not set the \"length\" property of curried functions.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to curry.\n * @param {number} [arity=func.length] The arity of `func`.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Function} Returns the new curried function.\n * @example\n *\n * var abc = function(a, b, c) {\n * return [a, b, c];\n * };\n *\n * var curried = _.curryRight(abc);\n *\n * curried(3)(2)(1);\n * // => [1, 2, 3]\n *\n * curried(2, 3)(1);\n * // => [1, 2, 3]\n *\n * curried(1, 2, 3);\n * // => [1, 2, 3]\n *\n * // using placeholders\n * curried(3)(1, _)(2);\n * // => [1, 2, 3]\n */\n var curryRight = createCurry(CURRY_RIGHT_FLAG);\n\n /**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed invocations. Provide an options object to indicate that `func`\n * should be invoked on the leading and/or trailing edge of the `wait` timeout.\n * Subsequent calls to the debounced function return the result of the last\n * `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the debounced function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=false] Specify invoking on the leading\n * edge of the timeout.\n * @param {number} [options.maxWait] The maximum time `func` is allowed to be\n * delayed before it is invoked.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // avoid costly calculations while the window size is in flux\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // invoke `sendMail` when the click event is fired, debouncing subsequent calls\n * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // ensure `batchLog` is invoked once after 1 second of debounced calls\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', _.debounce(batchLog, 250, {\n * 'maxWait': 1000\n * }));\n *\n * // cancel a debounced call\n * var todoChanges = _.debounce(batchLog, 1000);\n * Object.observe(models.todo, todoChanges);\n *\n * Object.observe(models, function(changes) {\n * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {\n * todoChanges.cancel();\n * }\n * }, ['delete']);\n *\n * // ...at some point `models.todo` is changed\n * models.todo.completed = true;\n *\n * // ...before 1 second has passed `models.todo` is deleted\n * // which cancels the debounced `todoChanges` call\n * delete models.todo;\n */\n function debounce(func, wait, options) {\n var args,\n maxTimeoutId,\n result,\n stamp,\n thisArg,\n timeoutId,\n trailingCall,\n lastCalled = 0,\n maxWait = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = wait < 0 ? 0 : (+wait || 0);\n if (options === true) {\n var leading = true;\n trailing = false;\n } else if (isObject(options)) {\n leading = !!options.leading;\n maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function cancel() {\n if (timeoutId) {\n clearTimeout(timeoutId);\n }\n if (maxTimeoutId) {\n clearTimeout(maxTimeoutId);\n }\n lastCalled = 0;\n maxTimeoutId = timeoutId = trailingCall = undefined;\n }\n\n function complete(isCalled, id) {\n if (id) {\n clearTimeout(id);\n }\n maxTimeoutId = timeoutId = trailingCall = undefined;\n if (isCalled) {\n lastCalled = now();\n result = func.apply(thisArg, args);\n if (!timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n }\n }\n\n function delayed() {\n var remaining = wait - (now() - stamp);\n if (remaining <= 0 || remaining > wait) {\n complete(trailingCall, maxTimeoutId);\n } else {\n timeoutId = setTimeout(delayed, remaining);\n }\n }\n\n function maxDelayed() {\n complete(trailing, timeoutId);\n }\n\n function debounced() {\n args = arguments;\n stamp = now();\n thisArg = this;\n trailingCall = trailing && (timeoutId || !leading);\n\n if (maxWait === false) {\n var leadingCall = leading && !timeoutId;\n } else {\n if (!maxTimeoutId && !leading) {\n lastCalled = stamp;\n }\n var remaining = maxWait - (stamp - lastCalled),\n isCalled = remaining <= 0 || remaining > maxWait;\n\n if (isCalled) {\n if (maxTimeoutId) {\n maxTimeoutId = clearTimeout(maxTimeoutId);\n }\n lastCalled = stamp;\n result = func.apply(thisArg, args);\n }\n else if (!maxTimeoutId) {\n maxTimeoutId = setTimeout(maxDelayed, remaining);\n }\n }\n if (isCalled && timeoutId) {\n timeoutId = clearTimeout(timeoutId);\n }\n else if (!timeoutId && wait !== maxWait) {\n timeoutId = setTimeout(delayed, wait);\n }\n if (leadingCall) {\n isCalled = true;\n result = func.apply(thisArg, args);\n }\n if (isCalled && !timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n return result;\n }\n debounced.cancel = cancel;\n return debounced;\n }\n\n /**\n * Defers invoking the `func` until the current call stack has cleared. Any\n * additional arguments are provided to `func` when it is invoked.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to defer.\n * @param {...*} [args] The arguments to invoke the function with.\n * @returns {number} Returns the timer id.\n * @example\n *\n * _.defer(function(text) {\n * console.log(text);\n * }, 'deferred');\n * // logs 'deferred' after one or more milliseconds\n */\n var defer = restParam(function(func, args) {\n return baseDelay(func, 1, args);\n });\n\n /**\n * Invokes `func` after `wait` milliseconds. Any additional arguments are\n * provided to `func` when it is invoked.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to delay.\n * @param {number} wait The number of milliseconds to delay invocation.\n * @param {...*} [args] The arguments to invoke the function with.\n * @returns {number} Returns the timer id.\n * @example\n *\n * _.delay(function(text) {\n * console.log(text);\n * }, 1000, 'later');\n * // => logs 'later' after one second\n */\n var delay = restParam(function(func, wait, args) {\n return baseDelay(func, wait, args);\n });\n\n /**\n * Creates a function that returns the result of invoking the provided\n * functions with the `this` binding of the created function, where each\n * successive invocation is supplied the return value of the previous.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {...Function} [funcs] Functions to invoke.\n * @returns {Function} Returns the new function.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var addSquare = _.flow(_.add, square);\n * addSquare(1, 2);\n * // => 9\n */\n var flow = createFlow();\n\n /**\n * This method is like `_.flow` except that it creates a function that\n * invokes the provided functions from right to left.\n *\n * @static\n * @memberOf _\n * @alias backflow, compose\n * @category Function\n * @param {...Function} [funcs] Functions to invoke.\n * @returns {Function} Returns the new function.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var addSquare = _.flowRight(square, _.add);\n * addSquare(1, 2);\n * // => 9\n */\n var flowRight = createFlow(true);\n\n /**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is coerced to a string and used as the\n * cache key. The `func` is invoked with the `this` binding of the memoized\n * function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the [`Map`](http://ecma-international.org/ecma-262/6.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoizing function.\n * @example\n *\n * var upperCase = _.memoize(function(string) {\n * return string.toUpperCase();\n * });\n *\n * upperCase('fred');\n * // => 'FRED'\n *\n * // modifying the result cache\n * upperCase.cache.set('fred', 'BARNEY');\n * upperCase('fred');\n * // => 'BARNEY'\n *\n * // replacing `_.memoize.Cache`\n * var object = { 'user': 'fred' };\n * var other = { 'user': 'barney' };\n * var identity = _.memoize(_.identity);\n *\n * identity(object);\n * // => { 'user': 'fred' }\n * identity(other);\n * // => { 'user': 'fred' }\n *\n * _.memoize.Cache = WeakMap;\n * var identity = _.memoize(_.identity);\n *\n * identity(object);\n * // => { 'user': 'fred' }\n * identity(other);\n * // => { 'user': 'barney' }\n */\n function memoize(func, resolver) {\n if (typeof func != 'function' || (resolver && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result);\n return result;\n };\n memoized.cache = new memoize.Cache;\n return memoized;\n }\n\n /**\n * Creates a function that runs each argument through a corresponding\n * transform function.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to wrap.\n * @param {...(Function|Function[])} [transforms] The functions to transform\n * arguments, specified as individual functions or arrays of functions.\n * @returns {Function} Returns the new function.\n * @example\n *\n * function doubled(n) {\n * return n * 2;\n * }\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var modded = _.modArgs(function(x, y) {\n * return [x, y];\n * }, square, doubled);\n *\n * modded(1, 2);\n * // => [1, 4]\n *\n * modded(5, 10);\n * // => [25, 20]\n */\n var modArgs = restParam(function(func, transforms) {\n transforms = baseFlatten(transforms);\n if (typeof func != 'function' || !arrayEvery(transforms, baseIsFunction)) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var length = transforms.length;\n return restParam(function(args) {\n var index = nativeMin(args.length, length);\n while (index--) {\n args[index] = transforms[index](args[index]);\n }\n return func.apply(this, args);\n });\n });\n\n /**\n * Creates a function that negates the result of the predicate `func`. The\n * `func` predicate is invoked with the `this` binding and arguments of the\n * created function.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} predicate The predicate to negate.\n * @returns {Function} Returns the new function.\n * @example\n *\n * function isEven(n) {\n * return n % 2 == 0;\n * }\n *\n * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));\n * // => [1, 3, 5]\n */\n function negate(predicate) {\n if (typeof predicate != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return function() {\n return !predicate.apply(this, arguments);\n };\n }\n\n /**\n * Creates a function that is restricted to invoking `func` once. Repeat calls\n * to the function return the value of the first call. The `func` is invoked\n * with the `this` binding and arguments of the created function.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new restricted function.\n * @example\n *\n * var initialize = _.once(createApplication);\n * initialize();\n * initialize();\n * // `initialize` invokes `createApplication` once\n */\n function once(func) {\n return before(2, func);\n }\n\n /**\n * Creates a function that invokes `func` with `partial` arguments prepended\n * to those provided to the new function. This method is like `_.bind` except\n * it does **not** alter the `this` binding.\n *\n * The `_.partial.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for partially applied arguments.\n *\n * **Note:** This method does not set the \"length\" property of partially\n * applied functions.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to partially apply arguments to.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new partially applied function.\n * @example\n *\n * var greet = function(greeting, name) {\n * return greeting + ' ' + name;\n * };\n *\n * var sayHelloTo = _.partial(greet, 'hello');\n * sayHelloTo('fred');\n * // => 'hello fred'\n *\n * // using placeholders\n * var greetFred = _.partial(greet, _, 'fred');\n * greetFred('hi');\n * // => 'hi fred'\n */\n var partial = createPartial(PARTIAL_FLAG);\n\n /**\n * This method is like `_.partial` except that partially applied arguments\n * are appended to those provided to the new function.\n *\n * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for partially applied arguments.\n *\n * **Note:** This method does not set the \"length\" property of partially\n * applied functions.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to partially apply arguments to.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new partially applied function.\n * @example\n *\n * var greet = function(greeting, name) {\n * return greeting + ' ' + name;\n * };\n *\n * var greetFred = _.partialRight(greet, 'fred');\n * greetFred('hi');\n * // => 'hi fred'\n *\n * // using placeholders\n * var sayHelloTo = _.partialRight(greet, 'hello', _);\n * sayHelloTo('fred');\n * // => 'hello fred'\n */\n var partialRight = createPartial(PARTIAL_RIGHT_FLAG);\n\n /**\n * Creates a function that invokes `func` with arguments arranged according\n * to the specified indexes where the argument value at the first index is\n * provided as the first argument, the argument value at the second index is\n * provided as the second argument, and so on.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to rearrange arguments for.\n * @param {...(number|number[])} indexes The arranged argument indexes,\n * specified as individual indexes or arrays of indexes.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var rearged = _.rearg(function(a, b, c) {\n * return [a, b, c];\n * }, 2, 0, 1);\n *\n * rearged('b', 'c', 'a')\n * // => ['a', 'b', 'c']\n *\n * var map = _.rearg(_.map, [1, 0]);\n * map(function(n) {\n * return n * 3;\n * }, [1, 2, 3]);\n * // => [3, 6, 9]\n */\n var rearg = restParam(function(func, indexes) {\n return createWrapper(func, REARG_FLAG, undefined, undefined, undefined, baseFlatten(indexes));\n });\n\n /**\n * Creates a function that invokes `func` with the `this` binding of the\n * created function and arguments from `start` and beyond provided as an array.\n *\n * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/rest_parameters).\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.restParam(function(what, names) {\n * return what + ' ' + _.initial(names).join(', ') +\n * (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n * });\n *\n * say('hello', 'fred', 'barney', 'pebbles');\n * // => 'hello fred, barney, & pebbles'\n */\n function restParam(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n rest = Array(length);\n\n while (++index < length) {\n rest[index] = args[start + index];\n }\n switch (start) {\n case 0: return func.call(this, rest);\n case 1: return func.call(this, args[0], rest);\n case 2: return func.call(this, args[0], args[1], rest);\n }\n var otherArgs = Array(start + 1);\n index = -1;\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = rest;\n return func.apply(this, otherArgs);\n };\n }\n\n /**\n * Creates a function that invokes `func` with the `this` binding of the created\n * function and an array of arguments much like [`Function#apply`](https://es5.github.io/#x15.3.4.3).\n *\n * **Note:** This method is based on the [spread operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Spread_operator).\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to spread arguments over.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.spread(function(who, what) {\n * return who + ' says ' + what;\n * });\n *\n * say(['fred', 'hello']);\n * // => 'fred says hello'\n *\n * // with a Promise\n * var numbers = Promise.all([\n * Promise.resolve(40),\n * Promise.resolve(36)\n * ]);\n *\n * numbers.then(_.spread(function(x, y) {\n * return x + y;\n * }));\n * // => a Promise of 76\n */\n function spread(func) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return function(array) {\n return func.apply(this, array);\n };\n }\n\n /**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed invocations. Provide an options object to indicate\n * that `func` should be invoked on the leading and/or trailing edge of the\n * `wait` timeout. Subsequent calls to the throttled function return the\n * result of the last `func` call.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the throttled function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=true] Specify invoking on the leading\n * edge of the timeout.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // avoid excessively updating the position while scrolling\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes\n * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {\n * 'trailing': false\n * }));\n *\n * // cancel a trailing throttled call\n * jQuery(window).on('popstate', throttled.cancel);\n */\n function throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (options === false) {\n leading = false;\n } else if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });\n }\n\n /**\n * Creates a function that provides `value` to the wrapper function as its\n * first argument. Any additional arguments provided to the function are\n * appended to those provided to the wrapper function. The wrapper is invoked\n * with the `this` binding of the created function.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {*} value The value to wrap.\n * @param {Function} wrapper The wrapper function.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var p = _.wrap(_.escape, function(func, text) {\n * return '

' + func(text) + '

';\n * });\n *\n * p('fred, barney, & pebbles');\n * // => '

fred, barney, & pebbles

'\n */\n function wrap(value, wrapper) {\n wrapper = wrapper == null ? identity : wrapper;\n return createWrapper(wrapper, PARTIAL_FLAG, undefined, [value], []);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a clone of `value`. If `isDeep` is `true` nested objects are cloned,\n * otherwise they are assigned by reference. If `customizer` is provided it is\n * invoked to produce the cloned values. If `customizer` returns `undefined`\n * cloning is handled by the method instead. The `customizer` is bound to\n * `thisArg` and invoked with two argument; (value [, index|key, object]).\n *\n * **Note:** This method is loosely based on the\n * [structured clone algorithm](http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm).\n * The enumerable properties of `arguments` objects and objects created by\n * constructors other than `Object` are cloned to plain `Object` objects. An\n * empty object is returned for uncloneable values such as functions, DOM nodes,\n * Maps, Sets, and WeakMaps.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @param {Function} [customizer] The function to customize cloning values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {*} Returns the cloned value.\n * @example\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * var shallow = _.clone(users);\n * shallow[0] === users[0];\n * // => true\n *\n * var deep = _.clone(users, true);\n * deep[0] === users[0];\n * // => false\n *\n * // using a customizer callback\n * var el = _.clone(document.body, function(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(false);\n * }\n * });\n *\n * el === document.body\n * // => false\n * el.nodeName\n * // => BODY\n * el.childNodes.length;\n * // => 0\n */\n function clone(value, isDeep, customizer, thisArg) {\n if (isDeep && typeof isDeep != 'boolean' && isIterateeCall(value, isDeep, customizer)) {\n isDeep = false;\n }\n else if (typeof isDeep == 'function') {\n thisArg = customizer;\n customizer = isDeep;\n isDeep = false;\n }\n return typeof customizer == 'function'\n ? baseClone(value, isDeep, bindCallback(customizer, thisArg, 1))\n : baseClone(value, isDeep);\n }\n\n /**\n * Creates a deep clone of `value`. If `customizer` is provided it is invoked\n * to produce the cloned values. If `customizer` returns `undefined` cloning\n * is handled by the method instead. The `customizer` is bound to `thisArg`\n * and invoked with two argument; (value [, index|key, object]).\n *\n * **Note:** This method is loosely based on the\n * [structured clone algorithm](http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm).\n * The enumerable properties of `arguments` objects and objects created by\n * constructors other than `Object` are cloned to plain `Object` objects. An\n * empty object is returned for uncloneable values such as functions, DOM nodes,\n * Maps, Sets, and WeakMaps.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to deep clone.\n * @param {Function} [customizer] The function to customize cloning values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {*} Returns the deep cloned value.\n * @example\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * var deep = _.cloneDeep(users);\n * deep[0] === users[0];\n * // => false\n *\n * // using a customizer callback\n * var el = _.cloneDeep(document.body, function(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * });\n *\n * el === document.body\n * // => false\n * el.nodeName\n * // => BODY\n * el.childNodes.length;\n * // => 20\n */\n function cloneDeep(value, customizer, thisArg) {\n return typeof customizer == 'function'\n ? baseClone(value, true, bindCallback(customizer, thisArg, 1))\n : baseClone(value, true);\n }\n\n /**\n * Checks if `value` is greater than `other`.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than `other`, else `false`.\n * @example\n *\n * _.gt(3, 1);\n * // => true\n *\n * _.gt(3, 3);\n * // => false\n *\n * _.gt(1, 3);\n * // => false\n */\n function gt(value, other) {\n return value > other;\n }\n\n /**\n * Checks if `value` is greater than or equal to `other`.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than or equal to `other`, else `false`.\n * @example\n *\n * _.gte(3, 1);\n * // => true\n *\n * _.gte(3, 3);\n * // => true\n *\n * _.gte(1, 3);\n * // => false\n */\n function gte(value, other) {\n return value >= other;\n }\n\n /**\n * Checks if `value` is classified as an `arguments` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\n function isArguments(value) {\n return isObjectLike(value) && isArrayLike(value) &&\n hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');\n }\n\n /**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(function() { return arguments; }());\n * // => false\n */\n var isArray = nativeIsArray || function(value) {\n return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;\n };\n\n /**\n * Checks if `value` is classified as a boolean primitive or object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isBoolean(false);\n * // => true\n *\n * _.isBoolean(null);\n * // => false\n */\n function isBoolean(value) {\n return value === true || value === false || (isObjectLike(value) && objToString.call(value) == boolTag);\n }\n\n /**\n * Checks if `value` is classified as a `Date` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isDate(new Date);\n * // => true\n *\n * _.isDate('Mon April 23 2012');\n * // => false\n */\n function isDate(value) {\n return isObjectLike(value) && objToString.call(value) == dateTag;\n }\n\n /**\n * Checks if `value` is a DOM element.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\n function isElement(value) {\n return !!value && value.nodeType === 1 && isObjectLike(value) && !isPlainObject(value);\n }\n\n /**\n * Checks if `value` is empty. A value is considered empty unless it is an\n * `arguments` object, array, string, or jQuery-like collection with a length\n * greater than `0` or an object with own enumerable properties.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {Array|Object|string} value The value to inspect.\n * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n * @example\n *\n * _.isEmpty(null);\n * // => true\n *\n * _.isEmpty(true);\n * // => true\n *\n * _.isEmpty(1);\n * // => true\n *\n * _.isEmpty([1, 2, 3]);\n * // => false\n *\n * _.isEmpty({ 'a': 1 });\n * // => false\n */\n function isEmpty(value) {\n if (value == null) {\n return true;\n }\n if (isArrayLike(value) && (isArray(value) || isString(value) || isArguments(value) ||\n (isObjectLike(value) && isFunction(value.splice)))) {\n return !value.length;\n }\n return !keys(value).length;\n }\n\n /**\n * Performs a deep comparison between two values to determine if they are\n * equivalent. If `customizer` is provided it is invoked to compare values.\n * If `customizer` returns `undefined` comparisons are handled by the method\n * instead. The `customizer` is bound to `thisArg` and invoked with three\n * arguments: (value, other [, index|key]).\n *\n * **Note:** This method supports comparing arrays, booleans, `Date` objects,\n * numbers, `Object` objects, regexes, and strings. Objects are compared by\n * their own, not inherited, enumerable properties. Functions and DOM nodes\n * are **not** supported. Provide a customizer function to extend support\n * for comparing other values.\n *\n * @static\n * @memberOf _\n * @alias eq\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {Function} [customizer] The function to customize value comparisons.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'user': 'fred' };\n * var other = { 'user': 'fred' };\n *\n * object == other;\n * // => false\n *\n * _.isEqual(object, other);\n * // => true\n *\n * // using a customizer callback\n * var array = ['hello', 'goodbye'];\n * var other = ['hi', 'goodbye'];\n *\n * _.isEqual(array, other, function(value, other) {\n * if (_.every([value, other], RegExp.prototype.test, /^h(?:i|ello)$/)) {\n * return true;\n * }\n * });\n * // => true\n */\n function isEqual(value, other, customizer, thisArg) {\n customizer = typeof customizer == 'function' ? bindCallback(customizer, thisArg, 3) : undefined;\n var result = customizer ? customizer(value, other) : undefined;\n return result === undefined ? baseIsEqual(value, other, customizer) : !!result;\n }\n\n /**\n * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,\n * `SyntaxError`, `TypeError`, or `URIError` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an error object, else `false`.\n * @example\n *\n * _.isError(new Error);\n * // => true\n *\n * _.isError(Error);\n * // => false\n */\n function isError(value) {\n return isObjectLike(value) && typeof value.message == 'string' && objToString.call(value) == errorTag;\n }\n\n /**\n * Checks if `value` is a finite primitive number.\n *\n * **Note:** This method is based on [`Number.isFinite`](http://ecma-international.org/ecma-262/6.0/#sec-number.isfinite).\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a finite number, else `false`.\n * @example\n *\n * _.isFinite(10);\n * // => true\n *\n * _.isFinite('10');\n * // => false\n *\n * _.isFinite(true);\n * // => false\n *\n * _.isFinite(Object(10));\n * // => false\n *\n * _.isFinite(Infinity);\n * // => false\n */\n function isFinite(value) {\n return typeof value == 'number' && nativeIsFinite(value);\n }\n\n /**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\n function isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in older versions of Chrome and Safari which return 'function' for regexes\n // and Safari 8 equivalents which return 'object' for typed array constructors.\n return isObject(value) && objToString.call(value) == funcTag;\n }\n\n /**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\n function isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n }\n\n /**\n * Performs a deep comparison between `object` and `source` to determine if\n * `object` contains equivalent property values. If `customizer` is provided\n * it is invoked to compare values. If `customizer` returns `undefined`\n * comparisons are handled by the method instead. The `customizer` is bound\n * to `thisArg` and invoked with three arguments: (value, other, index|key).\n *\n * **Note:** This method supports comparing properties of arrays, booleans,\n * `Date` objects, numbers, `Object` objects, regexes, and strings. Functions\n * and DOM nodes are **not** supported. Provide a customizer function to extend\n * support for comparing other values.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Function} [customizer] The function to customize value comparisons.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n * @example\n *\n * var object = { 'user': 'fred', 'age': 40 };\n *\n * _.isMatch(object, { 'age': 40 });\n * // => true\n *\n * _.isMatch(object, { 'age': 36 });\n * // => false\n *\n * // using a customizer callback\n * var object = { 'greeting': 'hello' };\n * var source = { 'greeting': 'hi' };\n *\n * _.isMatch(object, source, function(value, other) {\n * return _.every([value, other], RegExp.prototype.test, /^h(?:i|ello)$/) || undefined;\n * });\n * // => true\n */\n function isMatch(object, source, customizer, thisArg) {\n customizer = typeof customizer == 'function' ? bindCallback(customizer, thisArg, 3) : undefined;\n return baseIsMatch(object, getMatchData(source), customizer);\n }\n\n /**\n * Checks if `value` is `NaN`.\n *\n * **Note:** This method is not the same as [`isNaN`](https://es5.github.io/#x15.1.2.4)\n * which returns `true` for `undefined` and other non-numeric values.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n * @example\n *\n * _.isNaN(NaN);\n * // => true\n *\n * _.isNaN(new Number(NaN));\n * // => true\n *\n * isNaN(undefined);\n * // => true\n *\n * _.isNaN(undefined);\n * // => false\n */\n function isNaN(value) {\n // An `NaN` primitive is the only value that is not equal to itself.\n // Perform the `toStringTag` check first to avoid errors with some host objects in IE.\n return isNumber(value) && value != +value;\n }\n\n /**\n * Checks if `value` is a native function.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\n function isNative(value) {\n if (value == null) {\n return false;\n }\n if (isFunction(value)) {\n return reIsNative.test(fnToString.call(value));\n }\n return isObjectLike(value) && reIsHostCtor.test(value);\n }\n\n /**\n * Checks if `value` is `null`.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `null`, else `false`.\n * @example\n *\n * _.isNull(null);\n * // => true\n *\n * _.isNull(void 0);\n * // => false\n */\n function isNull(value) {\n return value === null;\n }\n\n /**\n * Checks if `value` is classified as a `Number` primitive or object.\n *\n * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are classified\n * as numbers, use the `_.isFinite` method.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isNumber(8.4);\n * // => true\n *\n * _.isNumber(NaN);\n * // => true\n *\n * _.isNumber('8.4');\n * // => false\n */\n function isNumber(value) {\n return typeof value == 'number' || (isObjectLike(value) && objToString.call(value) == numberTag);\n }\n\n /**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * **Note:** This method assumes objects created by the `Object` constructor\n * have no inherited enumerable properties.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\n function isPlainObject(value) {\n var Ctor;\n\n // Exit early for non `Object` objects.\n if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isArguments(value)) ||\n (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {\n return false;\n }\n // IE < 9 iterates inherited properties before own properties. If the first\n // iterated property is an object's own property then there are no inherited\n // enumerable properties.\n var result;\n // In most environments an object's own properties are iterated before\n // its inherited properties. If the last iterated property is an object's\n // own property then there are no inherited enumerable properties.\n baseForIn(value, function(subValue, key) {\n result = key;\n });\n return result === undefined || hasOwnProperty.call(value, result);\n }\n\n /**\n * Checks if `value` is classified as a `RegExp` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isRegExp(/abc/);\n * // => true\n *\n * _.isRegExp('/abc/');\n * // => false\n */\n function isRegExp(value) {\n return isObject(value) && objToString.call(value) == regexpTag;\n }\n\n /**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\n function isString(value) {\n return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);\n }\n\n /**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\n function isTypedArray(value) {\n return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];\n }\n\n /**\n * Checks if `value` is `undefined`.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n * @example\n *\n * _.isUndefined(void 0);\n * // => true\n *\n * _.isUndefined(null);\n * // => false\n */\n function isUndefined(value) {\n return value === undefined;\n }\n\n /**\n * Checks if `value` is less than `other`.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than `other`, else `false`.\n * @example\n *\n * _.lt(1, 3);\n * // => true\n *\n * _.lt(3, 3);\n * // => false\n *\n * _.lt(3, 1);\n * // => false\n */\n function lt(value, other) {\n return value < other;\n }\n\n /**\n * Checks if `value` is less than or equal to `other`.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than or equal to `other`, else `false`.\n * @example\n *\n * _.lte(1, 3);\n * // => true\n *\n * _.lte(3, 3);\n * // => true\n *\n * _.lte(3, 1);\n * // => false\n */\n function lte(value, other) {\n return value <= other;\n }\n\n /**\n * Converts `value` to an array.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Array} Returns the converted array.\n * @example\n *\n * (function() {\n * return _.toArray(arguments).slice(1);\n * }(1, 2, 3));\n * // => [2, 3]\n */\n function toArray(value) {\n var length = value ? getLength(value) : 0;\n if (!isLength(length)) {\n return values(value);\n }\n if (!length) {\n return [];\n }\n return arrayCopy(value);\n }\n\n /**\n * Converts `value` to a plain object flattening inherited enumerable\n * properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\n function toPlainObject(value) {\n return baseCopy(value, keysIn(value));\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Recursively merges own enumerable properties of the source object(s), that\n * don't resolve to `undefined` into the destination object. Subsequent sources\n * overwrite property assignments of previous sources. If `customizer` is\n * provided it is invoked to produce the merged values of the destination and\n * source properties. If `customizer` returns `undefined` merging is handled\n * by the method instead. The `customizer` is bound to `thisArg` and invoked\n * with five arguments: (objectValue, sourceValue, key, object, source).\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var users = {\n * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]\n * };\n *\n * var ages = {\n * 'data': [{ 'age': 36 }, { 'age': 40 }]\n * };\n *\n * _.merge(users, ages);\n * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }\n *\n * // using a customizer callback\n * var object = {\n * 'fruits': ['apple'],\n * 'vegetables': ['beet']\n * };\n *\n * var other = {\n * 'fruits': ['banana'],\n * 'vegetables': ['carrot']\n * };\n *\n * _.merge(object, other, function(a, b) {\n * if (_.isArray(a)) {\n * return a.concat(b);\n * }\n * });\n * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }\n */\n var merge = createAssigner(baseMerge);\n\n /**\n * Assigns own enumerable properties of source object(s) to the destination\n * object. Subsequent sources overwrite property assignments of previous sources.\n * If `customizer` is provided it is invoked to produce the assigned values.\n * The `customizer` is bound to `thisArg` and invoked with five arguments:\n * (objectValue, sourceValue, key, object, source).\n *\n * **Note:** This method mutates `object` and is based on\n * [`Object.assign`](http://ecma-international.org/ecma-262/6.0/#sec-object.assign).\n *\n * @static\n * @memberOf _\n * @alias extend\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * _.assign({ 'user': 'barney' }, { 'age': 40 }, { 'user': 'fred' });\n * // => { 'user': 'fred', 'age': 40 }\n *\n * // using a customizer callback\n * var defaults = _.partialRight(_.assign, function(value, other) {\n * return _.isUndefined(value) ? other : value;\n * });\n *\n * defaults({ 'user': 'barney' }, { 'age': 36 }, { 'user': 'fred' });\n * // => { 'user': 'barney', 'age': 36 }\n */\n var assign = createAssigner(function(object, source, customizer) {\n return customizer\n ? assignWith(object, source, customizer)\n : baseAssign(object, source);\n });\n\n /**\n * Creates an object that inherits from the given `prototype` object. If a\n * `properties` object is provided its own enumerable properties are assigned\n * to the created object.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} prototype The object to inherit from.\n * @param {Object} [properties] The properties to assign to the object.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Object} Returns the new object.\n * @example\n *\n * function Shape() {\n * this.x = 0;\n * this.y = 0;\n * }\n *\n * function Circle() {\n * Shape.call(this);\n * }\n *\n * Circle.prototype = _.create(Shape.prototype, {\n * 'constructor': Circle\n * });\n *\n * var circle = new Circle;\n * circle instanceof Circle;\n * // => true\n *\n * circle instanceof Shape;\n * // => true\n */\n function create(prototype, properties, guard) {\n var result = baseCreate(prototype);\n if (guard && isIterateeCall(prototype, properties, guard)) {\n properties = undefined;\n }\n return properties ? baseAssign(result, properties) : result;\n }\n\n /**\n * Assigns own enumerable properties of source object(s) to the destination\n * object for all destination properties that resolve to `undefined`. Once a\n * property is set, additional values of the same property are ignored.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * _.defaults({ 'user': 'barney' }, { 'age': 36 }, { 'user': 'fred' });\n * // => { 'user': 'barney', 'age': 36 }\n */\n var defaults = createDefaults(assign, assignDefaults);\n\n /**\n * This method is like `_.defaults` except that it recursively assigns\n * default properties.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * _.defaultsDeep({ 'user': { 'name': 'barney' } }, { 'user': { 'name': 'fred', 'age': 36 } });\n * // => { 'user': { 'name': 'barney', 'age': 36 } }\n *\n */\n var defaultsDeep = createDefaults(merge, mergeDefaults);\n\n /**\n * This method is like `_.find` except that it returns the key of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to search.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {string|undefined} Returns the key of the matched element, else `undefined`.\n * @example\n *\n * var users = {\n * 'barney': { 'age': 36, 'active': true },\n * 'fred': { 'age': 40, 'active': false },\n * 'pebbles': { 'age': 1, 'active': true }\n * };\n *\n * _.findKey(users, function(chr) {\n * return chr.age < 40;\n * });\n * // => 'barney' (iteration order is not guaranteed)\n *\n * // using the `_.matches` callback shorthand\n * _.findKey(users, { 'age': 1, 'active': true });\n * // => 'pebbles'\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.findKey(users, 'active', false);\n * // => 'fred'\n *\n * // using the `_.property` callback shorthand\n * _.findKey(users, 'active');\n * // => 'barney'\n */\n var findKey = createFindKey(baseForOwn);\n\n /**\n * This method is like `_.findKey` except that it iterates over elements of\n * a collection in the opposite order.\n *\n * If a property name is provided for `predicate` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `predicate` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to search.\n * @param {Function|Object|string} [predicate=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {string|undefined} Returns the key of the matched element, else `undefined`.\n * @example\n *\n * var users = {\n * 'barney': { 'age': 36, 'active': true },\n * 'fred': { 'age': 40, 'active': false },\n * 'pebbles': { 'age': 1, 'active': true }\n * };\n *\n * _.findLastKey(users, function(chr) {\n * return chr.age < 40;\n * });\n * // => returns `pebbles` assuming `_.findKey` returns `barney`\n *\n * // using the `_.matches` callback shorthand\n * _.findLastKey(users, { 'age': 36, 'active': true });\n * // => 'barney'\n *\n * // using the `_.matchesProperty` callback shorthand\n * _.findLastKey(users, 'active', false);\n * // => 'fred'\n *\n * // using the `_.property` callback shorthand\n * _.findLastKey(users, 'active');\n * // => 'pebbles'\n */\n var findLastKey = createFindKey(baseForOwnRight);\n\n /**\n * Iterates over own and inherited enumerable properties of an object invoking\n * `iteratee` for each property. The `iteratee` is bound to `thisArg` and invoked\n * with three arguments: (value, key, object). Iteratee functions may exit\n * iteration early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forIn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => logs 'a', 'b', and 'c' (iteration order is not guaranteed)\n */\n var forIn = createForIn(baseFor);\n\n /**\n * This method is like `_.forIn` except that it iterates over properties of\n * `object` in the opposite order.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forInRight(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => logs 'c', 'b', and 'a' assuming `_.forIn ` logs 'a', 'b', and 'c'\n */\n var forInRight = createForIn(baseForRight);\n\n /**\n * Iterates over own enumerable properties of an object invoking `iteratee`\n * for each property. The `iteratee` is bound to `thisArg` and invoked with\n * three arguments: (value, key, object). Iteratee functions may exit iteration\n * early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forOwn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => logs 'a' and 'b' (iteration order is not guaranteed)\n */\n var forOwn = createForOwn(baseForOwn);\n\n /**\n * This method is like `_.forOwn` except that it iterates over properties of\n * `object` in the opposite order.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forOwnRight(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => logs 'b' and 'a' assuming `_.forOwn` logs 'a' and 'b'\n */\n var forOwnRight = createForOwn(baseForOwnRight);\n\n /**\n * Creates an array of function property names from all enumerable properties,\n * own and inherited, of `object`.\n *\n * @static\n * @memberOf _\n * @alias methods\n * @category Object\n * @param {Object} object The object to inspect.\n * @returns {Array} Returns the new array of property names.\n * @example\n *\n * _.functions(_);\n * // => ['after', 'ary', 'assign', ...]\n */\n function functions(object) {\n return baseFunctions(object, keysIn(object));\n }\n\n /**\n * Gets the property value at `path` of `object`. If the resolved value is\n * `undefined` the `defaultValue` is used in its place.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned if the resolved value is `undefined`.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\n function get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, toPath(path), path + '');\n return result === undefined ? defaultValue : result;\n }\n\n /**\n * Checks if `path` is a direct property.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` is a direct property, else `false`.\n * @example\n *\n * var object = { 'a': { 'b': { 'c': 3 } } };\n *\n * _.has(object, 'a');\n * // => true\n *\n * _.has(object, 'a.b.c');\n * // => true\n *\n * _.has(object, ['a', 'b', 'c']);\n * // => true\n */\n function has(object, path) {\n if (object == null) {\n return false;\n }\n var result = hasOwnProperty.call(object, path);\n if (!result && !isKey(path)) {\n path = toPath(path);\n object = path.length == 1 ? object : baseGet(object, baseSlice(path, 0, -1));\n if (object == null) {\n return false;\n }\n path = last(path);\n result = hasOwnProperty.call(object, path);\n }\n return result || (isLength(object.length) && isIndex(path, object.length) &&\n (isArray(object) || isArguments(object)));\n }\n\n /**\n * Creates an object composed of the inverted keys and values of `object`.\n * If `object` contains duplicate values, subsequent values overwrite property\n * assignments of previous values unless `multiValue` is `true`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to invert.\n * @param {boolean} [multiValue] Allow multiple values per key.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {Object} Returns the new inverted object.\n * @example\n *\n * var object = { 'a': 1, 'b': 2, 'c': 1 };\n *\n * _.invert(object);\n * // => { '1': 'c', '2': 'b' }\n *\n * // with `multiValue`\n * _.invert(object, true);\n * // => { '1': ['a', 'c'], '2': ['b'] }\n */\n function invert(object, multiValue, guard) {\n if (guard && isIterateeCall(object, multiValue, guard)) {\n multiValue = undefined;\n }\n var index = -1,\n props = keys(object),\n length = props.length,\n result = {};\n\n while (++index < length) {\n var key = props[index],\n value = object[key];\n\n if (multiValue) {\n if (hasOwnProperty.call(result, value)) {\n result[value].push(key);\n } else {\n result[value] = [key];\n }\n }\n else {\n result[value] = key;\n }\n }\n return result;\n }\n\n /**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\n var keys = !nativeKeys ? shimKeys : function(object) {\n var Ctor = object == null ? undefined : object.constructor;\n if ((typeof Ctor == 'function' && Ctor.prototype === object) ||\n (typeof object != 'function' && isArrayLike(object))) {\n return shimKeys(object);\n }\n return isObject(object) ? nativeKeys(object) : [];\n };\n\n /**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\n function keysIn(object) {\n if (object == null) {\n return [];\n }\n if (!isObject(object)) {\n object = Object(object);\n }\n var length = object.length;\n length = (length && isLength(length) &&\n (isArray(object) || isArguments(object)) && length) || 0;\n\n var Ctor = object.constructor,\n index = -1,\n isProto = typeof Ctor == 'function' && Ctor.prototype === object,\n result = Array(length),\n skipIndexes = length > 0;\n\n while (++index < length) {\n result[index] = (index + '');\n }\n for (var key in object) {\n if (!(skipIndexes && isIndex(key, length)) &&\n !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n }\n\n /**\n * The opposite of `_.mapValues`; this method creates an object with the\n * same values as `object` and keys generated by running each own enumerable\n * property of `object` through `iteratee`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns the new mapped object.\n * @example\n *\n * _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) {\n * return key + value;\n * });\n * // => { 'a1': 1, 'b2': 2 }\n */\n var mapKeys = createObjectMapper(true);\n\n /**\n * Creates an object with the same keys as `object` and values generated by\n * running each own enumerable property of `object` through `iteratee`. The\n * iteratee function is bound to `thisArg` and invoked with three arguments:\n * (value, key, object).\n *\n * If a property name is provided for `iteratee` the created `_.property`\n * style callback returns the property value of the given element.\n *\n * If a value is also provided for `thisArg` the created `_.matchesProperty`\n * style callback returns `true` for elements that have a matching property\n * value, else `false`.\n *\n * If an object is provided for `iteratee` the created `_.matches` style\n * callback returns `true` for elements that have the properties of the given\n * object, else `false`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function|Object|string} [iteratee=_.identity] The function invoked\n * per iteration.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {Object} Returns the new mapped object.\n * @example\n *\n * _.mapValues({ 'a': 1, 'b': 2 }, function(n) {\n * return n * 3;\n * });\n * // => { 'a': 3, 'b': 6 }\n *\n * var users = {\n * 'fred': { 'user': 'fred', 'age': 40 },\n * 'pebbles': { 'user': 'pebbles', 'age': 1 }\n * };\n *\n * // using the `_.property` callback shorthand\n * _.mapValues(users, 'age');\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n */\n var mapValues = createObjectMapper();\n\n /**\n * The opposite of `_.pick`; this method creates an object composed of the\n * own and inherited enumerable properties of `object` that are not omitted.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {Function|...(string|string[])} [predicate] The function invoked per\n * iteration or property names to omit, specified as individual property\n * names or arrays of property names.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'user': 'fred', 'age': 40 };\n *\n * _.omit(object, 'age');\n * // => { 'user': 'fred' }\n *\n * _.omit(object, _.isNumber);\n * // => { 'user': 'fred' }\n */\n var omit = restParam(function(object, props) {\n if (object == null) {\n return {};\n }\n if (typeof props[0] != 'function') {\n var props = arrayMap(baseFlatten(props), String);\n return pickByArray(object, baseDifference(keysIn(object), props));\n }\n var predicate = bindCallback(props[0], props[1], 3);\n return pickByCallback(object, function(value, key, object) {\n return !predicate(value, key, object);\n });\n });\n\n /**\n * Creates a two dimensional array of the key-value pairs for `object`,\n * e.g. `[[key1, value1], [key2, value2]]`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the new array of key-value pairs.\n * @example\n *\n * _.pairs({ 'barney': 36, 'fred': 40 });\n * // => [['barney', 36], ['fred', 40]] (iteration order is not guaranteed)\n */\n function pairs(object) {\n object = toObject(object);\n\n var index = -1,\n props = keys(object),\n length = props.length,\n result = Array(length);\n\n while (++index < length) {\n var key = props[index];\n result[index] = [key, object[key]];\n }\n return result;\n }\n\n /**\n * Creates an object composed of the picked `object` properties. Property\n * names may be specified as individual arguments or as arrays of property\n * names. If `predicate` is provided it is invoked for each property of `object`\n * picking the properties `predicate` returns truthy for. The predicate is\n * bound to `thisArg` and invoked with three arguments: (value, key, object).\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {Function|...(string|string[])} [predicate] The function invoked per\n * iteration or property names to pick, specified as individual property\n * names or arrays of property names.\n * @param {*} [thisArg] The `this` binding of `predicate`.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'user': 'fred', 'age': 40 };\n *\n * _.pick(object, 'user');\n * // => { 'user': 'fred' }\n *\n * _.pick(object, _.isString);\n * // => { 'user': 'fred' }\n */\n var pick = restParam(function(object, props) {\n if (object == null) {\n return {};\n }\n return typeof props[0] == 'function'\n ? pickByCallback(object, bindCallback(props[0], props[1], 3))\n : pickByArray(object, baseFlatten(props));\n });\n\n /**\n * This method is like `_.get` except that if the resolved value is a function\n * it is invoked with the `this` binding of its parent object and its result\n * is returned.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to resolve.\n * @param {*} [defaultValue] The value returned if the resolved value is `undefined`.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] };\n *\n * _.result(object, 'a[0].b.c1');\n * // => 3\n *\n * _.result(object, 'a[0].b.c2');\n * // => 4\n *\n * _.result(object, 'a.b.c', 'default');\n * // => 'default'\n *\n * _.result(object, 'a.b.c', _.constant('default'));\n * // => 'default'\n */\n function result(object, path, defaultValue) {\n var result = object == null ? undefined : object[path];\n if (result === undefined) {\n if (object != null && !isKey(path, object)) {\n path = toPath(path);\n object = path.length == 1 ? object : baseGet(object, baseSlice(path, 0, -1));\n result = object == null ? undefined : object[last(path)];\n }\n result = result === undefined ? defaultValue : result;\n }\n return isFunction(result) ? result.call(object) : result;\n }\n\n /**\n * Sets the property value of `path` on `object`. If a portion of `path`\n * does not exist it is created.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to augment.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.set(object, 'a[0].b.c', 4);\n * console.log(object.a[0].b.c);\n * // => 4\n *\n * _.set(object, 'x[0].y.z', 5);\n * console.log(object.x[0].y.z);\n * // => 5\n */\n function set(object, path, value) {\n if (object == null) {\n return object;\n }\n var pathKey = (path + '');\n path = (object[pathKey] != null || isKey(path, object)) ? [pathKey] : toPath(path);\n\n var index = -1,\n length = path.length,\n lastIndex = length - 1,\n nested = object;\n\n while (nested != null && ++index < length) {\n var key = path[index];\n if (isObject(nested)) {\n if (index == lastIndex) {\n nested[key] = value;\n } else if (nested[key] == null) {\n nested[key] = isIndex(path[index + 1]) ? [] : {};\n }\n }\n nested = nested[key];\n }\n return object;\n }\n\n /**\n * An alternative to `_.reduce`; this method transforms `object` to a new\n * `accumulator` object which is the result of running each of its own enumerable\n * properties through `iteratee`, with each invocation potentially mutating\n * the `accumulator` object. The `iteratee` is bound to `thisArg` and invoked\n * with four arguments: (accumulator, value, key, object). Iteratee functions\n * may exit iteration early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Array|Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The custom accumulator value.\n * @param {*} [thisArg] The `this` binding of `iteratee`.\n * @returns {*} Returns the accumulated value.\n * @example\n *\n * _.transform([2, 3, 4], function(result, n) {\n * result.push(n *= n);\n * return n % 2 == 0;\n * });\n * // => [4, 9]\n *\n * _.transform({ 'a': 1, 'b': 2 }, function(result, n, key) {\n * result[key] = n * 3;\n * });\n * // => { 'a': 3, 'b': 6 }\n */\n function transform(object, iteratee, accumulator, thisArg) {\n var isArr = isArray(object) || isTypedArray(object);\n iteratee = getCallback(iteratee, thisArg, 4);\n\n if (accumulator == null) {\n if (isArr || isObject(object)) {\n var Ctor = object.constructor;\n if (isArr) {\n accumulator = isArray(object) ? new Ctor : [];\n } else {\n accumulator = baseCreate(isFunction(Ctor) ? Ctor.prototype : undefined);\n }\n } else {\n accumulator = {};\n }\n }\n (isArr ? arrayEach : baseForOwn)(object, function(value, index, object) {\n return iteratee(accumulator, value, index, object);\n });\n return accumulator;\n }\n\n /**\n * Creates an array of the own enumerable property values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.values(new Foo);\n * // => [1, 2] (iteration order is not guaranteed)\n *\n * _.values('hi');\n * // => ['h', 'i']\n */\n function values(object) {\n return baseValues(object, keys(object));\n }\n\n /**\n * Creates an array of the own and inherited enumerable property values\n * of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.valuesIn(new Foo);\n * // => [1, 2, 3] (iteration order is not guaranteed)\n */\n function valuesIn(object) {\n return baseValues(object, keysIn(object));\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Checks if `n` is between `start` and up to but not including, `end`. If\n * `end` is not specified it is set to `start` with `start` then set to `0`.\n *\n * @static\n * @memberOf _\n * @category Number\n * @param {number} n The number to check.\n * @param {number} [start=0] The start of the range.\n * @param {number} end The end of the range.\n * @returns {boolean} Returns `true` if `n` is in the range, else `false`.\n * @example\n *\n * _.inRange(3, 2, 4);\n * // => true\n *\n * _.inRange(4, 8);\n * // => true\n *\n * _.inRange(4, 2);\n * // => false\n *\n * _.inRange(2, 2);\n * // => false\n *\n * _.inRange(1.2, 2);\n * // => true\n *\n * _.inRange(5.2, 4);\n * // => false\n */\n function inRange(value, start, end) {\n start = +start || 0;\n if (end === undefined) {\n end = start;\n start = 0;\n } else {\n end = +end || 0;\n }\n return value >= nativeMin(start, end) && value < nativeMax(start, end);\n }\n\n /**\n * Produces a random number between `min` and `max` (inclusive). If only one\n * argument is provided a number between `0` and the given number is returned.\n * If `floating` is `true`, or either `min` or `max` are floats, a floating-point\n * number is returned instead of an integer.\n *\n * @static\n * @memberOf _\n * @category Number\n * @param {number} [min=0] The minimum possible value.\n * @param {number} [max=1] The maximum possible value.\n * @param {boolean} [floating] Specify returning a floating-point number.\n * @returns {number} Returns the random number.\n * @example\n *\n * _.random(0, 5);\n * // => an integer between 0 and 5\n *\n * _.random(5);\n * // => also an integer between 0 and 5\n *\n * _.random(5, true);\n * // => a floating-point number between 0 and 5\n *\n * _.random(1.2, 5.2);\n * // => a floating-point number between 1.2 and 5.2\n */\n function random(min, max, floating) {\n if (floating && isIterateeCall(min, max, floating)) {\n max = floating = undefined;\n }\n var noMin = min == null,\n noMax = max == null;\n\n if (floating == null) {\n if (noMax && typeof min == 'boolean') {\n floating = min;\n min = 1;\n }\n else if (typeof max == 'boolean') {\n floating = max;\n noMax = true;\n }\n }\n if (noMin && noMax) {\n max = 1;\n noMax = false;\n }\n min = +min || 0;\n if (noMax) {\n max = min;\n min = 0;\n } else {\n max = +max || 0;\n }\n if (floating || min % 1 || max % 1) {\n var rand = nativeRandom();\n return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand + '').length - 1)))), max);\n }\n return baseRandom(min, max);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the camel cased string.\n * @example\n *\n * _.camelCase('Foo Bar');\n * // => 'fooBar'\n *\n * _.camelCase('--foo-bar');\n * // => 'fooBar'\n *\n * _.camelCase('__foo_bar__');\n * // => 'fooBar'\n */\n var camelCase = createCompounder(function(result, word, index) {\n word = word.toLowerCase();\n return result + (index ? (word.charAt(0).toUpperCase() + word.slice(1)) : word);\n });\n\n /**\n * Capitalizes the first character of `string`.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to capitalize.\n * @returns {string} Returns the capitalized string.\n * @example\n *\n * _.capitalize('fred');\n * // => 'Fred'\n */\n function capitalize(string) {\n string = baseToString(string);\n return string && (string.charAt(0).toUpperCase() + string.slice(1));\n }\n\n /**\n * Deburrs `string` by converting [latin-1 supplementary letters](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)\n * to basic latin letters and removing [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to deburr.\n * @returns {string} Returns the deburred string.\n * @example\n *\n * _.deburr('déjà vu');\n * // => 'deja vu'\n */\n function deburr(string) {\n string = baseToString(string);\n return string && string.replace(reLatin1, deburrLetter).replace(reComboMark, '');\n }\n\n /**\n * Checks if `string` ends with the given target string.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to search.\n * @param {string} [target] The string to search for.\n * @param {number} [position=string.length] The position to search from.\n * @returns {boolean} Returns `true` if `string` ends with `target`, else `false`.\n * @example\n *\n * _.endsWith('abc', 'c');\n * // => true\n *\n * _.endsWith('abc', 'b');\n * // => false\n *\n * _.endsWith('abc', 'b', 2);\n * // => true\n */\n function endsWith(string, target, position) {\n string = baseToString(string);\n target = (target + '');\n\n var length = string.length;\n position = position === undefined\n ? length\n : nativeMin(position < 0 ? 0 : (+position || 0), length);\n\n position -= target.length;\n return position >= 0 && string.indexOf(target, position) == position;\n }\n\n /**\n * Converts the characters \"&\", \"<\", \">\", '\"', \"'\", and \"\\`\", in `string` to\n * their corresponding HTML entities.\n *\n * **Note:** No other characters are escaped. To escape additional characters\n * use a third-party library like [_he_](https://mths.be/he).\n *\n * Though the \">\" character is escaped for symmetry, characters like\n * \">\" and \"/\" don't need escaping in HTML and have no special meaning\n * unless they're part of a tag or unquoted attribute value.\n * See [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)\n * (under \"semi-related fun fact\") for more details.\n *\n * Backticks are escaped because in Internet Explorer < 9, they can break out\n * of attribute values or HTML comments. See [#59](https://html5sec.org/#59),\n * [#102](https://html5sec.org/#102), [#108](https://html5sec.org/#108), and\n * [#133](https://html5sec.org/#133) of the [HTML5 Security Cheatsheet](https://html5sec.org/)\n * for more details.\n *\n * When working with HTML you should always [quote attribute values](http://wonko.com/post/html-escaping)\n * to reduce XSS vectors.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to escape.\n * @returns {string} Returns the escaped string.\n * @example\n *\n * _.escape('fred, barney, & pebbles');\n * // => 'fred, barney, & pebbles'\n */\n function escape(string) {\n // Reset `lastIndex` because in IE < 9 `String#replace` does not.\n string = baseToString(string);\n return (string && reHasUnescapedHtml.test(string))\n ? string.replace(reUnescapedHtml, escapeHtmlChar)\n : string;\n }\n\n /**\n * Escapes the `RegExp` special characters \"\\\", \"/\", \"^\", \"$\", \".\", \"|\", \"?\",\n * \"*\", \"+\", \"(\", \")\", \"[\", \"]\", \"{\" and \"}\" in `string`.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to escape.\n * @returns {string} Returns the escaped string.\n * @example\n *\n * _.escapeRegExp('[lodash](https://lodash.com/)');\n * // => '\\[lodash\\]\\(https:\\/\\/lodash\\.com\\/\\)'\n */\n function escapeRegExp(string) {\n string = baseToString(string);\n return (string && reHasRegExpChars.test(string))\n ? string.replace(reRegExpChars, escapeRegExpChar)\n : (string || '(?:)');\n }\n\n /**\n * Converts `string` to [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles).\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the kebab cased string.\n * @example\n *\n * _.kebabCase('Foo Bar');\n * // => 'foo-bar'\n *\n * _.kebabCase('fooBar');\n * // => 'foo-bar'\n *\n * _.kebabCase('__foo_bar__');\n * // => 'foo-bar'\n */\n var kebabCase = createCompounder(function(result, word, index) {\n return result + (index ? '-' : '') + word.toLowerCase();\n });\n\n /**\n * Pads `string` on the left and right sides if it's shorter than `length`.\n * Padding characters are truncated if they can't be evenly divided by `length`.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to pad.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padded string.\n * @example\n *\n * _.pad('abc', 8);\n * // => ' abc '\n *\n * _.pad('abc', 8, '_-');\n * // => '_-abc_-_'\n *\n * _.pad('abc', 3);\n * // => 'abc'\n */\n function pad(string, length, chars) {\n string = baseToString(string);\n length = +length;\n\n var strLength = string.length;\n if (strLength >= length || !nativeIsFinite(length)) {\n return string;\n }\n var mid = (length - strLength) / 2,\n leftLength = nativeFloor(mid),\n rightLength = nativeCeil(mid);\n\n chars = createPadding('', rightLength, chars);\n return chars.slice(0, leftLength) + string + chars;\n }\n\n /**\n * Pads `string` on the left side if it's shorter than `length`. Padding\n * characters are truncated if they exceed `length`.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to pad.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padded string.\n * @example\n *\n * _.padLeft('abc', 6);\n * // => ' abc'\n *\n * _.padLeft('abc', 6, '_-');\n * // => '_-_abc'\n *\n * _.padLeft('abc', 3);\n * // => 'abc'\n */\n var padLeft = createPadDir();\n\n /**\n * Pads `string` on the right side if it's shorter than `length`. Padding\n * characters are truncated if they exceed `length`.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to pad.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padded string.\n * @example\n *\n * _.padRight('abc', 6);\n * // => 'abc '\n *\n * _.padRight('abc', 6, '_-');\n * // => 'abc_-_'\n *\n * _.padRight('abc', 3);\n * // => 'abc'\n */\n var padRight = createPadDir(true);\n\n /**\n * Converts `string` to an integer of the specified radix. If `radix` is\n * `undefined` or `0`, a `radix` of `10` is used unless `value` is a hexadecimal,\n * in which case a `radix` of `16` is used.\n *\n * **Note:** This method aligns with the [ES5 implementation](https://es5.github.io/#E)\n * of `parseInt`.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} string The string to convert.\n * @param {number} [radix] The radix to interpret `value` by.\n * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.parseInt('08');\n * // => 8\n *\n * _.map(['6', '08', '10'], _.parseInt);\n * // => [6, 8, 10]\n */\n function parseInt(string, radix, guard) {\n // Firefox < 21 and Opera < 15 follow ES3 for `parseInt`.\n // Chrome fails to trim leading whitespace characters.\n // See https://code.google.com/p/v8/issues/detail?id=3109 for more details.\n if (guard ? isIterateeCall(string, radix, guard) : radix == null) {\n radix = 0;\n } else if (radix) {\n radix = +radix;\n }\n string = trim(string);\n return nativeParseInt(string, radix || (reHasHexPrefix.test(string) ? 16 : 10));\n }\n\n /**\n * Repeats the given string `n` times.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to repeat.\n * @param {number} [n=0] The number of times to repeat the string.\n * @returns {string} Returns the repeated string.\n * @example\n *\n * _.repeat('*', 3);\n * // => '***'\n *\n * _.repeat('abc', 2);\n * // => 'abcabc'\n *\n * _.repeat('abc', 0);\n * // => ''\n */\n function repeat(string, n) {\n var result = '';\n string = baseToString(string);\n n = +n;\n if (n < 1 || !string || !nativeIsFinite(n)) {\n return result;\n }\n // Leverage the exponentiation by squaring algorithm for a faster repeat.\n // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.\n do {\n if (n % 2) {\n result += string;\n }\n n = nativeFloor(n / 2);\n string += string;\n } while (n);\n\n return result;\n }\n\n /**\n * Converts `string` to [snake case](https://en.wikipedia.org/wiki/Snake_case).\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the snake cased string.\n * @example\n *\n * _.snakeCase('Foo Bar');\n * // => 'foo_bar'\n *\n * _.snakeCase('fooBar');\n * // => 'foo_bar'\n *\n * _.snakeCase('--foo-bar');\n * // => 'foo_bar'\n */\n var snakeCase = createCompounder(function(result, word, index) {\n return result + (index ? '_' : '') + word.toLowerCase();\n });\n\n /**\n * Converts `string` to [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage).\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the start cased string.\n * @example\n *\n * _.startCase('--foo-bar');\n * // => 'Foo Bar'\n *\n * _.startCase('fooBar');\n * // => 'Foo Bar'\n *\n * _.startCase('__foo_bar__');\n * // => 'Foo Bar'\n */\n var startCase = createCompounder(function(result, word, index) {\n return result + (index ? ' ' : '') + (word.charAt(0).toUpperCase() + word.slice(1));\n });\n\n /**\n * Checks if `string` starts with the given target string.\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to search.\n * @param {string} [target] The string to search for.\n * @param {number} [position=0] The position to search from.\n * @returns {boolean} Returns `true` if `string` starts with `target`, else `false`.\n * @example\n *\n * _.startsWith('abc', 'a');\n * // => true\n *\n * _.startsWith('abc', 'b');\n * // => false\n *\n * _.startsWith('abc', 'b', 1);\n * // => true\n */\n function startsWith(string, target, position) {\n string = baseToString(string);\n position = position == null\n ? 0\n : nativeMin(position < 0 ? 0 : (+position || 0), string.length);\n\n return string.lastIndexOf(target, position) == position;\n }\n\n /**\n * Creates a compiled template function that can interpolate data properties\n * in \"interpolate\" delimiters, HTML-escape interpolated data properties in\n * \"escape\" delimiters, and execute JavaScript in \"evaluate\" delimiters. Data\n * properties may be accessed as free variables in the template. If a setting\n * object is provided it takes precedence over `_.templateSettings` values.\n *\n * **Note:** In the development build `_.template` utilizes\n * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)\n * for easier debugging.\n *\n * For more information on precompiling templates see\n * [lodash's custom builds documentation](https://lodash.com/custom-builds).\n *\n * For more information on Chrome extension sandboxes see\n * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).\n *\n * @static\n * @memberOf _\n * @category String\n * @param {string} [string=''] The template string.\n * @param {Object} [options] The options object.\n * @param {RegExp} [options.escape] The HTML \"escape\" delimiter.\n * @param {RegExp} [options.evaluate] The \"evaluate\" delimiter.\n * @param {Object} [options.imports] An object to import into the template as free variables.\n * @param {RegExp} [options.interpolate] The \"interpolate\" delimiter.\n * @param {string} [options.sourceURL] The sourceURL of the template's compiled source.\n * @param {string} [options.variable] The data object variable name.\n * @param- {Object} [otherOptions] Enables the legacy `options` param signature.\n * @returns {Function} Returns the compiled template function.\n * @example\n *\n * // using the \"interpolate\" delimiter to create a compiled template\n * var compiled = _.template('hello <%= user %>!');\n * compiled({ 'user': 'fred' });\n * // => 'hello fred!'\n *\n * // using the HTML \"escape\" delimiter to escape data property values\n * var compiled = _.template('<%- value %>');\n * compiled({ 'value': '